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Made in au
Deserter





As the title says, I want to do an Inquisition army, but I have no idea whatsoever on how to form one. I'm relatively new to this hobby and I love the idea of an independent character out on a personal pursuit or vendetta.
Does this fit with an Inquisitor or maybe with a character of another race? If I wasn't going to do Inquisitors, I'd maybe do Dark Eldar, Eldar or Harlequins.
I'd like as little models in my army as I can and I know my lists won't be strong, but it's all for fun really.

Let me know what you guys think. I'm open to most suggestions, though I'm a little indecisive.
Thanks.

...Think of me, Just as I shall think of you, until we are together again..
 
   
Made in us
Shadowy Grot Kommittee Memba






The inquisition is less of an actual army and more fun characters to add to other imperial forces.

Harlequins are very low model count, and have one formation in particular that let's their characters run around solo called the heroes path but otherwise don't have any named characters if that's what you're after.

Dark Eldar tend to be more about cheaper models and only the Frankenstein-y ones are really low model count.

Eldar are pretty good for low model count, have plenty of good characters and your army will be strong basically no matter what kinds of troops you like. They're very good right now.

An inquisition army would consist of a few inquisitors and oddball "henchmen squads" that can have a variety of different crazy characters in them.

Start with an inquisitor and a space orangutan and go from there I suppose.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in ca
Journeyman Inquisitor with Visions of the Warp




Assassins, a Grey Knights detachment and a Librarian Conclave will all eat up a lot of points quickly.
   
Made in au
Hacking Proxy Mk.1





Australia

A guard army with an Inquisitor character leading it could be fun and fitting.

I'd also suggest the Eisenhorn trilogy if you haven't read it, probably perfect inspiration for all your Inquisitorial needs.

 Fafnir wrote:
Oh, I certainly vote with my dollar, but the problem is that that is not enough. The problem with the 'vote with your dollar' response is that it doesn't take into account why we're not buying the product. I want to enjoy 40k enough to buy back in. It was my introduction to traditional games, and there was a time when I enjoyed it very much. I want to buy 40k, but Gamesworkshop is doing their very best to push me away, and simply not buying their product won't tell them that.
 
   
Made in ca
Insect-Infested Nurgle Chaos Lord






Think of the Inquisition as the filler for cracks in the wall. They can fulfill a wide variety of roles for other armies that lack them, but generally are not that strong on their own. Inquisitors themselves can serve as utility heroes, with Malleus being more straightforward beatstick, Xeno being debuffs, and Hereticus being the middle ground.

Their retinues can be customized into anything, with the Acolyte being the best as it can be literally made from everything from a Stormtrooper/Scion to SoBs to Imperial cultists.

The other ones fulfill more specific roles:

Crusaders are buffer wounds, being extremely cheap and also durable with decent hitting power.

Death Cults and Arcos murder the hell out of things, with Death Cults being more geared towards armor while Arcos for hordes.

Mystics and Servo Skulls provide deepstrike support

Jokaero and Servitors are your heavy weapons, essentially being micro-obliterators and cheap Devastators, respectively.

Daemonhosts are fluffy choices but the randomness makes them less reliable than others.

One good way to field them alone is to use Crusaders as wound sponges. At 15 points a pop, you're essentially paying for the Storm Shield and getting everything else, including the guardsmen body, for free. These usually are used in groups of 6 or so to shield another set of some other units, such as 6 more jokaero to fire with or a mix of Arcos and Death Cults to deal damage to the enemy.

Acolytes are extremely customizable but you should watch out for their price. Kitting them out with Storm Shields and special Weapons sounds nice at first until you realize you're paying almost Space Marine Terminator prices for something that still dies to small arms fire like a SoB. Buy only what you need for them, never more and only for what the other henchmen can't fulfill.

Due to the age of the codex, the inquisition actually has a better version of the Chimera and Valkyrie transports than the Imperial Guard.

As for the others, Ignore the Rhino and Razorback. The Chimera is better bang for your buck. Of the three land raiders, the Crusader is probably the most useful as it can transport a full henchmen squad with a Terminator Malleus Inquisitor. The redeemer is also good as it can help clear heavy hordes. The Vanilla Land Raider however isn't very good, as the Valkyrie and Jokaero bring better platforms for lascannons and it's transport capacity is so low that you can't even fit a squad of henchmen into it.

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Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in us
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As others have said, Inquisition isn't really an army of itself, as much as something that comes along with other armies. Even in the lore, the Inquisition is basically a shady group that shows up and has jurisdiction over almost everything, but never shows up in large numbers. It's basically that person you see in movies who shows up and just restricts cops, military, or whatever, while having control over them, and no one knows what they really do.

That being said, the closes armies that follow the Inquisition are either the Sisters of Battle or the Grey Knights, since they're fanatics who just follow the inquisition ideologies.

Harlequins are more of a supplementary list.

Dark Eldar are kind of bad, but they can be played well, but they have a really high skill cap and a low power level.

Eldar are pretty powerful. You could always do Eldar with some Dark Eldar allies as a start, and then build into Dark Eldar once you get more used to things.

What format are you playing by the way? Is it ITC?

I'll pluck you like a flower.

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Devon, UK

An Inquisitor is exactly the sort of character you'd want leading your army as a pursuit of their own vendetta.

Typically in the fiction, they'll have a small retinue of specialists (see the Eisenhorn series by Dan Abnett or the Inqusitor trilogy by Ian Watson, the latter being from a long time ago when the 40K universe was a lot stranger and more grown up.) such as assassins, null-psykers, bodyguards etc, all of which can be easily represented on the table by the appropriate codex. They'll typically requisition anything else they need as they go.

The Inquisitorial Seal basically makes saying no a capital offence, so feel free to draw on any Imperial Codex you like, certainly the Grey Knight book would offer the lowest model count option, and there are persistent rumours of a Deathwatch supplement (they're to aliens what Grey Knights are to daemons, essentially) coming sometime, which would fit also, should you want to expand.

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Tunneling Trygon






You have a couple pretty good options with Inquisition, but the biggest 'issue' is that you won't get a good army that is JUST Inquisition troops. Even in the fluff, an Inquisitor has their personal retainers and then units of whatever local military is on hand.

You can of course take whatever Imperial Army you want and just throw in an Inquisitor. There will never be a reason not to take White Scars or Ultramarines with the Inquisition squad you built up. I personally like the idea of an Inquisitor and his retinue in a Chimera or two and they are just added onto whatever army list I feel like putting them in. But, there's a few other armies nearly tailor made for Inquisitors as the leaders.

So, first off is the D-99. These are Imperial Guard troops centered around Elysian Drop Troops. Lots of planes, lots of light armor, not a lot of bodies. In Imperial Armor 4 they have an army list, but I'm not overly fond of it. Not enough hard hitting stuff and the special rules are too niche. Cool for campaigns, cool for an alternative rule set to existing Imperial Guard, but eh. Guess I'm more of a tank guy. This would be fairly low model count as far as Imperial Guard armies go, but expensive, since a lot of those models are large planes.

The Exorcists are a great choice. Especially right now, since their paint job includes a lot of hexagrammic wards and symbols, the Betrayal at Calth set has decals for the Word Bearers that fit perfectly. They use literally any Chapter Tactic they want, and have their own pretty cool character. Fluffwise, they're a step under Grey Knights, but they still do a lot of work directly for the Inquisition's Ordo Malleus.

The Red Hunter's are similar to the Exorcists but deal with the Ordo Xenos. Great Xenos hunters but I'm not overly fond of their rules. Again, too meh. But if you want some Space Marines alongside an Ordo Xenos Inquisitor and don't want Deathwatch, here ya go.

Deathwatch is a bit rough. We don't know if or when we will ever get rules for them. The Shadow Force out of Kauyon though is a good start. Pick a Chapter Tactic and you get a Captain, Sternguard Squad and Veteran Squad. That's pretty fluffy, and it's currently the best option we got. Fits into the whole elite unit idea of the Deathwatch. Give a bunch of upgrades and this could be a hefty chunk of points.

Grey Knights pretty much invented low model count armies. Librarian, Terminator Squad, Stormraven, Dreadknight. Repeat as needed. I find that way of building an army way too boring to consider, and the actual Inquisitors that go with the army have to be set up a certain way to really mesh right on the table. Not my cup of tea.

Sisters of Battle were the usual cohorts of Ordo Hereticus. I know next to nothing about them besides they like fire. Expensive to collect an army out of them since they're metal models and all, and they aren't likely to get an update to modern gaming levels. I'm pretty sure this is an option only for people who REALLY don't care about ever winning a game.

Militarum Tempestus is another Imperial Guard sub-army that would fit in well. They're all elite, they're all specialists, they're featured in some more recent Inquisitor fluff. It would make sense to include them, but there's no variety in their units. It's one kit repeated multiple times for an army. Eh. I wouldn't consider them a real option for a full army.
   
Made in au
Deserter





the_scotsman wrote:The inquisition is less of an actual army and more fun characters to add to other imperial forces.

Harlequins are very low model count, and have one formation in particular that let's their characters run around solo called the heroes path but otherwise don't have any named characters if that's what you're after.

Dark Eldar tend to be more about cheaper models and only the Frankenstein-y ones are really low model count.

Eldar are pretty good for low model count, have plenty of good characters and your army will be strong basically no matter what kinds of troops you like. They're very good right now.

An inquisition army would consist of a few inquisitors and oddball "henchmen squads" that can have a variety of different crazy characters in them.

Start with an inquisitor and a space orangutan and go from there I suppose.


Thank you. After reading all these, I'll stay with imperial forces for now.

Yoyoyo wrote:Assassins, a Grey Knights detachment and a Librarian Conclave will all eat up a lot of points quickly.


Will definitely take Assassins, but I'm not really a fan of Space Marines really. Thanks anyway.

jonolikespie wrote:A guard army with an Inquisitor character leading it could be fun and fitting.

I'd also suggest the Eisenhorn trilogy if you haven't read it, probably perfect inspiration for all your Inquisitorial needs.


I actually like the Imperial Guard, so I'm swayed a little towards them, maybe.
Ah, thanks. I'll be sure to have a look at them when I get the time.

MechaEmperor7000 wrote:Think of the Inquisition as the filler for cracks in the wall. They can fulfill a wide variety of roles for other armies that lack them, but generally are not that strong on their own. Inquisitors themselves can serve as utility heroes, with Malleus being more straightforward beatstick, Xeno being debuffs, and Hereticus being the middle ground.

Their retinues can be customized into anything, with the Acolyte being the best as it can be literally made from everything from a Stormtrooper/Scion to SoBs to Imperial cultists.

The other ones fulfill more specific roles:

Crusaders are buffer wounds, being extremely cheap and also durable with decent hitting power.

Death Cults and Arcos murder the hell out of things, with Death Cults being more geared towards armor while Arcos for hordes.

Mystics and Servo Skulls provide deepstrike support

Jokaero and Servitors are your heavy weapons, essentially being micro-obliterators and cheap Devastators, respectively.

Daemonhosts are fluffy choices but the randomness makes them less reliable than others.

One good way to field them alone is to use Crusaders as wound sponges. At 15 points a pop, you're essentially paying for the Storm Shield and getting everything else, including the guardsmen body, for free. These usually are used in groups of 6 or so to shield another set of some other units, such as 6 more jokaero to fire with or a mix of Arcos and Death Cults to deal damage to the enemy.

Acolytes are extremely customizable but you should watch out for their price. Kitting them out with Storm Shields and special Weapons sounds nice at first until you realize you're paying almost Space Marine Terminator prices for something that still dies to small arms fire like a SoB. Buy only what you need for them, never more and only for what the other henchmen can't fulfill.

Due to the age of the codex, the inquisition actually has a better version of the Chimera and Valkyrie transports than the Imperial Guard.

As for the others, Ignore the Rhino and Razorback. The Chimera is better bang for your buck. Of the three land raiders, the Crusader is probably the most useful as it can transport a full henchmen squad with a Terminator Malleus Inquisitor. The redeemer is also good as it can help clear heavy hordes. The Vanilla Land Raider however isn't very good, as the Valkyrie and Jokaero bring better platforms for lascannons and it's transport capacity is so low that you can't even fit a squad of henchmen into it.


Thanks for all the information. I'll be sure to take it all into account. I'm thinking of running a few Acolyte Henchmen with Hotshot Lasguns, plus adding in a Weaponsmith. Should be fun.

Tinkrr wrote:As others have said, Inquisition isn't really an army of itself, as much as something that comes along with other armies. Even in the lore, the Inquisition is basically a shady group that shows up and has jurisdiction over almost everything, but never shows up in large numbers. It's basically that person you see in movies who shows up and just restricts cops, military, or whatever, while having control over them, and no one knows what they really do.

That being said, the closes armies that follow the Inquisition are either the Sisters of Battle or the Grey Knights, since they're fanatics who just follow the inquisition ideologies.

Harlequins are more of a supplementary list.

Dark Eldar are kind of bad, but they can be played well, but they have a really high skill cap and a low power level.

Eldar are pretty powerful. You could always do Eldar with some Dark Eldar allies as a start, and then build into Dark Eldar once you get more used to things.

What format are you playing by the way? Is it ITC?


Thanks. I'll probably be staying with Imperial forces I suppose now.

Also, sorry, but what is ITC? What do you mean by format?

Azreal13 wrote:An Inquisitor is exactly the sort of character you'd want leading your army as a pursuit of their own vendetta.

Typically in the fiction, they'll have a small retinue of specialists (see the Eisenhorn series by Dan Abnett or the Inqusitor trilogy by Ian Watson, the latter being from a long time ago when the 40K universe was a lot stranger and more grown up.) such as assassins, null-psykers, bodyguards etc, all of which can be easily represented on the table by the appropriate codex. They'll typically requisition anything else they need as they go.

The Inquisitorial Seal basically makes saying no a capital offence, so feel free to draw on any Imperial Codex you like, certainly the Grey Knight book would offer the lowest model count option, and there are persistent rumours of a Deathwatch supplement (they're to aliens what Grey Knights are to daemons, essentially) coming sometime, which would fit also, should you want to expand.


Sounds really cool. Thanks for posting. I'll be sure to pick up on some of them novels.



Automatically Appended Next Post:
 SharkoutofWata wrote:
You have a couple pretty good options with Inquisition, but the biggest 'issue' is that you won't get a good army that is JUST Inquisition troops. Even in the fluff, an Inquisitor has their personal retainers and then units of whatever local military is on hand.

You can of course take whatever Imperial Army you want and just throw in an Inquisitor. There will never be a reason not to take White Scars or Ultramarines with the Inquisition squad you built up. I personally like the idea of an Inquisitor and his retinue in a Chimera or two and they are just added onto whatever army list I feel like putting them in. But, there's a few other armies nearly tailor made for Inquisitors as the leaders.

So, first off is the D-99. These are Imperial Guard troops centered around Elysian Drop Troops. Lots of planes, lots of light armor, not a lot of bodies. In Imperial Armor 4 they have an army list, but I'm not overly fond of it. Not enough hard hitting stuff and the special rules are too niche. Cool for campaigns, cool for an alternative rule set to existing Imperial Guard, but eh. Guess I'm more of a tank guy. This would be fairly low model count as far as Imperial Guard armies go, but expensive, since a lot of those models are large planes.

The Exorcists are a great choice. Especially right now, since their paint job includes a lot of hexagrammic wards and symbols, the Betrayal at Calth set has decals for the Word Bearers that fit perfectly. They use literally any Chapter Tactic they want, and have their own pretty cool character. Fluffwise, they're a step under Grey Knights, but they still do a lot of work directly for the Inquisition's Ordo Malleus.

The Red Hunter's are similar to the Exorcists but deal with the Ordo Xenos. Great Xenos hunters but I'm not overly fond of their rules. Again, too meh. But if you want some Space Marines alongside an Ordo Xenos Inquisitor and don't want Deathwatch, here ya go.

Deathwatch is a bit rough. We don't know if or when we will ever get rules for them. The Shadow Force out of Kauyon though is a good start. Pick a Chapter Tactic and you get a Captain, Sternguard Squad and Veteran Squad. That's pretty fluffy, and it's currently the best option we got. Fits into the whole elite unit idea of the Deathwatch. Give a bunch of upgrades and this could be a hefty chunk of points.

Grey Knights pretty much invented low model count armies. Librarian, Terminator Squad, Stormraven, Dreadknight. Repeat as needed. I find that way of building an army way too boring to consider, and the actual Inquisitors that go with the army have to be set up a certain way to really mesh right on the table. Not my cup of tea.

Sisters of Battle were the usual cohorts of Ordo Hereticus. I know next to nothing about them besides they like fire. Expensive to collect an army out of them since they're metal models and all, and they aren't likely to get an update to modern gaming levels. I'm pretty sure this is an option only for people who REALLY don't care about ever winning a game.

Militarum Tempestus is another Imperial Guard sub-army that would fit in well. They're all elite, they're all specialists, they're featured in some more recent Inquisitor fluff. It would make sense to include them, but there's no variety in their units. It's one kit repeated multiple times for an army. Eh. I wouldn't consider them a real option for a full army.


Thanks for posting. I'm not really a fan of Space Marines in general. Just a personal preference. I'm thinking Sisters, Tempestus, Assassins and Inquisitor forces as an army now.

This message was edited 1 time. Last update was at 2016/02/04 04:23:51


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Made in us
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 Élise de la Serre wrote:

Thanks. I'll probably be staying with Imperial forces I suppose now.

Also, sorry, but what is ITC? What do you mean by format?


Well, you see, GW has said that it's a model company, not a game company (They actually said this) so they've decided to focus on their miniatures and basically ignore their game rule sets as much as possible. This means that unless you have a lot of agreements and the like you can't play a balanced game of 40k, heck GW didn't even release FAQs for their rules for over a year.

As such, other tournament organizations have sprouted up, and have tried to create general erratas and the like so that the game is playable between strangers. The ITC (Independent Tournament Circuit) tends to be the most popular one, despite all the lamenting it gets on these forums. In fact if you look up Front Line Gaming on Twitch they'll be hosting their large scale Las Vegas Open event this weekend (Feb 5-7) which has several hundred players and offers a few thousand dollars to the winner.

It's not perfect obviously, but it's the best we have really. You can find the FAQ at the link here, and it has both rules clarification/changes for the main rule book and each army: https://docs.google.com/document/d/16nmBS2KZglu9JaGttpX_9lOYhYO2PQM47N8HvrsAA60/edit

If you really want to play a good game of 40k, or at least as balanced as you can get currently, the ITC rulings are the way to go.

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Deserter





 Tinkrr wrote:
 Élise de la Serre wrote:

Thanks. I'll probably be staying with Imperial forces I suppose now.

Also, sorry, but what is ITC? What do you mean by format?


Well, you see, GW has said that it's a model company, not a game company (They actually said this) so they've decided to focus on their miniatures and basically ignore their game rule sets as much as possible. This means that unless you have a lot of agreements and the like you can't play a balanced game of 40k, heck GW didn't even release FAQs for their rules for over a year.

As such, other tournament organizations have sprouted up, and have tried to create general erratas and the like so that the game is playable between strangers. The ITC (Independent Tournament Circuit) tends to be the most popular one, despite all the lamenting it gets on these forums. In fact if you look up Front Line Gaming on Twitch they'll be hosting their large scale Las Vegas Open event this weekend (Feb 5-7) which has several hundred players and offers a few thousand dollars to the winner.

It's not perfect obviously, but it's the best we have really. You can find the FAQ at the link here, and it has both rules clarification/changes for the main rule book and each army: https://docs.google.com/document/d/16nmBS2KZglu9JaGttpX_9lOYhYO2PQM47N8HvrsAA60/edit

If you really want to play a good game of 40k, or at least as balanced as you can get currently, the ITC rulings are the way to go.


Ah, okay. Thanks for explaining. I usually play at a friends place with a group or go in store (GW) for a few games.
My friends are well versed in 40k, so I think they might know about ITC, I'll have to ask next time.

I don't mind losing all my games, I just play for fun anyway. But yeah..

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You might still want to take a peek if only for reference.

GW is notorious for their horrible proofreading, leading to situations like giving the Ravenwing Detachment 3 HQ slots but then restricting you to only one Special Character.

(The actual rule was that any models in the Ravenwing Detachment must have the Ravenwing rule, but only one special character in the HQ slot can actually have this, everyone else has the Deathwing rule. This is however one of the rare cases where GW did FAQ it, but probably because it was too blatantly broken)

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Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in au
Deserter






Okay, so. I've made a list.
I know this might belong in the other part of the forum, but I think it should be okay posting this here.
Let me know what you guys think.

1486 Points (Could add more upgrades)

Inquisition Detachment
Ordo Hereticus Inquisitor (Her name is Elise) - Carapace Armour, Condemnor Boltgun, Power Sword, Liber Heresius, Psyocculum, x3 Servo Skulls, Warlord

Inquisitorial Henchmen Warband - , x1 Jokaero Weaponsmith x8 Acolytes w/Carapace Armour, Hotshot Lasgun, x1 Chimera w/Extra Armour, Psybolt Ammunition, Heavy Bolter, Hunter Killer Missle

Officio Assassinorum Detachment
Culexus Assassin - No upgrades

Militarum Tempestus Allied Detachment
Command Squad (5 models) - x3 Hotshot Volley Gun, x1 Vox Caster, Taurox Prime w/Extra Armour, Hunter Killer Missle, Taurox Battle Cannon, Twin-Linked Autocannon

Tempestus Scions (5 models) - x2 Hotshot Volley Gun, Vox Caster, Taurox Prime w/Extra Armour, Hunter Killer Missle, Taurox Battle Cannon, Twin-Linked Autocannon

Tempestus Scions (5 models) - x2 Hotshot Volley Gun, Vox Caster, Taurox Prime w/Extra Armour, Hunter Killer Missle, Taurox Battle Cannon, Twin-Linked Autocannon

Adepta Sororitas Allied Detachment
Canoness - Eviscerator, Melta Bombs, Rosarius, Cloak of St. Aspira

Battle Sister Squad (5 models) - Flamer, Heavy Flamer, Simulacrum Imperialis, Veteran Sister Superior w/Melta Bombs, Immolator w/Twin-linked Heavy Flamer, Extra Armour.

I actually really like this list. Makes it seem like she (my inquisitor) has gathered up a few groups.
Let me know what you think.
It's not supposed to be really that strong, just fun.

...Think of me, Just as I shall think of you, until we are together again..
 
   
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Finland

You can make an army out of Sisters of Battle and the Inquisition just fine, especially if you're in it for the fun. The model count wouldn't be too big if you also used transports and vehicles (who doesn't want a church organ tank?)

And in the end, one can also make a fairly competitive army out of those elements, but the different builds aren't numerous. But that's the case for a lot of armies.

Mark my words: If you're in it for the fun then you should just play a list that feels good for you. Feedback will probably have to do with the effectiveness of the army, and you will end up with something completely different than you originally wanted to play if you take it all into account. If things start being unfun due to a list not being effective, you can discuss with your opponent to have matches with toned down "power level."

The alternative is to sacrifice your theme and make the list competitive enough to take on whatever you're facing. In your case, I'd say that's the worse alternative, seeing as you have a theme and an idea for your army and it seemingly is more important than crushing your opponent. Something I raise my hat to, as a sidenote.

This message was edited 3 times. Last update was at 2016/02/04 05:53:05


   
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Focused Fire Warrior



Rockwood, TN

Welcome to the hobby! Might I suggest when you are looking for henchmen and inquisitor models sprinkling in some of the Raging Heroes models for a little variety? The model scale is on par with GW, the sculpts are beautiful, and they make, IMO, excellent inquisitor models if you look at their futuristic/steam punk line. I made a small detachment of Inquisition to go with my assassins and Imperial knight armies and used one of their models to represent the inquisitor.
   
Made in au
Deserter





 Runic wrote:
You can make an army out of Sisters of Battle and the Inquisition just fine, especially if you're in it for the fun. The model count wouldn't be too big if you also used transports and vehicles (who doesn't want a church organ tank?)

And in the end, one can also make a fairly competitive army out of those elements, but the different builds aren't numerous. But that's the case for a lot of armies.

Mark my words: If you're in it for the fun then you should just play a list that feels good for you. Feedback will probably have to do with the effectiveness of the army, and you will end up with something completely different than you originally wanted to play if you take it all into account. If things start being unfun due to a list not being effective, you can discuss with your opponent to have matches with toned down "power level."

The alternative is to sacrifice your theme and make the list competitive enough to take on whatever you're facing. In your case, I'd say that's the worse alternative, seeing as you have a theme and an idea for your army and it seemingly is more important than crushing your opponent. Something I raise my hat to, as a sidenote.


Thanks for the suggestions.
But yes, as I've said, I'm just in it for the theme. Even if I lose every game, I'm okay with it.


Automatically Appended Next Post:
Nocturus wrote:
Welcome to the hobby! Might I suggest when you are looking for henchmen and inquisitor models sprinkling in some of the Raging Heroes models for a little variety? The model scale is on par with GW, the sculpts are beautiful, and they make, IMO, excellent inquisitor models if you look at their futuristic/steam punk line. I made a small detachment of Inquisition to go with my assassins and Imperial knight armies and used one of their models to represent the inquisitor.


Thanks
I should have a look then.
One time when I was on here I saw someone post a model from HasslefreeMiniatures, I like theirs too.
I wish GW had actual female Inquisitors in their line.

This message was edited 1 time. Last update was at 2016/02/04 08:21:40


...Think of me, Just as I shall think of you, until we are together again..
 
   
Made in us
Ship's Officer





Dallas, TX

 Élise de la Serre wrote:
 Runic wrote:
You can make an army out of Sisters of Battle and the Inquisition just fine, especially if you're in it for the fun. The model count wouldn't be too big if you also used transports and vehicles (who doesn't want a church organ tank?)

And in the end, one can also make a fairly competitive army out of those elements, but the different builds aren't numerous. But that's the case for a lot of armies.

Mark my words: If you're in it for the fun then you should just play a list that feels good for you. Feedback will probably have to do with the effectiveness of the army, and you will end up with something completely different than you originally wanted to play if you take it all into account. If things start being unfun due to a list not being effective, you can discuss with your opponent to have matches with toned down "power level."

The alternative is to sacrifice your theme and make the list competitive enough to take on whatever you're facing. In your case, I'd say that's the worse alternative, seeing as you have a theme and an idea for your army and it seemingly is more important than crushing your opponent. Something I raise my hat to, as a sidenote.


Thanks for the suggestions.
But yes, as I've said, I'm just in it for the theme. Even if I lose every game, I'm okay with it.


Automatically Appended Next Post:
Nocturus wrote:
Welcome to the hobby! Might I suggest when you are looking for henchmen and inquisitor models sprinkling in some of the Raging Heroes models for a little variety? The model scale is on par with GW, the sculpts are beautiful, and they make, IMO, excellent inquisitor models if you look at their futuristic/steam punk line. I made a small detachment of Inquisition to go with my assassins and Imperial knight armies and used one of their models to represent the inquisitor.


Thanks
I should have a look then.
One time when I was on here I saw someone post a model from HasslefreeMiniatures, I like theirs too.
I wish GW had actual female Inquisitors in their line.


They actually do have a female inquisitor that has Sisters flair, it's just OOP, though you can try your luck on eBay. I'd suggest some transports for your squads, like a Valerie, Taurus prime, chimera, rhino etc.
   
Made in au
Deserter





 Big Mac wrote:
 Élise de la Serre wrote:
 Runic wrote:
You can make an army out of Sisters of Battle and the Inquisition just fine, especially if you're in it for the fun. The model count wouldn't be too big if you also used transports and vehicles (who doesn't want a church organ tank?)

And in the end, one can also make a fairly competitive army out of those elements, but the different builds aren't numerous. But that's the case for a lot of armies.

Mark my words: If you're in it for the fun then you should just play a list that feels good for you. Feedback will probably have to do with the effectiveness of the army, and you will end up with something completely different than you originally wanted to play if you take it all into account. If things start being unfun due to a list not being effective, you can discuss with your opponent to have matches with toned down "power level."

The alternative is to sacrifice your theme and make the list competitive enough to take on whatever you're facing. In your case, I'd say that's the worse alternative, seeing as you have a theme and an idea for your army and it seemingly is more important than crushing your opponent. Something I raise my hat to, as a sidenote.


Thanks for the suggestions.
But yes, as I've said, I'm just in it for the theme. Even if I lose every game, I'm okay with it.


Automatically Appended Next Post:
Nocturus wrote:
Welcome to the hobby! Might I suggest when you are looking for henchmen and inquisitor models sprinkling in some of the Raging Heroes models for a little variety? The model scale is on par with GW, the sculpts are beautiful, and they make, IMO, excellent inquisitor models if you look at their futuristic/steam punk line. I made a small detachment of Inquisition to go with my assassins and Imperial knight armies and used one of their models to represent the inquisitor.


Thanks
I should have a look then.
One time when I was on here I saw someone post a model from HasslefreeMiniatures, I like theirs too.
I wish GW had actual female Inquisitors in their line.


They actually do have a female inquisitor that has Sisters flair, it's just OOP, though you can try your luck on eBay. I'd suggest some transports for your squads, like a Valerie, Taurus prime, chimera, rhino etc.


Ah, I've seen that one, but I'm not really a fan of it much.
Also, everything in that list had a transport too.

...Think of me, Just as I shall think of you, until we are together again..
 
   
Made in nl
Fixture of Dakka






Don't feel you need to limit yourself to Inquisitor minis, even if you do decide to stick to GW miniatures. Google "Blanchitsu" for some off-the-wall ideas. I've seen Inquisition models made from parts from Warhammer Empire, Bretonnian, High Elf parts, even some undead. The old 54mm Inquisitor game had a female Inquisitor, Jena Orechiel. A good base for something like that would be a Bretonnian sorceress, the High Elf Everqueen (although I think the older model from the late 90s would be a better bet) or even the female Vampire Lord or Isabella von Carstein. I've also seen good use made of the Cairn Wraith, Banshee or plastic Necromancer. The Amethyst wizard on dragonback from Forge World would be a good base for a conversion, but that's an expensive option!

For me, adding an Inquisitor to an army is a modelling opportunity, not a way to make an army more "competitive"; I play mostly against Eldar and Tyranids, so Ordo Xenos is the one I'd go for. I'll add as many weird henchmen as possible - all those robed models with horrifying bionics, cherubs carrying boltguns, servo-skulls, etc, etc. Some Inquisitors are known to associate with ... undesirables; you could look for formations with low model counts to add alien allies (the Harlequin one that's just three characters, or a character and a single Troupe, for example).

My Inquisitor will be using an Aquila Lander to get around, but in general I'd go for something that stands out from the rest of the army; a Valkyrie in an otherwise ground-based army; a Chimaera when allied with Marines or a Rhino in a Guard army.
   
Made in au
Deserter





 AndrewGPaul wrote:
Don't feel you need to limit yourself to Inquisitor minis, even if you do decide to stick to GW miniatures. Google "Blanchitsu" for some off-the-wall ideas. I've seen Inquisition models made from parts from Warhammer Empire, Bretonnian, High Elf parts, even some undead. The old 54mm Inquisitor game had a female Inquisitor, Jena Orechiel. A good base for something like that would be a Bretonnian sorceress, the High Elf Everqueen (although I think the older model from the late 90s would be a better bet) or even the female Vampire Lord or Isabella von Carstein. I've also seen good use made of the Cairn Wraith, Banshee or plastic Necromancer. The Amethyst wizard on dragonback from Forge World would be a good base for a conversion, but that's an expensive option!

For me, adding an Inquisitor to an army is a modelling opportunity, not a way to make an army more "competitive"; I play mostly against Eldar and Tyranids, so Ordo Xenos is the one I'd go for. I'll add as many weird henchmen as possible - all those robed models with horrifying bionics, cherubs carrying boltguns, servo-skulls, etc, etc. Some Inquisitors are known to associate with ... undesirables; you could look for formations with low model counts to add alien allies (the Harlequin one that's just three characters, or a character and a single Troupe, for example).

My Inquisitor will be using an Aquila Lander to get around, but in general I'd go for something that stands out from the rest of the army; a Valkyrie in an otherwise ground-based army; a Chimaera when allied with Marines or a Rhino in a Guard army.


Wow, thanks for the advice. I'll be sure to have a look at some possible conversions, although I haven't had any experience with it.

...Think of me, Just as I shall think of you, until we are together again..
 
   
Made in nl
Fixture of Dakka






With the plastic kits, it's quite easy.

I was looking at the old Citadel MIniatures Modelling Guide from the mid-90s last night. There's a couple of "mercenary" models in there that are quire interesting; Space Marine torsos and legs, bare heads and arms.

There's a video review of the book here: http://youtu.be/x9WNEvqOQOU although I can't watch Youtube videos here, so I don't know what it's like (or if the video still exists).

Some more inspiration:
Google image search for "Blanchitsu"

http://bloodybeast.com/2014/01/white-dwarf-january-2014-review/

and this image, which is probably the ultimate ancestor of the "Blanchitsu" style.

This message was edited 2 times. Last update was at 2016/02/04 10:24:54


 
   
Made in au
Deserter





Thanks again. I'll have at look at each. I appreciate it.

...Think of me, Just as I shall think of you, until we are together again..
 
   
Made in gb
Decrepit Dakkanaut






Springfield, VA

Also, I know it looks like you've got most things covered, but there are some excellent female models from Toughest Girls in the Galaxy by Raging Heroes, one of which became the Lord Marshal of my Solar Auxilia regiment simply by sticking a sword on her side and giving her a cyber-mastiff.
[Thumb - 20160203_001624.jpg]

[Thumb - 20160203_001412.jpg]

This message was edited 1 time. Last update was at 2016/02/04 11:01:44


 
   
Made in au
Deserter





Wow, that's really cool. I'd replace her right arm with her holding a condemnor boltgun, but other than that, looks great.

...Think of me, Just as I shall think of you, until we are together again..
 
   
Made in us
Shadowy Grot Kommittee Memba






I use Raging Heroes Iron Empire as my Tempestus and inquisitors. They're actually cheaper than GW, and generally higher quality sculpts unless you're a really big fan of the world of Warcraft Shoulderpads every GW mini has.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in au
Deserter





Yeah, I just saw them actually. They look okay to me.

...Think of me, Just as I shall think of you, until we are together again..
 
   
Made in ca
Preacher of the Emperor






If you can find a way to free up one more point, consider swapping out the power sword for a null rod. It has the same profile as the sword, but also confers immunity to psychic powers.

It also IDs psykers but that might not be super-advisable since you seem geared to shooting.

Speaking of which, if you put a second Jokaero in that henchmen squad you'll near-guarantee at least one tangible bonus from their customization roll. I'm not fond of the model but I find I can sub in a tech priest kitbash without complaints.

Another inq build I like is psyocculum inquisitor with five Jokaero in a chimera spamming lascannons. Which is a barrel of laughs against a grey knights army.

   
Made in au
Deserter





 Captain Joystick wrote:
If you can find a way to free up one more point, consider swapping out the power sword for a null rod. It has the same profile as the sword, but also confers immunity to psychic powers.

It also IDs psykers but that might not be super-advisable since you seem geared to shooting.

Speaking of which, if you put a second Jokaero in that henchmen squad you'll near-guarantee at least one tangible bonus from their customization roll. I'm not fond of the model but I find I can sub in a tech priest kitbash without complaints.

Another inq build I like is psyocculum inquisitor with five Jokaero in a chimera spamming lascannons. Which is a barrel of laughs against a grey knights army.


Hahahaha, sound quite entertaining.

Also, I removed the Melta Bombs from the Battle Sister Squad and put on that Null Rod.
Thanks for the advice.

...Think of me, Just as I shall think of you, until we are together again..
 
   
Made in ca
Insect-Infested Nurgle Chaos Lord






One of the funny builds for Inquisition is to take a bare naked inquisitor and then run max squads of jokaero. Once you reach the maximum, buy another naked inquisitor and do it again until you fill up the points.

It's the "Lethal Joke Character" army of 40k; you get enough lascannon shots on your first turn to completely obliterate your opponent's army (or at least a huge chunk of it). But if he gets to fire anything back, you are screwed. It's nicknamed the "Barrel of Monkeys" list.

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
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Navigator





Majestic class Escort Carrier HDMS True Unto Death, Battlefleet Pacificus

I just found out that as IG if I take the =][= as my ally, after I pick one HQ choice, I can add a squadron of Valks as the =][= Fast attack slot, helps beef up my air support.

-Me: Don't tell the commissar but i left my Imperial Infantrymans Uplifting Primer at home, but I do carry a folded Texas flag behind my front plate.
-Friend: Texas flag gives you AV14 all around.

Jury-Rig - makeshift repairs or temporary contrivances, made with only the tools and materials that happen to be on hand, the Machine Spirit is not pleased......

2500pts (Imperial Navy Armsmen)

 
   
 
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