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Made in us
Fixture of Dakka





nevermind.

This message was edited 1 time. Last update was at 2014/11/20 16:56:20


"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in de
Dakka Veteran




Eacute cole Militaire (Paris)

I played with my Tau against Chaos.
similiar VP, 2 squads of firewarriors sit on an objektive, chaoslord 3 " from them.
In the firewarrior Squads is a cadre fireblade and an ethereal.
my shooting phase.. we are sure that more then 50 shots from pulse rifles gonna kill this guy.
i roll in my dice tower and score about 30 hits.
i wound about 20 times.
chaos lord saves EVERY fething WOUND.then charges the warriors , contesting the objective and slaughter them turn by turn

Do not kill. Do not rape. Do not steal. These are principles which every man of every faith can embrace.
For if you do, one day you will look behind you and you will see us And on that day, you will reap it,
and we will send you to whatever god you wish.  
   
Made in gb
Stalwart Space Marine






Playing against an army of bases in a GW shop. Guy had just bought a whole space marine army and wanted to try something out before committing to a build.
Spend a turn blowing that tooled up unit of Vanguard vets away only to find out (and I am pretty sure I checked before I started shooting) that I just took out a suicide scout squad and the vets were the unit next to them and in charge range of my most expensive unit. Sit back and watch them sweep through my army.

Losing doesn't bother me, but that game really wound me up.

   
Made in gb
Killer Klaivex




The dark behind the eyes.

Ones that didn't involve me:

- A Biker Captain dying to 3 bolter shots.
- A Daemon Prince dying to 3 sternguard
- A Khorne DoC army not managing to get a single thing into combat against Tau.
- Obliterators rolling nothing but 1s on their Plasma Cannons for an entire game.
- An entire Tau army shooting at a DK, and failing to kill it.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Fixture of Dakka





Playing against a DP of Tzeech with everything. 80℅ of the time, it rolled up +1T, 2+ sv (reroll 1s for DoT!), and Iron Arm, among other things (frequently getting gift/boon and Endurance too).

Won more often than not against that guy, but almost never enjoyed it. Not even when I dropped a DP, LR, and Soul Grinder top of 1 in a 1k game (amazing luck that game).

Anyways, what this is building to is my 'worst game'. This player allied in in a campaign game to support the leading player (Necrons) where I was attacking. He managed to finagle getting abaddon for *free* by getting the organizer to bend the rules. And I was still quite new, so the armies were rather small.

They seize the initiative. Suckage.
The CSM player has 2x5man naked Chosen squads, 3 termies (naked), and Abbadon himself (for free). The Necron player has a bunch of stuff walking up the center.
Abby comes down deepstriking right behind me, in an area that almost any scatter would have been a misshap. Scatters, and with a really questionable application of direction and very dubious measuring, manages to not mishap. I have a sacrificial tac squad back there hoping to slow abby down, but these 4 shoot it off the table in one round with combibolters! Abby survives my shooting (everything) with 1hp. Kills most of my army in melee, thanks to 6e challenges and misquoted rules.

I drop my 5man termies in near his 5-man naked Chosen. Kill none, lose 4 to their boltguns, then the last one dies to overwatch. Wth.

I lose badly, roll on the campaign wound chart, and my campaign HQ outright dies. Campaign ends anyways, as I needed to win that match to prevent the necron player from winning the campaign.

I probably would have lost to the Necron player anyways, but the CSM player just pissed me off all the time. Although, this game, it was almost all bad luck.

So that was probably my least favorite game of 40k. I've had much rougher losses, and those are often still a blast, but when playing the wrong person... And then dice hating you...

This message was edited 1 time. Last update was at 2014/11/20 18:28:17


 
   
Made in us
Dark Angels Librarian with Book of Secrets






Verviedi wrote:
 jreilly89 wrote:
Most recently, I've been playing a pretty fun opponent. He picks DEldar. Mkay, I can roll with that. He proceeds o field a Wave Serpent with Wraithguard with their bullgak flamers and a deathstar unit with a Farseer, Archon, 10 Wraithguard with S10 AP2 weapons and a 2++ rerollable on the Archon. He then fills out his army with as many Skimmers with Dark Lances as he can. Most bullgak army I've ever played.

Please give me his exact list and Psychic Powers + Warlord Trait + Equipment so I may replicate this list.


Don't remember his exacts, but it was the above, Archon with the 2++ invuln shield, Farseer with Forebearance I think, and a bunch of powers. I'm sure it wouldn't be hard to google, pretty sure it's a net list


Automatically Appended Next Post:
Oh, just remembered! In the same game against the deathstar unit, pregame we were setting up. One of our acquaintances (not really my friend but one of my opponents friends) picked up and rolled one of my dice. We have a joke that all his dice roll terrible and his dice are infected. The dice he rolled of mine was a 1. I've never rolled so many 1's in my life that game. I'm convinced his bad luck is contagious.

This message was edited 1 time. Last update was at 2014/11/20 18:56:15


~1.5k
Successful Trades: Ashrog (1), Iron35 (1), Rathryan (3), Leth (1), Eshm (1), Zeke48 (1), Gorkamorka12345 (1),
Melevolence (2), Ascalam (1), Swanny318, (1) ScootyPuffJunior, (1) LValx (1), Jim Solo (1), xSoulgrinderx (1), Reese (1), Pretre (1) 
   
Made in us
Fixture of Dakka





Its bad luck to be superstitious...

The 10-man WG squad doesn't fit in any (non a superheavy) transport, moves 6" a turn, noone in it can battlefocus, and has a 12" range. Nasty bunker, but 500+ points for an 18" threat range. Could also flank it (its super slow) and he gets no saves for anything ap3. But breaking a Fortuned t6 2+ would suck to try!
   
Made in us
Gargantuan Grotesque With Gnarskin




3 v 3 game a few weeks ago:

1. We played on a table that was entirely too narrow ("It's 6 ft by 3 ft guys! We can still use it!")

2. I didn't know the standard rule for cover is "If it's not designated as Impassable, it's simply difficult/dangerous". I deploy Keeper of Secrets warlord + daemonettes behind a new wall someone made thinking the enemy would have to circumvent

3. Enemy steals initiative then proceeds to drive a DA dakka banner bike squad through the aforementioned wall which I hoped to use for a cover save (apparently the bikers simply ignore difficult and dangerous terrain)

4. Pissed off at being previously misled about the nature of the wall, I forget that I still get cover saves from the bikers that didn't make it through the wall and also forget that my MC HQ can't be part of the targeted squad of infantry so I allocate wounds to him

5. All 20 Daemonettes die and my Warlord only lives because of an exalted reward respawn thanks to me failing most of my 5++

6. Can't contest the objective anymore since those bikers were troop choices and my other troops were in reserve

7. Proceed to lose game by 20+ VPs as my Iron Hands teammate (we mix and match teams) spends the rest of the match going for long range kills from deployment zone instead of objectives (the other teammate at least killed a monolith). Iron Hands brags "We still had most of our units on the board so it wasn't that bad."

8. Iron Hands was responsible for the table and misleading cover

TL,DR: Kool aid man starts a DA successor then almost tables me turn 1 while Iron Hands teammate frets over the mud he got on his tank treads
   
Made in us
Dark Angels Librarian with Book of Secrets






Bharring wrote:
Its bad luck to be superstitious...

The 10-man WG squad doesn't fit in any (non a superheavy) transport, moves 6" a turn, noone in it can battlefocus, and has a 12" range. Nasty bunker, but 500+ points for an 18" threat range. Could also flank it (its super slow) and he gets no saves for anything ap3. But breaking a Fortuned t6 2+ would suck to try!


Everything DS without scatter. Movement wasn't my concern...


Automatically Appended Next Post:
lustigjh wrote:
3 v 3 game a few weeks ago:

1. We played on a table that was entirely too narrow ("It's 6 ft by 3 ft guys! We can still use it!")

2. I didn't know the standard rule for cover is "If it's not designated as Impassable, it's simply difficult/dangerous". I deploy Keeper of Secrets warlord + daemonettes behind a new wall someone made thinking the enemy would have to circumvent

3. Enemy steals initiative then proceeds to drive a DA dakka banner bike squad through the aforementioned wall which I hoped to use for a cover save (apparently the bikers simply ignore difficult and dangerous terrain)

4. Pissed off at being previously misled about the nature of the wall, I forget that I still get cover saves from the bikers that didn't make it through the wall and also forget that my MC HQ can't be part of the targeted squad of infantry so I allocate wounds to him

5. All 20 Daemonettes die and my Warlord only lives because of an exalted reward respawn thanks to me failing most of my 5++

6. Can't contest the objective anymore since those bikers were troop choices and my other troops were in reserve

7. Proceed to lose game by 20+ VPs as my Iron Hands teammate (we mix and match teams) spends the rest of the match going for long range kills from deployment zone instead of objectives (the other teammate at least killed a monolith). Iron Hands brags "We still had most of our units on the board so it wasn't that bad."

8. Iron Hands was responsible for the table and misleading cover

TL,DR: Kool aid man starts a DA successor then almost tables me turn 1 while Iron Hands teammate frets over the mud he got on his tank treads


Sounds like a case of bad luck and bad communication. Had a similar 3v3 where we won by VPs. Our Ork opponent was mad because he was killing us, but not taking Maelstrom objectives.

This message was edited 1 time. Last update was at 2014/11/20 20:27:56


~1.5k
Successful Trades: Ashrog (1), Iron35 (1), Rathryan (3), Leth (1), Eshm (1), Zeke48 (1), Gorkamorka12345 (1),
Melevolence (2), Ascalam (1), Swanny318, (1) ScootyPuffJunior, (1) LValx (1), Jim Solo (1), xSoulgrinderx (1), Reese (1), Pretre (1) 
   
Made in gb
Hardened Veteran Guardsman




Warrington

My worst moment was pretty recently at the Warrington Warlords big tournament in June. It was a team event and my first time at a proper tournament, until this point I had just played in locals, so had only come across the occasional super cheese list. The whole weekend was terrible.

My first game was against a Triple Riptide list which I lost badly. Next to games were against beaststar, and after those 2 games I was ready to quit 40k. That level of power from a single unit just should not be possible and I hated the feeling of helplessness as I literally played my flipping heart out, I was on my game and it made no difference.

My final game was the worst. My team captain knew I was having a rough time so tried to give me a break by setting me up against a Ork player, as I was using a IG/AM list with double bolter boat punishers (one was pask). I get to the table and the guy has Necron Flying Circus with wraith spam. Literally the ultimate counter to the list I was running. Turns out that at the last minute he had changed armies before coming to the tournament and the organizers had cleared it, but not had time to change what army came up on the time list (so it still showed Orks next to his name). I held on for as long as possible and almost got a draw but its never going to happen.

It didn't help that I was using a list that I wasn't overly familiar with. I was using a lot of tanks as normally I am a pure infantry player but that can lead to long games which wouldn't be good in a timed tournament.

If one good thing can be gleamed from the whole sorry affair its that I am now close to perfecting a pure infantry anti cheese list that can beat any cheese it comes across! I am going to Caladonian Uprising and will taking sweet revenge on those Stilton loving bar-stewards (I'm looking at you team Scotland!)

This message was edited 1 time. Last update was at 2014/11/20 21:16:51


6000 pts of Foot Guard

"I once gave the order to one of my platoons to fix bayonets and charge a squad of genestealers. If they believed in the emperor hard enough they could win... I don't think they believed enough..." 
   
Made in us
Tail-spinning Tomb Blade Pilot




New York, USA

Worst Moment: 1500pt per player 2v2 my necrons and my friends orkz vs a SM and a IG player that hadn't fought necrons since 4ed.

I cackle with glee because my list focused on Imotekh and I had a chronometron(re-roll for imotekh) with ~20 enemy units I know my lightning with reap a harvest. Except I only hit a single dreadnought and stun it. Then I roll to continue night and lightning(need a 2) roll a one. Thats okay I can re-roll, still a one. My 200+ unit is now useless to me. Deployment was Big guns so the distance is too far to go on foot. Then, my monolith blocks the only alley through the city so my troops cant advance for several turns. Then the SM player drop pods in his commander to fight Imotek. Excellent! a chance to redeem his worth! Except his attacks are only Str 5 and have no Ap.....crap. Needless to say they were still fighting when the game ended.


HOWEVER, even with most of my army road-blocked, my commander a useless piece of plastic and night-fighting over after turn one. We WON. How? Well, remember those orks that I was allied with? Well, my friends list is a bit unorthodox. 1500pts and all he had were two battle wagons full of meganobs. Battle wagons that, thanks to my first turn of imposed night fighting, survived the enemy gun-line long enough to ram into it, explode and harmlessly dispense its nobs, While this was happening, our opponents were obviously trying to relieve some 3rd Ed PTSD by firing everything they had at my monolith. But this was when they still had jink and it remained undamaged the whole game. With Armored mega-nobz in their midst and their artillery scattering to hit their own lines, plus my DL deep-striking it and absorbing an entire round of 3/4 of their guns before dying, their lines crumbled. VICTORY TO THE ORK/CRON ALLIANCE!

"Surrender and Die."

"To an Immortal, to one among a legion, honor and your word are all that matter" - Phaeron Orionis of the Brotherhood

W-L-D
6-1-3 
   
Made in us
Legendary Master of the Chapter






 Exalted Pariah wrote:
Worst Moment: 1500pt per player 2v2 my necrons and my friends orkz vs a SM and a IG player that hadn't fought necrons since 4ed.

I cackle with glee because my list focused on Imotekh and I had a chronometron(re-roll for imotekh) with ~20 enemy units I know my lightning with reap a harvest. Except I only hit a single dreadnought and stun it. Then I roll to continue night and lightning(need a 2) roll a one. Thats okay I can re-roll, still a one. My 200+ unit is now useless to me. Deployment was Big guns so the distance is too far to go on foot. Then, my monolith blocks the only alley through the city so my troops cant advance for several turns. Then the SM player drop pods in his commander to fight Imotek. Excellent! a chance to redeem his worth! Except his attacks are only Str 5 and have no Ap.....crap. Needless to say they were still fighting when the game ended.


HOWEVER, even with most of my army road-blocked, my commander a useless piece of plastic and night-fighting over after turn one. We WON. How? Well, remember those orks that I was allied with? Well, my friends list is a bit unorthodox. 1500pts and all he had were two battle wagons full of meganobs. Battle wagons that, thanks to my first turn of imposed night fighting, survived the enemy gun-line long enough to ram into it, explode and harmlessly dispense its nobs, While this was happening, our opponents were obviously trying to relieve some 3rd Ed PTSD by firing everything they had at my monolith. But this was when they still had jink and it remained undamaged the whole game. With Armored mega-nobz in their midst and their artillery scattering to hit their own lines, plus my DL deep-striking it and absorbing an entire round of 3/4 of their guns before dying, their lines crumbled. VICTORY TO THE ORK/CRON ALLIANCE!


Thats your worst moment?

geeze i wish i had your luck.




 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Bonkers Buggy Driver with Rockets





Double 6 LD test on terminators, then double 1s for running away (back in 5th where you ran and died if they caught you) (and I forgot that they stay locked in if caught)

For the guy who leaves it all on the field (because he doesn't pick up after the game).
Keep on rolling  
   
Made in us
Lone Wolf Sentinel Pilot





 Waaagh 18 wrote:
Double 6 LD test on terminators, then double 1s for running away (back in 5th where you ran and died if they caught you) (and I forgot that they stay locked in if caught)


Glad I play Deathwing, two thumbs up for fearless terminators.
   
Made in us
Death-Dealing Devastator






United States

There are so many. Playing chaos some time ago against my friend's orks. I was ahead by a bit and the rest of the game was simply clean up. He decides to tank shock my demon prince with a truck. I do quick math in my head and I have an extremely good chance to stop it. It was weaponless so those results would count as immobilized. Never ever do this. So I decided to take the auto hitting str 6 hit on his front armor ten with 2d6 to pen. I roll a 1 and a 2. That trukk was hailed as a warlord among orks as it rolled over my prince. It was funny for both of us, but sucked at the same time.

The game I hated the most. I was in a 1500 tourney with the guard back in 6th. Up against gun-line marines with my mech guard. I got first turn but he steals. There is night fighting. His first turn was 3 dead chimera, 2 dead leman russ, 2 dead wyverns. And one of the vets in chimeras booked it off the table. Every shot he fired was on target, I'd fail my cover, and he would roll a 6 to blow it up. There was silence after his first turn. We both knew this was abnormal rolling. I wasn't mad at him, but it was a terrible feeling to have the game just blown away by sheer dice rolling.

2500 pts  
   
Made in us
Omnipotent Necron Overlord






I think the game when I deep struck a 10 man terminator tactical squad on the flank of a tau gun line - failed to kill 1 broadside and then promptly was deep struck by 6 battle suits with twin flamers that did something like 55 wounds to my terms I rolled 20 dice for the first group and rolled 10 1s on the first roll. I think at this point I decided to never deep strike terms ever again. Soon after I decided to never take terminators again all together.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Road-Raging Blood Angel Biker






Anytime I'm losing and I let my frustration overcome my enjoyment of playing the game, even more so if I let that frustration come out in my demeanor or speech.

This message was edited 1 time. Last update was at 2014/11/21 18:56:00


The Emperor Protects
_______________________________________
Inquisitorial lesson #298: Why to Hate Choas Gods, cont'd-
With Chaos, Tzeench would probably turn your hands, feet and face into
scrotums, complete with appropriate nerve endings. Then Khorne would
force you and all your friends to fight to the death using your new
scrotal appendages. Once they get tired of that, you get tossed to
Slaanesh who <censored by order of the Inquisition>, until you finally
end up in Nurgle's clutches and he uses you as a loofah.  
   
Made in gb
Steady Space Marine Vet Sergeant




England

Rolling 3 1's and a 2 for Pedro Kantor's Armour saves against Necrons. God damned Necrons.

If you can't believe in yourself, believe in me! Believe in the Dakka who believes in you!  
   
Made in us
Blood Angel Terminator with Lightning Claws



Sioux Falls, SD

One of the worst moments was when one of my long time opponents(about even wins/losses with him) started reading forums and insisted that the only way he could win games was to use net lists, it made the game unfun to play with him, it made me lose interest in the game for almost a month.

Blood for the bloo... wait no, I meant for Sanguinius!  
   
Made in ca
Sybarite Swinging an Agonizer




my second game with my Black Templars using their 6'th vanilla marines update.

I built a 1750 list with 2 land raiders plenty of crusader squads decked out, emperors champ and Grimaldus. I knew I was playing thousand sons, so I knew I had to avoid their AP3 bolters by hiding in METAL BAWKSES.

1.Day of the game turns out my bag with landraiders and such was mistaken for a bag of garbage and thrown out.(WAT)

2. I'm never one to back out a game, so I made a new foot slogging list with plenty of dakka but still chainsword wielding crusaders as thats how I modelled them.

3. we start playing my friends got a foot slogging thousand sons list, something like 3 squads of thousand sons, bunch of obliterators and Ahriman. (uhoh)

4. game starts off well I'm hugging cover, he's heading for the relic with all his dudes. long story short he pummels me with such a hard thrashing that my assault marines made it to combat, I Wiffed the rolls and lost, he beat them to a pulp so they ran, then shot them up. HE MASSACRED MY EVERYTHING ELSE WITH GUNNZZZ. With the same list he could have easily tabled me two more times. Nothing I could do, the AP2/3 Dakka was too much for my sad inexperienced BT's.

Since then I've never played them again.




Automatically Appended Next Post:
That being said though I picked my tau back up the next game, took a Commander, with TL fusion blasters, Fusion blades, Stim injector, and Shield generator, a similiarily equipped Onager gauntlet commander and farsight(it was a small game of characters. and min troops) He took Belakor, Kharn, and Skull taker. where the fusion blades commander broke his S8AP1 sword over some bloodletters and Skulltaker, and had kharne join the fight in a 2 v 1 (skulltaker and kharne) where the Commander proceeded to PUNCH THEM BOTH TO DEATH WITH HIS FIIIISTTTSSSS) we never talk about that game either, and I've dubbed my army the Close Combat Tau.

This message was edited 1 time. Last update was at 2014/11/22 01:50:49


10k+ Tau, Ke'lshan
10k Dark Eldar Kabal of the Flayed skull
1k Scions
 
   
Made in nz
Boom! Leman Russ Commander




New Zealand

rolling snakeeyes for two consecutive 3" charges from two separate units onto the handful of cultists holding an objective for which I had 2 cards, as well as denying me the 'hold them all' card and linebreaker.

This message was edited 2 times. Last update was at 2014/11/22 02:36:27


5000
 
   
Made in ca
Sybarite Swinging an Agonizer




MarsNZ wrote:
rolling snakeeyes for two consecutive 3" charges from two separate units onto the handful of cultists holding an objective for which I had 2 cards, as well as denying me the 'hold them all' card and linebreaker.


My hellions have done this enough times before 7'th to tell me not to use them. and on one occasion against Daemons, their instability random events roll thing decided that Nurgle was gonna take a dump on Baron and killed him out of no where.

10k+ Tau, Ke'lshan
10k Dark Eldar Kabal of the Flayed skull
1k Scions
 
   
 
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