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(Stormcast) Should I add more paladins instead of the Celestant-prime and Jucidators?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in kr
Fresh-Faced New User






Hi, I am really new to this kind of game, and I am starting to feel that the Celestant-prime doesn't fit my play style, because he has too low wounds and must stay on the Celestial-Realm for few turns in order to worth his costs.

and when the Celestant-prime is absent, the enemy paladins and elite units deep strike and always sweep out my Liberators and Judicators.

At the same time all of my opponent players advised me that I lack of paladin units so better add more of them, but the problem is, I adding more paladins will exceed the battle size limits. ( I play 2000 points pitched battle.)

So here is my army list, What should I add to augment this army?

Warscroll Battalion Warrior Brotherhood
[Lord-Celestant on Dracoth] x 1
[Lord-Castellant] x 1
[Liberators] x 15
[Judicators] x 10
[Paladin Protectors] x 5
[Paladin Retributors] x 5
[Prosecutors with Celestial hammers] x 3

[Gryph-hound] x 1
[Celestant-Prime] x 1

(1980points.)

And I have a unit of Concussors which I don't usually use to keep my army under 2000 points.

-Sorry for my poor english, I am not a native english speaker.
   
Made in us
Beautiful and Deadly Keeper of Secrets





Honestly you may just want to drop the Celestant Prime, he is alright but in general he wants a very specific sort of force to go with.

Dropping him free's up nearly 2-3 Units or Leaders worth of points you can add in, though it's strange that they deep strike in and surprise you with the Warrior's Brotherhood, what do you typically have trouble with?

This message was edited 1 time. Last update was at 2016/09/18 04:07:59


 
   
Made in kr
Fresh-Faced New User




 ZebioLizard2 wrote:
Honestly you may just want to drop the Celestant Prime, he is alright but in general he wants a very specific sort of force to go with.

Dropping him free's up nearly 2-3 Units or Leaders worth of points you can add in, though it's strange that they deep strike in and surprise you with the Warrior's Brotherhood, what do you typically have trouble with?


Thank you for your help. I decided to put extra paladins instead of CP.

By the way, I don't get how to deal against specialized armies with Warrior's Brotherhood. I have some anvils but they are nothing when I fight with Melee specialized army, I have some Judicators but they are not that great when I play against Duardin or Free Peoples army.

Also the points needed to use Warrior's Brotherhood is too expensive. the Battalion force me to pay for 5 Battleline units which I don't want to use.

9'' deep strike is not bad, but not good as well compared to Knight-Azyros' or Knight-Vexillor's ability. Can you give me some playing tips for Warrior's Brotherhood?

   
 
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