I always take musicians whenever possible, especially with an army with poor
LD that depends on winning combats to stick around (spoiler: that's Ogres). There are a couple ways to make this happen in this list: drop the ogre champ, then drop the Butcher's level or drop a Leadbelcher (I'd say drop a core Ogre, but then you're under 25%). I think ... I would consider changing the L2 Butcher to a L1 Firebelly, actually. Good model too, and one you'll use in many games, and while his magic is so-so, he comes with a lot for his points, including S4 breath weapon, fire ward, S6 flaming attaks, etc. In a list this looks like:
Firebelly - level 1 (FIRE), great weapon = 129
6 Bulls - standard, musician, ironfists = 212
2 Mournfang - musician, ironfists, heavy armor = 150
3 Leadbelchers - musician = 139
Ironblaster = 170
--------
800
I think you'll get more mileage out of this dude at smaller points, even if he never casts anything but 1-2 big fireballs a game (probably used to burn up annoying skirmishing lizardmen
) and instead just beats on stuff and blows fire when needed.
But otherwise list looks good, welcome to Fantasy
- Salvage