Switch Theme:

need a skirmish game replacement for necromunda  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Horrific Howling Banshee





Hollywood

Hello all,

I am currently an eldar 40k player. For all its flaws 40k still entertains me. I am in a bit of a funk though. I think ive been playing it too much lately because i feel far more disillusioned than normal. It all feels like a game of 4+ cover saves to me now, so now i am bored. I didn't get this feeling back in the day because i switched between 40k, necromunda and BFG. All of which were actually quite popular in my general gaming area (LA). Nowadays it seems not at all, not like i have the models anymore. So now in this day and age with all the new options I wanted to ask advice as to different gaming systems. I am tired of the army sized games and am interested in a skirmish game.

So i was wondering if i can get some advice. Any recommendations for a 28mm sized quick and easy skirmish game? anybody that's played necromunda knows how easy and fast paced it is so that's what im looking for and hopefully with plenty of support from the company.

W-D-L
31-2-1
26-0-0
4-1-6 
   
Made in gb
Major




London

Infinity. It's like necro with experienced gangs.
   
Made in us
Thunderhawk Pilot Dropping From Orbit





United States

Try Deadzone.
   
Made in gb
Longtime Dakkanaut




Infinity, or deadzone.

Malifaux too.

greatest band in the universe: machine supremacy

"Punch your fist in the air and hold your Gameboy aloft like the warrior you are" 
   
Made in us
Horrific Howling Banshee





Hollywood

cool thanks guys. a couple questions
for all 3 games suggested, do hey have campaign experience gathering, leveling up, weapons customization?

for deadzone: is the mat I usually see used in batreps needed?

for Malifaux: are dice completely not used at all. its 100% cards?

For infinity: does it use any cards?

W-D-L
31-2-1
26-0-0
4-1-6 
   
Made in gb
Multispectral Nisse




Luton, UK

1) The mat is not technically needed, but some way of working out 3" squares is, and the mat is the most convenient way.

2) Don't play it but I believe it's 100% cards

3) Only just looking into it, but I haven't run across any cards.

“Good people are quick to help others in need, without hesitation or requiring proof the need is genuine. The wicked will believe they are fighting for good, but when others are in need they’ll be reluctant to help, withholding compassion until they see proof of that need. And yet Evil is quick to condemn, vilify and attack. For Evil, proof isn’t needed to bring harm, only hatred and a belief in the cause.” 
   
Made in us
Cosmic Joe





If you want a complete package deal, check out Infinity's new starter box. It's....beautiful.





Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
Made in us
Sniping Hexa





Some small city in nowhere, Illinois,United States

I played it once as a demo, but Judge Dredd is a good Necromunda alternative since it is a progressive campaign, but it is much less random.

My personal blog. Aimed at the hobby and other things of interest to me

The obligatory non-40K/non-Warmahordes player in the forum.
Hobby Goals and Resolution of 2017: Paint at least 95% of my collection (even if getting new items). Buy small items only at 70% complete.
 
   
Made in ca
Posts with Authority




I'm from the future. The future of space

I'm going to recommend a free option. In The Emperor's Name. Use your existing miniatures:

http://iten-game.org/

Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. 
   
Made in si
Foxy Wildborne







Deadzone was pretty much designed from the get go to be Necromunda Mk2 and it gets the job done admirably.

Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in gb
Fixture of Dakka







Deadzone has a complete campaign system, very similar to Necromunda in a lot of ways. The biggest, and best, difference campaign wise is, that although your dudes get more awesome in a lot of ways, they increase in points costs while they do it. That way, a newbie team can still compete against an elite squad.

Deadzone also has a expansion book called 'The Battle of Nexus Psi' which contains a 2 player campaign.
   
Made in au
[MOD]
Making Stuff






Under the couch

If you're after something like Necromunda... Why not just play Necromunda?

 
   
Made in au
Norn Queen






 HiddenPower wrote:
cool thanks guys. a couple questions
for all 3 games suggested, do hey have campaign experience gathering, leveling up, weapons customization?

for deadzone: is the mat I usually see used in batreps needed?

for Malifaux: are dice completely not used at all. its 100% cards?

For infinity: does it use any cards?


Campaign experience - Malifaux and Infinity do not. Infinity has a story campaign where you gain army wide experience (which unlocks benefits for the entire army) or experience on an individual spec ops model, but the type of on going experience system like Necromunda isn't there for either game. it's limited to when you're playing the story campaign only. Deadzone, I don't know.

Malifaux substitutes all dice rolls with a deck of poker cards, jokers included. Instead of rolling a die, you flip a card.

Infinity uses D20's. No cards. It does however use copious amounts of tokens to track things like wounds, expended ammo, camouflage, etc.

This message was edited 1 time. Last update was at 2014/07/30 02:32:17


 
   
Made in gb
Fixture of Dakka







Just because I've been tempted by Operation Icestorm recently myself.

When you say 'copious' amount of tokens, do you mean Fantasy Flight Games level of tokens? More? Less?
   
Made in us
Brigadier General






Chicago

Does it have to be sci-fi? If not, a great quick and easy skirmish game is Song of Blades and Heroes. An easy to play game, but one with lots of tactical decision making and a very engaging activation mechanic.

Tons of support from the company in the form of an active yahoo group (old I know, but still…) where the author is active and there are a number of supplements. The Song of Deeds and Glory supplement in particular is the one for expanded campaigns. It can also be quite affordable in that you can use whatever fantasy models you wish and the rules and supplements are $8 each. 4 years since we started and it's still our club's favorite.

In The Emperor's name is another good option if you want to do warband-size skirmish in the 40k universe. However, with 3rd edition still not having an updated retinue list, weapons sheet or campaign system, (come on guys, it's been over a year!!) I strongly recommend sticking with the 2nd edition as seen here:
http://thegamesshed.wordpress.com/2011/07/02/in-the-emperors-name/

This message was edited 1 time. Last update was at 2014/07/30 02:59:27


Chicago Skirmish Wargames club. Join us for some friendly, casual gaming in the Windy City.
http://chicagoskirmishwargames.com/blog/


My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

Visit the Chicago Valley Railroad!
https://chicagovalleyrailroad.blogspot.com 
   
Made in us
Myrmidon Officer





NC

 HiddenPower wrote:
for Malifaux: are dice completely not used at all. its 100% cards?

For infinity: does it use any cards?
Malifaux is 100% cards in that you flip a card instead of rolling a die. It's more than just a novelty gimmick in that you also have a hand of "saved" flips that you can use to replace unfavorable flips. The suit of cards also can grant you additional effects.

Infinity uses no cards. All the stats are publicly available and printable.
   
Made in us
[DCM]
-






-

 Compel wrote:
Just because I've been tempted by Operation Icestorm recently myself.

When you say 'copious' amount of tokens, do you mean Fantasy Flight Games level of tokens? More? Less?


Less - a lot less!

   
Made in au
Norn Queen






I'd say a good 20-30 tokens, depending on your faction, would be needed.

You need your order tokens, for keeping track of your order pool. There's 10. Unconsious tokens if you're taking a doctor, wound tokens if you're taking multi-wound units, tokens for camo, disabled, immobilised, repeaters, link teams... it does add up.

I haven't played any FFG games, so I don't know how many they use.

This message was edited 2 times. Last update was at 2014/07/30 03:15:11


 
   
Made in us
Posts with Authority






Another plug for Deadzone - very fast paced when compared to Necromunda, and as mentioned the fact that the size of your team tends to get smaller as they increase in experience makes a difference.

With a caveat - if everybody has decent experience then do not be afraid to increase the number of points.

But for me, the best mechanic in the game? Being in cover makes it harder to wound the characters - but makes it easier to pin them in place. Folks in cover tend to want to stay in cover.

Overwatch is a lot of fun - sometimes the model reacts in time, sometimes he doesn't, and sometimes he remains on overwatch, and can fire again if another model crosses his field of view.

Mercenaries do not gain experience, and actually cause you to lose points.

Ranges are a matter of counting cubes - no rulers needed. A very old fashioned method that I had not seen used in... decades? (Wow... don't that make me feel old.)

The very first wargame that I ever played used that method, and I do not even remember the name of the game, just that it used large toy soldiers on a gridded surface... and that the cannons contained springs and actually fired . (The game was old even then... I may never have known the name to begin with... but the way you found out whether a cannon hit was by firing the cannon....)

The Auld Grump - I have a weird feeling that somebody here may actually know the game that I am talking about....

Kilkrazy wrote:When I was a young boy all my wargames were narratively based because I played with my toy soldiers and vehicles without the use of any rules.

The reason I bought rules and became a real wargamer was because I wanted a properly thought out structure to govern the action instead of just making things up as I went along.
 
   
Made in us
Longtime Dakkanaut





Myrtle Creek, OR

There've been some changes since it was just a beta, but here's the deadzone rules as they were initially put out. You and a buddy can proxy and get a general feel for the rules concepts overall.

Again, some changes and clarifications were made later prior to the core book and FAQs being updated.

http://manticblog.com/wp-content/uploads/2013/05/deadzone-beta-for-chris-palmer.pdf

Thread Slayer 
   
Made in us
Krazed Killa Kan





SoCal

 Alpharius wrote:
 Compel wrote:
Just because I've been tempted by Operation Icestorm recently myself.

When you say 'copious' amount of tokens, do you mean Fantasy Flight Games level of tokens? More? Less?


Less - a lot less!


Let me add to this by saying the Infinity uses as many tokens as needs to make their gameplay interesting. Which happens to be a lot, but it's not like a boardgame where there's tokens for the same of having a token for some abstract inbetween concept.

Instead, you just happen to need tokens for your Orders, which is usually 1 per model so that stuff can actually do things. You'll need the usual tokens for marking if a model has taken a wound, so that's normal, and looks better than using a die.

Then on top of that, there's a lot of abilities with unique names that often have a hidden information element. So you have camo tokens, mines, impersonators, etc. They don't shy away from having a lot of unique abilities with some bookkeeping, but the tokens keep it manageable, and they all aren't out on the table at once.

   
Made in sa
Longtime Dakkanaut





Dundee, Scotland/Dharahn, Saudi Arabia

As well as the aforementioned games, Urban War is a good skirmish game.

If the thought of something makes me giggle for longer than 15 seconds, I am to assume that I am not allowed to do it.
item 87, skippys list
DC:70S+++G+++M+++B+++I++Pw40k86/f#-D+++++A++++/cWD86R+++++T(D)DM++ 
   
Made in au
Norn Queen






As is Tomorrows War.

There's a lot of skirmish rule sets out there without dedicated miniature lines. There's also lots of miniatures without dedicated rules.
   
Made in us
Longtime Dakkanaut





IL

Even if you decide to use a different rules set or a fan made one I'd at least check out the Deadzone terrain as it's fantastic for making scenery no matter what game it's used for.

Btw the rubberized mat comes in the Deadzone starter box, so in effect it's free. The start is an amazing deal particularly if you pick it up with a discount, two full sized gangs, buildings and the mat, it's a ton of stuff compared to GW style product.

While I haven't played it a ton the rules seem fairly solid to me. I previously tried my hand at Infinity and it was ok the min is are stellar but the rules are quite complex so that was a major turn off for me.

Paulson Games parts are now at:
www.RedDogMinis.com 
   
Made in us
Longtime Dakkanaut





Myrtle Creek, OR

Also going to recommend an older game called Combat Zone. You can buy it as a boxed set with plastic gang and police/military figures included or you can buy just the rules templates for a much cheaper price (gamer's edition).

It's around 20 years old so production values aren't high. The plastic models available for the game are from the 80s/90s so they're not for folks looking for Infinity style works of art. Serviceable but just no comparison with modern sculpting.

Game is action point based (each action requires certain number of points and more elite guys get more points). You can stat up whatever models you have from naked to power armor termie suits.

http://www.em4miniatures.com/acatalog/Combat_Zone_products.html

Thread Slayer 
   
Made in gb
Regular Dakkanaut




There are plenty of skirmish games out there, most being mentioned here in this thread, but the key point for me is 'replacing Necromunda'.

I love Inifnity, just ordered the new box, but it doesn't replace Necromunda. Its a skirmish game for sure, but a very different one.
The same with Malifaux, Tomrrows war and so on.

Deadzone though, that is Necromunda updated. Its a great game in a box, with scenery and a mat thrown in.

It isn't perfect - I dont like the material the minis are made from, its very hard to get rid of mold lines and so on, and I think the better campaign rules are found in the expansion book, although it is cheap so the issue isnt quite as bad as some manufacturers.
But it is very good at recreating the same feeling I got when playing Necromunda 20 years ago. So that is the one I would suggest.
   
Made in gb
Fixture of Dakka







And if you've played X-Com, you're halfway there with Deadzone in working out the tactics for the game.
   
Made in us
Screaming Shining Spear





Central Coast, California USA

Malifaux. It's awesome. Steampunk, zombie hookers, supernatural wild wild west. Super fun too.

THE FUN HAS BEEN DOUBLED!!! 
   
Made in gb
Is 'Eavy Metal Calling?





UK

I'll throw in votes for Deadzone, ITEN and Malifaux, and I've heard nothing but good things about Infinity.

ITEN gives you a great deal of freedom in creating your own version of the game as there's an online roster/stat builder that calculates costs for you, meaning you can have something more like Space Marine (the video game) than 40k (tabletop) in that you can make Marines God-mode killing machines that are outnumbered 5-1 and it's a fair fight, or you can go the other way and make them only a bit better than humans. It's a nicely variable system once you have the stats down.

Deadzone has a campaign system and plays very fast, can't recommend it enough.

Malifaux, if you like the style and setting, has minis that really are works of art, mostly in plastic and superbly dynamic.

 
   
Made in us
Stubborn Dark Angels Veteran Sergeant





Illinois

LOTR, best skirmish rules out there.

Mordheim

personal favorites of mine. Infinity has too huge of a rule book and not a huge fan of privateer press games

RoperPG wrote:
Blimey, it's very salty in here...
Any more vegans want to put forth their opinions on bacon?
 
   
 
Forum Index » Dakka Discussions
Go to: