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Made in nl
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Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

I miss Lumbering Behemoth, it made the Leman Russ tank actually the toolbox it was always advertised as.



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UK

 Hybrid Son Of Oxayotl wrote:

I am not sure about the rules, I do not really know them, but in term of releases and models, Imperial Guard seems on par with Orks, or Chaos. Kind of average. Do not get me wrong, I think new kits for the basic infantry would be nice, and stuff to allow both in rules and models to represent better the HUGE diversity of the Imperial Guard, which puts the astartes's diversity to shame, would be great. But reading that thread, one would get the impression that IG are extremely badly treated by GW, which just does not seem to be the case.


It would be extremely, awesome if we got plastic boxes for each of the missing IG regiments. Imagine plastics for Valhalan ice warriors or vostroyan firstborn. Now that would be a codex release.

Including heavy, command and normal infantry.

Would be better than, Here is a £30+ book with everything you already/know/have etc + some super heavies you already have.


The rumour does promise a more full bodied update than the tau (!!) and that aging kits are to be redone. Does this mean the other IG regiments are to get the plastic treatment. I hope so.

This message was edited 1 time. Last update was at 2015/11/20 16:00:12


   
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Whorelando, FL

It would be nice if they bring back the unique traits of the different regiments. I stopped playing IG half way through 5th and haven't played them at all since then as they are boring and have no identity other than a bunch of guys with guns..and tanks. Boring. I liked it better when each regiment had their own little quirks and special rules. It made me more interested in the army. I have 25,000pts sitting in battle foam bags and haven't seen the light of day since 2011.

   
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Gathering the Informations.

 ceorron wrote:
 Hybrid Son Of Oxayotl wrote:

I am not sure about the rules, I do not really know them, but in term of releases and models, Imperial Guard seems on par with Orks, or Chaos. Kind of average. Do not get me wrong, I think new kits for the basic infantry would be nice, and stuff to allow both in rules and models to represent better the HUGE diversity of the Imperial Guard, which puts the astartes's diversity to shame, would be great. But reading that thread, one would get the impression that IG are extremely badly treated by GW, which just does not seem to be the case.


It would be extremely, awesome if we got plastic boxes for each of the missing IG regiments. Imagine plastics for Valhalan ice warriors or vostroyan firstborn. Now that would be a codex release.

Including heavy, command and normal infantry.

Considering "heavy" infantry are no longer a thing, aside from Veterans with the Grenadier option?

Yeah. Not happening. We're not getting new plastic Regiments.

Would be better than, Here is a £30+ book with everything you already/know/have etc + some super heavies you already have.

Do you really want them to add things for the sake of adding them?


The rumour does promise a more full bodied update than the tau (!!) and that aging kits are to be redone. Does this mean the other IG regiments are to get the plastic treatment. I hope so.

The rumor is also that:
A rumor.

A "full bodied update than the Tau" could mean anything from statlines and rules being adjusted(which wasn't done with Tau but is loooooooooong overdue for Guard) to an overhaul of everything and anything.
   
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Boston, MA

I feel like IG, more than any other army, would benefit from redone older models as opposed to new toys. I'd rather see new kits and better rules for diverse regiments and the like than some new special units coming out of the blue. I love the Taurox and Stormtroopers that came out a while ago, but that kind of became its own army for me and my base IG army barely changed at all from 5th to 7th.

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[MOD]
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Cozy cockpit of an Imperial Knight

It would benefit a lot from more diversity in army building as well. Most diverse fighting force in the universe, almost each and every regiment uses the same infantry company structure. Right now nothing sets Cadians apart from Catachans aside from one being bobbleheads, the other being masses of muscle.



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Considering GWs flirting with the fan base/nostalgics lately, I would not be surprised to see a return of some
classic regiment like Mordian Iron Guard or Vostroyan first born.
Particulary Vostroya would fit GWs over the top detailed estethics of late, if models vere actually considered.

This message was edited 1 time. Last update was at 2015/11/20 16:38:21


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Growlin' Guntrukk Driver with Killacannon





UK

 Kanluwen wrote:
 ceorron wrote:
 Hybrid Son Of Oxayotl wrote:

I am not sure about the rules, I do not really know them, but in term of releases and models, Imperial Guard seems on par with Orks, or Chaos. Kind of average. Do not get me wrong, I think new kits for the basic infantry would be nice, and stuff to allow both in rules and models to represent better the HUGE diversity of the Imperial Guard, which puts the astartes's diversity to shame, would be great. But reading that thread, one would get the impression that IG are extremely badly treated by GW, which just does not seem to be the case.


It would be extremely, awesome if we got plastic boxes for each of the missing IG regiments. Imagine plastics for Valhalan ice warriors or vostroyan firstborn. Now that would be a codex release.

Including heavy, command and normal infantry.

Considering "heavy" infantry are no longer a thing, aside from Veterans with the Grenadier option?

Yeah. Not happening. We're not getting new plastic Regiments.


Why not, pleases the player - greater variety and expand the player base that want to play gaurd. Win-win models for us and money for GW simple really.

   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Fayric wrote:
Considering GWs flirting with the fan base/nostalgics lately, I would not be surprised to see a return of some
classic regiment like Mordian Iron Guard or Vostroyan first born.
Particulary Vostroya would fit GWs over the top detailed estethics of late, if models vere actually considered.

They'd have to do entirely new heavy weapons teams, entirely new tank crew models, new Sentinel crew models, etc.
   
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Southeastern PA, USA

I'd be shocked if they released new plastic regiments. It's far more likely that they'll create a new tank kit that they can sell to new AND existing players.

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 Kanluwen wrote:
 Fayric wrote:
Considering GWs flirting with the fan base/nostalgics lately, I would not be surprised to see a return of some
classic regiment like Mordian Iron Guard or Vostroyan first born.
Particulary Vostroya would fit GWs over the top detailed estethics of late, if models vere actually considered.

They'd have to do entirely new heavy weapons teams, entirely new tank crew models, new Sentinel crew models, etc.


The could do it similar to the DE Wracks box (came with options to build a Wrack venom pilot) and have a kit with 10 bases that has 10-12 torsos, 10-15 heads, 9 arm pairs designed to hold guns, 9 lasguns, special weapons, 1-3 sets of pistol/cc weapon arms, some power weapons and a power fist, 2 sets of arms designed for use with heavy weapons, a vox, a medpack and a standard, has 2-4 spare kneeling legs, 1 sentinel pilot and 1 tank commander body (even if they were just the legs).

I mean, they'll never do it in a million years, but it would mean that they wouldn't have to redo existing vehicle kits nor have to make new heavy weapons. Players would have to buy the basic infantry kit and a heavy weapon team box, with the leftover parts from the infantry box allowing them to make a platoon/company command squad and upgrade a sentinel/tank to have a commander.
   
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Nottinghamshire

 CaptKaruthors wrote:
It would be nice if they bring back the unique traits of the different regiments. I stopped playing IG half way through 5th and haven't played them at all since then as they are boring and have no identity other than a bunch of guys with guns..and tanks. Boring. I liked it better when each regiment had their own little quirks and special rules. It made me more interested in the army. I have 25,000pts sitting in battle foam bags and haven't seen the light of day since 2011.
I was so depressed by 7th giving about a 5th of a single page to any regiment that didn't begin with C.
Hell, it felt like some kind of bird spotting book, or a nod to people who already knew the fluff.
Coming in on that edition was grim.


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Growlin' Guntrukk Driver with Killacannon





UK

 gorgon wrote:
I'd be shocked if they released new plastic regiments. It's far more likely that they'll create a new tank kit that they can sell to new AND existing players.


I doubt that their will be any new players if they don't do something with the range. What would be better sell a whole army to a new player (and gain a player to sell other stuff to) or sell a tank to existing players? I don't have the numbers but I reckon selling whole armies would work out better for GW.


Automatically Appended Next Post:
 Matt.Kingsley wrote:

The could do it similar to the DE Wracks box (came with options to build a Wrack venom pilot) and have a kit with 10 bases that has 10-12 torsos, 10-15 heads, 9 arm pairs designed to hold guns, 9 lasguns, special weapons, 1-3 sets of pistol/cc weapon arms, some power weapons and a power fist, 2 sets of arms designed for use with heavy weapons, a vox, a medpack and a standard, has 2-4 spare kneeling legs, 1 sentinel pilot and 1 tank commander body (even if they were just the legs).

I mean, they'll never do it in a million years, but it would mean that they wouldn't have to redo existing vehicle kits nor have to make new heavy weapons. Players would have to buy the basic infantry kit and a heavy weapon team box, with the leftover parts from the infantry box allowing them to make a platoon/company command squad and upgrade a sentinel/tank to have a commander.


Yeah this is what I had in mind. If they wanted to just do one kit per IG regiment then they could do just one kit. (and one heavy weapon kit of course)

This message was edited 3 times. Last update was at 2015/11/20 22:35:57


   
Made in nz
Heroic Senior Officer




New Zealand

I am 99% certain all factions will be ignored bar Cadians and maybe Catachans.

5th saw them reduced. 6th saw them removed almost entirely. 7th will see them gone for good.

I will be amazed if they have more than the two C's in there. I will be even more amazed if they add more fluff on the other factions than the meager 2 pages they have in the current one.

There is no way we are getting new Guardsmen for the other regiments. It's more likely the ones we barely have will be done away with I think.
   
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I like the way Voystroyans and Scions give a sense of sci-fi fantasy empire to the Imperial Guard, in a way that Cadians, Catachans, and the 2nd ed. regiments independently didn't. Even if you're of the camp that think IG should just be modern military analogues Elysians do a better job of it. Even if it were just to bring them better to scale I'd love to see the Cadians redone. You compare our infantry to almost any other in the game and they are just too big. It bothers me to the point that I think their mal-scaling makes them incompatible.

With the exception of ratlings and rough riders, our army's model range is pretty much up to date. With Skitarii, SoB, and Space Marines there is something about their aesthetic that give you a sense that they are part of a larger galaxy. The IG feel out of place for being so mundane..
   
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Battleship Captain






The Land of the Rising Sun

We will be lucky if the Cadians get a new kit, so I'll join the chorus that there is no way GW will revisit the old IG regiments and more is the pity.
It makes sense too, there are many alternate non-GW IG lines that have carved part of the IG niche for GW to risk an investment that probably will take a long time to pay itself.
So if the rumour is true and we are getting an new IG dex next year, rest assured that it will bring some flashy, big and really expensive vehicle of some kind that will be the must have for the 5 minutes, D strength flyers anyone?

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We'll find out soon enough eh.

 gorgon wrote:
I'd be shocked if they released new plastic regiments. It's far more likely that they'll create a new tank kit that they can sell to new AND existing players.


Which is funny, because I'd buy an entirely new army if they put out something as stupendous as plastic Vostroyans(as an example), or indeed almost any of the regiments done on the same level as the Skitarii infantry kits. No interest at all in buying some newshiny tank kit though, because I'd have to buy a ton of plastic Cadians to make my existing older Guard army viable for the new edition, and I wouldn't build and paint any more of those atrocities if the kits were free and you were paying me to do it.

This is the problem for GW; they don't do proper research into their market, so they have no idea if a newshiny kit or a refresh of the old plastic infantry would make them more money, they just make assumptions based on "common-sense innit guv" thinking.

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GTA

I hope that vets with carapace and shotguns will still be a thing with the new book.

Also I would give my left nut for more Steel Legion. Those guys are awesome!

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New Cadians? That'd require them to replace three different kits. Don't see it happening.

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UK

Advance the timeline a few seconds and let Cadia fall to chaos (and get destroyed)

at a stroke all the old cadian armies are effectively invalidated (sure you can still play them as legacy units, there will still be plenty knocking about the imperium even without those stuck in warp storms, but still.....) & keep (most of) the rules similar

and release a new fancy AM/IG set of kits for one of the old specialist regiments, or something new (with plenty of dual kitting of course) which will give folk an excuse to buy everything again

This message was edited 1 time. Last update was at 2015/11/21 01:31:25


 
   
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Are you guys still speculating over a BoLS rumor or has anyone else with more credibility said anything new ?
   
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 RedFox wrote:
Are you guys still speculating over a BoLS rumor or has anyone else with more credibility said anything new ?


Well, a little bird told me that there will be:

-Return of some of our characters and artillery, with new kits.
-A new rule to replicate lumbering behemoth: ordnance doesn't cause snapfire, and the turret can target independent of the hull/sponson weapons!
-Build your own regiment system!
-That sill space army name will be replaced with a proper name that signifies the MIGHT OF THE IMPERIUM.
-VenDettas
-Plastic RRs, with awesome rules.
-Banewolf will be torrent.

Spoiler:
By "a little bird told me" I mean I'm making it up to see if anyone falls for it, and questing to have a worse rumor tracking score than BoLS.
   
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What's left of Cadia

I wouldn't trust a BOLS rumor, so I'm staying very skeptical of this till I see proof.

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Pittsburgh, PA, USA

New Zealand pre-order page is displaying a new IG web bundle with an exclusive datasheet called Battlegroup Hammerblow.

http://www.games-workshop.com/en-NZ/Battlegroup-Hammerblow

Anyone have any info on that?

Edit: After squinting at the tiny print for a few minutes:

Formation: 1 CCS, 1 Infantry Platoon, 1 Scout Sentinel Squadron, 1 unit of MT Scions, 1 Valkyrie, 1 LR Squadron, 1 Baneblade

Restrictions: Infantry PLT must consist of 1 PCS and 2-5 squads. The CCS and all units in the Infantry PLT must be given a Chimera as a DT.

Advance and Hold: infantry units in the battlegroup have Objective Secured and Stubborn.

Close Range Fire Support: the Baneblade and LR Squadron have the twin-linked special rule as long as the targeted unit is within 12" of friendly models from the formation.

Rapid Response: Scions must/may begin game embarked on Valkyrie. Instead of making Reserve rolls... (can't read)... Deep Strike will not scatter within 12" of the Battlegroup's Scout Sentinel Squad. Tough to make out but it sounds like a turn-of-your-choosing and/or no-scatter mechanic for reserves and DS.

Again, this is just squinting at really blurry text, so I can't be held responsible for getting stuff completely wrong

This message was edited 4 times. Last update was at 2015/11/21 06:05:01


   
Made in ca
Longtime Dakkanaut






 Yodhrin wrote:
 gorgon wrote:
I'd be shocked if they released new plastic regiments. It's far more likely that they'll create a new tank kit that they can sell to new AND existing players.


Which is funny, because I'd buy an entirely new army if they put out something as stupendous as plastic Vostroyans(as an example), or indeed almost any of the regiments done on the same level as the Skitarii infantry kits. No interest at all in buying some newshiny tank kit though, because I'd have to buy a ton of plastic Cadians to make my existing older Guard army viable for the new edition, and I wouldn't build and paint any more of those atrocities if the kits were free and you were paying me to do it.

This is the problem for GW; they don't do proper research into their market, so they have no idea if a newshiny kit or a refresh of the old plastic infantry would make them more money, they just make assumptions based on "common-sense innit guv" thinking.

This x 1000

As much as I love the new scion and Bullgryn, no way in hell will I build an IG army, with these boring (and rather ugly) troopers.


Automatically Appended Next Post:
 H.B.M.C. wrote:
New Cadians? That'd require them to replace three different kits. Don't see it happening.



wouldn't that be 2 kits, since the command squad is a lot newer than the other 2 ? At least, that's the case for catachan.

This message was edited 1 time. Last update was at 2015/11/21 07:26:47


lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
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Cadian Troopers.
Heavy Weapon Teams.
Command Squad.

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Georgia

 the_Armyman wrote:
Spoiler:
New Zealand pre-order page is displaying a new IG web bundle with an exclusive datasheet called Battlegroup Hammerblow.

http://www.games-workshop.com/en-NZ/Battlegroup-Hammerblow

Anyone have any info on that?

Edit: After squinting at the tiny print for a few minutes:

Formation: 1 CCS, 1 Infantry Platoon, 1 Scout Sentinel Squadron, 1 unit of MT Scions, 1 Valkyrie, 1 LR Squadron, 1 Baneblade

Restrictions: Infantry PLT must consist of 1 PCS and 2-5 squads. The CCS and all units in the Infantry PLT must be given a Chimera as a DT.

Advance and Hold: infantry units in the battlegroup have Objective Secured and Stubborn.

Close Range Fire Support: the Baneblade and LR Squadron have the twin-linked special rule as long as the targeted unit is within 12" of friendly models from the formation.

Rapid Response: Scions must/may begin game embarked on Valkyrie. Instead of making Reserve rolls... (can't read)... Deep Strike will not scatter within 12" of the Battlegroup's Scout Sentinel Squad. Tough to make out but it sounds like a turn-of-your-choosing and/or no-scatter mechanic for reserves and DS.

Again, this is just squinting at really blurry text, so I can't be held responsible for getting stuff completely wrong


I'm seeing the same thing. I'm not really impressed, its definatly no Cohort Mechanicus or sky hammer.

Objective secured infantry is already something guard can take in spades, stubborn while nice is abit underwhelming as guard leadership isn't that good to begin with which is why we have things like commissars. I honest would have preferred if they had just made things twin-linked instead of "twin-linked if your on the enemy's front porch". While I get the idea behind it "forward scouts i.e., stormies and sentinels relay co-ordinates" considering the fragility of both unit its a one, MAYBE two trick pony unless you're just rolling up the board which isn't quite as easy as it once was even with AV 14, and you definitely don't want to so if MCs or anything CC related is around due to vehicles being hit in the rear in assault. Finally with the scions I'm abit happier with what it looks like they and the valk get, picking when you come on and not scattering is nothing to sneeze at.

Now while I was rather negative about the benefits (from what I can make out) its really just nice to see something at this point and honestly they're not bad just not up to what I've come to expect from these "Super awesome exclusive rules". Maybe our basic formations will mean we wont need a power formation? I guess its back to waiting

This message was edited 2 times. Last update was at 2015/11/21 09:50:34


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 H.B.M.C. wrote:
Cadian Troopers.
Heavy Weapon Teams.
Command Squad.


They probably wouldn't replace the command squad as it's a much more recent and (imho) a much better looking kit.
   
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It should be of interest here, too, the free preview of the Mont'Ka Digital Enhanced Edition is available on the iStore now and comes with a huge Glossar.

Get it before they change that
   
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Longtime Dakkanaut






 H.B.M.C. wrote:
Cadian Troopers.
Heavy Weapon Teams.
Command Squad.


lol, you didn't read by post it seems.

lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
 
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