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SkaerKrow wrote: Looks terrible, but I'd expect nothing less from a shovel-license MOBA. Warhammer 40k really deserves to be treated a lot better than it has been lately.
It actually looks rather clean for a MOBA. The models aren't super detailed, sure. But let's be frank here - you're going to be played zoomed a fair bit out.
Seriously, where's all the hate coming from? It's like ya'll have a stockpile of bitterness specially reserved.
SkaerKrow wrote: Looks terrible, but I'd expect nothing less from a shovel-license MOBA. Warhammer 40k really deserves to be treated a lot better than it has been lately.
It actually looks rather clean for a MOBA. The models aren't super detailed, sure. But let's be frank here - you're going to be played zoomed a fair bit out.
Seriously, where's all the hate coming from? It's like ya'll have a stockpile of bitterness specially reserved.
Well, this is still pre-alpha footage. I expect the models, textures and everything else become much more high-res before this one goes live. However, I don't like the current style - too clean indeed.
I know if I can make this game works on Linux, and if I can play as a Sister of Battle, I am going to play this. If it is any good, I am going to play this A LOT. And if it is good and there are any skins for the Sister that are NOT just about making her sexy, I am going to buy them.
I want to believe .
"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1
It's going to be Free to play, though, right? I can't possibly see how they could expect to compete as a MOBA when the two biggest MOBAs (and indeed, biggest VIDEO GAMES) on the planet are free to play.
SkaerKrow wrote: Looks terrible, but I'd expect nothing less from a shovel-license MOBA. Warhammer 40k really deserves to be treated a lot better than it has been lately.
It actually looks rather clean for a MOBA. The models aren't super detailed, sure. But let's be frank here - you're going to be played zoomed a fair bit out.
Seriously, where's all the hate coming from? It's like ya'll have a stockpile of bitterness specially reserved.
If I had to guess?
The hate is coming from the fact that people want big, flashy triple A titles. They want Dawn of War or Space Marine, not mobile/app games.
I can see the place for both methods though. It takes an obscenely small amount of time to go from concept to launch for mobile/app games but the triple A titles? They take time.
VANCOUVER, BRITISH COLUMBIA--(Marketwired - May 06, 2015) - Warhammer® 40,000®: Dark Nexus Arena, the very first MOBA to explore the rich and storied Warhammer 40K universe, will be entering the much anticipated closed alpha phase on May 8, 2015. Developed by Whitebox Interactive, the Vancouver-based indy game company brings Games Workshop's® beloved license to life through a truly unique PC experience set to launch in 2016.
To date, the only way to experience Dark Nexus Arena has been at gaming conferences, including Gottacon, PAX East and Insomnia Gaming Festival, but even those lucky few who have had their first taste of the game will be blown away by the latest build on Unity 5, which incorporates the enthusiastic feedback that Whitebox has received while on the road and through community engagement in its forums.
"Not only is Dark Nexus Arena loaded with tweaks and enhancements, the game also sports an entirely new engine - Unity 5, which gives us an outstanding difference in lighting of the characters and environment. You can really see the difference," said Jonathan Falkowski, CEO of Whitebox Interactive. "It just feels more alive."
The merciless MOBA is set in the dark universe of Warhammer 40,000. Players take control of veteran warriors from the iconic Space Marines, Orks, and Tau armies in a bloody four versus four conflict. The entire range of Warhammer 40,000 races are planned for future release, including the Sisters of Battle, Dark Eldar, Eldar, and Chaos Space Marines armies.
In addition to the launch of closed alpha, Whitebox will host regularly scheduled live-streams via Twitch weekly on Tuesdays at 1PM PST, starting Tuesday, May 12th. Players should also keep their eyes on the official Dark Nexus Arena Tumblr to learn more from the developers, who will be regularly posting behind the scenes insight.
Those interested in early access can simply head to the Dark Nexus Arena store to check out the various Limited Edition Game Bundles available, starting at $25.
The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
Whitebox Interactive has recently announced that they are working on a new Games Workshop Warhammer 40K IP by the name of Dark Nexus Arena. Not only is it new, but it’s also a MOBA.
However, it’s not a MOBA in the traditional sense. You will move your champions with the wasd keys. The camera angle will be fixed to the position of the mouse cursor. The closer you hold the cursor to your champion the more zoomed in it will be, the farther away, the wider the view you will have. It’s a very interesting way to look at it from the fixed angle perspective. However, an option will exist to turn this default feature off if choose to do so.
Other exciting elements to note; the towers will no longer just be towers, but will be boss battles capable of doing AoE damage. There is a jungle, and the Tyranids will be waiting for you in it. The game will not end just by pushing to the enemy base. It will instead have a 200 point battle system, the first team to 100 points wins. Points can be earned by killing, capturing, jungling, and destroying. There will be destructible environments as well. Games are estimated to last 13 to 15 minutes on average at this time.
Feel free to visit DarkNexusArena.com to obtain even more information about this game. It is in a very early access state and there are founder packs available ranging in price from $15.00 to $55.00 USD. Lastly, enjoy this in engine teaser video.
this is, apparently, gameplay footage
This message was edited 1 time. Last update was at 2015/08/03 08:04:03
The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
Warhammer 40,000: Dark Nexus Arena, the free-to-play MOBA that was announced back in February, is now available on Steam Early Access. The released-but-not-finished version of the game includes a new Soul Hunter game mode, in which players compete to be the first to deliver 50 souls to the Dark Nexus at the center of the map, and a new playable character called the Lychguard.
The Lychguard is "the first Veteran from the Necrons, the most requested faction during closed beta testing," according to the announcement. A quick trip to Wikipedia tells those of us not immersed in 40K lore that Necrons are "an ancient race of skeleton-like robots who are awakening from an aeons-long slumber and fighting to reclaim the galaxy from the younger races." They have strong ranged firepower and tough armor, and some can "reassemble" themselves after being destroyed. They're also soulless, and so they have no psykers, which leaves them more vulnerable than other races to psychic attacks.
Dark Nexus Arena takes place in the Dark Eldar capital of Commorragh, where enslaved characters (that would be you) are pitted against one another in gladiatorial battles to the death. Unlike many MOBAs, it has no lanes, towers, or minions, and uses a "skillshot" control scheme that "controls like a shooter while maintaining the teamwork and character progression of a MOBA."
Warhammer 40,000: Dark Nexus Arena is free, but offers microtransaction purchases for vanity items that will transform characters from "standard Veterans" to more famous WH40K characters. More info is up at darknexusarena.com.
The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
There is a sister character already? WHERE DO I SIGN IN?
"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1
I have played the game a moment ago, and I found it hard to know what sort of skills and abilities have I activated. The icons are too small for me to know the spec of the skills and abilities. Because of this, I have been kicked out by the host several times for NOT BEING ACTIVE in the game!
After all the alpha tests, I do expect them to fix the user-friendliness of the game.
An novice writer who wish to join the freelance author pool of Games Workshop.
This isn't some game you can make and hope it sells, to support a game like this you need people constantly spending their time and money in your game. People are far, FAR more likely to spend their money on things when those things are cheap and plentiful, like heroes and skins. 125$ for ANYTHING in a MOBA is too expensive. GW is not entering friendly territory with this one, it has to contend with league of legends, dota2, heroes of the storm, and smite. They're all free. You can progress for free. You can get skins and heroes for free. I doubt that will be the case at all with this, and the only support it will have is from the poor saps who can't tell when they're being swindled out of their money, but even those people can't support the game forever.
I give it a year before everyone realizes it's gak, and another year after that for it to die when GW realizes it isn't making them money.
I do hereby sacrifice the soul and quality of this game to the Chaos Gods, so that by karmic balance the BFG Armada game can be more fun and higher quality. Please. Please?
Zywus wrote: So, a uninspired grind game with DoW graphics and (I presume) a bunch of DLC in early access on steam :/
Actually, I found no grind element to the game, and all the “DLC” are purely aesthetics, so your criticism is not really valid. The game really lacks a tutorial to explain at least the basics, and I did not enjoy it very much (it was quite hard to read, and on my PC it was not very fluid), but they give you access to every character on the spot and there is nothing to unlock except new skins/models that have no influence in-game, so in this regard, they are golden.
"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1
The burning pits of Hades, also known as Sweden in summer
I don't see why I should play this when Heroes of the Storm exists. The ONLY thing this has on HotS is that it is 40k, and it needs to feel more 40k to sway me (and even then it just... falls behind too much).
HotS is also free.
This message was edited 1 time. Last update was at 2015/12/13 13:15:11
I should think of a new signature... In the meantime, have a
Ashiraya wrote: I don't see why I should play this when Heroes of the Storm exists.
Because it is a completely different gameplay. I do not see why I should play Heroes of the Storm when Strife exists, and in Strife or Dark Nexus I do not need to grind for hours or pay money to get to play the character I want to play!
This message was edited 1 time. Last update was at 2015/12/13 13:54:02
"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1
This isn't some game you can make and hope it sells, to support a game like this you need people constantly spending their time and money in your game. People are far, FAR more likely to spend their money on things when those things are cheap and plentiful, like heroes and skins. 125$ for ANYTHING in a MOBA is too expensive. GW is not entering friendly territory with this one, it has to contend with league of legends, dota2, heroes of the storm, and smite. They're all free. You can progress for free. You can get skins and heroes for free. I doubt that will be the case at all with this, and the only support it will have is from the poor saps who can't tell when they're being swindled out of their money, but even those people can't support the game forever.
I give it a year before everyone realizes it's gak, and another year after that for it to die when GW realizes it isn't making them money.
This is not by GW.
GW do not make computer games or Apps and don't manage them.
GW have licenced the title to whomever and will auve picked up a fee already for doing so.
How do you promote your Hobby? - Legoburner "I run some crappy wargaming website "
It does not look very good in my opinion, I dont think the format is a very good idea for a 40k game, not done like this anyway.
I can see it doing alright though, LoL has pretty outdated graphics while blizzard relies on a kiddies cartoon style and regurgitated characters from other games, it will attract quite a few people simply by being a 40k based game I should imagine.
I do not see the problem with the DLC, most of the other MOBA games have aesthetic items that you can buy as well and I doubt they would be stupid enough to make it pay to play when all the competition is free to play.
This message was edited 1 time. Last update was at 2015/12/13 18:38:26
Ashiraya wrote: I don't see why I should play this when Heroes of the Storm exists.
Because it is a completely different gameplay. I do not see why I should play Heroes of the Storm when Strife exists, and in Strife or Dark Nexus I do not need to grind for hours or pay money to get to play the character I want to play!
You don't have to pay to the play the character you want in HotS either.
You might have to play a free toon and earn some gold to buy it, but it takes no time at all to crank it out.
This game looks and plays terrible. If they want to enter the MOBA space of games, they have a long way to go against some merciless competition.
Something is happening on the 24th, we sent you a poster.
This isn't some game you can make and hope it sells, to support a game like this you need people constantly spending their time and money in your game. People are far, FAR more likely to spend their money on things when those things are cheap and plentiful, like heroes and skins. 125$ for ANYTHING in a MOBA is too expensive. GW is not entering friendly territory with this one, it has to contend with league of legends, dota2, heroes of the storm, and smite. They're all free. You can progress for free. You can get skins and heroes for free. I doubt that will be the case at all with this, and the only support it will have is from the poor saps who can't tell when they're being swindled out of their money, but even those people can't support the game forever.
I give it a year before everyone realizes it's gak, and another year after that for it to die when GW realizes it isn't making them money.
What costs $125? I don't have a gaming capable PC so don't have a clue about steam.
We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
This isn't some game you can make and hope it sells, to support a game like this you need people constantly spending their time and money in your game. People are far, FAR more likely to spend their money on things when those things are cheap and plentiful, like heroes and skins. 125$ for ANYTHING in a MOBA is too expensive. GW is not entering friendly territory with this one, it has to contend with league of legends, dota2, heroes of the storm, and smite. They're all free. You can progress for free. You can get skins and heroes for free. I doubt that will be the case at all with this, and the only support it will have is from the poor saps who can't tell when they're being swindled out of their money, but even those people can't support the game forever.
I give it a year before everyone realizes it's gak, and another year after that for it to die when GW realizes it isn't making them money.
What costs $125? I don't have a gaming capable PC so don't have a clue about steam.
One of the images showed several packs that cost $125, unless that was supposed to be $1.25, in which case I'm wrong on that point.
I don't even need to play it in order to see that it's garbage. There is nothing, nothing about this game that stands out from the crowd other than simply being 40k. Maybe if GW had the player base from their games that could easily transition to a free game, but GW feels compelled to price people out of the hobby, therefore reducing the amount of people who give a gak about 40k at all.
GW do not make computer games or Apps and don't manage them.
GW have licenced the title to whomever and will auve picked up a fee already for doing so.
Doesn't matter who made it, it looks bad for GW and the company that did make it. GW owns the IP, so if someone on steam sees this game, tries to play it, figures out that it's gak compared to literally any other MOBA, uninstalls it, then see GW models, that person is much less likely to buy anything since they already have a negative brand association towards GW. Well, that and GW's prices are frickin' bananas.
This message was edited 2 times. Last update was at 2015/12/14 05:26:01
People that already know about GW? No really a concern as they will have made up their minds on GW product already.
People that regularly by this sort of thing? It's just another title using a payment format they are familiar with and presumably happy with. GW might get some new business here.
People that won't buy this sort of title? They won't look at the background of it but it's just another peice of GW IP that might twig at a later date. No issue here for GW either, they believe (rightly I would imagine) that the market for wargames is limited in its appeal.
So back to my point, GW get cash in the bank now for no effort and may well pick up some business as well, but if they don't there's still that cash in the bank.
How do you promote your Hobby? - Legoburner "I run some crappy wargaming website "