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2016/08/26 12:24:47
Subject: [1850] - Space Wolves & Dark Angels - Wolves, Angels & Knight
For 80 points they are just to good to pass up, they have a 2+ rerollable, and give your black Knights a 2+ on top of that, anything with in 6 inches has fear AND ignores over watch so.
To many unpainted models to count.
2016/08/26 14:44:38
Subject: [1850] - Space Wolves & Dark Angels - Wolves, Angels & Knight
Backspacehacker wrote: For 80 points they are just to good to pass up, they have a 2+ rerollable, and give your black Knights a 2+ on top of that, anything with in 6 inches has fear AND ignores over watch so.
Does that just confer to other Dark Angel units or "Friendlies" as well? My friend has a DA Codex so I can look later on but just wondering.
TWC and Wulfen with an enhanced save and not vulnerable to over-watch sounds pretty spicy.
2016/08/26 14:49:05
Subject: [1850] - Space Wolves & Dark Angels - Wolves, Angels & Knight
Backspacehacker wrote: Just checked my dex, it's only dark Angels that get the buff, you can thank white scares for that one lol.
Oh well it was worth a try...haha. I still might have to try it even though I was trying to run the Dark Angels for Grav support more than anything (Space Wolves kinda have CC on lock-down) not saying the Black Knights can't hang or are bad...they just aren't Wulfen or TWC.
But I really like the models of Black Knights so still may pursue it!
2016/08/26 14:59:53
Subject: [1850] - Space Wolves & Dark Angels - Wolves, Angels & Knight
DA are pretty good in the gran department, and as much as I like grav, I favor the black Knights simply because not much can with stand 10+ rerollable plasma shots, they can also support your TWC via the stasis nade, anything under the blast, even if it does not get wounded, suffers a -1 WS and -1 I so you are almost garunteed it strike first.
To many unpainted models to count.
2016/08/27 15:09:26
Subject: [1850] - Space Wolves & Dark Angels - Wolves, Angels & Knight