Looking for feedback/advice for a White Scars Space Marine army @ 1500 points. There seem to be lots of WS lists out there, but this is slightly different, although it still packs a lot of Grav weaponry.
The main concern is that it's light on bodies so open to ideas! By my calculations I have 15 points left to play with using this list. My usual group are fine with using FW models.
CAD
HQ
Captain
- Bike
- TH/SS
- Artificer armour
- The Hunters Eye
ELITES
Command squad
- Bikes
- Grav gun x4
- Apothecary
TROOPS
Space marines x4
- Bikes
- 2 grav guns
- Sargent with combi-grav
Space marines x4
- Bikes
- 2 grav guns
- Sargent with combi-grav
FAST ATTACK
SM attack bikes with MM x3
Stormtalon Gunship x2
- skyhammer missiles
HEAVY SUPPORT
Centurion Devastators x2
- Grav Cannons & amps
- Hurricane bolters
- Sargent with Grav Cannon, amp & Omniscope
- Hurricane bolters
Venator Tank Destroyer (FW)
Total 1485
Captain goes with command squad and gives the unit (via The Hunters Eye) ignores cover.
Bikes and attack bikes get in enemies faces (can shoot and then charge with HoW and krak grenades for light - medium vehicles).
Dev cents could do with a DP but this would mean dropping a Stormtalon Gunship/the Venator, but even on foot with relentless they have a threat range of 30 and can dish out 8(?) shots (5 of which are Grav) each.
I've included the Venator mostly because I have the model, but it's also a fast tank so fits a White Scars army quite well. It also does exactly as its name suggests!
Thanks in advance!
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