OK! I've decided I want to summon 3 daemon units a turn. Obviously whilst maintaining a healthy amount of Chaos offence.
By my maths, I want around 17-18 +d6 warp charge, as casting with spell familiar
20 dice at 5 dice a cast averages 3 summons.
Here's the first stab at 1850.
Daemons
Herald of Tzeentch, Mastery 3, Disk, Exalted (probably portalglyph)
Herald of Tzeentch, Mastery 3
16 horrors- icon
11 horrors - icon
5 screamers
Chaos Space Marines- Black Legion suppliment
Daemon Prince. Wings, Mastery Level 3, Spell familiar, Daemon of nurgle,
Daemon Prince, Wings, Mastery Level 3, Spell familiar, Daemon of Tzeentch, Last Memory of Yuranthos.
Cultists
Cultists
3* Spawn , Mark of Nurgle
3* Spawn, Mark of Nurgle
Maulerfiend, Magma cutters
Maulerfiend, lasher tendrils.
Ideas for improvements? No anti air, because its a chaos list. Maulers and screamers will have to deal with vehicles. Swamping with bodies for the rest.
Any warp charge efficiencies that can be incorporated?
How can I drop this concept down to 1750?
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