Switch Theme:

[1000] - Tau - Farsight Enclaves  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Focused Fire Warrior




Cincinnati

Hello Dakka!

This is my first go at a Farsight Enclaves list. I am going for a take all comers list that will be competitive (casually not looking for top tier tourney) against any army. This list actually comes in at 979 points, although I'm sure i'll do some adjusting. Eventually I will want to grow this army to 1850, but these are the models that I've started with. In addition to what I have listed I have access to an ethereal, about 18 fire warriors and about 10 pathfinders. My next pickup will likely be some broadsides. I do have a few specific questions to keep in mind:

1. I didn't think any of the FE signature systems looked good at all except maybe Earth Caste Pilot Array. Is that (or any other) signature system worth taking?
2. I was really at a loss as to if I should put any support systems on my crisis suits, so I chose to leave them pretty plain for now. Is there any support systems you would recommend?
3. The drone squadron - is it better to use all marker drones or (what i'm thinking) 4 shield drones and 8 marker drones?
4. Do I need more diversity on my Crisis Suits, or should I keep ramming plasma and fusion?
5. Is there ever any reason to take a burst cannon over a SMS on a skyray?

Spoiler:

Commander - 152
2x Plasma, Drone Controller, Target Lock, 2x Marker Drones

Crisis Team - 159
6x Plasma, Bonding Knife

Crisis Suit - 53
2x Fusion Blasters, Bonding Knife

Crisis Suit - 53
2x Fusion Blasters, Bonding Knife

Crisis Suit - 53
2x Fusion Blasters, Bonding Knife

Drone Squadron - 168
4x Shield Drones
8x Marker Drones

XV104 Riptide - 210
Ion Accelerator, EWO, VT

Skyray Missile Defence Gunship - 131
SMS, Blacksun, Disruption Pod

What do you guys think? Is this a good start to an 1850 list?
What would be your next purchases?

   
Made in us
Shas'la with Pulse Carbine





Utah

Suks wrote:
Hello Dakka!

This is my first go at a Farsight Enclaves list. I am going for a take all comers list that will be competitive (casually not looking for top tier tourney) against any army. This list actually comes in at 979 points, although I'm sure i'll do some adjusting. Eventually I will want to grow this army to 1850, but these are the models that I've started with. In addition to what I have listed I have access to an ethereal, about 18 fire warriors and about 10 pathfinders. My next pickup will likely be some broadsides. I do have a few specific questions to keep in mind:

1. I didn't think any of the FE signature systems looked good at all except maybe Earth Caste Pilot Array. Is that (or any other) signature system worth taking?
2. I was really at a loss as to if I should put any support systems on my crisis suits, so I chose to leave them pretty plain for now. Is there any support systems you would recommend?
3. The drone squadron - is it better to use all marker drones or (what i'm thinking) 4 shield drones and 8 marker drones?
4. Do I need more diversity on my Crisis Suits, or should I keep ramming plasma and fusion?
5. Is there ever any reason to take a burst cannon over a SMS on a skyray?

Spoiler:

Commander - 152
2x Plasma, Drone Controller, Target Lock, 2x Marker Drones

Crisis Team - 159
6x Plasma, Bonding Knife

Crisis Suit - 53
2x Fusion Blasters, Bonding Knife

Crisis Suit - 53
2x Fusion Blasters, Bonding Knife

Crisis Suit - 53
2x Fusion Blasters, Bonding Knife

Drone Squadron - 168
4x Shield Drones
8x Marker Drones

XV104 Riptide - 210
Ion Accelerator, EWO, VT

Skyray Missile Defence Gunship - 131
SMS, Blacksun, Disruption Pod

What do you guys think? Is this a good start to an 1850 list?
What would be your next purchases?



1. Talisman of Arthas Moloch can also be quite useful. ECPA on a Riptide is a wonderful thing.
2. Target Lock can really spread the hurt in a Crisis Team.
3. Stick to all Marker Drones.
4. Switch up your Crisis loadouts depending on what army you could be facing. (Magnetize your minis if you can). Missile Pods can come in handy for Crisis Suits attached with Marker Drones,
5. In my experience, no.

As for your list, the only changes I'd make are no VT on the Riptide and change the plasmas on the Commander to MPs.

If you can, pick up six Broadsides and start fielding the FBSC.
   
Made in lu
Rampaging Khorne Dreadnought






If you expect horde, then flamer crisis suits will cause all kinds of havoc. Don't forget that you have them.
   
Made in us
Focused Fire Warrior




Cincinnati

I don't have my codices in front of me but I thought riptides can only take support systems, not signature systems. Am I mistaken?
   
Made in us
Dakka Veteran




Missile pods are easily the most versatile weapon and should be used a lot in TAC lists

Farsight signatures besides the ECPA suck. Riptides in FSE detachments can take FSE signature systems even though the ones in Tau Empire detachments can not

This message was edited 2 times. Last update was at 2015/07/26 06:21:21


 
   
Made in au
Unrelenting Rubric Terminator of Tzeentch





I'm assuming you're going to run the commander with the drones? If so, you might have a few too many drones. You won't really need 9 - 10 markerlights on 1 target (or you shouldn't anyway).

As others have mentioned, the change from plasma to missiles will help you out in more situations than not.

ECPA on a HBC riptide is one of the main draws to playing FSE, other than crisis troops IMHO, going without that is criminal.

 Peregrine wrote:
What, you don't like rolling dice to see how many dice you roll? Why are you such an anti-dice bigot?
 
   
Made in us
Regular Dakkanaut




With the emergence of the new IoM books, EWO is actually quite good on all the suits. Israel's BAO 4th place FSE list was loaded to the gills with it.

ECPA is the single best Sig Sys. It buffs the Tau's best unit.

Picking up Broadsides are good. Try working towards the FBSC. The formation is incredibly strong.

Warscaper isn't bad. It is just overcosted. If you are light on points, it's the first thing to cut.

I love Skyrays. They are quite the versatile unit.

   
Made in us
Focused Fire Warrior




Cincinnati

What makes EWO so good? You are shooting without the benefit of marker lights, is the potential to destroy before shooting phase that powerful?

Is hbc ecpa riptide hands down better than ion accelerator Ina tac list?
   
Made in us
Dakka Veteran




It depends I like it a lot more on the broadsides. I HBC ECPA riptide is good, but I've not fount it as awesome as others. It benefits massively from marker lights

This message was edited 1 time. Last update was at 2015/07/26 23:11:14


 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





What makes the EWO so good? Drop pods and Skyhammer. Last tourney I went to out of about 40 players there must have been about 15 Skyhammer formations.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Focused Fire Warrior




Cincinnati

I definitely think i'll change the riptide to be HBC with ECPA.

Sould I still take EWO and VT on him, or should I switch to something else?

I'll probably swap the plasma suits for Missile Suits, although I do play a lot of meq, and I tend to think the plasma will be better for that. Eventually at 1850, I would have a team of 3 plasma and a team of 3 missile pod.

Thanks for the help guys.
   
Made in us
Sneaky Sniper Drone




Suks wrote:
What makes EWO so good? You are shooting without the benefit of marker lights, is the potential to destroy before shooting phase that powerful?

Is hbc ecpa riptide hands down better than ion accelerator Ina tac list?


It is good because of drop pod marines. There is nothing worse than, when you opponent drops in grav centurions on turn 1 and kills your riptide before you even get to use it. When you can intercept them and kill 2 or 3 (Probably closer to 1 or 2), you get a chance to use your riptide and get your points cost out of it. EWO is soooo good. They are only 5 points for each model that can take it.

Another thing to consider, if you are running plasma with EWO and your opponent has rapid fire weapons, they will think twice before dropping them within double tap range, because you out range them. So either you will get double tap or your opponent won't, either way, you are killing stuff on the interceptor.

On a side note, I am hard pressed to find any reason to run missile suits over plasma & fusion when you have access to broadsides.
   
 
Forum Index » 40K Army Lists
Go to: