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Made in us
Scuttling Genestealer





So I am doing an escalation league and the next points are 1500. So I am trying to figure out what I need to get next. Right now my list is:

Lord: Grey Seer - 240
Lord - Warlord w/ Halbred, Warpstone armour, Shield (enchanted Shield) - 131

Hero: Chieftan w/ BSB (under-empire), shield - 97
Hero: Warlock Engineer w/ Doomrocket - 45
Hero: Warlock Engineer w/ Lv 1 Wizard, - 65

Core: 40 Clanrats w/ shields, full cmd, WFT - 270
Core: 40 Clanrats w/ shields, full cmd, WFT - 270
Core: 40 Slaves w/ musicians - 82
Core: 30 Slaves w/ - 60

Rare: Doom Wheel - 150
Rare: Warp Lightning Cannon - 90

Total Point Cost: 1500

So I feel like this is a decent/fun list. Also the Engineers are with slaves for increased Ld
   
Made in gb
Shas'ui with Bonding Knife





fareham, hants, uk

beardman3000 wrote:
So I am doing an escalation league and the next points are 1500. So I am trying to figure out what I need to get next. Right now my list is:

Lord: Grey Seer - 240
Lord - Warlord w/ Halbred, Warpstone armour, Shield (enchanted Shield) - 131

Hero: Chieftan w/ BSB (under-empire), shield - 97
Hero: Warlock Engineer w/ Doomrocket - 45
Hero: Warlock Engineer w/ Lv 1 Wizard, - 65

Core: 40 Clanrats w/ shields, full cmd, WFT - 270
Core: 40 Clanrats w/ shields, full cmd, WFT - 270
Core: 40 Slaves w/ musicians - 82
Core: 30 Slaves w/ - 60

Rare: Doom Wheel - 150
Rare: Warp Lightning Cannon - 90

Total Point Cost: 1500

So I feel like this is a decent/fun list. Also the Engineers are with slaves for increased Ld


Looks fairly solid to me.

i would be tempted to drop 10 slaves from the 40 man unit to get some kind of ward on the BSB due to his importance in 8th ed.

other than that i think i would run it as is and see how it goes.

All anyone wants in the world is to be accepted. Except me, i don't give a S%@t.

Armies of Mixer
WHFB-Ogres, WoC, Lizardmen, Tomb Kings, Tzeentch Daemons, OnG

40K- Tau,Guard, Nids, SM, BA, GK, IK, DW

The Hobbit/LOTR- Evil, Angmar, Mordor
 
   
Made in us
Scuttling Genestealer





 mixer86 wrote:
beardman3000 wrote:
So I am doing an escalation league and the next points are 1500. So I am trying to figure out what I need to get next. Right now my list is:

Lord: Grey Seer - 240
Lord - Warlord w/ Halbred, Warpstone armour, Shield (enchanted Shield) - 131

Hero: Chieftan w/ BSB (under-empire), shield - 97
Hero: Warlock Engineer w/ Doomrocket - 45
Hero: Warlock Engineer w/ Lv 1 Wizard, - 65

Core: 40 Clanrats w/ shields, full cmd, WFT - 270
Core: 40 Clanrats w/ shields, full cmd, WFT - 270
Core: 40 Slaves w/ musicians - 82
Core: 30 Slaves w/ - 60

Rare: Doom Wheel - 150
Rare: Warp Lightning Cannon - 90

Total Point Cost: 1500

So I feel like this is a decent/fun list. Also the Engineers are with slaves for increased Ld


Looks fairly solid to me.

i would be tempted to drop 10 slaves from the 40 man unit to get some kind of ward on the BSB due to his importance in 8th ed.

other than that i think i would run it as is and see how it goes.


I was thinking about that but totally forgot to even do it . will definitely do it thankyou for reminding me!
   
Made in gb
Shas'ui with Bonding Knife





fareham, hants, uk

no probs.

the only other thing, if it was me, would be a slight concern over damage output of the army.

slaves and rats don't pump masses of damage out.

Possibly consider running 30 ish stormvermin for the warlord to run with instead of a second clanrat unit.

All anyone wants in the world is to be accepted. Except me, i don't give a S%@t.

Armies of Mixer
WHFB-Ogres, WoC, Lizardmen, Tomb Kings, Tzeentch Daemons, OnG

40K- Tau,Guard, Nids, SM, BA, GK, IK, DW

The Hobbit/LOTR- Evil, Angmar, Mordor
 
   
Made in us
Scuttling Genestealer





Lord: Grey Seer - 240
Lord - Warlord w/ Halbred, Warpstone armour, Shield (enchanted Shield) - 131

Hero: Chieftan w/ BSB (under-empire), shield, talisman of Protection - 112
Hero: Warlock Engineer w/ Doomrocket - 45
Hero: Warlock Engineer w/ Lv 1 Wizard, - 65

Core: 39 Clanrats w/ shields, full cmd, WFT - 266
Core: 30 Stormvermin w/ WFT - 280
Core: 30 Slaves w/ - 60
Core: 30 Slaves w/ - 60

Rare: Doom Wheel - 150
Rare: Warp Lightning Cannon - 90

Total Point Cost: 1499.

maybe drop another clanrat and give the BSB a enchanted shield?
   
Made in gb
Shas'ui with Bonding Knife





fareham, hants, uk

beardman3000 wrote:
Lord: Grey Seer - 240
Lord - Warlord w/ Halbred, Warpstone armour, Shield (enchanted Shield) - 131

Hero: Chieftan w/ BSB (under-empire), shield, talisman of Protection - 112
Hero: Warlock Engineer w/ Doomrocket - 45
Hero: Warlock Engineer w/ Lv 1 Wizard, - 65

Core: 39 Clanrats w/ shields, full cmd, WFT - 266
Core: 30 Stormvermin w/ WFT - 280
Core: 30 Slaves w/ - 60
Core: 30 Slaves w/ - 60

Rare: Doom Wheel - 150
Rare: Warp Lightning Cannon - 90

Total Point Cost: 1499.

maybe drop another clanrat and give the BSB a enchanted shield?


i liked the first list. I prefer that one.

only one person can have the enchanted shield.

Personally, because of skaven's Ld buff rule through ranks i would say the BSB is more important than the warlord by quite a margin.

Protect your BSB is my vote.

All anyone wants in the world is to be accepted. Except me, i don't give a S%@t.

Armies of Mixer
WHFB-Ogres, WoC, Lizardmen, Tomb Kings, Tzeentch Daemons, OnG

40K- Tau,Guard, Nids, SM, BA, GK, IK, DW

The Hobbit/LOTR- Evil, Angmar, Mordor
 
   
Made in us
Scuttling Genestealer





So i should run my first list that I made then? and again,thanks
   
Made in gb
Shas'ui with Bonding Knife





fareham, hants, uk

beardman3000 wrote:
So i should run my first list that I made then? and again,thanks


If you don't have the stormvermin models then your first list is fine.

If you do have them, i would run your second list.

All anyone wants in the world is to be accepted. Except me, i don't give a S%@t.

Armies of Mixer
WHFB-Ogres, WoC, Lizardmen, Tomb Kings, Tzeentch Daemons, OnG

40K- Tau,Guard, Nids, SM, BA, GK, IK, DW

The Hobbit/LOTR- Evil, Angmar, Mordor
 
   
Made in us
Scuttling Genestealer





Alright, I will probably go with the second then... I think either list works well with who I am playing!
   
Made in gb
Shas'ui with Bonding Knife





fareham, hants, uk

what are you facing?

may come up with other suggestions depending on the opponent.

All anyone wants in the world is to be accepted. Except me, i don't give a S%@t.

Armies of Mixer
WHFB-Ogres, WoC, Lizardmen, Tomb Kings, Tzeentch Daemons, OnG

40K- Tau,Guard, Nids, SM, BA, GK, IK, DW

The Hobbit/LOTR- Evil, Angmar, Mordor
 
   
Made in us
Scuttling Genestealer





VC and DE
   
Made in ca
Monstrous Master Moulder



Space Cowboy Cruising Around Olympus Mons

First list is decent and would work just fine.
I would personally make a few changes though. I wouldn't take the banner of the under empire I don't think you need a magic standard unless you are either taking the storm banner (protect against shooting) or the razor standard if you are taking stormvermin (but you would put that on the stormvermin standard)

Also 2 wft in this point level is a hefty investment. I would only take 1 If I were you.
Don't bother putting your engineers in the slaves.

You should try and fit in a hellpit abomination because it will be devastating. If you dropped one wft, doomwheel and the magic banner you could add in a hellpit abomination.

You should also try and fit in at least 2 giant rat units which are only 23 points a unit
   
Made in us
Scuttling Genestealer





Can you explain why not to give the slaves the engineer? And I will probably do what you said for the HPA, seems to be a better choice to me.
   
Made in us
Regular Dakkanaut




VA USA

Thanks for posting this, I'm starting Skaven and was wondering what to buy. This is a good shopping list for me
   
Made in us
Scuttling Genestealer





shauni55 wrote:
Thanks for posting this, I'm starting Skaven and was wondering what to buy. This is a good shopping list for me


You're welcome

I have just been playing around a bit havent played skaven in awhile but it seemed like a good list! but do what chiefbigredman said, and get the HPA, very solid unit (I just love the fun and quirkiness of the Doomwheel
   
Made in ca
Monstrous Master Moulder



Space Cowboy Cruising Around Olympus Mons

I just don't put engineers in slaves because as long as they are within inspiring presence and bsb range then you won't have a problem. Run the slaves in a bus formation 5 wide and whatever deep and you won't break for a while.
The only way I'd ever put one in is a doomrocket engineer. Wouldn't put the wizard in.
   
Made in us
Scuttling Genestealer





ahhhh i see, thankyou so much chief!
   
Made in us
Evasive Eshin Assassin





Here are my two Warptokens:

- first, both lists are illegal:

#1. the Balance of Power rule, under magic items, says you can only have one of each kind of magic item. So no Warpstone Armour and Enchanted Shield on the same model.

#2. a BSB with a magic banner can't have any magic items.

- at this point level, just running a Grey Seer would be fine. He's Ld7, so he makes a great general.

- your BSB needs the best protection points can buy. As does your General. Most of your units need the BSB more than anything, but Slaves really need a General nearby.
On magic standards: there are many banners better than the Underempire. If you want a banner that does damage, go with the Shroud of Dripping Death. It performs as well or better.
- you can shoot into a combat that involves only Slaves. But that means even one little Warlock Engineer in the unit prevents you from shooting into that combat.
I'd just drop one of the Engineers, and make the other a lvl1 with the 'rocket.

- units of 5 Giant Rats with 1 Packmaster, run 2-wide and 3-deep (the "Rat Dart" formation) are absolutely amazing.

- even a small unit of Gutter Runners (with slings and Poison) can go along way to taking care of problem units that the rest of your army might struggle against.

Something like...this?

1 Grey Seer + Talisman of Preservation + Ironcurse Icon (290)

1 Warlock Engineer + lvl1 + Doomrocket (95)
1 Chieftain + battle standard + halberd + Arrnour of Destiny (122)

30 Clanrats + shields + full command (155)
1 Warpfire Thrower (70)
29 Stormvermin + full command (228)
40 Skavenslaves + muscian (82)
40 Skavenslaves + muscian (82)
5 Giant Rats + Packmaster (23)
5 Giant Rats + Packmaster (23)

5 Gutter Runners + Poisoned Attacks + slings (90)

1 Warp Lightning Cannon (90)
1 Doomwheel (150)

 
   
Made in us
Scuttling Genestealer





Thank you Warpsolution! I had not realized this (I am still VERY new to the Fantasy rules/aspects, so really, thanks!)

This looks to be better balanced and just better. Was wanting the gutter runners! Thank you for all the help guys!
   
Made in us
Evasive Eshin Assassin





Any time.
Skaven have a lot of weird specialist units. You can easily build a list that focus on just shooting, or just one of the Greater Clans, but at least starting out, a varied list with a little big of everything is fun and has lots of options. You won't win big a whole lot, but you won't lose big, either (and I hate doing both!).
That, and a big horde of disorganized, rag-tag troops just looks incredible on the field.

Let us know how you do!

 
   
Made in us
Scuttling Genestealer





I will definitely we had just got done with 750 and i went 3-0 against: Vampire Counts, Dark Elves, and Dwarves.... (there were no magical items allowed so )
   
Made in us
Evasive Eshin Assassin





Wow. Skaven already have a pretty distinct advantage at low point values. But with no magic items? Yeesh. Poor vampires.

Good job, though! Just don't let these smaller games lull you into a false sense of security.

 
   
Made in us
Scuttling Genestealer





I will try not to, I just have a problem with LD rolls, especially since I HAVE to do a fear test in the begining
   
Made in us
Evasive Eshin Assassin





Eh. A roll is a roll is a roll. I never make tactical decisions based on my success rate when it comes to rolling charge distance vs. break tests, or how often this Weapon Team misfires compared to that one. The Law of Independent Probability and all that.
I do get that the superstition is part of the fun in the hobby, though. And I feel it. I just don't make tactical decisions based on it.

 
   
Made in us
Scuttling Genestealer





Just a quick question. Should I try and use an HPA or no? and does the WFT have priority to the mortar? how about the ratling gun?

This message was edited 1 time. Last update was at 2014/09/26 02:24:04


 
   
Made in us
Evasive Eshin Assassin





At 1500, taking an Abomination isn't too huge of an investment. It might get you some dirty looks, but he's fun, random, and scary. I don't think he's nearly as broken as people make him out to be.

As for the weapon teams, here's the breakdown:

- the Warpfire Thrower is, point for point, the most destructive. It's also the hardest to use; your opponent can't be too close or too far away, and it's Move or Fire. A flame template, S5, and D3 wounds are all good. Together, they rock. The presence of Flaming Attacks tips it over the edge as my favorite.

- the Mortar is a tiny bit cheaper than the 'Thrower, and is a lot more mobile. Move or Fire, a longer range, and a weird form of Indirect Fire are all cool. This weapon team will fire more often and be shot at less often than the others.
The small template and 5+ to wound is sort of meh, though. There aren't a lot of targets that the Mortar really really wants to shoot at.

- the Ratling Gun is the least destructive and the most reliable. It's also the cheapest. You can always expect the Gun to do something. Just not much.

- the Doomflayer is awful. The Warp-grinder can be fun, but is ultimately too gimmicky, random, and limited.

Overall, I'd say follow what the Skaven book says, to the word: consider everything your Weapon Teams do as a bonus, but don't count on them in any of your battle plans.
At 55pts+, a T3 W1 5+/4+model that can't join units is...not great.
But, at less than 100pts, a tiny footprint, and some potentially horrific damage output, Weapon Teams actually make great chaff units.
...just not as good as Rat Darts or mini slave-blocks, usually.

 
   
Made in us
Scuttling Genestealer





Alright..... cause I am not so sure on the teams, I used them and they're iffy.... I can see why the rat darts are awesome, blocked 2 charges against my slaves, where they could get to the side and charge instead, great units to tie others with or to block. I am thinking maybe getting rid of the team altogether, and adding more gutter runners or even making room for a Warlord.

should I put the greyseey / BSB in the clanrats and keep them out of combat, if im correct anyways.
   
Made in us
Evasive Eshin Assassin





You can try.

I prefer to keep my General and BSB in different units, so they're not carrying a "CAST DWELLERS ON THIS UNIT" sign.
But lots of people try to do similar things with units of 20-30 Clanrats or even Slaves.
I usually march them all up in my main blocks, and either (1) have them bail out of the unit once the enemy shooting/magic is engaged elsewhere or (2) get into combats where they'll probably be okay, which means against other crap troops, into one-sided fights where my opponent can't afford to allocate a bunch of attacks to my characters, or both at once.

 
   
 
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