Limits, 10 warscrolls.
Cannot duplicate units that are not part of a formation.
Taking a unit gives you the summon spell, and each may only be cast successfully once.
Units are fielded at minimum size; may combine a scroll choice with a formation scroll to double a unit.
Scroll - Kroq-Gar on Carnosaur
**Saurus Host (5 scrolls)**
Saurus Oldblood (on foot, general)
3x10 Saurus Warriors (spears)
5 Temple Guard
**Skink Patrol**
1 Skink Priest, with cloak of feather
2x5 Chameleon Skinks
3 Ripperdactyl Raiders
51 models, 77 wounds.
I get sudden death options vs 64 models (or 101 wounds if you use wounds instead of models)
Opponent gets sudden death options if they run 39 or less models (or 59 or less wounds).
The plan is pretty simple. Ripperdactyls will Strike from the Skies, then charge and Swooping Dive on top of enemy warmachines / biggest threat, at the same time as the bloat toad appears right on the enemy.
This gives them re-rolls to hit and wound, and +1 to wound, and the vicious beak gets 3 attacks. Each hit with the beak gives me another attack.
The effect of this charge is staggering, an average of 34 wounds from the 3 ripperdactyls and riders.
Combined with 10 chameleons popping up within range and re-rolling 1's to hit and wound, they crank out another 9 wounds on a target.
The combined alpha strike should let me cripple a major threat (hey nagash! take 43 saves), or take out several lesser units; Ripperdactyles charging into 3 units could spread that ~34 wounds around a possibly wipe out 3 units in 1 go.
Meanwhile, marching up behind this are 30 saurus, 5 temple guard and an old blood who don't take battleshock tests, and Kroq-Gar as clean up.
Seems like a crushing 1-2 punch.
-Matt
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