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2017/01/16 19:05:03
Subject: [200] - Space Wolves - Kill Team SW
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Fresh-Faced New User
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I was thinking about cheap and working kill team with lots of bodies to spare. What do you think?
+++ SW KT (Warhammer 40,000 7th Edition v2019) (200pts) +++
++ Kill Team Detachment (Space Wolves: Codex (2014) v2021) (200pts) ++
+ No Force Org Slot +
Kill Team Specialists
Combat Specialist [Furious Charge]
Indomitable Specialist [Feel No Pain]
Weapon Specialist [Master-Craftsman]
+ Elites (50pts) +
Lone Wolf (50pts)
Power Armour [Power Sword, Storm Shield]
+ Troops (110pts) +
Grey Hunters (110pts) [Rhino]
5x Grey Hunter [5x Bolt Pistol, 4x Boltgun, Flamer]
+ Fast Attack (40pts) +
Fenrisian Wolves (40pts) [5x Fenrisian Wolf]
Lone wolf gets the feel no pain for extra survivability, flamer guy gets master crafted and one of hunters grabs furious charge.
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2017/01/18 03:30:31
Subject: Re:[200] - Space Wolves - Kill Team SW
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Humming Great Unclean One of Nurgle
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Master crafted is literally useless on a flamer.
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Clocks for the clockmaker! Cogs for the cog throne! |
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2017/01/19 10:18:04
Subject: Re:[200] - Space Wolves - Kill Team SW
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Torch-Wielding Lunatic
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For the Grey Hunter with the flamer, I'd take Preferred Enemy or Hit and Run. I like close combat weapons for my Space Wolf Kill Team, so I suggest something like this:
+++ SW KT (Warhammer 40,000 7th Edition v2019) (200pts) +++
++ Kill Team Detachment (Space Wolves: Codex (2014) v2024) (200pts) ++
+ No Force Org Slot +
Kill Team Specialists
Combat Specialist [Killer Instinct]
Dirty Fighter Specialist [Exploit Weakness]
Guerilla Specialist [Preferred Enemy] - Plasma Gun
+ Troops (160pts) +
Grey Hunters (160pts) [6x Close Combat Weapon, Rhino]
7x Grey Hunter [7x Bolt Pistol, 7x Boltgun, Plasma Gun]
+ Fast Attack (40pts) +
Fenrisian Wolves (40pts) [5x Fenrisian Wolf]
No close combat weapon for the plasma gunner, keep him in the Rhino and use it as mobile fire base for increased survivability.
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2017/01/19 11:00:31
Subject: [200] - Space Wolves - Kill Team SW
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Stealthy Kroot Stalker
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doesn´t the plasma gun replace the boltgun. so he would still get a pistol and ccw
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2017/01/19 12:04:54
Subject: Re:[200] - Space Wolves - Kill Team SW
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Torch-Wielding Lunatic
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There is only points to buy CCW (@2 points each) for 6 out of 7 Grey Hunters. So one Grey Hunter is left with just BP for melee for 1 attack in melee, while the rest get BP and CCW for 2 attacks. It makes sense to not give a CCW to the plasma GH since he'd be shooting stuff while the rest want to get stuck in.
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2017/01/19 12:57:07
Subject: [200] - Space Wolves - Kill Team SW
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Stealthy Kroot Stalker
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ah. yeah most likely to die from shooting as well. no point wasting extra points on him
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2017/01/20 06:55:13
Subject: Re:[200] - Space Wolves - Kill Team SW
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Space Marine Scout with Sniper Rifle
Sweden
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Why, mastercrafted flamers let you re-roll to wound instead right?
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When ignorance reigns, life is lost. |
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2017/01/20 07:09:09
Subject: Re:[200] - Space Wolves - Kill Team SW
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Humming Great Unclean One of Nurgle
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You're thinking of twin-linked.
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Clocks for the clockmaker! Cogs for the cog throne! |
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2017/01/20 09:31:13
Subject: Re:[200] - Space Wolves - Kill Team SW
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Space Marine Scout with Sniper Rifle
Sweden
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Yes you are correct. Thanks!
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When ignorance reigns, life is lost. |
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2017/01/21 05:10:25
Subject: [200] - Space Wolves - Kill Team SW
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Fresh-Faced New User
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I love that list Witchfinder, stil a lot of bodies, metal box and good ideas.
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