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2016/10/24 04:18:08
Subject: [1500] - Chaos Space Marines - Raptors and Obliterators.
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Dakka Veteran
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Hi people ! I just thought about that list. What do you think of it ?
New Roster (1499pts)
Chaos Space Marines: Codex (2012) (Formation Detachment)
(No Category)
Force Options (Supplement options here)
Crimson Slaughter
Formation
Cult of Destruction
Obliterators x2 : Mark of Nurgle,
Obliterators x2 : Mark of Nurgle,
Warpsmith : Bolt Pistol, Power Axe
Heldrake Terror Pack
Heldrake : Baleflamer
Heldrake : Baleflamer
Raptor Talon
Chaos Lord : Daemonheart, Ichor blood, Lightning Claw, Mark of Slaanesh, Power Fist, Sigil of corruption
Raptors x5: Icon of Excess, Mark of Slaanesh, 2x Meltagun, Lightning Claw, Power Fist
Raptors x5 : Mark of Nurgle, 2x Plasma Gun, 2x Lightning Claw, Melta Bombs
Raptors x5 : Icon of Excess, Mark of Slaanesh, 2x Meltagun, Lightning Claw, Power Fist
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2016/10/24 04:53:17
Subject: [1500] - Chaos Space Marines - Raptors and Obliterators.
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Oozing Plague Marine Terminator
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Wouldn't do those Nurgle raptors with plasma unless thats a personal fluff choice. Raptors dont have relentless, so you cant assault with plasma. Flamers are better special weapons with lightning claws.
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This message was edited 1 time. Last update was at 2016/10/24 04:54:51
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2016/10/25 09:08:15
Subject: Re:[1500] - Chaos Space Marines - Raptors and Obliterators.
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Been Around the Block
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I would change the Terror Pack to an Air Superiority Detachment for the bonuses to Reserve Rolls.
I would also have you consider taking a Murdersword instead of the powerfist combo on the Slaanesh Chaos Lord. You get to pick what you're assaulting, you get the positioning before they do. By having that kind of freedom, you could mince a squad or more easily, just by naming a no-name character as your Murder target instead of using the Murder ability on a nasty character. It also gives you the ability to really take advantage of the added Initiative of Slaanesh.
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2016/10/26 21:51:23
Subject: [1500] - Chaos Space Marines - Raptors and Obliterators.
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Daemonic Dreadnought
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I thought the point of a Raptor Talon was to assault after deep strike. I would be looking to see at least one squad of Warp Talons for this purpose.
Does the Chaos Lord need to have a jump pack?
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2016/10/30 21:24:58
Subject: Re:[1500] - Chaos Space Marines - Raptors and Obliterators.
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Dakka Veteran
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No, but it's a free upgrade.
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2016/10/31 15:13:44
Subject: [1500] - Chaos Space Marines - Raptors and Obliterators.
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Unrelenting Rubric Terminator of Tzeentch
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That list is awfully light on the ground for 1500. You're starting with, what, four Obliterators and a Warpsmith on the table? You have a not insignificant chance of being tabled turn 1.
Those Raptors have way too much bling. Boys before toys.
If you're going to use a Raptor Talon, I'd look into getting an ADL with the Communication Relay to more reliably get your dudes in earlier rather than later.
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DR:90S+G++MB+I+Pw40k07++D++A++/eWD-R+++T(Ot)DM+
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2016/11/01 16:50:01
Subject: [1500] - Chaos Space Marines - Raptors and Obliterators.
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Spawn of Chaos
Texas
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I don't think your Cult of Destruction formation is legal. It requires 3-5 squads of Oblits/Mutilators and you only have 2 squads of 2. Could do a squad of 2 units and 2 squads of 1 unit though.
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This message was edited 1 time. Last update was at 2016/11/01 17:50:52
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