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2016/10/26 19:13:50
Subject: [1850] - Deathwatch - Need help for tournament
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Kabalite Conscript
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Heya,
I need help with my list on team tournament. Since it's team tourney, I can choose o dodge tau or eldar or such so if I will have weakness for those I can choose another opponent.
I have core of the army on my mind:
5 veterans + 4 frag cannons + drop pod = 245
5 veterans + 4 frag cannons + drop pod = 245
5 veterans + 4 frag cannons + drop pod = 245
5 veterans + 3 meltagun + drop pod = 175
5 veterans + 3 meltagun + drop pod = 175
5 veterans + 3 meltagun + drop pod = 175
That is 1260 points for start, I am thinking of thunder hammer and ss captain and vanguard veterans that I can deep strike with relic from captain (he can ride with shooty veterans)
I could also add lone terminators for more drop pods, or land raider that can deep strike via Beacon Angelis with aquilla team inside.
FYI I cannot include imperial guard or SM since my teammates are playing them.
What is your opinion?
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This message was edited 1 time. Last update was at 2016/10/26 19:16:10
2000
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2016/10/26 19:44:55
Subject: [1850] - Deathwatch - Need help for tournament
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Longtime Dakkanaut
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How are you, currently, doing this legally?
I see no HQ, or Formations listed.
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Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.
I have a problem.
Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.
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2016/10/26 20:27:18
Subject: [1850] - Deathwatch - Need help for tournament
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Kabalite Conscript
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Those are just troop choices, the list is incomplete
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2000
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2016/10/26 20:28:42
Subject: [1850] - Deathwatch - Need help for tournament
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Longtime Dakkanaut
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Understood, Carry on!
I'm a big fan of Frag Cannons, but some will suggest cutting down to 2 per Squad, however that's more opinion than anything.
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Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.
I have a problem.
Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.
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2016/10/26 22:00:56
Subject: [1850] - Deathwatch - Need help for tournament
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Sword-Wielding Bloodletter of Khorne
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Cephalobeard wrote:Understood, Carry on!
I'm a big fan of Frag Cannons, but some will suggest cutting down to 2 per Squad, however that's more opinion than anything.
Agreed. I theorize that one is enough, but haven't tested it yet.
I also think frag cannons are so good you should replace the melta squads with them.
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2016/10/27 05:42:09
Subject: Re:[1850] - Deathwatch - Need help for tournament
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Kabalite Conscript
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well the idea is, that I should be ready for tanks with only 2 frag cannons and only 2 in each squad, I am not entirely sure that it will do Automatically Appended Next Post: Okay so Here is updated list
the core is the same, but I added HQ and some assaulty units:
HQ - DW captain with TH/SS artificer armor and beacon angelis = 190
TROOPS:
5 veterans + 4 frag cannons + drop pod = 245
5 veterans + 4 frag cannons + drop pod = 245
5 veterans + 4 frag cannons + drop pod = 245
5 veterans + 3 meltaguns + drop pod = 175
5 veterans + 3 meltaguns + drop pod = 175
5 veterans + 3 meltaguns + drop pod = 175
ELITES:
5x vanguard veterans + heavy thunder hammer + twin LCs= 165
Fast attack:
drop pod - 35
1x biker + power weapon
formations:
aquilla kill team:
5x veterans + 5 dw shotguns + vanguard veteran + heavy thunder hammer = 165
1850
Idea is to drop everything and include HQ with one squad of my dudes so I can use my relic to teleport aquilla team that is already on the table and draw attention with heavy thunder hammer. Vanguards are deep striking with rest of the drop pods next turn and biker is there just to draw attention while going for some of the backfield objectives.
I also thought of scrathichng vanguard veterans and just include models into aquilla team along with terminators, vanguards and such to draw attention away from my frag cannon squads.
Thoughts?
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This message was edited 1 time. Last update was at 2016/10/27 09:03:44
2000
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2016/10/29 00:54:10
Subject: [1850] - Deathwatch - Need help for tournament
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Judgemental Grey Knight Justicar
Northern Texas, USA
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What about some different thoughts, just sort of thinking outside the box here... maybe try filling your elite and fast slots with single model units (or units of 2 models) of bikes and vvets/terminators? That could provide for some pretty good distraction units. A single melta bomb vvet or biker could be a pain if not dealt with, and it may free up some melta guns on your vets to save points (since the frag cannons will probably be all the anti-vehicle you'd need?)
Also, may as well ally in an Inquisitor with grenades, skulls, etc. and stick them with the killteam that will start on the table, which then gets slingshotted up to your HQ? It could also be fun to include a few librarians in that killteam to dish out some powers or join other squads?
Also, the Watch Master is slightly better for slightly more points than the captain IMO, I'd just go for him.
I like the 3 squads of podding frag cannons, but I don't think you'll also need melta guns... i'd try to get more bodies or something on the table instead, but YMMV. Perhaps for Knights, since it's cheaper to try and hit them with those units, them throw them away as opposed to a frag cannon unit... so I guess I could see that being a reason to keep them.
Hope that helps a bit or maybe springs up some other thoughts...
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2016/10/27 16:10:23
Subject: [1850] - Deathwatch - Need help for tournament
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Secretive Dark Angels Veteran
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I personally don't like 4 frag cannons in a unit of 5. I prefer 2. Its just so many points in something which will surely murder stuff but I think its too fragile.
I like 5 guys, 2 frag cannons, pod, melta bomb on sgt. I think its like 205. Skim all those extra points and get yourself another unt.
I also like the 1 man units. I like vanguard, with MB single.
I also like bikes with power weapon singe. (power axe most likely) Automatically Appended Next Post: Also you are aware that you can trade your boltgun in for a shotgun, then trade you cc weapon back in for a bolter so all your models should have both a shotgun AND a bolter for free right? Check it out in the book. Its legit.
This is another reason to skip all 4 cannons. Your other dudes are bosses too!
Each guy effectively has like 7 types of ammo haha
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This message was edited 1 time. Last update was at 2016/10/27 16:11:45
~Ice~
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2016/10/27 16:37:19
Subject: Re:[1850] - Deathwatch - Need help for tournament
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Kabalite Conscript
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well how about this:
HQ - DW captain with TH/ SS artificer armor and beacon angelis = 190
TROOPS:
5 veterans + 4 frag cannons + drop pod = 245
5 veterans + 4 frag cannons + drop pod = 245
5 veterans + 4 frag cannons + drop pod = 245
5 veterans + 3 meltaguns + drop pod = 175
5 veterans + 3 meltaguns + drop pod = 175
5 veterans + 3 meltaguns + drop pod = 175
ELITES:
1 vanguard veteran with heavy thunder hammer - 55
1 vanguard veteran with heavy thunder hammer - 55
fast:
drop pod - 35
1 biker with meltabomb - 35
Formation:
Aquilla kill team
5 veterans and 1 vanguard veteran + shotguns + 3 meltaguns = 165 (these guys will teleport via beacon angelis to add firepower early on)
the aquilla kill team is here because I do not have more room for more troop choices
I did not get in watch master, coz I think he wont do much good, I won't be changing mission tactics that soon and he wont dmg those vehicles as I would like to
Reason for lone vanguard vets with heavy thunder hammer is because my opponent will have to waste firepower to kill em but if they will not, my vvets can do much more harm with this rather than meltabomb
precisely 1850
what do you think?
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2000
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2016/10/27 16:42:04
Subject: [1850] - Deathwatch - Need help for tournament
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Sneaky Striking Scorpion
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2 or 3 frag cannons is enough. You will get overkill and wasted points with 4.
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2016/10/27 16:49:19
Subject: Re:[1850] - Deathwatch - Need help for tournament
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Kabalite Conscript
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are you sure that with 3 frag cannons I can crack any transport? no tincluding land raider ofc
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2000
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2016/10/27 16:52:51
Subject: [1850] - Deathwatch - Need help for tournament
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Longtime Dakkanaut
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I use 4.
That number makes me feel comfortable. Not sure how NECESSARY it is, but I'm a fan.
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Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.
I have a problem.
Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.
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2016/10/27 17:37:16
Subject: Re:[1850] - Deathwatch - Need help for tournament
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Sneaky Striking Scorpion
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Zumikito wrote:are you sure that with 3 frag cannons I can crack any transport? no tincluding land raider ofc
OK. That does give you a lot of anti-vehicle. I guess that is useful vs marines with free razorbacks etc.
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2016/10/27 17:49:33
Subject: Re:[1850] - Deathwatch - Need help for tournament
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Sword-Wielding Bloodletter of Khorne
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2 frags at 12" is as much as the max number of lascannons in a devastator squad. It's enough for sure.
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