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2015/05/22 08:45:56
Subject: Dark Angels 2015 - All Info & Pics in the first post
More photos, posted by Timotheus and Brother Dean - at B&C
Spoiler:
Three DA Core Detachments confirmed
Beastrouille - Bolter & Chainsword
There is a leak from the french WD saying so.
The detachements are called Deathwing Strike Force and Ravenwing Strike Force.
Here is the image for those who read french:
Spoiler:
For those who do not read french here is a quick translation:
second paragraph:
"Of course this is not the only way (i.e. the Lion's blade) to assemble a DA army. Instead of a DA semi-company why not use other detachements. A DW Strike Force would make a visually impressive army with all these bone-white armours [...]. Thanks to this detachment, itis possible to field a force constutited only of DA 1st company and lead by Belial or why not the new Terminator Librarian."
Third paragraph:
"The other detachement of the codex is the RW Strike Force including units from the second company only [...]"
EDIT: I forgot to credit the one who posted that in the first place. So thanks Master Avoghai (who I am sure you know already) to have posted that on the french DA forum
Warhams-77 wrote: WD pics - by www.gamestrust.de (in german, sorry guys)
Spoiler:
There is more
Spoiler:
There is another Dark Angels mission in the next issue of White Dwarf
MongooseMatt wrote: I am not really a rumour source, but this has just come through from the GW sales team;
A 160-page full colour hardback codex. The most comprehensive Dark Angels codex ever, which includes three new Dark Angels Detachments, 6 formations of and Tactical Objectives, plus Warlord Traits and Chapter Relics. This new codex gives the player the opportunity to build their own Deathwing and Ravenwing formations, from the extensive range of available miniatures.
It is a £35 Codex. Looks like Dark Angels are getting the royal treatment (at last)!
Codex cover and LE Codex content:
pretre wrote: Less ridiculously big picture from Mexican Ork:
in some of the tidbits is mentioned the following:
"Dark angels are known for their discipline (even guilliman respects says that) need proof? look at the overwatch fire of a battle demi-company!"
and "dark angels are known to attack hard and fast. expect the deathwing to assault on turn 2"
the upcomming WD has(sorry if it isnt 100% translated):
- at the dusk of a new age...
-...we are celebrating warhammer
- new mission: hunt The Fallen
no real leaks yet dear friends. expect them on the following tuesday/wednesday. when i got the book in my hands.
This week's White Dwarf - June 20 - Issue 73
Teaser Video
Confirmed products - June and July:
- Dark Angels upgrade sprue
- Dark Angels transfer sheet (decals)
- Dark Angels Battleforce (discounted bundle boxed set)
- Dark Angels Interrogator Chaplain (plastic miniature clampack)
- Codex Adeptus Astartes: Dark Angels
- Dark Angels Datacards
Rumored products:
- Dark Angels Painting Guide (softcover book)
Related, recent products:
- New Devastator and Assault Marine kits
Original 1st post:
Rules update incoming. According to Sad Panda, who is blessed with the Reliable USR, Dark Angels will get a new Codex at the end of June. There have also been other good sources reporting a DA update - Hastings, Atia and Whisperer of Truth amongst them. I will keep this thread updated until the arrival of the book. Also YAY for a new Dark Angels Codex AFTER the Space Marine book gets replaced in the next weeks (preorder of first SM products is rumored for Sat, May 30, 2015).
Posted today on DakkaDakka
Sad Panda
Dark Angels codex comes late in June with a new clampack Interrogator Chaplain (completely new model with a powerfist, not the DV one).
Warhams-77 wrote: A few more pics from July Warhammer Visions - that future issue we had two photos of already was further leaked by Atia on B&C
Update June 6 2015
Whumbachumba wrote: This image is on the Australian webstore under the devastators.
Update June 1 2015
Warhams-77 wrote: The new DA Interrogator Chaplain and the Terminator Librarian - via Timotheus from Darkon and Asdrake on www.gw-fanworld.de
23 EUR / $29.00 USD (unconfirmed)
24 EUR / $29.75 USD (unconfirmed)
Update May 31 2015
A photo of the upcoming Dark Angels Battleforce - from Bolter&Chainsword
The new Dark Angels Interrogator Chaplain model - from Asdrake on GW-Fanworld.de
Update May 27 2015
From the Astartes thread - by Timotheus - the Dark Angels upgrade sprue
DA decal and banner transfer sheet
Price list
Update May 26 2015
A few more posts from Darnok regarding the Dark Angels release
I've been told there would be two more upgrade sets, so UM and DA are only the first half of that. Devastators will be the second kit after Assault Marines. Add a few clampack characters, and that's the SM release. DA will only get a codex and a character (plus this upgrade frame). I don't know whether the older DA upgrade sprue will remain in production - I hope so.
Originally Posted by Azazyll
....I read Hastings comment to be DA and Tzeentch as separate releases, not a box set. And I'm glad for that; means more new models.
All I said was DA & Tzeentch, no idea if there'll be a boxed set but I am pretty certain there are also separate releases for both (as well?).
Leaked on Tuesday - a first photo of some of the DA upgrade sprue bits
Its URL in GW's webshop (by Atia on B&C)
Spoiler:
Rumors:
Darnok - Warseer Forum
I can confirm that Space Marines are coming, as well as Dark Angels. Three weeks of SM releases, one for DAs. After the AdMech stuff is done there is an Eldar armybox, and then it's Marines.
Also Whisperer of Truth mentioned a *EDIT: This is actually the DA upgrade sprue - so no Tac squad coming*
- Dark Angels Tactical Squad, but has corrected the info a few weeks ago (and reaffirmed that here on page 2) that it is not coming with this release
Spoiler:
PENDING Release Schedule Rumors - Apr 2015
[...] I heard a little tidbit that contradicts some information I posted earlier. [...]
I've now heard the DATac. Squad isn't coming with this release. (Which in no way means the release list has changed, the release dates do NOT change. If isn't coming it simply isn't coming.)
The Chaplain I heard about is also apparently going to be released separately rather than in a box set as I thought originally.
It was specifically titled a "Interrogator Chaplain" rather than just DA Chaplain ala the Blood Angel Libarian.
So as far as I know the release will just be a new Chaplain and Codex.
Release date May.
Less reliable sources:
BOLS - via Bird in the Trees 5-21-2015
Dark angels are following right on Space Marines.
Look for a “Grey Knight” codex only-release.
No “new” models at all, aside from those shared with Space Marines.
Slightly increased pagecount.
New formations for Deathwing, Ravenwing.
Numerous new Formations, including one landspeeder-based build about the Darkshroud.
There are some “Hunt for the Fallen” flavor rules that can come into play versus Chaos Marines.
Nephilim & Darktalon costs have been reduced.
Numerous minor changes to bring all general equipment, units and costs into alignment with upcoming codex Space Marines.
This message was edited 62 times. Last update was at 2015/06/24 11:57:27
2015/05/22 09:38:52
Subject: Dark Angels 2015 - End of June - New Codex
Nice concept in theory. Alpha strike with null deployment Land Speeders with a 3+ coversave behind enemy lines, melta and typhoon the biggest threads, then zoom around and grab objectives.
Guess we can extrapolate some of the changes from the new SM Dex concerning "shared" units.
Out of the Adeptus Astartes news Thread:
Warhams-77 wrote: There is also an Eldar army box coming with or even before the upcoming Space Marine release according to Darnok
Darnok - Warseer Forum
I can confirm that Space Marines are coming, as well as Dark Angels. Three weeks of SM releases, one for DAs. After the AdMech stuff is done there is an Eldar armybox, and then it's Marines.
This message was edited 1 time. Last update was at 2015/05/22 10:39:29
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2015/05/22 13:26:54
Subject: Re:Dark Angels 2015 - End of June - New Codex
Unlike Eldar and Space Marines, I don't think anyone's gonna be too upset that Dark Angels got an update to their codex I hope it's solid, I'd love to get some usage out of the army again.
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2015/05/22 14:22:42
Subject: Re:Dark Angels 2015 - End of June - New Codex
Come on Plasma Cannon Tactical Squad with robes and whatnot. It will probably have a Heavy Bolted in it as well, but I am hoping for Multimelta or Grav Cannon. Just to mess with regular SM players (such as myself).
Brother SRM wrote: Unlike Eldar and Space Marines, I don't think anyone's gonna be too upset that Dark Angels got an update to their codex I hope it's solid, I'd love to get some usage out of the army again.
Same. First fully painted army ever was my Dark Angels, the old metal robed guys and old ravenwing boxset from 2nd edition. I'd love for them to be good again!
Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016)
2015/05/22 15:37:21
Subject: Dark Angels 2015 - End of June - New Codex
Sad Panda is pretty much completely accurate, so I would take this to the bank.
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2015/05/22 15:42:11
Subject: Dark Angels 2015 - End of June - New Codex
I might be coming into a Dark Angels army at the end of the summer, so this is great news for me.
At this point, I've given myself over to blissful indifference when it comes to rules quality. They could make the dangels worse and I'd still play them They're just too cool.
2015/05/22 15:46:43
Subject: Dark Angels 2015 - End of June - New Codex
If this ends up being true and the DA are getting a new codex directly following Codex: Adeptus Astartes this may well be the best single year for me in the hobby.
First I got the swanky new Codex: Craftworlds, which (despite being a little out-of-sync with the current rule set) is one of the better releases in a while.
Then I get the new Codex: Adeptus Astartes, which is highly needed since the current codex is just a disgrace for Imperial Fist players like myself.
And then in the same year I get a new Codex: Dark Angels!? Would be just... well it'd be just great.
The news about Nephelim & Talon flyers getting a point cost reduction is cool. Kind of.. I mean I don't use flyers anyway but they were just too overpriced to even consider changing my mind before.
The Dark Angels definitely need wargear updates since they are missing some (suddenly very essential) options like Grav weaponry and Centurions (not that I'd use them, but the option would be nice).
Would be great if the Interogator Chaplain could work a miracle and make chaplains worth taking... not holding my breath, but would be nice.
On this note, close combat is definitely something I think that the DA have a lot of emphasis on, and that is not conveyed in the rules. They need to find a way to make CC units worth their cost in points. New rules for this and for chaplains could go a long way towards improving the playability of both Dark Angels and Black Templars
If the Dark Angels do in fact get their own Tactical Squad - I hope to God that they all look like the current Dark Angels Veteran box. The 'warrior monk in robes' look has been so iconic for them that it always made me wonder why they weren't easy to acquire. To make my Company Command Squad fit the aesthetic of my army I had to kitbash the Veterans with the Command Squad and ended up paying what amounts to a $33 USD 'robe' tax so that I could stand to look at my army. Termis in robes would be great too, but who am I kidding, that's not going to happen.
Would be great to see them remove the Sword of Caliban as an item. It is the dumbest thing I've ever seen. +1S and it gives unwieldy? Who in their right mind pays for that? if you're spending the points and going to suffer through going at initiative step 1, just buy a Power Fist and at least kill something with it (assuming you aren't dead before initiative step 1).
2015/05/22 16:23:01
Subject: Dark Angels 2015 - End of June - New Codex
Rather than access to grav weapons, I think it'd be pretty bad ass if Dark Angels got some additional Plasma related options; like Plasma Calivers as heavy/special weapon choices, or access to Plasmaguns for their Assault Squads (like Blood Angels have with Meltaguns for their Assault Marines).
I've never owned any Dark Angel models, but the other co-organizer for my local game club has about 20,000 points of Dark Angels, so I use them pretty frequently, and have always found that their plasma options are a ton of fun. I'm not as well versed on the chapter's fluff as I am on a lot of other chapters, but I've always associated plasma weapons, and creepy robed dudes, with Dark Angels.
10,000+ Points // 5,000+ Points
2015/05/22 19:17:32
Subject: Dark Angels 2015 - End of June - New Codex
BrokenRecord wrote: Rather than access to grav weapons, I think it'd be pretty bad ass if Dark Angels got some additional Plasma related options; like Plasma Calivers as heavy/special weapon choices, or access to Plasmaguns for their Assault Squads (like Blood Angels have with Meltaguns for their Assault Marines).
I've never owned any Dark Angel models, but the other co-organizer for my local game club has about 20,000 points of Dark Angels, so I use them pretty frequently, and have always found that their plasma options are a ton of fun. I'm not as well versed on the chapter's fluff as I am on a lot of other chapters, but I've always associated plasma weapons, and creepy robed dudes, with Dark Angels.
They're only associated with plasma because plasma is associated with nearly-lost tech and the Dark Angels are seen as hoarders of relics (and this fluff all sort of co-evolved over the years, go back to 2nd edition and there's nothing about the Dark Angels being obsessed with plasma). Really, the DA's should have *better* grav weapons than other marine chapters for the same reason they have lots of plasma weapons. They keep and maintain more ancient weapons.
This message was edited 1 time. Last update was at 2015/05/22 19:20:15
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2015/05/22 19:36:00
Subject: Dark Angels 2015 - End of June - New Codex
BrokenRecord wrote: Rather than access to grav weapons, I think it'd be pretty bad ass if Dark Angels got some additional Plasma related options; like Plasma Calivers as heavy/special weapon choices, or access to Plasmaguns for their Assault Squads (like Blood Angels have with Meltaguns for their Assault Marines).
I've never owned any Dark Angel models, but the other co-organizer for my local game club has about 20,000 points of Dark Angels, so I use them pretty frequently, and have always found that their plasma options are a ton of fun. I'm not as well versed on the chapter's fluff as I am on a lot of other chapters, but I've always associated plasma weapons, and creepy robed dudes, with Dark Angels.
They're only associated with plasma because plasma is associated with nearly-lost tech and the Dark Angels are seen as hoarders of relics (and this fluff all sort of co-evolved over the years, go back to 2nd edition and there's nothing about the Dark Angels being obsessed with plasma). Really, the DA's should have *better* grav weapons than other marine chapters for the same reason they have lots of plasma weapons. They keep and maintain more ancient weapons.
And Terminators with Plasma-Cannons, I need more DW Plasma Cannons.
Kid_Kyoto wrote: I hear you like buying $50 hard covers, so we're replacing them every 2 years!
I'd love it if my four armies got updates every 4 years. 2 years and I'd be ecstatic.
(SW, Orks, SOB and AM for the record).
This message was edited 1 time. Last update was at 2015/05/22 20:12:07
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2015/05/22 20:45:31
Subject: Re:Dark Angels 2015 - End of June - New Codex
I've never understood why Space Wolf Grey Hunters have better plasma options than DA tacs.....since Wolves are supposed to distrust the arcane technologies and DA are supposed to have more plasma.....
.Only a fool believes there is such a thing as price gouging. Things have value determined by the creator or merchant. If you don't agree with that value, you are free not to purchase.
2015/05/22 20:58:56
Subject: Dark Angels 2015 - End of June - New Codex
It'll be hilarious when just the DA codex comes out and no SM codex.
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2015/05/22 20:59:45
Subject: Re:Dark Angels 2015 - End of June - New Codex
I've never understood why Space Wolf Grey Hunters have better plasma options than DA tacs.....since Wolves are supposed to distrust the arcane technologies and DA are supposed to have more plasma.....
It's one of those GW rules that states that having pointy teeth gives you uber powers, even though you're near identical to any other space marine.
Seriously, I've never understood that inconsistency either, or why in the background, a space marine can kill 20 guardsmen just by breaking wind, but on the table top, they struggle.
"Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky. But is it true?" - Tom Kirby, CEO, Games Workshop Ltd
2015/05/22 21:19:34
Subject: Re:Dark Angels 2015 - End of June - New Codex
I've never understood why Space Wolf Grey Hunters have better plasma options than DA tacs.....since Wolves are supposed to distrust the arcane technologies and DA are supposed to have more plasma.....
It's one of those GW rules that states that having pointy teeth gives you uber powers, even though you're near identical to any other space marine.
Seriously, I've never understood that inconsistency either, or why in the background, a space marine can kill 20 guardsmen just by breaking wind, but on the table top, they struggle.
I like to think that the tabletop doesn't take into account the level of strategy one would see from Space Marines. The typical equal-points battle scenario isn't their ideal situation.
No Space Marine commander would pit one marine with nothing but a bolter, some knives, and grenades against 20 guardsmen who are aware of their opponent and working together to bring him down. To put it on a larger scale, they're not going to send 1850 points to fight 1850 points on an open battleground in equal conditions, so to speak.
They'd hit that army with overwhelming force - think of a modern battle. They're going to do everything in their power to swing the battle in their favour while minimizing the risk to their own, be that bombardments, air support, or just plain shock and awe.
That individual marine wouldn't just run screaming at those 20 dudes, bolter blazing. He'd take his time, use his heightened senses, speed and tactical acuity to misdirect and outposition them, separate them and take them apart piecemeal. He'd bring the right tools for the job, and have decades (centuries?) of experience fighting large groups of lesser enemies.
Of course it's really just the tabletop not being balanced by the fluff, but, I take a certain satisfaction in thinking up reasons to make my fluff and crunch work together
2015/05/22 21:26:57
Subject: Re:Dark Angels 2015 - End of June - New Codex
I've never understood why Space Wolf Grey Hunters have better plasma options than DA tacs.....since Wolves are supposed to distrust the arcane technologies and DA are supposed to have more plasma.....
It's one of those GW rules that states that having pointy teeth gives you uber powers, even though you're near identical to any other space marine.
Seriously, I've never understood that inconsistency either, or why in the background, a space marine can kill 20 guardsmen just by breaking wind, but on the table top, they struggle.
I like to think that the tabletop doesn't take into account the level of strategy one would see from Space Marines. The typical equal-points battle scenario isn't their ideal situation.
No Space Marine commander would pit one marine with nothing but a bolter, some knives, and grenades against 20 guardsmen who are aware of their opponent and working together to bring him down. To put it on a larger scale, they're not going to send 1850 points to fight 1850 points on an open battleground in equal conditions, so to speak.
They'd hit that army with overwhelming force - think of a modern battle. They're going to do everything in their power to swing the battle in their favour while minimizing the risk to their own, be that bombardments, air support, or just plain shock and awe.
That individual marine wouldn't just run screaming at those 20 dudes, bolter blazing. He'd take his time, use his heightened senses, speed and tactical acuity to misdirect and outposition them, separate them and take them apart piecemeal. He'd bring the right tools for the job, and have decades (centuries?) of experience fighting large groups of lesser enemies.
Of course it's really just the tabletop not being balanced by the fluff, but, I take a certain satisfaction in thinking up reasons to make my fluff and crunch work together
I completely agree, and IMO, to date, only 2nd edition 40k has come close to reflecting this. But that was a long time ago.
"Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky. But is it true?" - Tom Kirby, CEO, Games Workshop Ltd
2015/05/23 01:11:33
Subject: Re:Dark Angels 2015 - End of June - New Codex
Possibly, but equally a fully armed and armoured, fluff accurate Space Marine taking on 20 standard Guardsmen would be akin to a fully grown man taking on a bunch of toddlers. I mean, sure, he could be sensible about it to minimise risk, but, in all likelihood, if he decides to charge headlong and screaming, the outcome is likely going to be the same!
We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
We all know the real reason is to sell models. If a SM army of 10 could take on an Ork or IG army of 100+, no one would buy Orks or IG (except for the occasional nutter like me).
If an in-game arguement is needed I always figured that 40k is not a 1:1 representation for most armies. IE 1 marine model=1 marine, but 1 IG/Ork/Nid model=10 or more actual troops.
2015/05/23 08:13:27
Subject: Re:Dark Angels 2015 - End of June - New Codex
Well, just for the record, but if they really squeeze out both Space Marines and Dark Angels in June, they've released more codexes in the first 6 months of 2015 than they did in the entirety of 5th Edition
5th Edition - 2008 to 2012
1- Space Marines
2- Imperial Guard
3- Space Wolves
4- Tyranids
5- Blood Angels
6- Dark Eldar
7- Grey Knights
8- Necrons
January to June 2015
1- Necrons
2- Harlequins
3- Daemonkin
4- Skitarii
5- Crafty Eldar
6- Imperial Knights
7- Cult Mechanicus
8- Space Marines (rumoured)
9- Dark Angels (rumoured)
Interesting times..
This message was edited 1 time. Last update was at 2015/05/23 08:13:42
2015/05/23 08:22:42
Subject: Dark Angels 2015 - End of June - New Codex