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Made in us
Regular Dakkanaut





I stopped playing/modeling/painting in late 2012 due to an influx of classes and work, pretty much missed out entirely on 6th ed, but now that I'm out of school and work has stabilized, I decided to pull my old models off the top shelf and start playing again, and at some point start adding to the ranks.

I was always a huge fan of Slaanesh themed armies, as they always felt fast, and everything I list below I have available; I also have various other units that I could replace with, but I was hoping to stick to a Noise Marine/Slaanesh theme.

Let me know if there are any gaping weaknesses I'm overlooking, and feel free to add any other thoughts! Also, I'm attempting an 1850pt army, at the moment it is at 1835, so not sure what I should add, or take away and add.

Symphony of Painful Noise - 1845pts

HQ - 410pts

Chaos Lord - Dirge Ariah the Splicer - 140pts
-2x Lightning Claws
-Mark of Slaanesh
-Melta Bombs
-Power Armour
-Sigil of Corruption
-Warlord

Daemon Prince - The Rhapsodic - 270pts [edit: - Black Mace; + Burning Brand of Skalanthrax, + Mastery Lvl 1]
-Power Armour
-Slaanesh
-Burning Brand of Skalanthrax
-Wings
-Mastery Lvl 1

Troops - 660pts

Noise Marines - Orchestra of Painful Noise - 354pts
9 marines, 1 Champion, 1 Rhino
Marines
-9x Extra CCW
-7x Marine w/ Boltgun
-2x Marine w/ Blastmaster
-Icon of Excess
Champion - Barotraumo the Lord of Dub
-Power Sword
-Bolt Pistol
-Doom Siren
-Melta Bombs
Rhino
-Dirge caster

Noise Marines - Entourage of Dirge Ariah - 306pts
8 marines, 1 Champion, 1 Rhino
Marines
-8x Extra CCW
-7x Marine w/ Boltgun
-1x Marine w/ Blastmaster
-Icon of Excess
Champion - Fortiz the Lord of Nihl
-Power Sword
-Bolt Pistol
-Doom Siren
-Melta Bombs
Rhino
-Dirge caster

Fast Attack - 530pts

Heldrake - The One Who Yells - 170pts
-Baleflamer

Heldrake - The One Who Screams - 170pts
-Baleflamer

Raptors - The Sound of Silence - 190pts
4 Raptors, 1 Champion
Raptors
-2x Meltagun
-Mark of Slaanesh
-Icon of Excess
Champion - Forzando the Bringer of Silence
-2x Lightning Claw
-Melta Bombs

Heavy Support - 245pts

Chaos Land Raider
-Dirge Caster
-Extra Armour

Tactic:

After reading through most of the 7th Ed rule book, I decided I wanted to stick with a forged army list so that my Noise Marines and Rhinos can get the Objective Secured rule.

The Chaos Lord and 9-man Noise Marine unit were to ride in the Land Raider up to the enemy while the Heldrakes and Daemon Prince cause havoc all over the place with vector striking.

I can't decide if I want to replace the Black Mace with the Burning Brand of Skalanthrax, one gives him a nasty close combat ability, the other gives him a flamer template.

The 10-Man Noise Marine unit would be multipurpose based on the situation, either sitting on an objective to hold and bolting/blastmastering whatever comes near followed with charges, or go hunting in their rhino if the need arises.

The Raptors are for tank hunting with a pair of Lightning Claws to challenge whatever pops out of a metal box.

I also have a Daemon Prince that looks an awful lot like Be'lakor, and I have considered altering the list a tad and replacing my current Daemon Prince with him instead, but not full sold on the idea yet.

Once again, let me know what you think!

This message was edited 1 time. Last update was at 2015/08/02 00:20:42


 
   
Made in lu
Rampaging Khorne Dreadnought






Food for thought, Endurance from biomancy gives the unit relentless too.
   
Made in us
Regular Dakkanaut





As I don't have a sorcerer, I'm not sure how I would add in Biomancy, and then, even at a max in mastery level I would only get 2 chances of rolling for Endurance. I remember my luck on psychic spell rolls being pretty crap back at the beginning of 6th ed, so I learned to avoid relying on it.

I have read a lot about the benefits of Biomancy for Slaanesh armies, but I can't rely on it.
   
Made in lu
Rampaging Khorne Dreadnought






I didn't actually get a chance to read the list as I had to go afk, I just saw noise marinesin a land raider and figured I through that out there lol Since it helps with assaults and using them to their full potential.
   
Made in us
Lesser Daemon of Chaos




New England

Not a bad Slannesh themed list.... If you just plan on flying the daemon Prince around vector striking, then I would take the Burning Brand for that nice torrent. Probably a good idea to use the spare points on a psychic mastery level for the Daemon Prince also. This will maximize his effectiveness. You can hurt your enemy with your vector strikes while moving, the torrent flamer in the shooting phase then in the psychic phase you'll have 1 good witch fire attack with the Slannesh Primaris power and the possibility for anothe witchfire, a 12" blessing or a decent malediction (but it'd be better if those noise marines had sonic weapons)
   
Made in us
Regular Dakkanaut





List has been updated 8/1/2015.

Thanks KhorneontheCobb!

I think you are right, in that I will likely be Vector Striking with the DP more often than trying to run into mobs of enemies and risk losing him, though occasionally stopping by a tougher vehicle to get a rending hit off wouldn’t hurt.

I have always liked the Slaaneshi Psychic Powers, but always thought they were pretty situational; but I think you are right again in that no matter what I would get, it won't be bad on a monster flying around the battlefield doing as he pleases.

I do have models with Blastmasters, but unfortunately I do not have any with Sonic Blasters. I REALLY hate that you can't take a pistol, ccw, AND Sonic Blaster, making what I feel is one of the best all-around models in the game not all-around. However, do you think I should drop a couple of Noise Marines in the Lord's attachment who ride around with him in the Raider (who I feel should continue to us a ccw and pistol for the assault aspect of the unit), and use the points returned to buy Sonic Blasters for the 10-man squad? I'm not really willing to drop the 2nd Blastmaster in the 10-man squad, and I really like the FnP, so I was hoping to keep the Icon on all units that can take it.

Thanks for the feedback!

This message was edited 1 time. Last update was at 2015/08/02 00:32:30


 
   
Made in us
Sinister Chaos Marine



michigan

My 2 cents would be to replace double lightning claw on hq with fist+claw combo for more versatility. The group of 9 noise marines, drop the blast master and boltguns, they are a little out of place if you're going to be charging g out of a land raider and it will save you some points. The 2x claws on raptor champ is a little over kill for 1 extra attack. Might as well make it a fist claw for that. I don't know it you edited it or not but I would only have either the mace or the brand on the dp, not both, use extra points on another mastery level. Maybe change power sword on champ with lord to power maul for s6 but that one's on you

When in doubt do what seems hardest  
   
Made in us
Regular Dakkanaut





the GOAT 765

"My 2 cents would be to replace double lightning claw on hq with fist+claw combo for more versatility."

I had considered this, and seeing as how the rules allow it, that's great, but thematically I was avoiding the fist (because of the Melta Bombs). If my opponents allow, I could alter the list and assume that all lightning claws "retract" into powerfists. Meh.

"The group of 9 noise marines, drop the blast master and boltguns, they are a little out of place if you're going to be charging g out of a land raider and it will save you some points."

I may actually consider this - and this would free up some more points for sonic blasters all around for the midfield objective campers. I would hate to lose that blastmaster though, as it is one sexy weapon.

"The 2x claws on raptor champ is a little over kill for 1 extra attack. Might as well make it a fist claw for that."

Again, same thematically with the the lord, and I'll double check with my opponents for modeling allowances (seeing as how they would be identical, I don't see where the issue would be).

"I don't know if you edited it or not but I would only have either the mace or the brand on the dp, not both, use extra points on another mastery level."

I don't think I ever gave any indication of taking both, it would've been either/or. I think I'm set on the brand now though, so that is cleared up. As is in the list he is 270pts with the brand AND only 1 mastery lvl.

"Maybe change power sword on champ with lord to power maul for s6 but that one's on you"

Sadly I don't have a lot of maul bits or Slaaneshi models with power maul arms. The majority of the easily available close combat weapons are swords or axes (and I HATE axes). If I ever get a batch of left arm mauls I might bash together some Noise champions with mauls, but the AP3 is just fine for me as about half of my opponents run 3+ armor saves on many of their units.

Thanks for the input! I'll play with the list a tad to see how it turns out with the further notes.


Automatically Appended Next Post:
After playing with my list a tad, here is an alternative with the Goat 765's input (and found a way to add Sonic Blasters from KhornontheCobb's input):

Total - 1828

HQ - 410pts

Chaos Lord - Dirge Ariah the Splicer - 140pts
-2x Lightning Claws
-Mark of Slaanesh
-Melta Bombs
-Power Armour
-Sigil of Corruption
-Warlord

Daemon Prince - The Rhapsodic - 270pts
-Power Armour
-Slaanesh
-Burning Brand of Skalanthrax
-Wings
-Mastery Lvl 1

Troops - 643pts

Noise Marines - Orchestra of Painful Noise - 375pts
9 marines, 1 Champion, 1 Rhino
Marines
-7x Marine w/ Sonic Blaster
-2x Marine w/ Blastmaster
-Icon of Excess
Champion - Barotraumo the Lord of Dub
-Power Sword
-Bolt Pistol
-Doom Siren
-Melta Bombs
Rhino
-Dirge caster

Noise Marines - Entourage of Dirge Ariah - 268pts
8 marines, 1 Champion, 1 Rhino
Marines
-8x Extra CCW and Bolt Pistol
-Icon of Excess
Champion - Fortiz the Lord of Nihl
-Power Sword
-Bolt Pistol
-Doom Siren
-Melta Bombs
Rhino
-Dirge caster

Fast Attack - 530pts

Heldrake - The One Who Yells - 170pts
-Baleflamer

Heldrake - The One Who Screams - 170pts
-Baleflamer

Raptors - The Sound of Silence - 190pts
4 Raptors, 1 Champion
Raptors
-2x Meltagun
-Mark of Slaanesh
-Icon of Excess
Champion - Forzando the Bringer of Silence
-2x Lightning Claw
-Melta Bombs

Heavy Support - 245pts

Chaos Land Raider
-Dirge Caster
-Extra Armour

I decided to stick with the Melta Bombs as they get armourbane and Power Fists do not. Even though I'm losing out on an extra attack against walkers/vehicles/monsters/buildings, I am upping my chances considerably to blow the hell out of whatever I am attaching the bomb to.

I dropped the Boltguns and CCW on the 10-man squad for a full 7 Sonic Blasters to compliment the 2 Blastmasters; should I ditch the Doom Siren on that squad's champion since they will be firing at 12-24" all the time and may never get close enough to use it? That would give me enough extra points to add an additional mastery level on my DP (adding Biomancy or Telepathy methinks).

I dropped the Blastmaster and dropped the Boltguns and took the free CCW on the 9-man squad (keeping the Doom Siren for sure on this squad), as their entire purpose is to jump out of the Land Raider and assault, so Sonic Blasters would be a waste on them, but I definitely feel like the loss of the assault version of the Blastmaster might be felt.

This input is great so far guys! Definitely tightening up the list considerably! Let me know what you think about the Doom Siren on the 10-man squad (Orchestra of Painful Noise).

This message was edited 2 times. Last update was at 2015/08/02 04:19:23


 
   
Made in us
Painlord Titan Princeps of Slaanesh





I like the fluff, but have you thought about a dry and cut blast spam?

Hq:Lord, MoS, PF+LC, bike

Troops:
4x10 noise marines, 2 blast masters each

FA:
the 2 helturkey you already have
Max bikers, MoS, IoE, 2 meltaguns, champ with meltabomb.

Heavy:
3 Tri las Preds or
3x10 havocs with 4 lascannons, MoS, IoE.
   
Made in us
Regular Dakkanaut





 Filch wrote:
I like the fluff, but have you thought about a dry and cut blast spam?

Hq:Lord, MoS, PF+LC, bike

Troops:
4x10 noise marines, 2 blast masters each

FA:
the 2 helturkey you already have
Max bikers, MoS, IoE, 2 meltaguns, champ with meltabomb.

Heavy:
3 Tri las Preds or
3x10 havocs with 4 lascannons, MoS, IoE.


Holy bejeezus! That list is approximately 2540 points! As amazingly destructive as that list is, and I may consider putting together some lascannon havoc squads with MoE now that you mention it, I was hoping to keep it at 1850pts. Also, bear in mind that I don't currently have a lot in the way of flexibility for available models as I am just getting back into it. I have a 10-man squad of Thousand Sons, a 10-man squad of Khorne Zerkers, and 2 5-man squads of Plague marines, one with 2x Melta, and one with 2x Plasma guns. Aside from that, I just have a lot of Rhinos, various lords (including a plague biker and a nurgle biker squad to go with him), and if time allows I may start adding to what I have soon.
   
Made in us
Painlord Titan Princeps of Slaanesh





My bad, I did not use batscribe.

1850

Lord, Mos, Jump Pack, Pf+Lc, Sigil @160

Troops:
4x5 Noise Marines+1 blast master @125 x4=500

FA:
2 helturkey
10 Raptors, MoS, IoE, 2 meltaguns, champ meltabomb +lc @270

Hvy:
3x8 havocs, 4 lascannons @194x3= 582

You have a few options, Convert your kb into havoc bullet catchers.
In another thread I recommend 3x3 laser destroyer rapier batteries for hvy support.
You can make ghetto predators by putting a makeshift lascannons turrets and sponsons on your rhinos.
You have a better nurgle army, Perhaps have 2 lords to unlock both pm and nm.

This message was edited 2 times. Last update was at 2015/08/02 13:04:59


 
   
Made in nz
Regular Dakkanaut




NZ

 zechariahsword wrote:
List has been updated 8/1/2015.
I REALLY hate that you can't take a pistol, ccw, AND Sonic Blaster, !

Are you sure about that?
When i read it I'm pretty sure you could replace the boltguns with sonic blasters and pay the points for the ccw, all while keeping the pistols.
Though i don't have the book to double check.
   
Made in us
Regular Dakkanaut





methebest wrote:
 zechariahsword wrote:
List has been updated 8/1/2015.
I REALLY hate that you can't take a pistol, ccw, AND Sonic Blaster, !

Are you sure about that?
When i read it I'm pretty sure you could replace the boltguns with sonic blasters and pay the points for the ccw, all while keeping the pistols.
Though i don't have the book to double check.


As many have read it, the rules are:

-Take a CCW for +1 pt per model
-Replace Boltgun with CCW for free per model
OR
-Replace Boltgun with Sonic Blaster for +3 pts per model

In other words, switching the Sonic Blaster is in it's own category with no options for an extra CCW for +1 with it, and MANY people agree with this reading including these forums, other 40k forums, BattleScribe, and ArmyBuilder.


Automatically Appended Next Post:
 Filch wrote:
My bad, I did not use batscribe.

1850

Lord, Mos, Jump Pack, Pf+Lc, Sigil @160

Troops:
4x5 Noise Marines+1 blast master @125 x4=500

FA:
2 helturkey
10 Raptors, MoS, IoE, 2 meltaguns, champ meltabomb +lc @270

Hvy:
3x8 havocs, 4 lascannons @194x3= 582

You have a few options, Convert your kb into havoc bullet catchers.
In another thread I recommend 3x3 laser destroyer rapier batteries for hvy support.
You can make ghetto predators by putting a makeshift lascannons turrets and sponsons on your rhinos.
You have a better nurgle army, Perhaps have 2 lords to unlock both pm and nm.



I may try a proxy army with this list, though admittedly I will need to buy some lascannons if I like it in the long run.

I was hoping to stick with Slaanesh only, though I do see the benefit of Nurgle (my second favorite Chaos God).

This message was edited 1 time. Last update was at 2015/08/02 16:07:21


 
   
Made in us
Painlord Titan Princeps of Slaanesh





Cheap havoc lascannons = Heavy Bolter with a straw and gargoyle head

However Laser Destroyer Rapier Batteries are better and cost less points however are expensive from forge world.

Loyalist get pred for cheaper and in squadrons

Idea for Slaanesh Nurgle army
HQ:
Nurgle biker lord as warlord
Slaanesh lord, MoS


trp:
2x5 Plague Marines, 2 Meltaguns + melta bomb champ+ rhino with combi melta

4x5 Noise Marines +1 blast master

FA:
2 drakes
nurgle bikers, 2 meltaguns + melta bomb champ

hvy:
lascannons options
   
 
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