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2016/08/24 12:17:57
Subject: [1850] - ORKS - Tournament list (updated from previous 1st place list)
so my old 1500 won a singles tournament for me. it went a little like this,
Spoiler:
15 bikes, zadnsark, pain boy on bike tank bustas in truck grots bully boyz formation with 2 flamers each, all in a gun wagon each
now i am gong to an 1850 singles. 3 games, each mission is mealstrom and there are literally no army limitations besides being battle forged. only difference between each game is that game 1 you get an extra kill point for killing a heavy, game 2 its a fast attack and game 3 its anyhting, so a bit like purge.
other than that there are secret objectives that i wont bore you with. ther.e is also first strike instead of first blood so both players can achieve it
So here is the list!
Spoiler:
CAD Zadsnark Pain boy on bike 9 tank bustas, truck, ram 13 bikers, nob with power klaw 3 bikes 3 bikes 3 bikes gun wagon, ram gun wagon, ram gun wagon, ram
CAD 2 warboss on bike, power klaw, lucky stick grots 3 bikes
tactics: turn 1: bikes scout, move and turbo boost, or shoot if its night fighting as i will still have 2+ jink. the lucky stick boss will tank all the saves unless there is mass ignores cover in which case i will look out sir him, or alternatively try and keep my bikes away from the ignores cover. the meganobz will all turbo boost forwards, trying to grab some cover where possible, and the tank bustas will attempt to take first blood (or in this case first strike, as we can both get it). 2 of the msu bike units will go up either flank to prevent stray enemy units excaping my main units while the other two float just behind my army to objective grab, or go in front of a unit i expect to be alpha charged by a knight perhaps. this is also mainly to stop jet bikes just boosting over my army.
turn 2: all meganobz and bikes will charge if able to, assuming they have good match ups of course. any bikes in my back field will be taking objectives if needed. tank bustas will likely hold back and continue to fire.
turn 3: from here i will be hoping to be mopping up the rest of my opponents army and taking as many objectives as possible.
ALL feedback is welcome! especially criticism!
what will be hard countering me? do i lack certain coverage? will i do well in the missions?
This message was edited 1 time. Last update was at 2016/08/24 12:19:47
2016/08/25 11:11:43
Subject: [1850] - ORKS - Tournament list (updated from previous 1st place list)
You would be weak to ignores cover, especially with some of the more powerful Lord of Wars like the Typhon with massive blast strength 10 ap1 ignores cover or a mass flamer list like heldrake spam or Wraithguard spam.
Apart from that it seems you have enough scoring units, a nice Star unit, lots of ap2 with the meganobz but for anti-flyer - but I guess you could just ignore it.
"He who sees his own doom can better avoid its path. He who sees the doom of others can deliver it."
7500 Eldar
2000 Grey Knights
2016/08/25 11:25:54
Subject: [1850] - ORKS - Tournament list (updated from previous 1st place list)
I tend to stay away from minimum biker squads, they give first blood so easily, especially when you consider game 2 is about killing a fast attack unit, your handing your opponent a bunch of easy points, especially if he has anything that ignores cover.
SemperMortis wrote: I tend to stay away from minimum biker squads, they give first blood so easily, especially when you consider game 2 is about killing a fast attack unit, your handing your opponent a bunch of easy points, especially if he has anything that ignores cover.
His bike units count as Troops choice because of his HQ. Also, in the missions he will be playing in, there is no first blood but there is first strike (meaning there is first blood available for each side). So having smaller hike units would be better because he can grab more objectives and make the opponent feel as though they cannot deal with each unit (dedicating several units to destroy one or two bike units instead of letting the opponent just shoot into one target making them jink etc - it's harder to deal with many smaller units than less larger units). Especially against an all shooting army, the smaller bike units can tie up more units in combat.
"He who sees his own doom can better avoid its path. He who sees the doom of others can deliver it."
7500 Eldar
2000 Grey Knights
2016/08/25 14:10:25
Subject: Re:[1850] - ORKS - Tournament list (updated from previous 1st place list)
I like this list a lot, very similar to a list i ran a couple of months ago. Instead of a second CAD I run Great Waaagh detachment (1 hq,1 elite,2 troop) to get fearless bosspole on a warboss or big mek in bike depending on points. I feel like the tankbustas trukk might be too fragile. Can you find the points for a big trakk or 4th gun wagon?
You might not need that many min bikes, single deffkoptas are cheaper and faster, however you might value the objective secured more.
I have never upgraded my bully boyz; are the flamers worth it?
2016/08/25 15:31:39
Subject: Re:[1850] - ORKS - Tournament list (updated from previous 1st place list)
Yes, I was actually thinking about having a big boss pole but the main problem was deciding if I wanted that, or a lucky stick. And I'd rather the lucky stick for the re rolls and squad buff, and I'll try and keep clear of any leadership shenanigans if I can. As for the deff kopta single units, I do like the idea and I might have to try it some time, it's just that I though it would be better to make use of the troops choice option available in the bikes, especially as the fast attack slots would lose me kill points in the second mission.
YES. FLAMERS ALL THE WAY! They are heavy flamers too! Literally dude, they are 5 points each and I'd take more if I could haha, try them and you'll never be able to not take them again. The only think Manz struggle with really, is being tied down by big blobs, which is what the flamers are for haha
Also, interesting idea about the truck, I could try and find the points but to be honest, I think the truck still serves its purpose, but I'll see if I can improve the list with your suggestions
2016/08/26 01:22:59
Subject: Re:[1850] - ORKS - Tournament list (updated from previous 1st place list)
StrikerTommy wrote: In the newer version of Waaagh Ghaz it says you may take a relic from both books on the same character. Points might be an issue though.
My version is:
Bully boyz 600
Cad:
Zadsnark 150
painboy, bike 75
3 bikes 54
3 bikers 54
13 bikers, nob, big choppa 249
3 gun wagons, rams, boarding planks 210 (planks help mitigate charging through terrain)
Great waaagh:
Warboss, bike, stik, klaw, big bosspole 155
3 bikers 54
3 bikers 54
10 tankbustas 130
gun wagon, ram 65
Maybe I will drop the bikers in great waaagh to grots to get 2 flamers for each MANZ unit.
Yes I believe you can technically take a relic from EITHER book of you use the gaz book, however, I think the rule for using just 1 relic still stands does it not?
2016/08/26 16:40:51
Subject: Re:[1850] - ORKS - Tournament list (updated from previous 1st place list)
The updated Ghaz supplement reads: "...in addition to the Gifts of Gork and Mork from Codex:Orks."
The Ghaz book also does not say a model can only take 1 Ghaz relic as far as I can see.
However, codex: Orks is worded so that only 1 Gift of Gork and Mork can be taken.
This message was edited 2 times. Last update was at 2016/08/26 16:43:55
2016/08/27 16:41:41
Subject: Re:[1850] - ORKS - Tournament list (updated from previous 1st place list)
Wow, that's weird. Is there and FAQ or something that states this anywhere? Would be nice to have a resource in case anyone I play with tries to double relic. I guess I'm cutting some bikes for another warboss.
2016/08/27 22:16:29
Subject: Re:[1850] - ORKS - Tournament list (updated from previous 1st place list)
In the FAQ for the main rules under Army Lists it says "A model may only be given a single Relic/Artefact of any kind unless specifically noted otherwise."
The interpretation of the Ghaz book being "specificaly noted" is how I would play it--my locals has no problem with it.
2016/08/30 09:22:05
Subject: [1850] - ORKS - Tournament list (updated from previous 1st place list)
zadsnark is in IA8 forge world but it says specifically that he can be taken as an Ork HW choice, he makes bikes troops
Automatically Appended Next Post:
StrikerTommy wrote: In the FAQ for the main rules under Army Lists it says "A model may only be given a single Relic/Artefact of any kind unless specifically noted otherwise."
The interpretation of the Ghaz book being "specificaly noted" is how I would play it--my locals has no problem with it.
it can be read either way but the fact is I asked GW and they said you cant do that
This message was edited 1 time. Last update was at 2016/08/30 10:38:09