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Made in us
Fresh-Faced New User




 Kap'n Krump wrote:
 TheNewBlood wrote:
My pet peeve is people who bring their entire list/codex/rulebook electronically, either on their tablet or, even worse, their smartphone. I have found that physical copies are a lot easier to deal with and don't slow down the game.


I'll second that. I think part of the problem is that people with copies on their tablet/smartphone are also generally not too familiar with the game or their codex, so that's probably part of the problem. But it always seems like I can find it faster in a book than on a screen.

Mine is when people count up for wounds/HP, instead of down. Because not everyone knows how many wounds/hull points your thing has (counting up), but if you indicate its remaining strength (counting down), they'll always know how much more damage it can take.

But I suspect that's somewhat of a toilet paper roll mounted over/under debate.


I have always counted up since I started warhammer years ago. And, I know I am in the minority. I think I never adjusted to the counting down, simply because I was trying to be different or something. Also, mostly played with friends and it is fun to get under their skin when you get beat over and over but a moral victory, however minor, can be the counting up.

But, I am posting this, because if I had someone explain it to me like this I might have changed my mind. Well, maybe not when I was 14, but now as an adult this is the best reasoning I have ever heard as to the count down. And, I will be a count downer from now on.
   
Made in gb
Decrepit Dakkanaut






Springfield, VA

I always count up, because unless all your tanks drive around with their hullpoints marked from the start of the game, you have zero dice on them. So taking the example of the Land Raider hull pointed to death:

0, 3,2,1 makes less sense than 0, 1, 2, 3. Unless all of your land raiders start the game with a 4 marked on them.

Now scale it up to Baneblades and you end up having to put an 8 on it as soon as it takes a single point of damage. I don't have enough dice to put two dice per tank XD

This message was edited 1 time. Last update was at 2015/11/23 15:25:18


 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 Unit1126PLL wrote:
I always count up, because unless all your tanks drive around with their hullpoints marked from the start of the game, you have zero dice on them. So taking the example of the Land Raider hull pointed to death:

0, 3,2,1 makes less sense than 0, 1, 2, 3. Unless all of your land raiders start the game with 4 on them.

Now scale it up to Baneblades and you end up having to put an 8 on it as soon as it takes a single point of damage. I don't have enough dice to put two dice per tank XD


Yeah, this is the same reason I count up.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Oozing Plague Marine Terminator





I've always counted up, till a player commented in counting down, to show how many HP/Wounds left, and now I just confuse myself every time about which way I was counting...

The only real "annoying" thing I see often is when people will ask another player for a (conflicted) rule instead of looking it up, ESPECIALLY when asking said player takes longer than just opening up the Glossary and finding it yourself.
   
Made in ca
Confessor Of Sins





Not that I've had to deal with it in person, but I always feel bad when someone says they won't accept a print-out of a digital Codex and will insist that their opponent bring their tablet. Particularly since my main army is Sisters of Battle and I don't even own a tablet (or a smartphone for that matter).

It's made worse when they say they will accept a printed-out digital 'dex, but only if it's the entirety of the Codex with no pages missing. The first time I printed it out so I could have a hard copy to play with, I just printed everything and it took half a week because we kept running out of black ink because almost every other page was a full-size piece of artwork that took up the whole page. And the resulting stack of paper was a couple of inches thick.

It's made even worse when there are other people who say that they hate it when their opponent brings a digital Codex on their tablet, and they prefer it printed out.
   
Made in nl
Pragmatic Primus Commanding Cult Forces






People that roll their dice on the table has to be my biggest "small annoyance".
Why the hell would you do that? It takes ages to collect them afterwards and God help you if the dice bounce into a blob of miniatures.
Another major annoyance is people bitching about digital/printed out digital codices. It is the exact same rules and doesn't make any difference for the game, so if you want to look at the rules in a book so much, bring your own!
Yet another minor annoyance is people not writing down their lists before the game. Having to remember everything is annoying, especially when both players forget

Error 404: Interesting signature not found

 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

When you guys roll in a 'box' what exactly do you use?

And please don't say "a box".

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gr
Longtime Dakkanaut




Halandri

I think they use a cricket box?
   
Made in ca
Confessor Of Sins





 vipoid wrote:
When you guys roll in a 'box' what exactly do you use?

And please don't say "a box".


I use a very sturdy box lid that I don't remember what it came with. Its cardboard is nice and thick, to the point where you could load it full of a heaping stack of dice from corner to corner to corner to corner, and it would still not bend. I tend to pile up my dice bin (a plastic sandwich box), pencils, objective markers, templates, and a couple of other things I can't remember, all on it to keep it together in one place between games.

It's about 8-10 inches on each side (I think - I've always been terrible at judging distances by eye, especially from memory), and the rim is about twice the height of a standard GW die. It's more of a tray than a box.
   
Made in us
Latest Wrack in the Pits



Spokane, WA

If an opponent brings a box to roll in I'll use it to be kind, but if not just try to pick a spot that's miniature free and roll into a wall of something. Unless it's scatter die, roll that junk next to the target zone so there is no arguing on scatter direction.

For me the biggest gripe is against people who flipflop on rules. If I give you the benefit of the doubt when I see you move that tank a liiiil to far for its movement, don't touch my minis and make me remeasure my movement. Same thing for available options. Yeah you can bring that imperial knight to this 750 pt game, but if you whine when I bring rapier batteries with conversion beamers then it makes me think you just want an unfair advantage rather then use your cool model.

Final one: don't whine about FW for being FW. If you think a specific model or choice is to strong tell me why. Is my chaos contemptor w/ dual butcher cannons to OP? I can change the loadout no problem. But it has to be an argument, not "u OP cheeser, get out of mah Gamez!"
   
Made in gb
Focused Dark Angels Land Raider Pilot





The grim darkness of far Fenland

 vipoid wrote:
When you guys roll in a 'box' what exactly do you use?

And please don't say "a box".

Mine's the lid off the box a predator came in, circa 1994. The box is about the size of A4 paper, so handy for keeping books and paper/notes in, then whip the lid off for a handy dice tray. You don't want something too deep, as then it's hard to see in unless stood right over it, but you don't want something too shallow, as dice will bounce out. The sides of mine are about 3".

Oddly, I've never owned a predator...

Dark Angels/Deathwing - just getting started!
Space Marines - Stark Crusaders 4500pts/PL244 (2700pts painted)
Eldar - Biel Tan 2000pts
Space Wolves 1500pts

My Blog - mostly 40k, some HeroQuest 
   
Made in us
Thane of Dol Guldur




When people forget to do something (Pyschic Phase is the Usual Suspect), then ask if they can do it after they're in the middle of a different phase.



This message was edited 2 times. Last update was at 2015/11/23 20:44:46


 
   
Made in us
Scuttling Genestealer




adrift in a warm place

Mine is when an opponent will roll save dice one at a time... for a unit without mixed saves, special weapons, or any characters in it. It's just tedious to sit there and watch someone roll a dozen or more 2+ saves one at a time -_-

This message was edited 1 time. Last update was at 2015/11/23 21:56:55


12,000 7,000 3,000 (harlies) 2,000 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 Cytharai wrote:
Mine is when an opponent will roll save dice one at a time... for a unit without mixed saves, special weapons, or any characters in it. It's just tedious to sit there and watch someone roll a dozen or more 2+ saves one at a time -_-


So much this.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Worthiest of Warlock Engineers






preston

 vipoid wrote:
 Cytharai wrote:
Mine is when an opponent will roll save dice one at a time... for a unit without mixed saves, special weapons, or any characters in it. It's just tedious to sit there and watch someone roll a dozen or more 2+ saves one at a time -_-


So much this.


Ugh, yes, this many times over.

Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
Made in us
Trustworthy Shas'vre



california

 master of ordinance wrote:
 vipoid wrote:
 Cytharai wrote:
Mine is when an opponent will roll save dice one at a time... for a unit without mixed saves, special weapons, or any characters in it. It's just tedious to sit there and watch someone roll a dozen or more 2+ saves one at a time -_-


So much this.


Ugh, yes, this many times over.


This a million times, yes!
   
Made in ca
Confessor Of Sins





 Cytharai wrote:
Mine is when an opponent will roll save dice one at a time... for a unit without mixed saves, special weapons, or any characters in it. It's just tedious to sit there and watch someone roll a dozen or more 2+ saves one at a time -_-


I have such terrible rolls whenever I roll a single die, as when firing a squad's meltagun. When I do a bunch of those single rolls in a row, more often than not it's a string of 1s. Especially when it's a white GW die, and I tend to use white dice for melta weapons.

It's gotten to the point where I tell my opponent that the white die is the only one actually being rolled, that the 5-6 red ones I'm roll with it are just for luck ballast.
   
Made in us
Rotting Sorcerer of Nurgle






The Dog-house

I really love it when people proxy and don't tell me who is who...

Chaos player has some Grey hunters as a CSM squad

Charge into assault (Chaplain+SM tacticals vs Sorcerer+CSM)

Chaplain beats the champion in one round.

Next round, he claims a different model was the champion.

Chaplain murders his face

Next round, same damn thing

Chaplain murders him

Next round, he has a 20 man Cultist blob tie up the unit

Whole game was wasted because he kept changing who was a champion and we ran out of time

H.B.M.C.- The end hath come! From now on armies will only consist of Astorath, Land Speeder Storms and Soul Grinders!
War Kitten- Vanden, you just taunted the Dank Lord Ezra. Prepare for seven years of fighting reality...
koooaei- Emperor: I envy your nipplehorns. <Magnus goes red. Permanently>
Neronoxx- If our Dreadnought doesn't have sick scuplted abs, we riot.
Frazzled- I don't generally call anyone by a term other than "sir" "maam" "youn g lady" "young man" or " HEY bag!"
Ruin- It's official, we've ran out of things to talk about on Dakka. Close the site. We're done.
mrhappyface- "They're more what you'd call guidlines than actual rules" - Captain Roboute Barbosa
Steve steveson- To be clear, I'd sell you all out for a bottle of scotch and a mid priced hooker.
 
   
Made in ca
Grumpy Longbeard





Canada

Wobbly models, typically a result of vehicles on flying bases.

Wobbly is not a word that should apply to a ghost ark or any other pain/nightmare factory.

Nightstalkers Dwarfs
GASLANDS!
Holy Roman Empire  
   
Made in us
Discriminating Deathmark Assassin




Out of my Mind

Most of what's been listed, but here are a few more that are minor irritations, but worth noting.

In Game
1) Claiming EVERY piece of Terrain as 'Area Terrain', especially ruins. Even arguing for a few minutes pre-game about why a Wall, on a large base somehow makes it a ruin...
2) Moving Trees to fit a model, even when we don't place them on a base, (which somehow makes them Area Terrain as well...) I'm AWARE that this is still commonly accepted. It changes the game when you treat them as actual obstructions, and most of the gripes about vehicles/MC's become less relevant. Not game breaking, but yeah a bit irritating.
3) Rolling all the dice for Psychic Powers then deciding to drop one. Let me be clear, I have ZERO issue with rolling all the dice at the same time, provided you're clear about keeping whatever the result is to get Focus. If you don't plan on doing that, then you really should follow the book, roll 1 power and decide to keep it before rolling on the next one.
4) When anyone shows up with an 'Unbound' army, they immediately assume it's overpowered. They either refuse to play against it, simply because it's 'Unbound', or they treat that as permission to bring their own 'Unbound' force. They rarely, if ever, ask WHY it's Unbound. For me, I simply don't have all 120 Grots yet, and would rather play with 2 units of 30, than break them up, since that's what's going to happen, when I get around to buying the other 60... The impression that I'm getting is that 2 Non-Obsec units, and loss of Warlord Re-roll (Which I actually need), is more broken that 4x15 Obsec Grots.

Out of Game
5) Scratchbuild Proxies. Foamcore/Lego/Papercraft/etc. are fine for a few games or a month or two if it's something you plan on testing to see if it's something you want to invest in. This game is expensive, and if you're broke then I get why you'd want to try stuff out first. When I see that other purchases/additions to the army have been made, and you're still using the 'proxies', it's time to man up. It's borderline disrespectful to those of us that have taken the time/effort/$$ for you to still play, and even win, with stuff you have no intention of buying.
6) Forgeworld Proxies. Kind of on the same lines. If you don't have the Forgeworld model after a few games, aren't willing to support FW by purchasing their products, you shouldn't be allowed to use the rules. I know there are some VERY well built scratch builds out there, and everyone will draw the line differently. I just keep it simple and draw it at owning the actual product. Still, this is a minor irritation, as they might be practicing for an event that will allow stuff like this. For Casual games, keep it among your friends.

Current Armies
Waiting for 40k to come back in the next edition.

 
   
Made in us
Dark Angels Librarian with Book of Secrets






 Akar wrote:
Most of what's been listed, but here are a few more that are minor irritations, but worth noting.

In Game
1) Claiming EVERY piece of Terrain as 'Area Terrain', especially ruins. Even arguing for a few minutes pre-game about why a Wall, on a large base somehow makes it a ruin...
2) Moving Trees to fit a model, even when we don't place them on a base, (which somehow makes them Area Terrain as well...) I'm AWARE that this is still commonly accepted. It changes the game when you treat them as actual obstructions, and most of the gripes about vehicles/MC's become less relevant. Not game breaking, but yeah a bit irritating.
3) Rolling all the dice for Psychic Powers then deciding to drop one. Let me be clear, I have ZERO issue with rolling all the dice at the same time, provided you're clear about keeping whatever the result is to get Focus. If you don't plan on doing that, then you really should follow the book, roll 1 power and decide to keep it before rolling on the next one.
4) When anyone shows up with an 'Unbound' army, they immediately assume it's overpowered. They either refuse to play against it, simply because it's 'Unbound', or they treat that as permission to bring their own 'Unbound' force. They rarely, if ever, ask WHY it's Unbound. For me, I simply don't have all 120 Grots yet, and would rather play with 2 units of 30, than break them up, since that's what's going to happen, when I get around to buying the other 60... The impression that I'm getting is that 2 Non-Obsec units, and loss of Warlord Re-roll (Which I actually need), is more broken that 4x15 Obsec Grots.

Out of Game
5) Scratchbuild Proxies. Foamcore/Lego/Papercraft/etc. are fine for a few games or a month or two if it's something you plan on testing to see if it's something you want to invest in. This game is expensive, and if you're broke then I get why you'd want to try stuff out first. When I see that other purchases/additions to the army have been made, and you're still using the 'proxies', it's time to man up. It's borderline disrespectful to those of us that have taken the time/effort/$$ for you to still play, and even win, with stuff you have no intention of buying.
6) Forgeworld Proxies. Kind of on the same lines. If you don't have the Forgeworld model after a few games, aren't willing to support FW by purchasing their products, you shouldn't be allowed to use the rules. I know there are some VERY well built scratch builds out there, and everyone will draw the line differently. I just keep it simple and draw it at owning the actual product. Still, this is a minor irritation, as they might be practicing for an event that will allow stuff like this. For Casual games, keep it among your friends.


For 5 & 6, it really depends. I've seen some awesome proxies that I'm totally okay with. But yes, the foamcore and papercraft generally look appalling.

~1.5k
Successful Trades: Ashrog (1), Iron35 (1), Rathryan (3), Leth (1), Eshm (1), Zeke48 (1), Gorkamorka12345 (1),
Melevolence (2), Ascalam (1), Swanny318, (1) ScootyPuffJunior, (1) LValx (1), Jim Solo (1), xSoulgrinderx (1), Reese (1), Pretre (1) 
   
Made in us
Rotting Sorcerer of Nurgle






The Dog-house

 jreilly89 wrote:
 Akar wrote:
Most of what's been listed, but here are a few more that are minor irritations, but worth noting.

In Game
1) Claiming EVERY piece of Terrain as 'Area Terrain', especially ruins. Even arguing for a few minutes pre-game about why a Wall, on a large base somehow makes it a ruin...
2) Moving Trees to fit a model, even when we don't place them on a base, (which somehow makes them Area Terrain as well...) I'm AWARE that this is still commonly accepted. It changes the game when you treat them as actual obstructions, and most of the gripes about vehicles/MC's become less relevant. Not game breaking, but yeah a bit irritating.
3) Rolling all the dice for Psychic Powers then deciding to drop one. Let me be clear, I have ZERO issue with rolling all the dice at the same time, provided you're clear about keeping whatever the result is to get Focus. If you don't plan on doing that, then you really should follow the book, roll 1 power and decide to keep it before rolling on the next one.
4) When anyone shows up with an 'Unbound' army, they immediately assume it's overpowered. They either refuse to play against it, simply because it's 'Unbound', or they treat that as permission to bring their own 'Unbound' force. They rarely, if ever, ask WHY it's Unbound. For me, I simply don't have all 120 Grots yet, and would rather play with 2 units of 30, than break them up, since that's what's going to happen, when I get around to buying the other 60... The impression that I'm getting is that 2 Non-Obsec units, and loss of Warlord Re-roll (Which I actually need), is more broken that 4x15 Obsec Grots.

Out of Game
5) Scratchbuild Proxies. Foamcore/Lego/Papercraft/etc. are fine for a few games or a month or two if it's something you plan on testing to see if it's something you want to invest in. This game is expensive, and if you're broke then I get why you'd want to try stuff out first. When I see that other purchases/additions to the army have been made, and you're still using the 'proxies', it's time to man up. It's borderline disrespectful to those of us that have taken the time/effort/$$ for you to still play, and even win, with stuff you have no intention of buying.
6) Forgeworld Proxies. Kind of on the same lines. If you don't have the Forgeworld model after a few games, aren't willing to support FW by purchasing their products, you shouldn't be allowed to use the rules. I know there are some VERY well built scratch builds out there, and everyone will draw the line differently. I just keep it simple and draw it at owning the actual product. Still, this is a minor irritation, as they might be practicing for an event that will allow stuff like this. For Casual games, keep it among your friends.


For 5 & 6, it really depends. I've seen some awesome proxies that I'm totally okay with. But yes, the foamcore and papercraft generally look appalling.


I make my own tank traps... Does that count?

H.B.M.C.- The end hath come! From now on armies will only consist of Astorath, Land Speeder Storms and Soul Grinders!
War Kitten- Vanden, you just taunted the Dank Lord Ezra. Prepare for seven years of fighting reality...
koooaei- Emperor: I envy your nipplehorns. <Magnus goes red. Permanently>
Neronoxx- If our Dreadnought doesn't have sick scuplted abs, we riot.
Frazzled- I don't generally call anyone by a term other than "sir" "maam" "youn g lady" "young man" or " HEY bag!"
Ruin- It's official, we've ran out of things to talk about on Dakka. Close the site. We're done.
mrhappyface- "They're more what you'd call guidlines than actual rules" - Captain Roboute Barbosa
Steve steveson- To be clear, I'd sell you all out for a bottle of scotch and a mid priced hooker.
 
   
Made in us
Dark Angels Librarian with Book of Secrets






 Tactical_Spam wrote:
 jreilly89 wrote:
 Akar wrote:
Most of what's been listed, but here are a few more that are minor irritations, but worth noting.

In Game
1) Claiming EVERY piece of Terrain as 'Area Terrain', especially ruins. Even arguing for a few minutes pre-game about why a Wall, on a large base somehow makes it a ruin...
2) Moving Trees to fit a model, even when we don't place them on a base, (which somehow makes them Area Terrain as well...) I'm AWARE that this is still commonly accepted. It changes the game when you treat them as actual obstructions, and most of the gripes about vehicles/MC's become less relevant. Not game breaking, but yeah a bit irritating.
3) Rolling all the dice for Psychic Powers then deciding to drop one. Let me be clear, I have ZERO issue with rolling all the dice at the same time, provided you're clear about keeping whatever the result is to get Focus. If you don't plan on doing that, then you really should follow the book, roll 1 power and decide to keep it before rolling on the next one.
4) When anyone shows up with an 'Unbound' army, they immediately assume it's overpowered. They either refuse to play against it, simply because it's 'Unbound', or they treat that as permission to bring their own 'Unbound' force. They rarely, if ever, ask WHY it's Unbound. For me, I simply don't have all 120 Grots yet, and would rather play with 2 units of 30, than break them up, since that's what's going to happen, when I get around to buying the other 60... The impression that I'm getting is that 2 Non-Obsec units, and loss of Warlord Re-roll (Which I actually need), is more broken that 4x15 Obsec Grots.

Out of Game
5) Scratchbuild Proxies. Foamcore/Lego/Papercraft/etc. are fine for a few games or a month or two if it's something you plan on testing to see if it's something you want to invest in. This game is expensive, and if you're broke then I get why you'd want to try stuff out first. When I see that other purchases/additions to the army have been made, and you're still using the 'proxies', it's time to man up. It's borderline disrespectful to those of us that have taken the time/effort/$$ for you to still play, and even win, with stuff you have no intention of buying.
6) Forgeworld Proxies. Kind of on the same lines. If you don't have the Forgeworld model after a few games, aren't willing to support FW by purchasing their products, you shouldn't be allowed to use the rules. I know there are some VERY well built scratch builds out there, and everyone will draw the line differently. I just keep it simple and draw it at owning the actual product. Still, this is a minor irritation, as they might be practicing for an event that will allow stuff like this. For Casual games, keep it among your friends.


For 5 & 6, it really depends. I've seen some awesome proxies that I'm totally okay with. But yes, the foamcore and papercraft generally look appalling.


I make my own tank traps... Does that count?


Let me see pics of them

~1.5k
Successful Trades: Ashrog (1), Iron35 (1), Rathryan (3), Leth (1), Eshm (1), Zeke48 (1), Gorkamorka12345 (1),
Melevolence (2), Ascalam (1), Swanny318, (1) ScootyPuffJunior, (1) LValx (1), Jim Solo (1), xSoulgrinderx (1), Reese (1), Pretre (1) 
   
Made in us
Khorne Veteran Marine with Chain-Axe




Bodt

 Tactical_Spam wrote:
I really love it when people proxy and don't tell me who is who...

Chaos player has some Grey hunters as a CSM squad

Charge into assault (Chaplain+SM tacticals vs Sorcerer+CSM)

Chaplain beats the champion in one round.

Next round, he claims a different model was the champion.

Chaplain murders his face

Next round, same damn thing

Chaplain murders him

Next round, he has a 20 man Cultist blob tie up the unit

Whole game was wasted because he kept changing who was a champion and we ran out of time

If you beat the champion in a challenge,I would have told him to swap the modelsthen, since you challenged the character and it died regardless of what modelyou put there.

4000 pts
4700+ pts
2500 pts Hive Fleet Gungnir

St. Peter don't you call me 'cause I can't go. I owe my soul to GW's store. 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 Tactical_Spam wrote:
I really love it when people proxy and don't tell me who is who...

Chaos player has some Grey hunters as a CSM squad

Charge into assault (Chaplain+SM tacticals vs Sorcerer+CSM)

Chaplain beats the champion in one round.

Next round, he claims a different model was the champion.

Chaplain murders his face

Next round, same damn thing

Chaplain murders him

Next round, he has a 20 man Cultist blob tie up the unit


Next round, he's bludgeoned to death with a metal dreadnought.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Worthiest of Warlock Engineers






preston

 Akar wrote:

Out of Game
5) Scratchbuild Proxies. Foamcore/Lego/Papercraft/etc. are fine for a few games or a month or two if it's something you plan on testing to see if it's something you want to invest in. This game is expensive, and if you're broke then I get why you'd want to try stuff out first. When I see that other purchases/additions to the army have been made, and you're still using the 'proxies', it's time to man up. It's borderline disrespectful to those of us that have taken the time/effort/$$ for you to still play, and even win, with stuff you have no intention of buying.
6) Forgeworld Proxies. Kind of on the same lines. If you don't have the Forgeworld model after a few games, aren't willing to support FW by purchasing their products, you shouldn't be allowed to use the rules. I know there are some VERY well built scratch builds out there, and everyone will draw the line differently. I just keep it simple and draw it at owning the actual product. Still, this is a minor irritation, as they might be practicing for an event that will allow stuff like this. For Casual games, keep it among your friends.


Eh now you see I dont use GW miniatures because I really do not like them.
For my Infantry I use Bolt Action British and German Infantry
For my tanks I use Bolt Action Churchills and Tigers/Panthers, converted 1:32 scale light tanks and a scratch built Thunder that was once a broken Rhino model.
For my flyers I plan to use some 1:56 scale stuff once I find it.
I do own an IG Shadowsword but I am scratch building my new Baneblade chassis to fit in with my army.

In addition to this I simply cannot afford to purchase GW/FW stuff. Not when I am paying £2+ for a single Guardsman. Not when a tank costs £38+. And most certainly not when I need 60+ Guardsmen and 10+ Battletanks.
Your comment does come off in a kind of elitist way, as though we peasants are not good enough for your rich boys game.

Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
Made in gb
Dispassionate Imperial Judge






HATE Club, East London

 Akar wrote:

3) Rolling all the dice for Psychic Powers then deciding to drop one. Let me be clear, I have ZERO issue with rolling all the dice at the same time, provided you're clear about keeping whatever the result is to get Focus. If you don't plan on doing that, then you really should follow the book, roll 1 power and decide to keep it before rolling on the next one.


I know it's not the rules forum, but swapping powers out for the Primaris has no effect on if you get Focus or not. You get focus if they're all from the same discipline.

Rolling all together annoys me, as it means they can pick which one they swap after they've seen all the results, which is against the rules. They should roll the first power, decide if they want to swap it there and then, roll the next, etc. If they DO swap one for Primaris, the rest of the rolls could be made together (as they're stuck with what they roll).

   
Made in us
Discriminating Deathmark Assassin




Out of my Mind

 ArbitorIan wrote:
I know it's not the rules forum, but swapping powers out for the Primaris has no effect on if you get Focus or not. You get focus if they're all from the same discipline.
I'm not sure where we're disagreeing here, but I just think we're getting to the same conclusion.

Psychic Focus gives you the Primaris power, and is technically determined after a player has rolled all powers on the same table. So if a player chooses to drop one of the powers to a Primaris, then there really is no need to check for Psychic focus, because he already has the Primaris. I don't have an issue with people rolling all their powers at once if they've already decided before hand that they are only rolling on the one table because they are willing to take whatever powers they get on the particular table. They've essentially determined that they're going to take Psychic Focus no matter what the result is. So I think we're saying the same thing, just approaching it differently.

Where I have a minor problem is when they roll the first power, then roll the second one hoping to get the re-roll, then after that one is settled, they decide to drop the first one to the Primaris after they've gotten what they've wanted. I don't see it too often, but it does creep in, especially with ML3+ Psykers where they're trying to get 'Invisibility'. Roll a Die, keep it, roll the next die (get a double, re-roll), keep it, repeat until he gets what he wants before deciding to roll on a different table. After all powers are determined, he then decides to switch one of the other ones for a Primaris, which is a no-no.

As the point of this thread is 'Minor' irritations, I usually don't care too much in 1-off games. I usually just point it out, but let him keep it anyways.

Current Armies
Waiting for 40k to come back in the next edition.

 
   
Made in gb
Dispassionate Imperial Judge






HATE Club, East London

 Akar wrote:
So I think we're saying the same thing, just approaching it differently.


Aha - yes. Crossed wires!

I agree with the above

-------------------------------

I'm gonna go for a contentious one - this might count as a major annoyance. When playing the game, KEEP THE CRAP OFF THE TABLE. Cups, cans, mugs, books, food, bits of paper. Tidy up. Stick them on a side table. Clear dice away to the side. When I look at the table, I wanna see the fantastic battle that's going on, not your lunch!

This message was edited 4 times. Last update was at 2015/11/29 15:29:40


   
Made in us
Speedy Swiftclaw Biker





Norfolk, VA

I get annoyed when people bring superheavies/GMC/fliers without mentioning it beforehand. Unfortunately that may have scared a guy off from my FLGS, but I find that I can't have a list at 750 pt that can counter regular guys and 3 fliers in a kill point game. No point in playing the game if I can't reach you to knock you down. Just mention it so we know there may be some around when we get randomly matched. As a fix to the problem of bringing lists digitally, we had to submit the list we were using at least a day before playing in our league so the opponent can check to see if it was the same list that was submitted. Very easy and allows us to bring our tablet lists if we want.

2700 - The Fierce Eye's Hammer
2000 - Grukk's Wrekkin Krew
1850-Hellcrusha's Fist 
   
 
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