Switch Theme:

[600] - Tzeench Deamons - Competitive  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Furious Fire Dragon




Peterborough, England.

Writing a list for a friend, tournament army for national finals. Needs to be as good as it can be:

HQ:
Kairos Fateweaver 300

Herald of Tzeench /w Grimoire and ML 2 100

Troops:
11 Pink Horrors 99

11 Pink Horrors 99

Generates D6 + 10 warp charges on turn 1, less as the game goes, focuses on Kairos, grimoire to give him 2++ Re-rollable, and flys around vector striking and shooting psychic out of every orifice.

   
Made in gb
Stubborn Dark Angels Veteran Sergeant






It will summon a lot for its points level, but it really has no bite. Any fast moving army will wipe those horrors off the board in no time.

If I was going for cheesy competitive 600 points with daemons, I would go with this:

Herald of Nurgle

3x Nurglings
3x Nurglings

Soulgrinder - Slaanesh Torrent flamer
Soulgrinder - Slaanesh Torrent flamer
Soulgrinder - Slaanesh Torrent flamer
   
Made in us
Automated Rubric Marine of Tzeentch




Rose-Hulman Institute of Technology

Agreed, taking a 300 point model in a 600 point game is really putting all your eggs in one basket. Those pink horrors will be gone in no time.

"We are the Red Sorcerers of Prospero, damned in the eyes of our fellows, and this is to be how our story ends, in betrayal and bloodshed. No...you may find it nobler to suffer your fate, but I will take arms against it." -Ahzek Ahriman
1250 Points of The Prodigal Sons  
   
Made in gb
Gangly Grot Rebel





Im going with the all eggs in one basket too.
That soulgrinder list does look particularly nasty though

Played against a daemon player at school league last year, who used the really expensive khorne daemon, and I tabled him turn one.
His list was something like 11 pink horrors, 4 juggernaught things (1 was a HQ with a load of buffs), 11 bloodletters and Scarbrand.
The bloodletters and Scarbrand were in reserve, he had first turn, moved his units at me, and not much else.
My footslogging boyz and deffkoptas then proceeded to shoot and assualt the juggernaughts, while my trukker boyz did the same to the horrors.
I won both combats, completely destroying the jugs, and sweeping the remaining horrors. Game then ended, as he had nothing left on the board.
Just my little story for the day, I'm sure you wouldn't try something like that anyway, but just a tip in case you ever consider it

Edit: Remembered Scarbrands name

This message was edited 1 time. Last update was at 2014/12/22 09:48:35


I can see it now....Nids are now a collection of autonomous hive fleets there are multiple Hive Minds and they all war with one another in addition to everyone else. They speak to humans using telepathy, and they can now ally with Space Wolves as battle brothers, because reasons.
Tyranids talking to humans would be like you talking to your mashed potatoes or the probiotic in your kiefer drink. It is neither possible nor productive.
Inside my mind I pinched my nipples and savored his bitter silence.

DT:90S+++G+++MB++IPw40k10#+D++A+++/hWD-R++T(T)DM+ 
   
Made in gb
Regular Dakkanaut




I think the list will work very well when you're going first, but something like a drop-pod list could really smash it.
   
Made in gb
Furious Fire Dragon




Peterborough, England.

Yeah, I was just thinking having a 2++ re-rollable fateweaver would be nice, and then use as many psychic powers in different combinations to produce more guys, and have guys with damaging spells, maybe that soulgrinder list could work


Automatically Appended Next Post:
Also, I'm a newb to deamons, doing this for a friend, but what real benefit would MoS have on the grinders, and would it not be good to out some phlegm in there too?


Automatically Appended Next Post:
Just totaled it up, you'd need to lose the MoS to fit into 600 points

This message was edited 2 times. Last update was at 2014/12/22 16:11:47


   
Made in gb
Stubborn Dark Angels Veteran Sergeant






The problem with having a 2++ fatey and 2 weak squads is that an opponent with any knowledge of daemons will simply ignore him, target the rest of your units, and then win on objectives.

Another issue with the list is that having the grimoire on an infantry model means that a lot of the time it will be difficult to get fatey in range of it, whilst still getting him where you need him to be.

MoS is the best mark for grinders imo. It gives them speed to cover the board, as well as fleet to make sure they get that charge. Having a flamer is optional, but in a list like this I would take them just in case you come across orks or blob guard.

Phlegm is an ok alternative, especially if you are expecting tau battlesuits or other multi would T4 models, but I wouldn't normally take more than 1. If taking phlegm then I usually make the grinder khorne, to keep it cheap.

Edit: You are right, sorry. I was thinking of 650 points. For 600 then I would change it to this:

Herald of Nurgle

3x Nurglings
3x Nurglings

Soulgrinder - Khorne Phlegm
Soulgrinder - Slaanesh
Soulgrinder - Slaanesh


Or you could just run 3 slaanesh grinders with no extra ranged weapons, either would be nice and cheesy.

Edit 2: Had another thought, I forgot about plague hulks.

These nurgle soul grinders are FW,if your group is ok with that, and provide daemons with a cheaper alternative to a nurgle phlegm grinder (30 points cheaper),

This will allow you to get 3 of them in a list with nurglings and a herald. Their blast is only str 6, but still retains its ap3, and also has rending for helping with any 2+ saves the army comes across.

This message was edited 2 times. Last update was at 2014/12/22 17:13:57


 
   
Made in gb
Furious Fire Dragon




Peterborough, England.

FW is allowed so I will look into plague hulks. Also with the Slaanesh grinders, does that basically mean they are completely combat units as apposed to range? I don't think the psuedo-autocannon would be worth shooting instead of running unless your charging. If I was to run plague hulks would they stop being combat units or would you run them in the same way?

   
Made in gb
Stubborn Dark Angels Veteran Sergeant






Slaanesh grinders are all about closing ground quickly and assaulting the opponent - possibly with some flaming there if he has blobs or open topped vehicles. They will be running most of the time.

Nurgle grinders/plague hulks often have ordnance blast weapons, so people use them to shoot more. But don''t be fooled, they are still dangerous in cc, though the lack of sweeping advance does hurt sometimes. I feel that trying to hide a nurgle grinder in the backfield to give it a 2+ over save is wasting half of its potential. Personally I advance with all grinders, using cover if I can, to put pressure on objectives or to control areas of the board.

The only time the grinders shoot the autocannon is if you are using it with another weapon, if you are trying to destroy a transport to charge the occupants, if you are camping an objective, or if you are trying to bring down a FMC to charge it (which you shouldn't be doing most the time).
   
Made in gb
Furious Fire Dragon




Peterborough, England.

Awesome thanks for the tactics advice, I'll pass this thread onto my friend, much appreciated.

   
 
Forum Index » 40K Army Lists
Go to: