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Made in gb
Rough Rider with Boomstick



Wiltshire

Here is the list, c&c welcome:

Primary Detachment:
HQ
CCS - 60pts

Troops
PCS w. 2x flamers - 40pts
Chimera - 65pts
IS - 50pts
IS - 50pts
2x Sabre Lascannons - 100pts
2x Sabre Lascannons - 100pts
2x Sabre Lascannons - 100pts
50 Conscripts - 100pts

Veterans - 60pts

Heavy Support
3x Quad Launcher Thudd thingymabobs - 150pts

Steel Host (I think it's called that):
Paskisher (Pask in punisher with meltas and lascannon, camo netting)
Eradicator w. Heavy bolters, camo netting

Executioner w. plasma cannons, camo

Executioner w. plasma cannons, camo

Punisher w. heavy bolters, camo

Hydra

total formation cost - 1055pts

Aegis Defence line w. ammo dump - 70pts

2000pts on the nose, I think.

Note to the reader: my username is not arrogance. No, my name is taken from the most excellent of commanders: Lord Castellan Creed, of the Imperial Guar- I mean Astra Militarum - who has a special rule known only as "Tactical Genius"... Although nowhere near as awesome as before, it now allows some cool stuff for the Guar- Astra Militarum - player. FEAR ME AND MY TWO WARLORD TRAITS. 
   
Made in ca
Longtime Dakkanaut




*Current meatspace coordinates redacted*

So what's the plan here? This list looks pretty static, with tanks, platforms and bubble wrap - is that more or less what you were thinking? Because at that point you'll have issues with ObSec. The only mobile thing you have is the one Chimera, and while it might not be a high priority target with all that armour on the board, it won't be enough in Maelstron missions. That might not be a feature of your meta though, at which point it's not an issue.

One thing to at least think about. With the steel host you get PE within 6" of the commander, which is nice, especially for plasma. On the other hand, you could split those tanks down and field multiple TC's if you massaged the troops selections a little and added a second CAD instead of the formation. My preference would be for more BS4, especially on those Executioners. That frees them up to operate wherever they need to on the battle filed without taking as big a hit from Gets Hot.

Other than that, I might prefer Wyverns to Thudd Guns, but they're both doing the same job.

This message was edited 1 time. Last update was at 2014/07/24 00:12:15


He knows that I know and you know that he actually doesn't know the rules at all. 
   
 
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