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2014/12/21 10:52:54
Subject: Wall Rules
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Numberless Necron Warrior
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I just played a game with some cool medieval brick walls. But I was disappointed when I saw the rule for walls that you can assault another unit through the wall if your in base contact with the wall. These are thick and tall brick walls we're talking about, there's no way you can assault through them. We just used them as buildings with battlements on top unfortunately. Is there a better way to use walls without having them be buildings?
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"May God have mercy upon my enemies, because I won't."
-General George Patton
The Greater Good says you must die.
6k
4k |
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2014/12/21 10:59:22
Subject: Wall Rules
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Shas'ui with Bonding Knife
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Most walls either count as impassible terrain or difficult terrain.
When they are difficult, it is assumed that the units have the ability to either cut through the walls (shaped charges, cutting torches), or they are strong enough to just break through them.
For a wall of substantial thickness, talk to your opponent about having them count as impassible terrain like most rocks. Unlike difficult terrain, you can't move or assault through them.
It should be noted, that a Space Marine could probably break through an ancient wall like that with his bare hands.
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This message was edited 1 time. Last update was at 2014/12/21 11:01:01
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2014/12/21 11:00:55
Subject: Wall Rules
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Jealous that Horus is Warmaster
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Talk with your opponent ask to treat as impossible terrain.
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2014/12/21 11:40:35
Subject: Wall Rules
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[MOD]
Making Stuff
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If they're taller than the models involved, and there are no holes in them for visibility, you're not going to be able to assault through them, as you need LOS to assault.
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2014/12/21 17:01:59
Subject: Wall Rules
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Longtime Dakkanaut
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Nova nick wrote:I just played a game with some cool medieval brick walls. But I was disappointed when I saw the rule for walls that you can assault another unit through the wall if your in base contact with the wall. These are thick and tall brick walls we're talking about, there's no way you can assault through them. We just used them as buildings with battlements on top unfortunately. Is there a better way to use walls without having them be buildings?
Welcome to 7e terrain rules. Best option if this is a regular group is to use the scratch built terrain rules and make group datasheets for them.
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2014/12/21 18:55:15
Subject: Wall Rules
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Tough Tyrant Guard
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Yes you can datasheet them impassible, but if you don't want too much impassible terrain on a board
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It's my codex and I'll cry If I want to.
Tactical objectives are fantastic |
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2014/12/21 21:47:25
Subject: Wall Rules
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The Hammer of Witches
A new day, a new time zone.
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Nova nick wrote: These are thick and tall brick walls we're talking about. Is there a better way to use walls without having them be buildings?
Yes, use the rules correctly for them and you wouldn't have a problem.
If the walls are so tall the models can't see over them, they can't assault through them.
Problem solved.
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"-Nonsense, the Inquisitor and his retinue are our hounoured guests, of course we should invite them to celebrate Four-armed Emperor-day with us..." Thought for the Day - Never use the powerfist hand to wipe. |
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2014/12/24 13:30:23
Subject: Wall Rules
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Devious Space Marine dedicated to Tzeentch
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We house ruled walls like this:
Parameter walls:
Parameter walls confer a 4+ cover save to models obscured 25% or more. To climb over a parameter wall, treat it as difficult terrain and subtract an extra 3”. If there is barbed wire on top, in addition, count it as dangerous terrain. In all other respects, count it as a blind ruin wall.
If a model is obscured 25% or more by a broken or blind wall, that model gains a 4+ cover save. Even models that cannot be seen, but are within 2” of and behind a broken wall, can be shot and gain the 4+ cover save. If a model is fully behind a blind wall, that unit is out of line of sight. If even a sliver is behind the broken wall or not behind a wall, it can be shot at.
The same goes for shooting from behind a ruin wall. Models behind a broken wall can shoot, while models behind a blind wall can’t. Moving through a broken wall is considered difficult terrain and impassable for vehicles, and a blind wall is impassable for all.
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12k+ pts Chaos Marines, Heretic Guard and Daemons (The Scourged)
2k pts Tyranids (Hive Fleet Hornet) |
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