Hey dude! Of your two lists, I prefer the second one - more musicians + more units is more better. However, I actually have a third list you might consider:
Bruiser w/ Heavy Armour and Enchanted Shield (114 pts)
5 Ironguts w/ Musician (225 pts)
3 Leadbelchers w/ Musician (139 pts)
Sabretusk (21 pts)
Total- 499 pts
Guts are superior in just about all ways to bulls (except for the parry save I suppose
), and you do have a lot of armor to chunk through. Loss of sabretusk #2 is unfortunate I guess, but admittedly the other 'tusk was most useful in making sure that warrior block doesn't see combat ... except you're both playing combat armies, so your games will inevitably involve both your deathstars smacking into each other anyway
Also, I'd try to encourage your friend to find a third unit. A 40mm based anything = a spawn, and five cav bases for extra warhounds is easy to come by. He'll have to cut into his warriors or lord to pay for them, but that's part of the point -
WoC are an elite army, so you need to make decisions, especially at low points. But mostly, the idea is to get him more units to move around. Warhammer is pretty boring with just one unit to scoot forward, with no shooting and no magic and mostly waiting for your opponent to engage you on his/her terms.
- Salvage