Had a really good game on Infinity the other day and I'd like to break into it. I was thinking of planning the following:
Qapu Khalqi
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Group 1 6
0
0
IGUANA HMG, Heavy Flamethrower / . (2 |
71)
GHULAM Doctor Plus (MediKit) Rifle + Light Shotgun / Pistol, Knife. (
16)
GHULAM Hacker (Hacking Device) Rifle + Light Shotgun / Pistol, Knife. (0.5 |
20)
HAFZA Lieutenant Rifle + Light Shotgun / Pistol, Knife. (
16)
HAFZA Spitfire / Pistol, Knife. (1 |
22)
GHULAM Rifle + Light Shotgun, Panzerfaust / Pistol, Knife. (0.5 |
15)
Group 2 5
2
2
SEKBAN (Fireteam: Haris L1) AP Rifle, Chain-colt / Pistol, Stun Pistol, Knife. (
23)
SEKBAN Doctor Plus (MediKit) Boarding Shotgun, Chain-colt / Pistol, Stun Pistol, Knife. (
25)
SEKBAN Spitfire / Pistol, Stun Pistol, Knife. (1.5 |
28)
YUAN YUAN Chain Rifle, Smoke Grenades / Pistol, Shock
CCW. (
8)
YUAN YUAN Chain Rifle, Smoke Grenades / Pistol, Shock
CCW. (
8)
NAJJARUN Engineer Rifle + Light Shotgun, D-Charges / Pistol, Knife. (
17)
DJANBAZAN Sniper Rifle / Pistol, Knife. (0.5 |
31)
6 SWC | 300 Points
Open with Army 5
Thoughts? I'm a total noob so open to suggestions...
The idea is to provide the Iguana with orders through the 5-man relatively cheap link of Ghulams, while the Hafzas in that unit hide the lieutenant and give it a close range punch (i.e., it looks like a long-range unit that's just there to provide orders and hacking, but the Spitfire Hafza provides a nasty surprise to units who get too close).
The other group has pretty good orders efficiency due to the Fireteam Haris, and contains units that won't be *as* order intensive. The Yuan Yuan *could* provide orders, in a pinch, using the command tokens but would basically just be there to shake things up.