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2016/07/05 08:16:40
Subject: [1850] - Crimson Fists
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Chaplain with Hate to Spare
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Making some adjustments to my army. With a heavy head, I have decided to remove my Lascannon Devastators. I am replacing them with two Rapier Quad Mortars. I also removed my Stormtalons as they are now worthless in terms of AA. They have been replaced by a squad of Stalker tanks, because screw Jink. This is what I have so far.
Combined Arms Detachment
HQ
Pedro Kantor - 185 pts (goes with Honour Guard in Drop Pod)
Librarian - ML2, Bones of Osrak(goes with Pedro and Honour Guard in Drop Pod, likely will roll on Divination for Invisibility)
Elites
Sternguard Veteran Squad (+5 Veterans, 5x Combi-Melta, Melta Bombs, Drop Pod) - 310 pts
Sternguard Veteran Squad (+5 Veterans, 5x Combi-Grav, Melta Bombs, Drop Pod) - 310 pts
Honour Guard (Power Sword on Champion, 4x Power Maul, 2x Power Axe, Chapter Standard, Drop Pod) - 245 pts
Troops
Scout Squad (Melta Bombs, Land Speeder Storm w/ Heavy Flamer) - 100 pts
Scout Squad (Melta Bombs, Land Speeder Storm w/ Heavy Flamer) - 100 pts
Heavy Support
Rapier Quad Mortar - 60 pts
Rapier Quad Mortar - 60 pts
Stalker Squadron (3x Stalker tanks) - 225 pts
Officio Assassinorum Detachment
Culexus Assassin - 140 pts
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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2016/07/05 16:12:01
Subject: Re:[1850] - Crimson Fists
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Land Raider Pilot on Cruise Control
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Looks like a lot of fun to run. Only thing I would do differently is take the Hunter/Stalker combo formation instead of 3 stalkers.
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2016/07/13 03:46:32
Subject: [1850] - Crimson Fists
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Fresh-Faced New User
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What drove you to make the change? Whats been your experience with the lascannon devs?
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2016/07/14 01:52:59
Subject: [1850] - Crimson Fists
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Chaplain with Hate to Spare
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d36williams wrote:What drove you to make the change? Whats been your experience with the lascannon devs?
They have a tendency to die before they can really get much done. They don't throw enough shots down field to make them worth 150 pts.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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2016/07/15 09:22:03
Subject: Re:[1850] - Crimson Fists
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Xenohunter Acolyte with Alacrity
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I have a similar list -- it's just rare that i can get Pedro and honor guard into CC... people run from them like the plague and they're soooo slow. Do you have the same experience?
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2016/07/27 10:46:30
Subject: Re:[1850] - Crimson Fists
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Chaplain with Hate to Spare
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jgfield79 wrote:I have a similar list -- it's just rare that i can get Pedro and honor guard into CC... people run from them like the plague and they're soooo slow. Do you have the same experience?
Kind of. I used to run a Land Raider Crusader so they had some wheels to take them places, but that was a lot of points and it still meant they didn't get into combat until turn two. They do work as a fairly expensive bubble of "Stay the F away from this area" since if something is in charge range, unless it is a Wraithknight, it is going to die.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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2016/08/02 21:05:46
Subject: [1850] - Crimson Fists
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Storm Trooper with Maglight
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casvalremdeikun wrote: d36williams wrote:What drove you to make the change? Whats been your experience with the lascannon devs?
They have a tendency to die before they can really get much done. They don't throw enough shots down field to make them worth 150 pts.
Something tells me that this is a mistake. In my last game I exploded Triarch Stalker with my Crimson Fists DEV on first turn. But it depends how you play them thou.
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