Switch Theme:

[2000] - Space Marines - Gotta do something about those Knights and Superheavies!  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Judgemental Grey Knight Justicar




Northern Texas, USA

Looking for feedback on my fun 2000 point Salamanders list:


HQ
Vulkan - warlord
Chapter Master - terminator armor, auspex, chainfist, shield eternal
Command Squad (5) - pod, apothecary, melta x4

Elite
Sternguard (5) - pod, heavy flamer x2
Legion of the Damned (5) - melta, multi-melta, combi-melta
Legion of the Damned (5) - melta, multi-melta, combi-melta

Troops
Scout Suad (5) - bolters, land speeder storm w/ heavy flamer
Tactical Squad (10) - pod, flamer
Tactical Squad (10) - pod, melta, combi-melta
Tactical Squad (10) - pod, melta, combi-melta

Heavy
Fire Raptor - autocannons

The idea here is the 2 tac squads and command squad (accompanied by the chapter master) come down turn 1 to bust vehicles or a Knight, or secure an objective. The scouts can infiltrate to secure another. The turn-2 drop is ideally vulkan w/ the sternguard, and possibly flamer tac squad. The legion are to combat more Knights... since they're everywhere lol! I figured the fire raptor will help cleanup MEQs and the autocannon can strafe by and shoot some light fliers, if the missiles are gone or out of angle.

Feedback? Thoughts? Obviously uses Forge World and not meant for super competitive/tournament play, but any critiques are welcomed!
   
Made in us
Death-Dealing Devastator





Indiana, PA

someone suggested tossing combi plasma on the tact sergeants... i've do it and since theyre master crafted ive had A LOT of success killing termis... just a thought

"The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving on." ~Ulysses S. Grant


2k
Raven guard 2k
Space Wolves 2k 
   
Made in us
Judgemental Grey Knight Justicar




Northern Texas, USA

Yeah, I've tried that before, real nice idea. I just put combi-meltas to be fluffy and for the AP1 since I'm always facing tons of freakin Knights :/

Thanks for the feedback!

This message was edited 3 times. Last update was at 2014/07/31 17:35:58


 
   
 
Forum Index » 40K Army Lists
Go to: