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[army list] Using the Khador Marauder in MkIII, and a 75 Point Sorscha1 List.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Charing Cold One Knight





Sticksville, Texas

I have been thinking of how useful the Marauder would be in MkIII and I really haven't found a reason not to include it in a lot of lists. For 10 points you get a Warjack that doesn't really require all that much Focus besides that from Power Up, and seems to really play well with Sorscha1. I like the idea of aiming Slams to open up lanes for her feat, and with Boundless Charge, can really move if it needs to. What do you guys think of the Marauder nowadays? And have you guys been using it at all.

Here is a list I came up with, I like that the Marauder doesn't need a lot of Focus to be effective, freeing up Sorscha to cast spells and feed Beast-09. I am not sold on the Greylord Ternion, but having access to non-Warcaster magic attacks and the ability to drop Defense/make Stationary can never be bad. Half tempted to drop the Greylord Ternion and replace it with a min unit of Battle Mechaniks and a Koldun Lord.

Sorscha1
-War Dog
-Beast-09
-Marauder

Iron Fang Pikemen (max)
-Iron Fang Pikemen Officer & Standard

Widowmaker Scouts

Iron Fang Kovnik

Greylord Ternion

Uhlan Kovnik Markov

Man-O-War Shocktroopers (max)
-Man-O-War Shocktrooper Officer

Man-O-War Kovnik

75 Points

This message was edited 3 times. Last update was at 2017/01/04 21:30:14


 
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

It's interesting to see a Sorscha list with so few guns, I'm guessing the feat is used to buy you and extra turn to advance and what not with everyone, then Freezing Grip is a MAT fixer?

I wish I had time for all the game systems I own, let alone want to own... 
   
Made in us
Charing Cold One Knight





Sticksville, Texas

Well, there is plenty of Combined Melee Attack, which isn't always great since I would be losing attacks. But with the MAT buff to Iron Fang Pikemen, they won't have much trouble hitting heavies on the charge, and making sure they hit by using CMA and destroy some infantry will allow them to use Defensive Formation to better survive the return attacks. I haven't tested it, but it is just going off how I used them in MkII and they served me well at MAT 6. I will post up a pair of lists I have also been thinking about.


Automatically Appended Next Post:
Sorscha1
-Beast-09
-Spriggan
-Marauder
-War Dog

Iron Fang Pikemen (max)
-Iron Fang Pikemen UA

Kovnik Markov

Iron Fang Kovnik

Winter Guard Rifle Corps (max)
-2x Rocketeer

Kovnik Joe

75 Points

This list gives me some ranged options and gives me a lot of flexibility with the Iron Fangs thanks to the Kovnik and Markov.

The second list I lose a Warjack to take the Drakhun, but I am taking Mechaniks to hopefully keep the Man-o-War and 'Jacks fighting a little bit longer. Behemoth seems to be a great second wave Warjack, and provides some great support fire in a durable platform.

Sorscha1
-Behemoth
-Beast-09
-War Dog

Man-o-War Shocktroopers (max)
-Shocktrooper Officer

Man-o-War Drakhun

Man-o-War Kovnik

Winter Guard Rifle Corps (max)

Kovnik Joe

Battle Mechaniks (max)

75 Points

This message was edited 2 times. Last update was at 2017/01/07 06:18:24


 
   
 
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