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Made in us
Fresh-Faced New User




Had this idea:

Formation: Green Tide

Warboss - 105
- PK, Big Bosspole

100 Shoota Boyz - 870
- 5 Nobz with PK

Formation: Da Vulcha Skwad

Boss Zagstruk - 65

29 Stormboyz - 261

Detachment: CAD

Painboy - 50

Weirdboy -70
- Level 2

Gretchin - 35

Gretchin - 35

Meganobz x 3 - 170
- BP
Trukk
- Boarding Planks, RPJ

Meganobz x 3 - 170
- BP
Trukk
- Boarding Planks, RPJ

Meganobz x 3 - 170
- BP
Trukk
- Boarding Planks, RPJ

2001 Pts

Notes: Painboy and Weirdboy join the main green tide squad. Da Vulcha Skwad deep strikes in as one unit.

Concerns: Are my Meganobz/Trukks out of place in this list? I want to love them and use them badly. Should i be concerned that 2 units of grots are my only objective secured units? Is this just too many models to use in 1 game? Should I be worried about my lack of shooting/no lootas? This feels like a very fun list, but I really want it to be good as well.

Any help/advice is appreciated, thanks.
   
Made in us
Nurgle Veteran Marine with the Flu




Southern California

Wow what a great idea! The main concern with GT is being kited. With deep striking jump infantry and a challenge destroying freak (zagstrukk.. Seriously he pwns any challenger) plus three trunks of mega nobz.. This will be a tough list to beat.

Thought: making all your boys choppa boys and dropping Planks and rpj you can add in another manz missile.
   
Made in ru
Yellin' Yoof on a Scooter




What do you think about cutting down the number of stormboyz and spending these extra points on 2 or 3 PKlaw stormnobs. This would be a nasty squad to face, I think.
   
Made in us
Nurgle Veteran Marine with the Flu




Southern California

I didnt even realize that sqwad didnt have any klaws. Yeah you need a klaw nob or two. three.. is getting expensive. I think two plus zaggy is the sweet spot.. one for economy. -8 stomies for 2 nobs?...your starting to lose to many wounds in that unit for me. Your pushing 20 bodies in there and if you use the rokkit packs.. the numbers will dwindle.

again consider propping the planks and RPJ for the nobs. But I'm more of a boys before toyz/upgrades kinda guy. hope someone who is better at list writing can chime in and help you though!
   
Made in us
Lead-Footed Trukkboy Driver






MT

I don't think shoota boyz are the right choice for Green Tide, especially if the Green Tide warboss is your warlord. You will be Waaghing/running every turn, because you can; which mean you will be unable to shoot.

The Green Tide is tough to kite because you have 16+ inches of threat, (6" + 3D6 with a reroll), and you take up a huge portion of the table.

 Sal4m4nd3r wrote:
With deep striking jump infantry and a challenge destroying freak (zagstrukk.. Seriously he pwns any challenger)....


What am I missing, how does he "pwn any challenger"?

orks 10000+ points
"SHHH. My common sense is tingling."--Deadpoool
Daemon-Archon Ren wrote: ...it doesn't matter how many times I make a false statement, it will still be false.

 
   
Made in us
Flashy Flashgitz





Salamander was referring to him being s8ap2 at initiative 10 with his hammer of wrath. If someone doesn't have eternal warrior and is toughness 4 or less, he likely kills them.

if he fails that 1 attack or they save there invuln though, he dies.

Warboss Troil
"Less chat, more splat!" 
   
 
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