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Made in us
Bounding Assault Marine




United States

Thank you for joining us, commander.

Thok't outpost is a Krootian training facility in the third sector and is under attack. We currently have enough Kroot bodies on the ground to be a fierce fighting force, however we have readings that the outer sector is going to be attacked soon. The only thing these mercenaries for the greater good lack is heavy firepower which is on it's way now.

You have been called in, commanders, to assess if the firepower we have sent them is enough to hold off the creatures of the warp, or worse...

We have sent Commander Qtar'l and his broadside team that he has been working with to head up the logistics of this defensive operation.

Currently on ground we have:

Commander Qtarl: (205 pts)
Iridium Suit
Shield Generator
Puretide Engram Neurochip (tank hunter, etc)
Multi-Spectrum Sensor Suite (ignores cover if I don't fire)
(in case I DO want to fire (if nothing is in cover) then I am equipping):
Missile Pod
Missile Pod
Early warning override (if I fire at incoming troops, then I can ignore cover during my turn)

Broadsides x3 (210 pts)
High Yield Missile Pod x3
Smart Missile System x3
Target Lock x3

Hammerhead with Railgun (190 pts)
Longstrike
Submunition Rounds
Disruption Pod

Hammerhead with Railgun (145 pts)
Submunition Rounds
Disruption Pod

Pathfinder Team x5 (55 pts)

Pathfinder Team x5 (55 pts)

Kroot Warriors x20 (120 pts)

Kroot Warriors x20 (120 pts)

Kroot Warriors x20 (120 pts)

Kroot Warriors x20 (120 pts)

Kroot Warriors x20 (120 pts)

(comes to 1460 total)


We need to know, Commander, if this weaponry is sufficient for the survival of this outpost.
I repeat, this outpost cannot fall. It is imperative to the continuation of the Greater Good Mercenaries

[************************ENDTRANSMISSION*****************************]


My idea is that the heavy weapons will be enough to crack the armour, etc while the sheer weight of numbers will help me score objectives.
The pathfinders add just a little bit of markerlight support to maybe boost the other hammerhead or give longstrike ignores cover.
The commander is a tank first and foremost, but i thought he would be boring without weapons.

I am new to the tau. I only have a few kroot warriors currently, but want to know for sure what i am buying next to ensure I do not purchase more than is needed to run this rather fluffy but hopefully strong list.

Any insight and/or criticism or what-have-you is much helpful and appreciative.

2000+

"Can we stop saying CCSM and CSM to just say CSM and SM? I mean really, don't we already know they have a codex? Plus my colon key is broken."  
   
 
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