Switch Theme:

ever gotten frustrated with someone when playing?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Fresh-Faced New User




I bring up this question because I'm curious on how other wargamers deal with those frustrating opponents, I am a pretty laid back guy and I generally allow people to fix any mistakes they make in a game, I give my opponents honest advice and strategies on how to deal with certain things on the board and I make sure my opponent and I have a good game.
Today though I had a pick up game with one of the regulars I have not played with yet and it was an absolute nightmare, we played warma/hordes and everything I did he would ask me to show him it in the rule book or show him where on the card it stated a certain ability or spell, and in many cases we had to get 2 -3 people's opinion on what I was doing was allowed and this turned a fun pick up game into the worst game I've had, I was almost about to gather my stuff and just surrender, I understand if he was new to the game but I've see him a quite a few tournamemts and knew he understood how the game is played, and I think he didn't like the idea that I was winning and was trying to find some excuse to say I am cheating.
   
Made in au
Norn Queen






We have a friend in our group that loves to question rules that go against him. it's not umcommon to spend at least an hour re-reading and debating rules over the course of a game, even rules that are actually clearly spelled out. He's usually quite happy to suggest a roll off, because it'll result in a 50/50 chance for the rule to go his way, even if it clearly shouldn't.
   
Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

I get frustrated with my wife sometimes when playing. She can take bloody forever to move her troops. My movement then takes 2 minutes and after a brief combat, it's back to her...

   
Made in gb
40kenthus




Manchester UK

Dwarfs players re-rolling *everything* gets pretty dull pretty fast.

Got a mate who, when he's on the ropes, will offer a draw. But that's more amusing than frustrating.

Member of the "Awesome Wargaming Dudes"

 
   
Made in gb
Painting Within the Lines




If this happens, don't play them again. Just like the WAAC players, and TFG , they quickly run out of friends and games.
   
Made in gb
Contagious Dreadnought of Nurgle





Oxfordshire UK

The last game I played in my local GW was against a man-child who, whenever a dice roll went against him, would describe it as 'gay'. Everything was 'gay'. Failed armour save? Gay. Failed LD check? Gay. A half inch out of range with a Tac squad? Gay. It got very boring and monotonous very quickly indeed. After 3 turns of my Eldar beating the snot out of his Blood Angels, he loudly proclaimed me, the bystanders and the manager as Gay, threw his minis in the case and stormed out. I later learned that he was 42 years old and that morning had just been cleared by the manager to attend games night again after a ban of 3 weeks for doing exactly the same thing....that was 6 years ago and the last time I went to GW with the specific intent to play a game. Now I just stick to beer and pretzels with mates. I can argue with them and know that nobody will get their panties in a twist like this fella did.


 
   
Made in us
Longtime Dakkanaut




Louisiana

I prefer the magic phrase, "Let's call it."

You win. Great game. Thanks a bunch. Now I know that we should not play together.

But, you know, that's only for terrible opponents. Everybody has foibles.

Kirasu: Have we fallen so far that we are excited that GW is giving us the opportunity to spend 58$ for JUST the rules? Surprised it's not "Dataslate: Assault Phase"

AlexHolker: "The power loader is a forklift. The public doesn't complain about a forklift not having frontal armour protecting the crew compartment because the only enemy it is designed to face is the OHSA violation."

AlexHolker: "Allow me to put it this way: Paramount is Skynet, reboots are termination attempts, and your childhood is John Connor."
 
   
Made in us
Ultramarine Terminator with Assault Cannon






Every 40K game I've ever played with an adolescent has been a test of my patients and restraint. It is almost impossibly difficult for me to tolerate their immaturity, carelessness and abysmally short attention span. Despite this, I have finished every game (quietly grinding my teeth) for their benefit as to exemplify good character & sportsmanship and hope that they learn by example.

I have thus far been lucky in avoiding adults who act in this manner, but should I encounter one I have no problem treating the situation differently - packing up my things and moving on. My time is valuable and I refuse to waste it dealing with insufferable people I don't care for.

--Mind your language, please. --Janthkin

This message was edited 1 time. Last update was at 2014/09/18 00:15:48


 
   
Made in us
Drakhun





Eaton Rapids, MI

TeejK wrote:
I bring up this question because I'm curious on how other wargamers deal with those frustrating opponents, I am a pretty laid back guy and I generally allow people to fix any mistakes they make in a game, I give my opponents honest advice and strategies on how to deal with certain things on the board and I make sure my opponent and I have a good game.
Today though I had a pick up game with one of the regulars I have not played with yet and it was an absolute nightmare, we played warma/hordes and everything I did he would ask me to show him it in the rule book or show him where on the card it stated a certain ability or spell, and in many cases we had to get 2 -3 people's opinion on what I was doing was allowed and this turned a fun pick up game into the worst game I've had, I was almost about to gather my stuff and just surrender, I understand if he was new to the game but I've see him a quite a few tournamemts and knew he understood how the game is played, and I think he didn't like the idea that I was winning and was trying to find some excuse to say I am cheating.


Agree to play him again but using death clock. Every time he has a question or wants to see a card etc just flip to his time.... Problem solved.

Now with 100% more blog....

CLICK THE LINK to my painting blog... You know you wanna. Do it, Just do it, like right now.
http://fltmedicpaints.blogspot.com

 
   
Made in us
Dakka Veteran





Florida

Trial by Combat. DONE.

\m/ 
   
Made in no
Stealthy Grot Snipa





There was this one guy. He'd whine incessantly. About everything. Especially when he was losing. And he was always losing.

He approached the game in a competitive manner; built lists based on what was good (or at least what he thought was good), ran with the flavour of the month armies. You know, that sort of thing. But he was just so incredibly awful at the game. It would have been funny, if he hadn't whined so much.

Every time his absurd "tactics" went to gak, he'd moan like someone had just killed his cat. "This game is stupid. This is what my army is supposed to be good at! The dice are always against me! Your list is so cheesy!" One time, in a tournament, he rage-quit and left after getting creamed by what can only be described as a battle force army, calling his opponent a cheesy dick with an donkey-cave-list.

He doesn't play 40k anymore. He's moved on to Warmachine, and he's the main reason why I'm not touching that game system.

"The Emporer is a rouge trader."
- Charlie Chaplain. 
   
Made in us
Fixture of Dakka





Here's my experience.

I give everyone a chance. Even if the other players warn me against it, I'll give them a shot.

Sometimes this turns out poorly. Guy I played once... well, argumentative did not being to describe it. He was a putz and a jerk and was clearly arguing rules just to get an advantage. After all, he knew the rules that DID work to his advantage by heart. Needless to say, he never got a second game.

Sometimes this works out better than anyone expects. A different guy I was warned about, so I was ready for the worst. He turned out to not be as bad as he was made out to be. Did he argue some rules? Yes, but he was not familiar with my army book. Once I showed him the rule, that was that, and he was quite gracious about admitting his ignorance. He got a bit grumpy when he lost, but during the after-game, we went over the battle and I showed him where he had me worried, and where I pulled off the wining trick.

We've played quite a bit since then, and even the people who warned me off are surprised how much better he plays - not just from a gameplay standpoint but from a sportsmanship standpoint. It turned out the people warning me had last played against him when they were teens and he was a really sore looser as a kid. I didn't face him until his late twenties, and obviously he'd grown up a bit since...

Yes, some kids are brats. Many of the ones I've played turned out to be pretty good players. Inexperienced and tactically direct, yes, but still fun to play and teach. Some older guys are jerks (like my first example, he was probably in his forties...). Age does not a worthwhile opponent make. Sportsmanship makes all the difference; win, loose, or draw.

CHAOS! PANIC! DISORDER!
My job here is done. 
   
Made in gb
Member of a Lodge? I Can't Say



UK

There's an older guy who games down at my local GW and he's so patronising when you play him and will never admit anything he's doing is wrong, even when your winning which is rare cause he's usually running annoying/cheesy/boring lists like 3x tervigons or 3x wraithknights in 750pt games.

I usually just smile and nod and get on with it though.

This message was edited 1 time. Last update was at 2014/09/16 17:41:47



"That's how a Luna Wolf fights."
"If you can't keep up, go and join the Death Guard"
"It had often been said that Space Marines knew no fear, but when Angron charged, he ran" 
   
Made in us
Brigadier General






Chicago

I'm really glad to play with a regular group of cool headed gamers that handle things well when they're frustrated.

A story from the other side of the table.
Last week I ran a tragic endgame scenario finishing up our summer Song of Blades Campaign. I didn't really do a great job of explaining the whole scenario and was playing it more as a GM, modifying things, to keep things moving along. Most of the players were rolling with it, but one of the players got pretty frustrated with me.

However, he expressed his displeasure calmly, kept his cool and went for a brief walk after the scenario. Then came back, we made things cool and in the future I'll be trying to make scenarios better explained. That's how mature adults handle their frustrations.

Players who tantrum, use abusive language, constantly rule-check in their own favor, or are otherwise unpleasant would be asked to leave and not return to the club. I'm an adult with a real life. I simply don't have time to give my limited gaming time over to unpleasantness. Likewise, I'm not averse to checking a rule, but I'm there to game, not to read rulebooks.

One thing I would ask the OP, did you express your displeasure with the TFG's behavior after the game? I sometimes wonder if this kind of behavior continues because rather than speaking (calmly, not fighting) with the TFG about their behavior, folks instead come to the interwebs to talk about it.

This message was edited 1 time. Last update was at 2014/09/16 18:30:41


Chicago Skirmish Wargames club. Join us for some friendly, casual gaming in the Windy City.
http://chicagoskirmishwargames.com/blog/


My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

Visit the Chicago Valley Railroad!
https://chicagovalleyrailroad.blogspot.com 
   
Made in us
Basecoated Black





There's a guy I used to be play with regularly that would indeed attempt to snag any little advantage he could get, even if it ultimately would not win him the game. It's like he was fixated so much on individual rules interpretations themselves rather than deciding on tactical decisions that would benefit his overall game.

It didn't honestly bother me, but I guarentee you that if it, I would be playing against other people instead.

Actions define a person. 
   
Made in us
Battlefield Tourist




MN (Currently in WY)

Since I'm usually the one getting stomped, I'm probably the poor loser.

However, there are some people that are just s unpleasant to play, the winning or losing doesn'tmatter because no matter what you. have. lost.... lost time, patience, the will to live, faith in humanity, etc.

That's why I rarely play a pick-up game anymore. Everything I play is pre-arranged with people I know.

This message was edited 1 time. Last update was at 2014/09/16 20:27:40


Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing 
   
Made in us
Kid_Kyoto






Probably work

"Lets have a fun game this time. Everything be chill, and we just see whatever happens."
(Turns 1-5 later, and on the bottom of 6...)
"Here the rulebook says "like a", but since it's only like it, it doesn't use any of the rules as if it actually was one right?"

Ugh.

Assume all my mathhammer comes from here: https://github.com/daed/mathhammer 
   
Made in us
Regular Dakkanaut




I'm guilty of wanting to see rules I haven't seen before, but that's more form a desire to see the interesting 4 pages of rules in the $50 book I'm not going to buy than out of a sense of trying to get an advantage. I'm also glad to show the rules if my opponent hasn't seen them (or the FAQ, when we got those). I'll parse them quickly and point out advantages to the other guy too (like reminders that Hades autocannons are 4 S8, not 2 S7) if I think he's overlooked them. If it's not clear I'll rule it in his favor for now and look it up later after the game and toss a mental "asterisk" after the loss.

I'm fine with measuring every model carefully every step. I'm also fine with measuring the center guy and just leapfrogging them up in the same formation, so long as we can both have the same level of latitude. If they want to read the rules in a biased way - permissive for them, restrictive for you, then you'd got to decide if its worth playing that person. Sometimes no 40k is better than bad 40k (or warma, etc).



   
Made in no
Terrifying Doombull





Hefnaheim

 Thud wrote:
There was this one guy. He'd whine incessantly. About everything. Especially when he was losing. And he was always losing.

He approached the game in a competitive manner; built lists based on what was good (or at least what he thought was good), ran with the flavour of the month armies. You know, that sort of thing. But he was just so incredibly awful at the game. It would have been funny, if he hadn't whined so much.

Every time his absurd "tactics" went to gak, he'd moan like someone had just killed his cat. "This game is stupid. This is what my army is supposed to be good at! The dice are always against me! Your list is so cheesy!" One time, in a tournament, he rage-quit and left after getting creamed by what can only be described as a battle force army, calling his opponent a cheesy dick with an donkey-cave-list.

He doesn't play 40k anymore. He's moved on to Warmachine, and he's the main reason why I'm not touching that game system.


Now that sounds..... intresting

I suppose I am a bit more neuttral when it comes to this, I simply dont play against such folks. Or I simply close my ears to their noise and such
   
Made in us
Dark Angels Librarian with Book of Secrets






Most of my frustration comes from the fact that our LGS has a dedicated Friday 40k night. You can play other nights, but other tables have precedence (Which isn't a huge problem). Fridays aren't always terrible, but when everyone's playing a game, there's very little room to walk around the board. Being 40k, this can get kind of frustrating, but that's my only real gripe is wishing we had more leg room. Most of the kills I play are super cool and the guys who seem rude I just refuse to play.

~1.5k
Successful Trades: Ashrog (1), Iron35 (1), Rathryan (3), Leth (1), Eshm (1), Zeke48 (1), Gorkamorka12345 (1),
Melevolence (2), Ascalam (1), Swanny318, (1) ScootyPuffJunior, (1) LValx (1), Jim Solo (1), xSoulgrinderx (1), Reese (1), Pretre (1) 
   
Made in us
Myrmidon Officer





NC

I simply get frustrated when people don't pay attention to the game or get focused on other things. My personality usually reciprocates the other person's playstyle and attitude, and I can adjust. If the person wants to be srsface competitive, I can do that. If the person wants to be super-chatty with a gimmicky gameplay that's fun. But if they seem like their attention is elsewhere, then that's a problem.

Worst case happened in New Jersey when I had first moved there. I got a pick-up-game of 40k from someone in a store I was unfamiliar with. This was around the time of the new 5thEd Tyranids Codex, and many rules were finnicky. First thing he asks me is if I'm playing the Doom of Malantai. I say no.

The whole game progresses with him just not paying attention to the game, refusing to read the rules, and asking me to just explain rules when they come up. He's either preoccupied with talking to other people playing nearby, or checking his cellphone.

The breaking point was when his Mephiston tries to cast a psychic power within my Shadow in the Warp. I'd explained to him what Shadow does many times, but he apparently idn't pay attention, He whined when I explained how he had to roll 3d6. He still refused to look at the Codex and continued to whine about how I hadn't told him. I just shook his hand and decided to end the game right there.
   
Made in us
Basecoated Black





 Absolutionis wrote:
I simply get frustrated when people don't pay attention to the game or get focused on other things.


Oh man does that bring up memories. Once played a 2v2 game against a guy who clearly wasn't into it by turn 2. He'd leave the table to grab a snack or chat up with other people in the store whenever it wasn't his turn. His partner had to witness the dice rolls. he'd then come back wondering the the hell happened to the field.

It got bad enough that by turn 4 his partner just said "if you shoot his guys, you kill them. I don't care."

Actions define a person. 
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

The first game I had against Grey Knights when their new book came out in 5th...

I play Daemons. In 5th, suffice it to say, they aged very poorly the second the game shifted to masses of MSU "Transporthammer". I stuck with them simply because Chaos has always been my first & main love, and this was the first time that Daemons could be played as proper "army" and not simply being relegated to a handful of units skipping alongside their CSM pals.

My opponent's list included a small 5 man Pallystar w/Termie Inquisitor + Grandmaster for a total of 4 Psycannons! (no Draigo), a pair of Strike squads and an Interceptor squad alongside the standard pair of Psyfleman Dreads and las/plasbacks as DT's for the Strikes...
He went first, and that was game right there as he spent an infuriating 15+ minutes carefully measuring all his Strikes & Interceptors to be exactly 2" apart from each other and spaced so as to ensure I couldn't land a single Daemon on the table without scattering into a Warp Quake zone.
And when my units did scatter, he pulled out the juggling shenanigans to gain a 50/50 shot of auto-killing those misshaping units...

When I somewhat jokingly called him out as being too afraid to fight like a real man and instead hide like sad panda behind a gimmick, he just flatly told me, "it's in the codex, so deal with it and stop b*****"
This is the guy who then did the same thing a couple week's later to a 12 year old kid's Daemon army, and then had the stones to tell the poor kid to go and buy a real army if he wanted to ever win a game.


 
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia



As soon as I saw your name as the last post I thought "Definitely a Warp Quake story"

The most frustrated I've been was against someone who had the worst reading comprehension I've ever come across while also being completely new to the game.

This fellow also had the unfortunate personality trait of being extremely stubborn and thinking my questioning of his rules interpretations was being condescending of his noob status.

The worst part is this went on for a turn or so of him misinterpreting key magic items and special rules while not allowing me to see his book and point out his errors. So I ended up yanking it out of his hand and showing him all his errors. We then called it as it had been incredibly unpleasant the entire time and my lashing out and correcting him wasn't going to improve things.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in us
Kid_Kyoto






Probably work

 Eldarain wrote:


As soon as I saw your name as the last post I thought "Definitely a Warp Quake story"


Experiment 626's hatred of Warp Quake is somewhat legendary on the forums.

Assume all my mathhammer comes from here: https://github.com/daed/mathhammer 
   
Made in us
Lurking Gaunt





I got a guy in my group who seems stuck in the past. I started with 2nd ed 40k and have played every edition since then except for 7th (our group is still playing 6th).

He was the first in our group to get the 6th ed rulebook but often gets rules wrong citing things from 3rd, 4th or 5th. He ignores things he doesn't want to learn. He is a Chaos player and felt like he shouldn't be bothered reading all the flying monstrous creature rules and feels random psyker powers are dumb, and feels deepstrike is useless as it's written so he just doesn't use those.
Which would fine, but then he reminds us he doesn't use those because "man they are pointless, why would I use this? I didn't feel like reading all of that, Well in this edition it was like this!" etc...

Most of our group started with 6th ed, and when I try to be the liaison to explain rule set differences when they come up in a game he either shuts down and stops talking the rest of the game, or goes on a big rant that makes it uncomfortable for everyone.

I could understand if he just picked up the 6th ed book, but he got the big collector's edition on the day it was released and we have been playing a few times a month. Would think he would of had enough time to read through it enough by now.

It doesn't stop with the rules, he also has a disdain for newer models. I'm not talking finecrap, but anything that isn't an old rogue trader or 2nd ed era model he feels is inferior in detail or quality.
I had an old Ork Loota metal mini with a ridiculous super soaker looking gun on his shoulder mixed in with my newer plastic lootas. He went on a rant on how the old design was so much better, and why should minis have such unnecessary details. He hates on chaos daemons, tyranids, dreadnaughts, vehicles, etc.... the same way.

It just doesn't end with this guy....
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

Graxous wrote:
I got a guy in my group who seems stuck in the past. I started with 2nd ed 40k and have played every edition since then except for 7th (our group is still playing 6th).

He was the first in our group to get the 6th ed rulebook but often gets rules wrong citing things from 3rd, 4th or 5th. He ignores things he doesn't want to learn. He is a Chaos player and felt like he shouldn't be bothered reading all the flying monstrous creature rules and feels random psyker powers are dumb, and feels deepstrike is useless as it's written so he just doesn't use those.
Which would fine, but then he reminds us he doesn't use those because "man they are pointless, why would I use this? I didn't feel like reading all of that, Well in this edition it was like this!" etc....


I love opponents who slag off about Deep Strike being worthless, unless of course it's with Meltagun Drop Pods...

Before Daemons got their own proper army, I played 100% all-infantry Drop Guard under the 4th ed codex. (the one with the Doctrines rules) The only "armour" in my force were a pair of Sentinels, one with Autocannon + improved coms and the other sporting a universally viewed as worthless Heavy flamer.
I also had an allied Radical Inquisitor Lord + min sized Henchmob, (acolyte, heavy bolter servitor + pair of mystics), and my favourite assassin - the Culexus! Now, assassins weren't all that hot back in the Daemonhunter 'dex days, and the Culexus was without doubt viewed as the weakest of the lot. (Vindicare was 'okay' and the Callidus was good for disruption)

A local Sisters player decided to challenge my army and spent the entire set up time boasting about how awesome his army was, how he'd spent months fine tuning his list to be as seemless & competitive as possible, and then disparaging me for my choice of army list... The same old crap from these know-it-all types... "Guard need tanks." "Grenade launchers are pointless - take plasma because 'reasons'..." "Your Inquisitor & Assassin are simply a waste because they're not X/Y/Z" blah, blah, blah...

Long story short, I kicked his arse. Hard!
His vaunted 10 woman Repentia unit charged into my Inquisitor Lord's unit, wiped the henchmen who were simply bubble wrapping the IC to keep him safely out of harms way. (a useful gimmick in 4th), only to then lose 8 of their number to a Holocaust blast.
The "useless" grenade launchers were able to crack open his Rhinos.
My assassin which my opponent claimed I'd badly deployed on the flank and "utterly wasted" managed to get into perfect position to coincide with the "crappy Deep Strikers" and forced both squads of Battle Sisters plus the Dominions to take Ld7 moral checks after being shot-up by a small bucket's worth of lasgun shots.
Best of all, my opponent nearly rage quit on the spot when he learned about the "utterly broken" rule that forced his units to take a Ld test in order to target the Culexus... combined with the old Target Priority tests which meant his unit(s) would simply stand around and not shoot at anything!

The game ended with him having Celestine, 3 Seraphim and a couple odd Sisters left on the table, for the loss of my Inquisitor Lord's retinue and a couple dozen guardsmen.

Sure it was one of those games where everything went right with my Deep Strikes landing 'Hit' on almost every roll, all my reserves turning up T3, (thank-you Improved Coms!), and my opponent being supremely arrogant and not expecting such an aggressive play style... but it's so satisfying to clobber gits like that and make them rage about how suddenly your crappy army is super 'broken' & obviously OP!



 daedalus wrote:
 Eldarain wrote:


As soon as I saw your name as the last post I thought "Definitely a Warp Quake story"


Experiment 626's hatred of Warp Quake is somewhat legendary on the forums.


I think all Daemon players have a special hatred of Durp Quake.

Besides, I'm 5'2". Never forgetting a grudge is second nature!
(especially when the lads at the local GW store once re-shelved all the product to be within reach of your average 10 year old, which they measured it based on if I could reach it...)

 
   
Made in us
Never Forget Isstvan!





Chicago

Think mine was a week ago or so. I played a guy who is notorious for list tailoring in both 40k and recently fantasy. I was waiting for a friend to show up and he asked if he didnt show up if he could play me and I said sure. Well my friend had to bail but the guy had an hour to make a list, I know he spent the entire time because I was watching him out the corner of my eye. Normally I dont care because I just run all comers lists with my VC, but for some reason it rubbed me the wrong way. He ended up brining a crap ton of skinks and terradons with one big block of temple guard, salamanders, kroxigors, dispel scroll and a cube. I know he list tailored because I played him a few weeks before and his all comers list which actually almost beat me.

Ustrello paints- 30k, 40k multiple armies
http://www.dakkadakka.com/dakkaforum/posts/list/614742.page 
   
Made in us
Regular Dakkanaut




In one of the fantasy tournaments I went to I played against an appoint that had a laser pointer measuring device for sight angles. The device was neat. The fact he measured every single unit every single turn (mine and his) to see what was in the front arch made me want to beat him to death with the said device.

In the end I just walked around and looked at other armies during his turn. We go to the top of turn two before the game ended. He won since he had ranged and i didn't.


Automatically Appended Next Post:
Graxous wrote:
I got a guy in my group who seems stuck in the past. I started with 2nd ed 40k and have played every edition since then except for 7th (our group is still playing 6th).

He was the first in our group to get the 6th ed rulebook but often gets rules wrong citing things from 3rd, 4th or 5th. He ignores things he doesn't want to learn. He is a Chaos player and felt like he shouldn't be bothered reading all the flying monstrous creature rules and feels random psyker powers are dumb, and feels deepstrike is useless as it's written so he just doesn't use those.
Which would fine, but then he reminds us he doesn't use those because "man they are pointless, why would I use this? I didn't feel like reading all of that, Well in this edition it was like this!" etc...

Most of our group started with 6th ed, and when I try to be the liaison to explain rule set differences when they come up in a game he either shuts down and stops talking the rest of the game, or goes on a big rant that makes it uncomfortable for everyone.

I could understand if he just picked up the 6th ed book, but he got the big collector's edition on the day it was released and we have been playing a few times a month. Would think he would of had enough time to read through it enough by now.

It doesn't stop with the rules, he also has a disdain for newer models. I'm not talking finecrap, but anything that isn't an old rogue trader or 2nd ed era model he feels is inferior in detail or quality.
I had an old Ork Loota metal mini with a ridiculous super soaker looking gun on his shoulder mixed in with my newer plastic lootas. He went on a rant on how the old design was so much better, and why should minis have such unnecessary details. He hates on chaos daemons, tyranids, dreadnaughts, vehicles, etc.... the same way.

It just doesn't end with this guy....


What i hear you saying is that I could just bring a knight titan army and tell him it has a special rule that superheavy's win the game on the roll of a 2+ at the begging of each turn, rerollable and he would believe it?

This message was edited 1 time. Last update was at 2014/09/17 19:20:56


 
   
Made in us
Dakka Veteran






I’d like to tell a story about my experiences with Warmahordes players in my area vs 40k players. Please take any reference to *players* to mean “majority of people I have played in my area” and not a comment or generalization of all fans/players of either particular system.

40k players in my area tend to confuse specific rules. They’ll run units that they don’t really understand the rules for and then argue that it works a certain way. It can be frustrating to sort out the correct rule and can make you look/feel like a poor sport, when really you’d just like to play the game correctly. Things like movement, charging, line of sight, & model placement are pretty loosey goosey, laid back – but people have a strong attachment to their little mans and want them to perform in the way they *believe* they should… even if that’s not accurate.

Warmahordes players rarely confuse the game rules or unit rules (either because those rules are clearer, or because they take the time to learn them better) but they are real sticklers for every physical movement on the board. Fun-destroyingly picky in some cases. Basically they try to play the physical game as if it were a 2-D board game with perfectly square delineated terrain and uniform sized models rather than the messy, inaccurate, minis game that it is. Maybe too much Vasall gaming. Additionally, anyone exhibiting the first behavior also tends to treat every game like the final battle in a tournament with a $50k prize (that they need to save Grandma’s house… or their gym.. or orphanage or something).

Some examples:
Guy asks for a game and I say ‘sure I’m just looking for a really quick pick up game – maybe like a fast 25 points?’ ‘Sure!’
He then sets up a huge winterguard unit with solos and great bears running around. Each turn is 10 minute agony of decision making as every rocket guy positioned *just so*, each solo movement is like a mini-game in itself.
That’s one example but I’d say about half my warmahordes games are like that. Seems like we have different definitions of what a fast, quick game is. It can be competitive and you can use top tier lists – I don’t care – but don’t agonize over every soldier’s actions every single turn. I shouldn’t have to carry a chess clock around for casual pick up games.

Other examples – whenever I play a certain caliber of player – large tournament winners – the half a mm between shield wall models that can’t actually touch because of massive overhanging models is question – shield wall is gone, guns can fire through that half mm. Every angle is questioned despite my opponent never looking over the table birds eye view or using a line or laser. Even if I give my opponent multiple concessions – sure I know you meant to be in the forest, yeah you can activate that solo you forgot etc – every minor flub or geographical grey area is called into question against me. I do not have it in me to argue with these players. I shrug and say ok – but it’s demoralizing. That’s usually when I realize I don’t want to spend the next 30+ minutes doing this and my warcaster feats and suicide runs into the nearest Heavy.

It’s a shame because I really love(d) warmachine and thought the rules are(were) great. I just think that it would play better as a grid game on a flat board. Or – people* need to lighten up a little and know when/how to play fast and fun. As I said I’ve never really run into the same behavior on the 40k side of things. People will take some crazy units or combos sometimes but they tend to move quickly and not fuss over little discrepancies on the board. So at least the games end quickly. ;-)

*meaning people in my area that I have personally played, not representative of all warmahordes players everywhere*
   
 
Forum Index » Dakka Discussions
Go to: