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Made in us
Confessor Of Sins




WA, USA

So here is my first attempt. I've chosen 100 wounds based off of conversations in my store, which normally played 3000 points in the last edition.

Dreadlord on Black Dragon (14)

Shadowblade (5)

5 Dark Riders (10)

5 Dark Riders (10)

5 Dark Riders (10)

5 Dark Riders (10)

5 Cold One Knights (10)

5 Cold One Knights (10)

5 Warlocks (10)

5 Warlocks (10)

Super speedy list with a lot of shooting. The overall philosophy is one I used in games of previous editions; dominate the movement phase and never give the opponent anything as an obvious 'kill this'.

The warlocks I'm still flip-flopping on if I should combine them into one unit, or split them. If they are combined, I get the big powered Doombolts, which is always a nice thing. But if they are split up, I have greater magical defense. My logic is that I am not hurting for firepower in this list, and with a relatively low model count for 100 wounds, I should defend them better. Plus Shadowblade can sneak into a Knight unit and pop out to go Hero hunting.

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in us
Longtime Dakkanaut





Only issue I think you are going to run into is how fast things can move across the table now in AoS. This means your Fast Cavalry in particular are going to have a real hard time shooting and getting away without being charged.

19th Krieg Siege Army 7500pts.
40k/HH Night Lords 5000pts.
Orks Waaaghmacht Spearhead 2500pts.
 
   
Made in gr
Regular Dakkanaut




You play AoS with WHFB 8th ed logic. Good luck with that.
   
Made in au
Stubborn White Lion





I'm kinda in the same boat as gmaleron in regards to this list. With the (lack of) rules for movement in AoS I'd expect that using avoidance/points-denial lists is going to harder.

KeyserSoze wrote:
You play AoS with WHFB 8th ed logic. Good luck with that.
Super helpful comment

Warhammer is the right of all sentient nerds!
 
   
Made in gb
Agile Revenant Titan




In the Casualty section of a Blood Bowl dugout

To be fair, KeyserSoze has a point, though admittedly one quite bluntly put. In 8th WHFB a unit of fast cav could quite happily march out of the front arc of an enemy unit and shoot away but now, with 360 LOS and the ability to move and then charge, I do think that Fast Cavalry will struggle to do what they always used to do so well.

Still, I'd be genuinely very interested in seeing how a list like this plays out. And some house-ruled AoS rulesets I've seen do advocate charges only in front arc, which would help this list.

As for the actual list, I'd definitely keep those Warlocks spread out, as the extra range you can get on your "dispel bubble" will come in very useful, as well as the ability to quickly relocate to where casters are threatening. In that same mindset, I'd strongly encourage you to consider Morathi. She's mobile, a powerful caster and surprisingly good in combat and has performed brilliantly in all my games so far. She's definitely going to be a staple in my lists. Again, I'd also encourage you to consider a dreadlord on cold one, as his command ability synergises very well with cold one knights.

I'd perhaps recommend dropping the dragon to include both of these characters. Whilst they dish out a lot of damage, I'm not overly convinced that large monsters (especially when you only have one of them) are that good, considering that models wound them as easily as they do any other.

Still finding it hard to give feedback on AoS lists, so apologies if my advice is not up to its usual quality, but hopefully I've left you some food for thought!

DT:90S+++G++MB++IPwhfb06#+++D+A+++/eWD309R+T(T)DM+

9th Age Fantasy Rules

 
   
Made in us
Confessor Of Sins




WA, USA

This may be a missed rule on my part, but I've seen smaller characters as very vulnerable in terms of sniping, which has turned me away from the slightly more fragile characters. The Cold One Dreadlord has the re-rollable 4+ but Morathi has just a 4+. How do you keep her alive?

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in ca
Blood-Raging Khorne Berserker





Ottawa, Canada

Are most games standardizing at 50 wounds? 100 just seems abit big for the current rules.
   
Made in us
Irked Necron Immortal




My experience with cavalry is that they need support from foot troops. With what you have listed wont necessarily be caught by foot soldiers, but any shooty army will take its toll on your list very quickly. Cold One Knights in particular require a certain timing to get the most out of them, mostly because you need to retreat them from a melee after you charged if you want to get the most out of them. That means 2 of your units will only be able to inflict any significant damage every other round.

Dark Riders have a nice, if shaky ability for battleshock. Could be fun if you can stack it, but a 1 in 6 chance of it going off makes it unreliable at best. If you want ranged Cav you should switch out 2 units of Dark Riders for a 10 model unit of Ellyrian Reavers, assuming you can/want that is. Otherwise I would switch them out for some troops. Darkshards if you want to keep the whole shooty part or Blackgaurd for some decent rending. (assuming you want to stay Dark Elves)

Warlocks, I think, work best as a backline quick support. Either buff a unit or shoot an enemy unit with magic, then run them to where you think you will need them next turn. Keep them in cover of course.

Shadowblade is awesome. The fact you can interrupt combat is crazy good (any assassin model can do this)
   
Made in us
Confessor Of Sins




WA, USA

Got to put this list to its first game this weekend. Against Neferata and a big load of undead. I got sudden death, which I chose to be Assassinate, and my opponent put it on Neferata (mistake #1). I won the game when he sent Neferata out without support from her Tomb Guard (mistake #2) and she got mobbed by the Dreadlord, Shadowblade, a unit of Knights and unit of Warlocks.

So I'm not calling this a victory through my list, it was definitely won on my opponent's error/misplaced confidence in Neferata's durability. But there are some takeaways from this.

Shadowblade and Assassins are amazing. One of the best tools in the box for Dark Elves.

I like the dragon Dreadlord, but I'm debating some monster support for him. He can put out a very nice amount of damage, and his flying means he can be where he needs to be.

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
 
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