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Made in gb
Fresh-Faced New User




Hello, I am trying to put together a tournament list. Please read and suggest changes or alterations. Thanks.

Total (2497pts)

Lords (478pts)

* Vampire Lord
Heavy Armour, Lance, Lore of the Vampires, Quickblood, Red Fury, Shield, Wizard Level 4
* Barded Nightmare
* Magic Items
- Earthing Rod, Enchanted Shield

Heroes (185pts)

* Vampire
Heavy Armour, Lance, Lore of the Vampires, Red Fury, Shield , Wizard Level 1
* Barded Nightmare

Core (626pts)

* Skeleton Warriors
Champion, Musician, 80x Skeleton Warrior, Standard Bearer

* Zombies
Musician, Standard Bearer, 62x Zombies

Special (858pts)

* Black Knights
Musician, Standard Bearer
* 10x Black Knight
Barding, Lances

* Grave Guard
Champion, Musician
* 29x Grave Guard, Great Weapons
* Standard Bearer
Banner of the Barrows

* Hexwraiths
5x Hexwraiths

Rare (350pts)
* Varghulf
*Varghulf
   
Made in ca
Inspiring Icon Bearer




Canada

1) Take that Earthening Rod off your VL. Your vampire's main defense is how deadly he is in combat, and you're FAR more likely to lose him by him whiffing in combat and dying to SCR than you are to a miscast. Ogre Blade is a FAR, FAR better use of those points.

If you're really concerned about miscasting then you should strip the level 4 off onto a dedicated caster instead.

2) Give the hero vampire level 2, so that at least he can bring back a decent quantity of knights with Invocation in a pinch. With level 1 you can 1-die 6" invocation with 50-50 odds of getting it off. The extra spell also gives you more additional flexibility.

...though on the point of secondary casters, where the heck is your dispel scroll? That's a must-have in any list. Give that boy a dispel scroll, and maybe the dawnstone to make up for his ridiculous fragility at T4 2W.

3) I like the core. Excessively large units, which don't need any magic support to be great tarpits. Have fun painting those, though

4) Black Knights: Give them the movement banner. It's cheap and totally worth it for what you're trying to get them to do. Also that unit NEEDS a champion to take challenges, and leave your vampires open to wreck face.

5) I'm not so sure about the grave guard in this list. Your general is going to want to be charging off ahead, leaving your GG behind. That's an awful lot of points to abandon to M4 no marching.

6) Varghulfs...meh. What do these bring to your lists? I'd rather have vargheists or terrorgheists. Varghulfs are cool but they don't really have a role that isn't filled better by something else. Vargheists output S5 attacks but with more mobility. Terrorgheists are a better rare choice, and combat armour. And if you need a hammer then Crypt Horrors are T5 as well, also have regen, and are raised much more easily with magic.
   
Made in us
Lone Wolf Sentinel Pilot




PA Unitied States

I've tried a similar Lord build:

Vampire Lord
Lv 4
Ogre blade
Nightshroud
OTS
the reroll one armor save item (Luck Stone? I think its like 15 points or so)
Red Fury
Quickblood
Fear Incarnate (works great with the Screaming Banner)
Barded Nightmare
Shield
Heavy Armor

Works great untill you get hit with ignores armor attacks from units like Throg and similar special attacks or some magic weapons. If your going to roll without a ward save then avoid other lords, heros, and units that can ignore armor (Trolls, Hex wraiths etc.). In most tournaments you will not know if a lord or hero was built with an Ignores armor weapon untill he uses it. So, it can be frustrating getting smashed by things like Choas Lords and Exalted Champions.

22 yrs in the hobby
:Eldar: 10K+ pts, 2500 pts
1850 pts
Vampire Counts 4000+ 
   
Made in ca
Inspiring Icon Bearer




Canada

 Rune Stonegrinder wrote:
I've tried a similar Lord build:

Vampire Lord
Lv 4
Ogre blade
Nightshroud
OTS
the reroll one armor save item (Luck Stone? I think its like 15 points or so)
Red Fury
Quickblood
Fear Incarnate (works great with the Screaming Banner)
Barded Nightmare
Shield
Heavy Armor

Works great untill you get hit with ignores armor attacks from units like Throg and similar special attacks or some magic weapons. If your going to roll without a ward save then avoid other lords, heros, and units that can ignore armor (Trolls, Hex wraiths etc.). In most tournaments you will not know if a lord or hero was built with an Ignores armor weapon untill he uses it. So, it can be frustrating getting smashed by things like Choas Lords and Exalted Champions.


You should be keeping your VL away from heroes anyways. Killing them isn't his job, it's to slaughter heavily armoured or high toughness targets for you, and generate combat res so that your blocks can break them. Other heroes tend to be too well protected, and will neuter his Red Fury.l
   
 
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