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Made in us
Focused Fire Warrior



Rockwood, TN

Kangodo wrote:
This is frustrating, I've tried it on both my pc and android and I don't have this issue.
You're talking about the Crisis-team from troops at the Farsight Enclave?

Does anyone else experience this too?


This is the issue I refered to before.
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

Kangodo wrote:
This is frustrating, I've tried it on both my pc and android and I don't have this issue.
You're talking about the Crisis-team from troops at the Farsight Enclave?

Does anyone else experience this too?


Discovered more issues. This info is after I've updated the data files.

Tau Empire:
XV8 Crisis - If I add 1 Crisis, add BKR and then other Crisis, it doesn't update.Neither if I remove a Crisis - have to manually unmark-mark the BKR box. Adding/removing a 'vre updates automatically.

Farsight Enclaves:
XV8 Crisis - Exactly the same situation (aside the BKR box).

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion & X-Wing: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in nl
Loyal Necron Lychguard



Netherlands

Vector Strike, are you having this issue on iOS or on Android/Windows?
Because Nocturus has it on his iPhone and I really want to report this, especially because I cannot reproduce this.

And how are the amount of drones working for both of you?
Because the maximum amount of drones works exactly like the points of BKR, so I expect that will also have issues.
   
Made in au
Freaky Flayed One




My main official feedback is I wanted to say a huge thanks, it's a really useful app.

One minor issue I have is the Transcendant C'Tan doesn't allow choosing two of the same ranged power. It just gives the same options as the tesseract vault, which is incorrect.
   
Made in nl
Loyal Necron Lychguard



Netherlands

Thank you, I fixed this and it should be changed in the next release.
I am still thinking on merging Necrons with the Dark Harvest-army, it's really frustrating to have two files while so few things are actually different.

The next release also has a lot of Dark Eldar-changes:
Spoiler:
V6
Fixed Court of the Archon model number issues
Added Item descriptions for Clone field, Soul-trap, Shadow field,
Crucible of malediction
Added rules Lethal Dose(have many wearpon), Master of Blades(have
Drazhar), Murderous Assault (ave Drazhar), Master of Pain(Have
Haemonculus), Blade Whip(have wearpon Razorflails), Ritual Pair(have
wearpon Shardnet & Impaler)
Added "Master of Pain" to Haemonculus
Added "Splinter pistol" to Heamonculus
Added Two close combat wearpons to Haemonculus
changed items from "Wych Cult Weapons" to cost 5pts (not 10 pts)
added Warlord Trait - Blood Dancer to Lelith Hesperax
Made venom and raider shared entry
Changed Grisly Trophies on Venom to cost 10 pts (not 5pts)
Changed Venom to have Twin-linked splinter rifle and Splinter cannon
Added Venom and Raider special rule "Night Vision"
Added HP count to Profile for Raider
Added descriptions of all Vehicle Equipment: Chain-snares, Enhanced
Aethersails, Grisly Trophies, Nightshield, Shock Prow, Splinter Racks,
Torment Grenade Launcher
Aded flesh gauntlets to Grotesques
Added FNP to Grotesques
Added description and profile of Haywire Grenades to Sybarite (Kabalite
Warriors)
Added description and profile of Phantasm Grenade Launcher to Hekatrix
(Wyches) and Syren (Bloodbrides)
Changed Incubi profile Ld to 9
Changed Minimum Incubi to 2
Changed Unit of Mandrakes to minimum 3 models and maximum 10
Changed Grotesques and Aberration Liquifier Gun cost to 15 pts
Moved Gnarlskin higher on the wrack tree so it woudl not interfere with
group counts.
Changed Special Weapon (Liquifier gun or Ossefactor) on Wracks to 15 pts
Added Venom blade and Electrocorrosive whip to Acothyst ( from Wracks)
removed CW from Weapons of Torture on wracks.

Added Covenite Coterie Detachment to gst
Added new catalogue file. Dark Eldar: Supplement - Haemonculus Covens


   
Made in br
Fireknife Shas'el




Lisbon, Portugal

Kangodo wrote:
Vector Strike, are you having this issue on iOS or on Android/Windows?
Because Nocturus has it on his iPhone and I really want to report this, especially because I cannot reproduce this.

And how are the amount of drones working for both of you?
Because the maximum amount of drones works exactly like the points of BKR, so I expect that will also have issues.


Windows 8.
Discovered the problem: I wasn't using the last version of BS (was using 1.14.05b). I suggest you all to update your BS version!
Crisis Team works as intended now.

This message was edited 1 time. Last update was at 2014/10/08 13:54:45


AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion & X-Wing: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in gb
Tunneling Trygon






Carrickfergus, Northern Ireland

Decimator Daemon Engine's Heavy Conversion Beamer is 0pts!

Sieg Zeon!

Selling TGG2! 
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

Other issues:

Manta and Orca are displayed as LoW options. Sadly, they're not - only Apoc (for now, knowing GW)

Talisman of Arthas Moloch (FE) is missing its description (only appears in View Roster)

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion & X-Wing: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in nl
Loyal Necron Lychguard



Netherlands

http://www.dakkadakka.com/s/i/at/2014/3/lordsofwar-28023559.pdf

TAU EMPIRE
The following vehicles may be chosen as Lords of War if your primary detachment is from Codex: Tau Empire.
Manta Super-heavy Dropship IA: Apoc, IA3 2nd ed*
Orca Dropship IA: Apoc, IA3 2nd ed*

Seems correct to me?

I'll take a look at the Daemon Engine later.
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

Oh my...

Well, my DE files don't let me add more than 2 of each type per court. I updatd my files today. Windows 8, last bs version

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion & X-Wing: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in nl
Loyal Necron Lychguard



Netherlands

I've made a post with a spoiler-tag, it shows the recent changes to Dark Eldar. It's just a few posts up! But in short: The court is fixed.
The Daemon-Engine is also fixed.
The Talisman is now a piece of wargear instead of a rule.
Can't wait for the Necron/Blood Angel Codices I'll personally do both of them.

One tip: https://github.com/BSData/wh40k/releases
In there you can see the latest release, but trust me if I say that the "change-log" is usually a summary and not as fully written down as Toreador13 did.
The most important thing is this line: "5 commits to master since this release"
It basically means: "We made 5 updates that have not yet been released to the public."

The general order of "fixing" is:
1. I make any number of changes with the catalogue editor.
2. I update the version and save it. Now it's changed on my pc.
3. I make a commit and synchronize my GitHub which changes the master-"folder". Now it's changed for all the authors.
4. The master-"folder" is released and everyone using the battlescribedata-link sees the change.

This message was edited 1 time. Last update was at 2014/10/08 18:14:29


 
   
Made in gb
Tunneling Trygon






Carrickfergus, Northern Ireland

Just noticed - Chaos Predators have a front armour value of 1. Brilliant.

EDIT: Also, Chaos "Comtemptors" have no BS value (in the stat readout thing). Dreadnought is also misspelled as "Dreadnaught" in both the roster and the stat thing (For Chaos Contemptors).

This message was edited 1 time. Last update was at 2014/10/08 19:11:45


Sieg Zeon!

Selling TGG2! 
   
Made in nl
Loyal Necron Lychguard



Netherlands

Changed the AV to 13, Dread-BS to 4 and fixed the typo's (The dreadnought-arm also had the typo).

One tip: Sometimes it might be convenient to tell me what it should be, that way I don't have to ask others to look in their book
Edit: Of course within the rules of the forum!

This message was edited 1 time. Last update was at 2014/10/08 21:07:18


 
   
Made in gb
Tunneling Trygon






Carrickfergus, Northern Ireland

Oh, sorry! I just assumed that basic Space Marine stuff is fairly common knowledge. I'll remember that for next time!

EDIT: That reads way more sarcastically than I intended it.

This message was edited 1 time. Last update was at 2014/10/08 21:59:12


Sieg Zeon!

Selling TGG2! 
   
Made in au
Freaky Flayed One




Kangodo wrote:
Thank you, I fixed this and it should be changed in the next release.
I am still thinking on merging Necrons with the Dark Harvest-army, it's really frustrating to have two files while so few things are actually different.


Wow that was quick, thanks!

A merge might be a good idea, all you really need is a warning that appears if you take units that are exclusive to either book.
   
Made in nl
Loyal Necron Lychguard



Netherlands

 Frozen Ocean wrote:
Oh, sorry! I just assumed that basic Space Marine stuff is fairly common knowledge. I'll remember that for next time!
EDIT: That reads way more sarcastically than I intended it.

No problem I knew what you tried to say.
But it is "common knowledge", though I thought the predator was AV12.
Luckily I decided to ask someone else otherwise it would still be wrong.
Tekron wrote:
Wow that was quick, thanks!
A merge might be a good idea, all you really need is a warning that appears if you take units that are exclusive to either book.

It was really easy, I just had to change the max 1 to max 2 on each ability.
And for the merge I was thinking more of a special modifier.
So if you select 'Dark Harvest' in the "no category slot", it would automatically show and hide several things.
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

One possibility (that I've been doing in my own catalogues) for the merge, is I've added a Type called "Supplement". If you choose a supplement, it will automatically make the necessary changes. For example, if you choose "Farsight Enclave", it will auto hide Aun'Va and Shadowsun, give the option to take the Commander Team (as long as Farsight is chosen as Warlord), hide the normal Tau relics, etc.

That way, Iyanden, FE, Black Legion, etc. aren't their own catalogue, and things don't need to be copy-pasted.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in au
Freaky Flayed One




With the merge I like the idea of quickly swapping between the two (delete troops + HQ then add the alternate versions) so anything that allows that would be awesome. I would mainly be worried about hiding stuff if the disallowed units are already on the roster and it doesn't give a roster error.
   
Made in de
Mysterious Techpriest






It does. Some 'dexes already allow you to show/hide forgeworld models.
If you have a hidden unit in your rooster, BS gives out an error (which is why Authors decided to hide FW Models by category).

Data author for Battlescribe
Found a bug? Join, ask, report:
https://discord.gg/pMXqCqWJRE 
   
Made in us
Focused Fire Warrior



Rockwood, TN

My IPhone says I'm fully up to date. I haven't fiddled with a list for a week or so and I'll see if the problem is gone. On another note, I've never had a problem with drones.

Noc
   
Made in au
Yellin' Yoof on a Scooter




Just wanted to say thanks, downloaded it months ago, worked well, now my tablet broke.

Eldar master race checking in 
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

Not a bug, but a suggestion. A Kill Team detachment mght be nice?

Ultimately it isn't a huge deal, as one can simply use a standard Codex CA option and not choose the disallowed units, but if it wasn't a massive hassle to do, one that followed the KT Force Org would be cool.

We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

Ask me about
Barnstaple Slayers Club 
   
Made in nl
Loyal Necron Lychguard



Netherlands

Is there an official Kill Team-game then by GW?
Because that's the biggest issue: It's unofficial.
If we add version X, some people will want version Y.

Some time ago an author started with the HoR-Kill Team, but for that version we needed an additional datafile for every codex because the units itself were just different and that was dropped.

If we were to introduce something like that, it would need to be a bit more official than the fanmade stuff we have now and it would have to be only FOC-changes.
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

Yep, downloadable from iTunes.

Warhammer 40,000: Kill Team (Interactive Edition) by Games Workshop
https://itun.es/gb/FidqU.l

I think it's technically a 6th Ed supplement, but there's absolutely nothing which causes issues with the changes in 7th.

I agree it would need to be Force Org based, validating min armour saves and armour values etc would be hugely problematic, maybe impossible, to execute, but a detachment with 0 HQ 0-1 Elite 0-2 Troops 0-1 FA and 0 HS would be, I imagine, fairly straightforward?

One could even put in a hard point ceiling at 200 points which is what the teams are based on.

This message was edited 2 times. Last update was at 2014/10/11 19:03:36


We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

Ask me about
Barnstaple Slayers Club 
   
Made in nl
Loyal Necron Lychguard



Netherlands

Awesome, let's spend iGBP's and I'll read through it

Using the 0-2 Troops, etc, is easy.
The difficulty begins with:
-Minimal of 4 non-vehicle models.
-Appointing Leaders and Specialists.
-etc, etc

So the best we could do is give you a FOC that has the 0-2 Troops, etc, at which point it's not helping at all.
The other issue is that USR's work differently, like Split Fire, so making such a thing would probably just make it more confusing.
   
Made in us
Screaming Shining Spear





Noticed today that it wont let me have 4 Fire Dragons +1 Exarch for a total of 5.

4000 points: Craftworld Mymeara 
   
Made in nl
Loyal Necron Lychguard



Netherlands

Ah, thanks! I fixed this and it should be changed in the next release.
For some reason there wasn't a modifier that sets the minimum to 4 if you also take an Exarch.
   
Made in us
Dakka Veteran





While writing a list with Space marines v93 data files from appspot.com, it won't let me upgrade my tactical sergeant to a veteran without deselecting the sergeant and selecting a veteran sergeant as an upgrade for the squad, but then I get an error message that says I need to select a minimum of 1 sergeant. So I can't have a Vet Sarg without a normal sarg selected, but then I pay for 2 sergeants. Am I doing something wrong?

I went to Hershey Park in central PA this year, and I have to say I was more than a little disappointed. I fully expected the entire theme park to be make entirely of chocolate, but no. Here in America, we have "building codes," and some other nonsense about chocolate melting if don't store it someplace kept below room temperature. 
   
Made in ie
Norn Queen






Dublin, Ireland

Under Tyranid formation, endless swarm there should only be two termagant units. 3 are listed currently. The swarm is 3 hormagants, 2 terms and 1 warrior.

Under the assassins dataslate when you choose it as an ally it gives you an error or having to have 1 hq and 1 troop,choice.
But the assassins are elites only. They dont require regular foc slots afaik.

Im working off windows by the way and thanks for the work put into this



Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in us
Decrepit Dakkanaut





The Golden Throne

Love everything BS! Keep it up guys! Have it on 4 devices.
   
 
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