ARIADNA
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GROUP 1 7
3
1
MARGOT AP Rifle + Light Grenade Launcher / Pistol, Knife. (2 |
75)
DUROC 2 Chain Rifles, Grenades, Smoke Grenades /
AP CCW.
CALEDONIAN MORMAER Lieutenant AP HMG / Pistol, Knife. (2 |
48)
SCOT (1st Battalion) AP Marksman Rifle / Pistol, Knife. (
24)
SCOT (2nd Battalion) CH: Camouflage Missile Launcher / Assault Pistol, Knife. (1.5 |
42)
112 Light Shotgun / Pistol,
CCW. (
12)
CATERAN Sniper Rifle / Pistol,
AP CCW. (0.5 |
25)
CONTROLLER (Control Device) Rifle, Light Smoke Grenade Launcher / Pistol, Knife. (
34)
3x ANTIPODE AP CCW.
CALEDONIAN MORMAER (X Visor) T2 Rifle / Pistol, Knife. (
38)
6 SWC | 298 Points
Open with Army 4
SHOCK ARMY OF ACONTECIMENTO
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GROUP 1 10
0
0
DRÃGAO Hyper-rapid Magnetic Cannon., Heavy Flamethrower / . (2 |
94)
KNIGHT OF MONTESA Lieutenant Combi Rifle / Pistol,
AP CCW. (1 |
46)
BAGH-MARI HMG / Pistol, Knife. (1.5 |
27)
NAGA (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0.5 |
27)
BAGH-MARI Hacker (Hacking Device) Combi Rifle+ Light Shotgun / Pistol, Knife. (0.5 |
34)
TRAUMA-DOC Combi Rifle / Pistol, Knife. (
14)
MACHINIST Combi Rifle, D-Charges / Pistol, Knife. (
15)
PALBOT Electric Pulse. (
3)
PALBOT Electric Pulse. (
3)
REGULAR (Minelayer, Sensor) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 |
14)
REGULAR Combi Rifle / Pistol, Knife. (
10)
REGULAR Combi Rifle / Pistol, Knife. (
10)
6 SWC | 297 Points
Open with Army 4
In both cases I favor shock armies, moving up quickly and taking the best positions. The exception being the mine layers in the PanO force, intended to lay hidden threats for my opponent in corridors and hotspots.