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2014/08/17 10:36:33
Subject: 7th edition codex layout
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Regular Dakkanaut
Netherlands
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I haven't seen the new Ork codex, but I have the new Space Wolves codex in home since yesterday. Comparing it to the 6th edition codices, and even the older ones, I have to say I feel disappointed in the layout. The lore part is good, but the unit sections are so... I dunno. It doesn't feel right. There's no easy overview with unit stats and point costs. It is so full with photos everywhere. I feel there's less artwork overall, a lot of it replaced with photos. And while the new photos do look slick, I'm missing the old pages which show single models with a small amount of text on it showing off the models. I felt the 6th edition codex layout were the best so far and that these, or at least the Space Wolves one, are a step backwards.
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This message was edited 3 times. Last update was at 2014/08/17 10:37:39
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2014/08/17 10:44:36
Subject: 7th edition codex layout
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Oberstleutnant
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What irritates me the most is that the unit section isn't all HQs > all troops > all elites etc. It's a random mix of each so if you want to compare your troop choices you're flicking all around the place.
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2014/08/17 11:59:04
Subject: 7th edition codex layout
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Regular Dakkanaut
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Yonan wrote:What irritates me the most is that the unit section isn't all HQs > all troops > all elites etc. It's a random mix of each so if you want to compare your troop choices you're flicking all around the place.
Weren't a lot of the old codexes like that though? I distinctly remember the 5th edition codexes being a bitch to navigate in this regard, with units being sprinkled randomly around for no fething reason whatsoever.
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2014/08/17 12:28:40
Subject: 7th edition codex layout
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Trustworthy Shas'vre
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No, the HQs are all together, so are all the troops, all the elites, all the fast attack, all the heavy support. It just seems messed up because character like Arjac and Lukas are mixed into the list as fully seperate entities and the Fast Attack slot includes Rhinos, Razorbacks, Drop Pods and Stormwolves.
That being said, I prefer the 6th Ed style layout for its detailed fluff section seperate from the army list section. I do prefer all the rules to be in the army list section though, which the new books do.
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Tau and Space Wolves since 5th Edition. |
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2014/08/17 15:05:51
Subject: 7th edition codex layout
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Fixture of Dakka
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I prefer the 6th layout. I didn't have to flick through so many pages.
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tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
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2014/08/17 15:25:03
Subject: Re:7th edition codex layout
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Stubborn Dark Angels Veteran Sergeant
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I do not like the new layout.
The fluff sections for each unit are smaller, which is a disappointment.
The fluff is also now placed after each unit entry; this means that searching for a unit in the book takes longer, and makes the rules section overly long. For an example: in the SW codex there are around 40+ pages between the landraider redeemer and the vehicle options are the start of the book. Flicking between unit and options is now a chore.
A further critisism of the books is that they seem lacking in content. On many pages there are only small solitary pictures of individual miniatures. I count 20 or so pages in the format which are used to pad out the SW codex. Towards the end of the book there are 16 pages of illustrations of SM weapons which could have easily been placed on a double page spread. Couple this with the reduced fluff component of the book, and an apparent lack of content is obvious.
The codices of 7th are not a spot on the codices of 3rd ed.
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This message was edited 1 time. Last update was at 2014/08/17 15:29:45
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2014/08/17 15:26:58
Subject: 7th edition codex layout
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Stabbin' Skarboy
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tydrace wrote:I haven't seen the new Ork codex, but I have the new Space Wolves codex in home since yesterday. Comparing it to the 6th edition codices, and even the older ones, I have to say I feel disappointed in the layout. The lore part is good, but the unit sections are so... I dunno. It doesn't feel right. There's no easy overview with unit stats and point costs. It is so full with photos everywhere. I feel there's less artwork overall, a lot of it replaced with photos. And while the new photos do look slick, I'm missing the old pages which show single models with a small amount of text on it showing off the models. I felt the 6th edition codex layout were the best so far and that these, or at least the Space Wolves one, are a step backwards. I miss the art work for the unit entries but I prefer the melding of unit profiles and army list section then with all the rules after it. books are so much easier to find what you need. So yeah if anything id say to GW that these new dexs (ORKS n SW) are great they just need the first half with the fluff in it to have some of the photos sapped for my art and diagrams. keep the rules all together and keep the clean army entry's. Yonan wrote:What irritates me the most is that the unit section isn't all HQs > all troops > all elites etc. It's a random mix of each so if you want to compare your troop choices you're flicking all around the place. What are you referring to? I have both ork and sw codex they list: all hq, then all troops, elites, fast, heavy, low. its not mixed up at all? Big Blind Bill wrote:....For an example: in the SW codex there are around 40+ pages between the landraider redeemer and the vehicle options are the start of the book. Flicking between unit and options is now a chore.... You make that sound a lot worse than it is, its like 20 actual pages and its not the first time wargear is at the start of the army entries previous editions had wargear sections its quite easy to jump straight to it. Its better that than previous editions where youd need rules from there profile, there glossary and there army's universal rules plus the actual points in the army selection, all of which wasn't in the same places codex to codex making it a head aches to remember where to find your wargear for your cryptek one game then your chaos marks the next game. The new universal format its better. What I wont be disagreeing on is there seems to be a thinning of creative content replaced with photos. That's very sad. I think the codex's could all do with going up to 125-150 pages in length of pure content.
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This message was edited 2 times. Last update was at 2014/08/17 15:45:25
3500pts1500pts2500pts4500pts3500pts2000pts 2000pts plus several small AOS armies |
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2014/08/19 09:25:49
Subject: 7th edition codex layout
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Slashing Veteran Sword Bretheren
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Yes, 7th edition codex layout sucks.
All GW wants you to do is BUY THEIR SHINY NEW MODELS. To the point where the company itself isnt even that interested and passionate about their own lore anymore. They leave all that creative writing to the Black Library on an ever increasing basis now and focus more and more about SELLING MODELS.
You'll notice this in the fact that they have not only replaced ALL the art in the bestiarum section with photographs of the models, but these pics are also much larger than the size of the artwork in previous 6th edition codexes, and the bestiarum text also is now held in italics (God knows why) and crammed to the side, so you subliminally are less bothered to read it and revel in it. Hell, even their website is now more a catalogue than a place for hobbyists to pour over. It's now more about "omg what are they releasing next week for me to spend my money on?" rather than "any new articles that I might find worth pouring over?"
Then the removal of the armylist section means you can't put a bookmark there and flip it open whenever you feel like building armylists etc
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This message was edited 2 times. Last update was at 2014/08/19 09:38:38
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2014/08/19 09:52:47
Subject: Re:7th edition codex layout
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Commander of the Mysterious 2nd Legion
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I've seen the new SW codex, not the new ork one, I'm gonna reserve judgement until I pick up the GK codex which I'll actually be playing with, my gut feeling is that it'll be worse as a bathroom reader, but better for table top play. but we'll see.
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Opinions are not facts please don't confuse the two |
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2014/08/22 14:59:03
Subject: 7th edition codex layout
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Battle-tested Knight Castellan Pilot
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I've been buying/using 40K Codicies since 2nd Edition, this latest effort isn't an improvement.
They got really good with their quick reference page at the back, and the army list being very easy to choose from. But the latest Ork Codex is a bit of a pain to navigate, and there's a lot of page flicking to get the 'melee weapon' choices etc. for your characters.
I think this latest layout is a step backwards for GW. They've focused more on a glossy hardback book than producing a helpful resource for your games...I'll be sticking with an app for list building!
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Stick to the shadows - Strike from the darkness - Victorus aut Mortis - Ravenguard 1st Company |
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2014/08/22 18:11:48
Subject: 7th edition codex layout
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Trustworthy Shas'vre
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The more I think about it, the more I wonder if the current codex layout is a result of them designing the e-book version first and then adapting it to print instead of desiring print and adapting it to e-book.
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Tau and Space Wolves since 5th Edition. |
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2014/08/23 19:29:31
Subject: 7th edition codex layout
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Loyal Necron Lychguard
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I dislike the new layout as well. I miss the awesomely drawn pictures of battles involving whichever unit it was describing, and then having fluff revolved around that unit. Also, the fact that they don't even say "Troops" or "HQs" anymore, they just show a little picture and expect you to know what it means off the top of your head. Looking through the Ork book I constantly forget if I'm looking at elites or Fast Attack.
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40k:
8th Edtion: 9405 pts - Varantekh Dynasty |
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2014/08/23 20:43:55
Subject: 7th edition codex layout
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Mutated Chosen Chaos Marine
*bursts though room with axe* HEEEAAARRRS JHONNY!!!
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Sir Arun wrote: It's now more about "omg what are they releasing next week for me to spend my money on?" rather than "any new articles that I might find worth pouring over?"
Second this, I think I may have noticed this within my group as well (not as a critism, but just as observation)..
Personally I don't feel immersed in the new codex's, I don't feel the atmosphere generated from the current ones like the old codex's did..
In fact I would be so bold to say that I don't feel like I've been immersed in a book at all and I don't feel like I've paid £30 for a book.. I feel like I've paid £30 for a thinner version of Warhammer Visions with a bit more text..
On a "brighter" note at least we stall have a game to play......
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Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts
Whatever you use.. It's Cheesy, broken and OP |
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