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thats freakin amazing

must resist the call of the vampire

I used to make arrow in the knee jokes, then I got whacked by the Dovakiin...in the knee

Yes, I play GKs. "Cheese" you say? Take a look at this Terminator, notice he's pewter. Now notice the weight as I termi-sock you. *WACK* NOW!!! I been Playing GKs since their Force Weapons bypassed EW, everyone was WS5, Stormshields ONLY worked in CC, and Justicars cost 50 fricking points each!!! Don't you accuse me of Cheese! I waited for this Cheese and if i am not going to use it against you. Why I aught to shove it in the heater grates and turn the Thermostat up to 70 degrees. CELSIUS! TAKE THAT

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Space Wolf army.  
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hehehe.... I think i am going to go back into BA.... I Just sold all of mine... so i guess i am starting over =p
Won't this be fun....

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IronfrontAlex wrote:Eh i want to know HOW mephiston has T6 and W5 on an infantry base fluff wise. confusion! but i have an idea on how to beat him.


example: imperials: vindicares


example: chaos deamons: lots of pavane of slannesh from heralds and DP's, pull him out of coherency and send hordes or deamonettes and especially the masque in there. rendting on 6's anyways!

orks: hide a nob w/ powerklaw in a squadof 20+ boyz, can't beat that power weapon when he has no invulnerable.


According to the rules, if your high T6 Characters is in a squad of T4 Marines, he would be subject to the majority T4. As a result. wouldn't that mean that anything S8+ would instant kill him?
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no, it would mean weapons would roll to wound as if he was T4, but he could take a lascannon and be fine

I used to make arrow in the knee jokes, then I got whacked by the Dovakiin...in the knee

Yes, I play GKs. "Cheese" you say? Take a look at this Terminator, notice he's pewter. Now notice the weight as I termi-sock you. *WACK* NOW!!! I been Playing GKs since their Force Weapons bypassed EW, everyone was WS5, Stormshields ONLY worked in CC, and Justicars cost 50 fricking points each!!! Don't you accuse me of Cheese! I waited for this Cheese and if i am not going to use it against you. Why I aught to shove it in the heater grates and turn the Thermostat up to 70 degrees. CELSIUS! TAKE THAT

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Space Wolf army.  
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Tiny Geek wrote:According to the rules, if your high T6 Characters is in a squad of T4 Marines, he would be subject to the majority T4. As a result. wouldn't that mean that anything S8+ would instant kill him?


it has been mentioned a couple times in the thread that he is rumor to NOT have the independent character rule/status so he can't join a squad. he is in effect a one man infantry unit with the statline of a TMC (but not the special rules).

Therion wrote:Since Mephiston has a monstrous creature's statline we should compare him to a Hive Tyrant. Mephiston is stronger in every respect pretty much. He kills more of everything, including causing instant death in the Swarmlord because of the force weapon. He has one more wound than normal Tyrants, hides in infantry units and is generally faster. He's potentially hitting 8 times per turn with a S10 I10 force weapon, rerolling hits and wounds, while also having T6 and 5 wounds and a 2+ save to fall back on. I'm very interested in the accurate points cost. Blood Dragon Vampires in space, with blood-colored weapons of bloody doom!


actually, i'd put my bet down on the hive tyrant. the hive tyrant with implant attack is cheaper (185 vs 250+ for mephy), comes standard with lashwhips and boneswords so mephiston will go last. the tyrant hits on 3+ and rerolls 1's, and wounds on a 4+ with no save for mephy. if any of them wound, mephy has to take a ld check for instant death. if a single 6 is rolled to wound, he get instakilled with no roll. if he does survive, he has to take all those psychic tests (and the force weapon is a psychic test too remember) on 3d6 in order to buff up. if he flubs those with a peril of the warp, he takes more wounds because he doesn't have an invul save. so, he has to actually surivive the HT attacks, then not off himself with really bad psychic tests, and then finally hit/wound. yeah, it's safe to say i'll NEVER charge a hive tyrant with mephy because of that. there's more to a character than just the naked statline.

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Mephy is not nearly as scary as he was when people thought he was an IC and could hide in a squad for ablative wounds.

Each melta shot is one lost wound, each plasma shot is one less wound. Each rending hit is one less wound.

To get buffed up he has to pass psychic checks, those might fail on their own. Any sort of anti-psycher equipment on the opposing army and he looses even more power.

Thunderhammers will make his I7 moot in the following rounds of combat, as he will be striking last. So typical assault termies will be good against him. Either style, TH that make him hit last next round or Lightning claws that get to reroll to wounds.

Sure he is going to kick some butt, but he wont be unstoppable. That fact that he isn't an IC is the balancing factor.

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Jayden63 wrote:Mephy is not nearly as scary as he was when people thought he was an IC and could hide in a squad for ablative wounds.

Each melta shot is one lost wound, each plasma shot is one less wound. Each rending hit is one less wound.

To get buffed up he has to pass psychic checks, those might fail on their own. Any sort of anti-psycher equipment on the opposing army and he looses even more power.

Thunderhammers will make his I7 moot in the following rounds of combat, as he will be striking last. So typical assault termies will be good against him. Either style, TH that make him hit last next round or Lightning claws that get to reroll to wounds.

Sure he is going to kick some butt, but he wont be unstoppable. That fact that he isn't an IC is the balancing factor.


Everyone keeps saying he isn't, but has that been confirmed? all I recall is one person saying he might not be then eveyone else letting out a sigh of relief, but untill I have some sort of confirmation that he is not an IC, I'm not going to jump to conclusions.

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What I would do with mephiston is run him with another regular librarian within the 5+ cover save psy power's 6". It would probably be invaluable to him in the shooting phase!

Of course, as stated, any psychic hoods or other anti-psyker equipment would kind of ruin this. This looks like more of a reason to include a inquisitor now.

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If Mr. Memph isn't an IC, my Soon-to-be Steel legion Vets shouldn't be so scared of him
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If he isn't an IC he will likely have access to a retinue and that would be nasty.

Personally i doubt he won't be an IC. wouldn't make sense Fluff wise. Balance wise it might work, but with GWs track record how often do they go with game mechanics and not marketing. he will be uber so they can sell BAs

I used to make arrow in the knee jokes, then I got whacked by the Dovakiin...in the knee

Yes, I play GKs. "Cheese" you say? Take a look at this Terminator, notice he's pewter. Now notice the weight as I termi-sock you. *WACK* NOW!!! I been Playing GKs since their Force Weapons bypassed EW, everyone was WS5, Stormshields ONLY worked in CC, and Justicars cost 50 fricking points each!!! Don't you accuse me of Cheese! I waited for this Cheese and if i am not going to use it against you. Why I aught to shove it in the heater grates and turn the Thermostat up to 70 degrees. CELSIUS! TAKE THAT

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Sanctjud wrote:Magna-Grapples: it's like half and half of Lash/pavane...though it looks like something from Warmachine

Can't wait to see how chaosy people make the BA codex...


I don't mind it; i just think the codex art is pretty much the worst one to date


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all in all i was concerned that Mephy was a IC and that scared the crap out of me. though is he confirmed to be a MC in the codex? if then he is infantry sized but cannont join groups.



hey on a 6 he can turn into a chaos spawn


and on a roll of he can still become a squig

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Reliable sources say that he is not a IC.

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then i am not too scared in him; at least not as much as i was. I will treat him like a C'tan and just avoid him at all costs. he does not have a jump pack so he is foot slogging. im curious can he be put in a rhino or LR? he is infantry base size..

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IronfrontAlex wrote:Eh i want to know HOW mephiston has T6 and W5 on an infantry base fluff wise. confusion! but i have an idea on how to beat him.


They didn't want him instakilled by a stray railgun shot.

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agnosto wrote:
IronfrontAlex wrote:Eh i want to know HOW mephiston has T6 and W5 on an infantry base fluff wise. confusion! but i have an idea on how to beat him.


They didn't want him instakilled by a stray railgun shot.


So instead they made him all but immune to most infantry weaponry in the game. Wounding on 6s, having to chew through, 5 wounds, and a 2+ armor save.

Mephy is a classic case of fanboy orgasm. There is no reason for him to have the stats that he does. The codex writer wanted to create the next C-tan and ***** everything else.

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Jayden63 wrote:

Mephy is a classic case of fanboy orgasm. There is no reason for him to have the stats that he does. The codex writer wanted to create the next C-tan and ***** everything else.


Shouldn't be surprising looking at how each codex is more powerful than the last. At this rate, Tau firewarrios will be carrying full-sized railguns under their arms by the time we get an update.

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agnosto wrote:
Jayden63 wrote:

Mephy is a classic case of fanboy orgasm. There is no reason for him to have the stats that he does. The codex writer wanted to create the next C-tan and ***** everything else.


Shouldn't be surprising looking at how each codex is more powerful than the last. At this rate, Tau firewarrios will be carrying full-sized railguns under their arms by the time we get an update.


Woo, I have 36 of those buggers just waiting. Seriously, my Tau have been sitting on the shelf for a while now. Scouting, fast, baal preds with inferno cannons. Yeah, the lowly firewarrior is much safer sitting on the shelf and letting the rest of the 40K universe battle it out for a while.

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It's always fun to see what people are getting out of the new Codex....lots of "ooh shiny" going on.

Yes Mephiston is NOT and IC. However, since he's not an IC that means OTHER IC's can join HIM. So you can have a "unit" of Mephiston, a Captin, and nine priests all running around with jetpacks. It's completely slowed and will die in a hearbeat, but god it's going to be so much fun to do.

That being said, I'm supprised no one mentioned the most important thing in the codex that is going to make BA one of the best armies around. Every unit can get Feel No Pain.
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IronfrontAlex wrote:Eh i want to know HOW mephiston has T6 and W5 on an infantry base fluff wise. confusion! but i have an idea on how to beat him.


I dont know why you would even question that. He is the size of a man but over came the red thirst, something no one else has ever done. And he was clinging to life for 7 days under ruble that killed all the other Death Company that he was with in the assault then got up bursting free from the ruins. I mean the man is a vampire space marine the question is why cant he become a bat lol. I mean the other Death Company all died and he comes out bursting free pretty much a walking demi-god. The dudes nick name is the Lord Of Death.

 
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If Mephistophihercules isn't an IC, no IC's can join him either b/c he is a unit that only EVER consists of one model. It's the rule that prevents me from joining a Tyranid Prime and Parasite of Mortrex together with Doom of Malan'tai to prevent him from getting shot to death by ID lascannons/meltas.

I think 18 hormagaunts with toxin sacs and poison could force quite a few saves off of old mephy, if they can get to him that is.

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tetrisphreak wrote:If Mephistophihercules isn't an IC, no IC's can join him either b/c he is a unit that only EVER consists of one model. It's the rule that prevents me from joining a Tyranid Prime and Parasite of Mortrex together with Doom of Malan'tai to prevent him from getting shot to death by ID lascannons/meltas.


Right. You can join Independent Characters together to form one large group of Independent Characters. So yes, you could join a Tyranid Prime and Parasite of Mortrex together, but not to Doom, because he's not an IC. Just like you can join Eldrad and any Phoenix Lord. What's more, they can both join a unit, making the unit uber killy.

However, what keeps something like Mephiston from joining a unit (if he's not an IC) is the fact that it says you can never join models that only -ever- consist of a single model (read monstrous creatures here). It continues to give you a caveat that says that multiple Independent characters may join together to form a unit.

Hence, Mephiston (if he's not an IC) can never join a unit. What's more, he wouldn't be able to hitch a ride in a transport with another unit either.

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darwinn69 wrote:It's always fun to see what people are getting out of the new Codex....lots of "ooh shiny" going on.

Yes Mephiston is NOT and IC. However, since he's not an IC that means OTHER IC's can join HIM. So you can have a "unit" of Mephiston, a Captin, and nine priests all running around with jetpacks. It's completely slowed and will die in a hearbeat, but god it's going to be so much fun to do.

That being said, I'm supprised no one mentioned the most important thing in the codex that is going to make BA one of the best armies around. Every unit can get Feel No Pain.



uhh how can the get FNP?


and i dont CARE what great things Mephiston did in order to somehow get W5 and T6. hey apparently it takes 100 grey knights to kill a DP, and calgar killed an avatar in CC fluffwise and you don't see those units having uberstats

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Fair enough, missed that little blurb before the bullet points on page 48.


Every unit gets Feel No Pain and Furrious Charge because of Sangutaionary (sp?) priests 6" raduis. Take 3 of them as one eliete choice and that will be enough to cover your entire army...all for a measly 150 points(plus equipment.
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Now that is annoying. not scary; annoying

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darwinn69 wrote:Fair enough, missed that little blurb before the bullet points on page 48.


Every unit gets Feel No Pain and Furrious Charge because of Sangutaionary (sp?) priests 6" raduis. Take 3 of them as one eliete choice and that will be enough to cover your entire army...all for a measly 150 points(plus equipment.


If you can split them up sure. Are they upgrades? Are they elite choices? Can they be split? Remember, the kings of splitting FOC slots, the Tyranids, were curbed with their codex. Now Lictors run in packs.



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Is it too much to ask to wait until the Codex is actually released before saying something is too powerful?
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no, this is the internets.

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Its ok, us Blood Angel players know better. We won't have a grossly-overpowered codex, but we will finally be able to compete with the other new codex releases. I am just happy to get the new Storm Shield, the old 4++ in CC just doesn't cut it for my Assault Terminators.

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IronfrontAlex wrote:
darwinn69 wrote:It's always fun to see what people are getting out of the new Codex....lots of "ooh shiny" going on.

Yes Mephiston is NOT and IC. However, since he's not an IC that means OTHER IC's can join HIM. So you can have a "unit" of Mephiston, a Captin, and nine priests all running around with jetpacks. It's completely slowed and will die in a hearbeat, but god it's going to be so much fun to do.

That being said, I'm supprised no one mentioned the most important thing in the codex that is going to make BA one of the best armies around. Every unit can get Feel No Pain.



uhh how can the get FNP?


and i dont CARE what great things Mephiston did in order to somehow get W5 and T6. hey apparently it takes 100 grey knights to kill a DP, and calgar killed an avatar in CC fluffwise and you don't see those units having uberstats


Lol Mephiston fluff wise can kill everything you listed imo the guy is almost un-killable hes a step below a primarch. I mean hes the lord of death you dont get that name for nothing. He is a one man army in the fluff he held off whole companies of blood angels and the reborn (these are also fluff marines 1 marine can kill thousands of trained men) with his retinue during the whole Arkio's ordeal. You are comparing a Angel to Daemons and mortals. Hes in his whole new class of slowed powerful, its like a man turning into a vampire but this happened to a space marine who was already a gifted individual and now that power has been multiplied 100 fold. Plus he talks to Sanguinius in visions so he must be of great importance. He is even said to be the best psycher in the IoM. Fluff wise i know of no one with his talents the fluff literally calls him a one man army.

 
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