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[1850] - Harlequins/ Eldar - Attempt at competitive Harlequins  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Regular Dakkanaut




Masque Detachment

Troops
9 Troupe, 6 caress
5 Troupe, 4 caress, HW grenades
5 Troupe, 4 caress, HW grenades

Elite
Deathjester
Shadowseer,lvl 2 mask, HW grenades
Shadowseer, lvl 2, HW grenades
Shadowseer, lvl 2, HW grenades

Fast Attack
Starweaver
Starweaver


Heavy Support
Voidweaver, prismatic cannon

Eldar CAD

HQ
Windrider farseer, stone
Windrider farseer

Troops
3 Scatter bikes, warlock
3 Scatter bikes, warlock

LOW
Wraithknight, ghostglaive and scattershield

Total: 1839


Tactics
Take the farseers to get invisability. Try to get invisability twice and then look to get other powers from the phantasmancy discipline as well as psychic shriek. Use invisability to protect the foot troupe and another unit which needs it.

The Deathjester goes with a troupe in the starweaver and stays in it which they disembark to be a mobile gun-boat.
The shadowseer with the mask goes in the other starweaver and has the option to stay in it to take the -2 ld debuff to where it is needed.

Farseers go with the bike squads. The warlocks in the bike squads will be trying to get the -3ld debuff (drain). If they don't get it conceal or protect will make the squad more resilient.

Basically, I try to co-ordinate the mask, the deathjesters, the shadowseer and farseers psychic powers and (hopefully) the warlocks debuff to target as many key targets as possible and work the Harlequin trickery:
-Deathjester's gun could get units running off the table (Could potentially be a ld test at -7!)
-Mirror minds,Laugh of sorrows, dominate and psychic shriek (Could potentially be -5 to ld)
-Fear tests

The wriathknight is there as a bullet magnet to take heat from the other squads

There is a massive amount of points invested in psykers, and if I don't go first, this could be a massive problem, but what do think? Could it work?
   
Made in ca
Swift Swooping Hawk





I like it but from experience you should consider arming your Troupe Masters with Kisses because should you end up in a challenge, striking with S6 AP2 before your opponent can be a game changer. Sure the caress gives you more potential but not certitude.
   
Made in gb
Regular Dakkanaut





Have you thought about switching the Wraithknight for a couple of Wraithfighters? Given you are abusing the LD penalty thingy it might be interesting to have a couple of more -2 bubbles and two more shrieks on the board. I'm building a similar list, so I'm interested in knowing how you fare with this one.

Of course, I am aware the Knight is a powerhouse, but still....
   
Made in gb
Regular Dakkanaut




The wraithknight is there because i need something to draw fire away from the rest of my units on the first turn if I do not get first turn.

The wraithfighters would be awesome to give some guaranteed leadership debuffs but that's less models on the table and if anyone has even a little anti-air they will be vulnerable (Afterthought: they could be protected by the psykers with shrouds or dance of shadows). Have you got any list ideas as I would be very interested to see them?
   
Made in gb
Stalwart Dark Angels Space Marine



London

Wraithknights are scary but melee ones don't hurt first turn. Take a ranged one or at least put some guns in its shoulders
   
 
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