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I have been following the development of this game for some time now, I am currently painting some Red Box figures for a small skirmish game based on this (photos to come in April). They have just started an Indiegogo campaign for the English Translation which I am backing, worth the money for the artwork alone.
https://www.indiegogo.com/projects/symbaroum-core-rulebook/x/815450 Swedish video here:
https://youtu.be/bskqLepRvWA English video on previous link.
A selection of artwork.
Lots more pictures in the fundraiser gallery including an amazing tree house/Inn I would love to build. Just have to hope I can stick with this project untilthe scenery building stage.
Hi guys! I'm the graphic designer at Järnringen who is producing Symbaroum. Lovely to see that you've noticed our project and that you find the artwork to your liking (even though most of the images in the original post are NOT from our game but probably found in my inspirational pinterest board).
Below are a few more images from the game world, perhaps they can inspire more? Oh, and do let me know if you have any questions about the fundraiser or the project. As for the flexible funding, there is no need to worry. We are determined to translate and launch Symbaroum internationally regardless of how the fundraiser goes, and any perks purchased will guarantee the product. If the fundraiser is successful however, that will give us the means to complete and ship the books this fall. Otherwise it will require a bit more time to complete, but it will be done.
I've been meaning to pick up the Swedish version of the game for over a year now, but just haven't gotten around to it. The book and artwork looks astounding, and it seems really quite popular here in Sweden. I also think the basic premise of the setting sounds pretty darn cool. An enormous ancient forest hiding some mysterious evil, which is now stirred to life by encroaching human settlers. At least, that's how I understood it.