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Made in us
Never Forget Isstvan!





Green Bay, Wisconson



That's a lot of pods!

 
   
Made in us
Decrepit Dakkanaut






Madison, WI

Yes, especially when their delivering lethal payloads all around you!

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Good thing you nabbed that old Archaon model when you did, Gits - it's unavailable on the GW site now since they're releasing a much more over-the-top Arachaon model:
http://www.dakkadakka.com/dakkaforum/posts/list/1560/660768.page#8275072

I love the old one and am glad it found a home in your army

Speaking of which... painting progress on it? Not until after Thanksgiving I'm guessing, with all that goes on this week.

This message was edited 1 time. Last update was at 2015/11/24 21:12:22


 
   
Made in us
Decrepit Dakkanaut






Madison, WI

I'll work on him tonight! Unfortunately your link doesn't take me to a post with a pic. Looks like it might have been made unavailable??


Time for the final game summary from last weekend.


Game 3 vs. Monty's Necrons
Primary: 6 random point value objectives
Secondary: kill points
Tertiary: standard
Deployment: dawn of war
Night Fighting: No


There were 6 objectives, each randomly determined for it's point value at the beginning of turn 2. Two would be worth 1 point, two worth 2 points and 2 worth 3 points. Amazingly enough, we each had a 1 & 2 point objective in our deployment zones with both 3 pointers in the middle. A middle which I had luckily dropped a couple of infiltrating squads of goblins/nurglings on. Unlike maelstrom, you didn't get the points until the end of the game, so I had to hold on to them! Monty set up first and deployed heavily to his center and left. Not wanting to face any more firepower than I had to (and counting on my fast units), I deployed to MY center and left. See below (and sorry for the rubbish pic). There were objectives on all 4 buildings on my side of the table, and two in the open on his. I got the impression that he planned to move foreword. The pic is actually taken some time during the Necron turn 1 as you can see three wraiths threatening the middle of the table & my goblins holding the center 3 point objective. OH, and I put the furies in reserve.

I put my fast units (with the exception of the demon prince) in the center and the small group of plague bearers over on the right to hold the 1 point objective. Figured it might not be worth his diverting his forces for just 1 point & I might sneak by holding on to it. I put a couple of slow units on the far left... where they pretty much stayed the whole game... not that I wanted them to stay there... but they're Nurgle... so they move only 6" per turn unless they can charge something. Actually I DID want the zombie hoard to stay there as Monty had two squads of outflanking flayed ones and I didn't want them arriving into the middle of my highest concentration of objective points. While I didn't roll either Iron Arm or Invis (two demon standards)... my demon price got something (gift??) that gave him armor-bane... so he took to the air and proceeded to wreck the face of every Necron vehicle on my left flank (barge & ark). This was a very lucky thing for me as it really hampered the Necron's ability to move and contest objectives, especially with a horde of monsters heading towards them as quickly as possible & exposed the contents of the ark to subsequent charges.

The Necrons had the first turn & moved forward cautiously, with the arks hanging back to use their amazing anti-infantry fire power. He did however, send a group of 3 wraiths right down the middle of the table at my poor little nurglings on a 3-point objective. With the oncoming wraiths (see center table, above pic) threatening to really muck things up... my werewolves/hounds of Khrone (center, behind building) ran around the building and along with the Headless Horsemen/Skulltaker, charged into the wraiths, killing them in 1 combat phase (not a good thing). The rest of the army moved forward as quickly as it could, which included the demon prince taking out an anni barge with a vector strike.

In response, The Necron Lord "Montyus" unleashed the cold precision of his legions and the wolves were wiped out. Luckily however, the Horseman survived having received only a minor wound. They also gunned down many of the bloodleteters leading the charge on the left side of the central building, and did their best to shoot down the demon prince and managed to get two wounds on him!

The Halloween horde continued to move forward. The demon prince wrecked the nearest ark, exposing it's contents to malicious assault. The ghosts/flamers jumped forward along with the witch/herald on disc... flamed then charged one of the units of warriors while Thanatos/the changeling dropped back to join the remaining bloodletters. Between the flaming and assault, the Necrons were nearly eliminated.


During Monty's turn, the blood letters were whittled down to nothing by a group of three destroyers that were moving in from the right. On my far right, the Necrons were doing a pretty good job of knocking out the mummies/plaguebearers on my 1-point objective, but they still held. More shooting at the flying demon gave no joy for the Necrons. During the assault phase, the ghosts with the witch and Horseman in support wiped out the Necron squad.

On my next turn, the demon prince took a swipe at another ark, but only managed a single hull point. The ghosts and Grizelda (the witch) moved to attack the second group of warriors (the guys in the crater in the previous picture) while the Horseman broke off to attack the Necron destroyers.




In turn, the Necron flayed ones arrived on my right flank & threatened the mummies holding the 1-point objective on the building. There was more shooting & I think I lost a ghost and perhaps a nurgling here or there, but my lines held.


The Horsemen also proceeded to whittle down the destroyers until he ultimately defeated them and most of the necron forces in the table center were eliminated. The battle at my right between my mummies and the flayed ones was fierce, but eventually... the flayed ones were victorious.


Game 3: 24/25 pts. (I don't recall getting slay the warlord)

Playing Monty is too much fun. Not just because I beat him, he's just a great guy with a nicely painted army. I also started to figure out what the heck I was doing by game 3... which made a big difference I think. I was remembering my psychics, my gifts, the warp storms, etc. Made a big difference.

This message was edited 2 times. Last update was at 2015/11/24 22:37:50


Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Nice pics, and excellent to see the "Halloween Horde" get the win!

There is a big pic in the post I linked to (and more spoiler'ed at the bottom of it) but it might be hosted elsewhere and so blocked...
   
Made in gb
Gargantuan Great Squiggoth





Not where I should be

All these games look fantastic, the armies all look good, but your monster mash look spectacular. Looks like everyone had fun. That's what counts.

Congrats on the Painting win.




 
   
Made in us
Decrepit Dakkanaut






Madison, WI

@RiTides: I saw it on my phone. Really glad I got the old fig when I did. It's perfect and the new one is totally unsuitable.

@Cam: Thanks my friend. I highly recommend that anyone buried in 40k doldrums go out and build themselves a chaos list... it's a ton of fun!

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in us
Liche Priest Hierophant






I feel like Flayed Ones would fit right in with your Halloween Horrors. Maybe set them up as some sort of ghoul-like creatures.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in us
Decrepit Dakkanaut






Madison, WI

@Anvildude: Yes, but they really don't match the theme of "classic Halloween". When I originally through of this army I was going to draw units from all over 40k, but now I think I'm restricting it to things that are either fantastic in origin (for the demons dex) or clearly CSM derivatives (for the CSM dex).Not that I won't stretch this at some point... but I'm not sure the flayed ones models give me enough in return for breaking the pattern. The other question would be what would they represent in the army? Probably just more plague bearers or cultists... think I have those covered already.

Sorry for not having a painting update today. I started cleaning my studio last night instead. It's a pit. Probably weeks to go before it's actually clean, but at least I made a start. I will be painting over the next several days and intend to finish up the Horseman 'er Monday comes.


In the mean time I've been thinking what to do with the army for our next tournament. It's a 1750 pt "White Dwarf style" tournament where you lose "fluff points" (actual points) by duplicating units (with exceptions made for armies that only have 1 troop type). You're allowed two sources (CADs, detachments, formations) and 1 super heavy. I think I've come up with something pretty cool that allows me to field some of the units that get left out of the last list. I've run it by Luke (my chaos mentor) and with a tweak it passed muster.

Chaos Demon CAD:
HQ: Great Unclean One, L3 psycher (Frankenstein's monster)
HQ: Heralds
- Skulltaker (headless horseman)
- Herald of Tzeench on disc, L3 psycher (witch)
TP: 20x plague bearers w/ plague banner (zombies)
TP: 5x nurglings (goblins)
FA: 9x hounds of Khorne (werewolves)
FA: 10x furies w/ "demons of slaanesh" which gives them rending (bat swarms)
HV: demon prince, wings, L3 psycher

Chaos SM Allies:
HQ: chaos lord w/ power axe, jump pack sigil of corruption, gives him a 3+/4+, gift of mutation & melta bombs (Dracula)
TP: 30x chaos cultists (skeletons)
FA: 3x spawn (things)

The only question mark is that I could replace the 3 spawn with probably... 4 or 5 flamers of tzeench (not sure about the points). Jumping flamers are very nice and with two wounds each they would provide a nice bit of bubble wrap for my witch (who is a very important character). The "things" however would be an excellent escort for the Horseman (though he could run with the dogs too). Not sure where to go with this one. I don't think the army needs the flamers... I've got plenty of infantry for anti-horde... but the flamers really proved their usefulness (when used correctly) in that last game against the necrons so I'm reluctant to write them out of the list completely.



Automatically Appended Next Post:

OK, did some research on-line. If I drop one fury or Dracula's gift, I can add 4 flamers. That should be enough to get the job done.


This message was edited 3 times. Last update was at 2015/11/25 14:35:04


Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

On Dracula's escort unit (CSM spawn or Daemons hounds), I had seen this in an article 3 years old:

Remember unlike other Battle Brothers Daemons ICs cannot join with Chaos Space Marine units under any situation.

Not sure if that's still true or out of date, just wanted to mention it just in case! If it were still true, he'd have to go with the Spawn.

The only thing I don't like in the list is the Frankenstein's monster as GUO! You've got an elite slot open in your CSM allies for him... it's just such a better fit to use him as a dread of some sort!
   
Made in us
Decrepit Dakkanaut






Madison, WI

 RiTides wrote:
On Dracula's escort unit (CSM spawn or Daemons hounds), I had seen this in an article 3 years old:

Remember unlike other Battle Brothers Daemons ICs cannot join with Chaos Space Marine units under any situation.

Not sure if that's still true or out of date, just wanted to mention it just in case! If it were still true, he'd have to go with the Spawn.

The only thing I don't like in the list is the Frankenstein's monster as GUO! You've got an elite slot open in your CSM allies for him... it's just such a better fit to use him as a dread of some sort!


Well, taken literally... a Daemon IC is NOT joining a CSM unit. It's the other way around, which would seem is not prohibited.

As to the dreadnought... yes, I could take him for what he is. But he sucks that way. I'd rather this army not suck unless absolutely necessary.

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Well that is totally understandable . I don't want it to suck either, which is why I was scheming about the Dreadclaw... but yeah, having taken short-ranged foot dreads before, it just doesn't work!

He is green and is a frankenstein creation, after all, so is not totally unsuitable to his new role . Just wondering if there's any modeling way to make it a little clearer (a base label could work - or something creative like your did with your zombie). What just hit me is, what if he had some green / translucent slime dripping from his outstretched hands? That would really convey "unclean" to me, and he's already "great"! Translucent green slime would blend right in with the paint job and not look out of place (he could even be tracking some behind his feet, too ).


Having the list not suck means you'll actually play it, which is much more worthwhile than having it be a perfect fluff-bunny sitting on the shelf! I really like the list construction, especially the fact that you could fit in the CSM as allies (rather than a second CAD) since that will be usable in the vast majority of tournament formats! Also, that is a HUGE unit of cultists, which is awesome - is that what your friend recommended, a big unit to flood part of the table with / possibly use as a tarpit?

This message was edited 6 times. Last update was at 2015/11/25 17:54:43


 
   
Made in us
Decrepit Dakkanaut






Madison, WI

Actually RiTides, I was thinking over lunch. I might be able to work him back in as a chaos contemptor. My thought was to give him an ML rack so he has some long range capability, shift the demon price back up to an HQ unit (which I'd have to do as the GUO unlocks the DP as a heavy). With the points left over, I could take Thanatos as a herald of tzeench (L3) and it could hang in the back providing spell support (hopefully invis) to the contemptor and/or the unit it's with (perhaps the skeletons). I won't know for sure though until I get home and can sort out the points.

Originally I was going to use two groups of cultists so I could field a CSM CAD (needing two troops). The bits just happened to come in lots of 30 (as per the original boxed set), so I just painted them all up. I really like the idea of a massed unit of crap infantry. If I could just find a way to make them fearless, I'd be all set. The zombies and skeletons really look great in large groups, and they take up a lot of space on the table, which gives me some deep-striking opponent protection.

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Well that sounds great especially if it made room for Thanatos, that model looks awesome! How reliably would one of your wizards roll up invisibility, seems like a good plan to put it on the Contemptor (and deprives the opponent of any armor to shoot at!).

I like it . Especially if you can model the missiles as some sort of electrical coils on his back, I feel like Frankenstein's monster is always brought to life that way

Also Skulltaker as Headless Horseman is a great pun waiting to happen

This message was edited 1 time. Last update was at 2015/11/25 18:53:23


 
   
Made in us
Never Forget Isstvan!





Green Bay, Wisconson

I believe the Typhus CSM IC allows the cultist to actually be zombies, They then gain the fearless trait. Not sure how or if it works with your current list. I just remember playing against the zombie blob in the past.

Just throwing out ideas.

 
   
Made in us
Decrepit Dakkanaut






Madison, WI

That's been mentioned before I think... but isn't typhus a nurgle character? Not very vampire like if so. (unfortunately). Besides, I already have a good spot for the zombies.

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in us
Liche Priest Hierophant






Typhus does use a scythe...

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in us
Never Forget Isstvan!





Green Bay, Wisconson

Anvildude wrote:
Typhus does use a scythe...


and I hear he has a great personality in a touchy feely way.


Automatically Appended Next Post:
On a side note .. do you know what John brought in his Pod list? Curious

This message was edited 1 time. Last update was at 2015/11/25 20:36:12


 
   
Made in us
Decrepit Dakkanaut






Madison, WI

Two 5-man squads, two squads of grav cents, couple of dreads, command squad.

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in us
Land Raider Pilot on Cruise Control






Sounds like it's going to be a hard decision Git. I have to agree on the Contemptor being a Contemptor either that or include it and decide on a cool conversion for a GUO like an Abomination of Frankenstein. Two creations
   
Made in us
Decrepit Dakkanaut






Madison, WI

Horseman is done. I think he looks quite nice. Pics tomorrow if you're *really good*.

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

 Gitsplitta wrote:
Horseman is done. I think he looks quite nice. Pics tomorrow if you're *really good*.


So Monday?


   
Made in us
Decrepit Dakkanaut






Madison, WI

Headless Horseman complete.

This message was edited 2 times. Last update was at 2015/11/29 21:15:31


Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in us
Never Forget Isstvan!





Green Bay, Wisconson

Looks great. Amazing shading all around.

 
   
Made in us
Land Raider Pilot on Cruise Control






He looks superb Git! I love the horse hair and his cloak came out AMAZING!
   
Made in us
Decrepit Dakkanaut






Madison, WI

Thanks gents. Armor was done using Nerdfest09 's new technique.

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Fantastic, my favorite model from the whole project! With Frankenstein's monster a close second

The colors on the cloak are a really nice touch, especially.

This message was edited 1 time. Last update was at 2015/11/29 16:35:54


 
   
Made in ar
Lone Wolf Sentinel Pilot





By the foot of the Andes

Armour looks nice, but the cloak is awesome. Great job!


Automatically Appended Next Post:
Armour looks nice, but the cloak is awesome. Great job!

This message was edited 1 time. Last update was at 2015/11/29 16:43:28


 
   
Made in gb
Decrepit Dakkanaut






Mostly, on my phone.

Damned good looking. Very damned

Theophony"... and there's strippers in terminator armor and lovecraftian shenanigans afoot."
Solar_Lion: "Man this sums up your blog nicely."

Anpu-adom: "being Geek is about Love. Some love broadly. Some love deeply. And then there are people like Graven.  
   
Made in us
Decrepit Dakkanaut






Madison, WI

Updated the photos... like these much better.

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
 
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