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Warhammer 40,000: Eternal Crusade (Behaviour Interactive) Compilation Thread (Last update:7/04/2013)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Fixture of Dakka







I've got to say, it's sounding not very.... RPG-ish.

Would MMO3PS fit more?
   
Made in us
Consigned to the Grim Darkness





USA

It's an MMO, a 3PS, and an RPG at once.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Noble Knight of the Realm




United Kingdom, England, Manchester

MMO3PSRPG

Got a lot of questions answered, thanks for the AMA chaps! Still wondering what phase two may be, hopefully the forums and game engine annoucement

Chapter Master of Vigilia Mortis
www.battle-brothers.net
------
[b]Eternal Crusade Forum
Project: Thinking of creating HH 1st Company Imperial Fist Templars  
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc




The darkness between the stars

I'm very sorry to bother all of you but, having a vested interest in chaos daemons, what exactly does TT mean?

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 StarTrotter wrote:
I'm very sorry to bother all of you but, having a vested interest in chaos daemons, what exactly does TT mean?


TT = Tabletop

this forum has tags, you can see every now and then some words are in yellow, if you hover with mouse over them, it shows possible meaning.

‘I am Pax Imperialis and it is I.
We are one, we are now the Gods of war.
Instruments of holy destruction.
Emperor’s sight guides our weapons.
Let his fury power our hate
There is now no peace.
Only glorious war’.
 
   
Made in gb
Noble Knight of the Realm




United Kingdom, England, Manchester

Posted all the Important questions on our my Chapters front page, if anyone is interested you can find it here:

http://www.battle-brothers.net/home/m/1897695/article/1606930

Chapter Master of Vigilia Mortis
www.battle-brothers.net
------
[b]Eternal Crusade Forum
Project: Thinking of creating HH 1st Company Imperial Fist Templars  
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

Phase 2 hopefully sometime next week? Holy Mary mother of God and sweet baby Jesus with Joseph....

edit: Thanks for the compilation there Mad.

edit 2: Haheeee found my question about the terrain. Me feel special.

edit: 3: One of my favourite answers is to the question about quotes/warcries. They played a lot of Chivalry and this I am VERY pleased about, give me some of that faith shouting love.

This message was edited 4 times. Last update was at 2013/07/07 10:29:07


Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller






The Peripheral

I wonder if the team has ever played Freedom Fighters on the original Xbox. If the team were to ever implement the IG, I'd hope that they'd model them after Freedom Fighter's squad based combat system. The player is a sergeant and he issues simple commands to his squad by member or by the whole team i.e.Follow me, Defend Here, Attack! He can heal others after they fall, and ideally (in the MMO) they could heal him once the coast is clear.

Spoiler:



This is an example of multiplayer. One is terrible at this game (guess who), but they do manage to kill each other quite a few times.
Towards the end is what I don't want to see in the game: camping.

Spoiler:

This message was edited 4 times. Last update was at 2013/07/07 15:54:48


 
   
Made in ie
One Canoptek Scarab in a Swarm





Hey, I know the devs have addressed this before, but I haven't received any newsletters yet even though I have enrolled on their website, is there an eta on this being fixed?
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

I am still puzzled as to why there is a "Space Marine" faction instead of "Imperium".
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

I may have missed it going through this thread, but what, if any, info is there on Orks specifically outside of boyz being the f2p? Benefits that's the faction I care about, don't really care much on how SpaceMarines work game wise
   
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Liverpool

 Kanluwen wrote:
I am still puzzled as to why there is a "Space Marine" faction instead of "Imperium".


I imagine when/if the IG become plyable they will re-name the faction Imperium. It wouldnt be very wise to label it atm as the Imperium when only space marines are available as it would be full of people moaning about not being able to play as IG or Inquisition etc since its labelled as the Imperium.


Automatically Appended Next Post:
 KingCracker wrote:
I may have missed it going through this thread, but what, if any, info is there on Orks specifically outside of boyz being the f2p? Benefits that's the faction I care about, don't really care much on how SpaceMarines work game wise


AFAIK only the ork boys are f2p. I.e. you can do everything you want as an ork boy but you will have to pay like the rest in order to progress through the ork ranks into nobs and such.

In the reddit AMA compilation posted by Mad, it showed a question about the WAAAGH and they said they want to make the WAAAAGH ability work for the orks so I suspect/hope this would be a mass damage or speed buff when loads of orks are in a radius.

This message was edited 1 time. Last update was at 2013/07/07 20:56:33


Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in us
Consigned to the Grim Darkness





USA

 Kanluwen wrote:
I am still puzzled as to why there is a "Space Marine" faction instead of "Imperium".
Because it's just Space Marines, so it's not really a real representation of the Imperium of Man.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Melissia wrote:
 Kanluwen wrote:
I am still puzzled as to why there is a "Space Marine" faction instead of "Imperium".
Because it's just Space Marines, so it's not really a real representation of the Imperium of Man.

I understand that.

What I do not understand is why they chose to do it as a "Space Marine" faction instead of an "Imperium" faction.
   
Made in us
Consigned to the Grim Darkness





USA

 Kanluwen wrote:
 Melissia wrote:
 Kanluwen wrote:
I am still puzzled as to why there is a "Space Marine" faction instead of "Imperium".
Because it's just Space Marines, so it's not really a real representation of the Imperium of Man.

I understand that.

What I do not understand is why they chose to do it as a "Space Marine" faction instead of an "Imperium" faction.
Don't ask me, I argued for that as well.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 unmercifulconker wrote:
 Kanluwen wrote:
I am still puzzled as to why there is a "Space Marine" faction instead of "Imperium".


I imagine when/if the IG become plyable they will re-name the faction Imperium. It wouldnt be very wise to label it atm as the Imperium when only space marines are available as it would be full of people moaning about not being able to play as IG or Inquisition etc since its labelled as the Imperium.

Because you would totally never get people whining about Space Marines being folded into the Imperium faction.
   
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USA

No matter how thematic, sane, intelligent, or rational such a move would be.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Banelord Titan Princeps of Khorne




Noctis Labyrinthus

Space Marines sometimes go to war against other members of the Imperium though.
   
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Gathering the Informations.

If we are using that as justification, then EVERY branch of the Imperium can be its own faction and every Chaos God gets their own faction, et al.
   
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Liverpool

So people will whine either way, theres your answer.

Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in us
Consigned to the Grim Darkness





USA

 Void__Dragon wrote:
Space Marines sometimes go to war against other members of the Imperium though.
So do Imperial Guard and Sisters of Battle. Hell, Guard wars against Guard more than Space Marines war, period.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 unmercifulconker wrote:
So people will whine either way, theres your answer.

"Valid complaints" do not equate to "whining".
   
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USA

So, to get back more on topic, we know that Sisters and Tau are supposed to be incoming later, post-release, but what about Necrons and Guard?

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
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Liverpool

Didnt they say necrons was one of their first priorities? I remember them saying they loved them a lot.

Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in us
Consigned to the Grim Darkness





USA

This post is based off of a PM conversation I had with Miguel Caron, and I figured it was a good, on-topic line of discusison-- how to implement Sisters and Acts of Faith.
miguelcaron wrote:This issue with the Sisters is that the dev LOVES them and they feel that the Sisters deserve to be well design in the sense that they will not be for the ''noob'' players (I mean new not Orcs!! LOL ) They will harder to play for casual players a bit like casual players tend to play DPS and TANK before they play Healers and Mages.

Regards

Miguel
Also, I wouldn't say Sisters would be healers. Actually, they'd probably be closer to short-ranged DPS-- lots of flamers, storm bolters, meltaguns, with a bit of heavy bolters and multi-meltas as well. While certain members of the Sisters Hospitaller are described as having miraculous healing powers, the Sisters of Battle themselves aren't. Using C:WH as a basis, the way I see it described in the lore is usually something more subtle than "magic"-- their bolter shells just so happen find kinks in the enemy's armor (or create them) more often, for example (which in the tabletop was represented by their shots becoming AP1 on a to-hit roll of six). Or being able to drive themselves to accomplish miraculous feats of speed or strength, due to their insanely intense training and fanaticism (indeed, they can temporarily become faster than an Eldar and stronger than an Astartes), or being amazingly lucky in surviving things that they could not otherwise survive.

The only ones shown to be outright "magical", as it were, were the Living Saints. And... frankly, there would at most be only ONE of those in the warzone at any given time, if that many.

I think it might be best to represent Sisters as very similar in statistics to Space Marines (not as durable and not as strong in melee), but to allow them to have "battle prayers" and the like which they can activate to spend a sort of pool of "Faith". But only one "battle prayer" can be active at any given time, and they drain the "Faith" pool while active. So for example, Divine Retribution might be translated as giving the Sisters' bolters a very high chance of a "critical hit" while active, but drains the "Faith" pool quite rapidly whenever their bolters fire (ensuring that you still reward people for landing numerous hits on the target), with "critical hits" ignoring mundane armor entirely. Meanwhile, The Passion could translate as the Sister moving faster (including both walking and sprinting speed) and striking faster in melee, perhaps not draining it quite as fast-- and Hand of hte Emperor could translate to them striking slower in melee but also doing massive amounts of damage. Shield of Faith / Spirit of the Martyr would probably best be translated as a flat reduction in all damage taken, even though that's not entirely accurate I suppose.

This would allow Sisters to be competent normally, a bit weaker than Space Marines, but capable of short, intense time periods where they perform better than Space Marines-- if they're used wisely.

This message was edited 1 time. Last update was at 2013/07/07 23:47:15


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in ca
Fixture of Dakka





Bathing in elitist French expats fumes

I wonder how GW is going to react to the dev team wanting to push Sisters when their TT equivalent has been pushed to the side for so long...

This message was edited 1 time. Last update was at 2013/07/07 23:22:49


 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
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USA

Probably not at all.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc




The darkness between the stars

 zmalamuth wrote:
 StarTrotter wrote:
I'm very sorry to bother all of you but, having a vested interest in chaos daemons, what exactly does TT mean?


TT = Tabletop

this forum has tags, you can see every now and then some words are in yellow, if you hover with mouse over them, it shows possible meaning.


Ah my apologies. I hovered over them but assumed it meant something that didn't have a tag. Some vague game from before I joined 40k or something perhaps. Didn't think to look at the general terms. My apologies and thank you very much

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The Peripheral

If you wanted my 2 cents on why the IoM isn't an all inclusive faction like it was going to be in DMO, it's because the devs are likely planning each to be a stand alone faction allied to the SM's, but can just as easily break away and wage war on it. SM's just happen to be the most popular most pushed item GW has, so naturally they'd come first out of the IoM.

I like Mel's idea about SoB's.. gonna rummage through my WH codex for a sec, brb.

Edit: K back

Adding to the many possible Acts:

Light of the Emperor: A short blast of harsh Light that acts as a forward facing Flashbang, blinding opponents, but allows the SoB to continue to fight normally. (Would cost a large amount of Faith)

Racial Passive: Martyrdom: For every allied unit who falls within a range of X, you gain Y amount of faith.

I'd also see minor healing capabilities through faith, especially if SM's combat drugs and Laramans* (I can't remember the name) Blessing is in the game, allowing a SM to regain massive amounts of HP rapidly, or the transfer of a vampiric chainsword (which I still use extensively in Exterminatus). I'd see no problems with a passive ability that allows SoB transfer all faith into health - making them perfect warriors of vengeance, for every one that falls, Martydom would trigger, healing (or empowering) the remainder. The trade off would obviously be that they'd gain no additional abilities while the healing ability was draining their faith.

If the devs continue the three class system of SM, then I'd expect to see Battle Sisters (Tactical) Retributors (Devastators) and most interestingly, Seraphim (Assault). I'd love to see Seraphim implemented because they aren't the jump up knock down assault marine of SM. They're completely different and a naturally progression to implementing Tau jump packs because Seraphim don't really get into close combat, they more or less get as close to CC as possible without actually getting into melee, shoot a hailstorm of bolt pistol rounds and then jump away - faster than most Assault Marines I might add.



This message was edited 3 times. Last update was at 2013/07/08 01:43:40


 
   
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USA

My suggestion was based off of Miguel Caron's desire to make Sisters a "skill" class. They would be very versatile-- but only when you used Acts of Faith in a skillful way. If you didn't, they'd be weaker than Space Marines, who are just overall good without having to manage the extra utility.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
 
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