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Made in us
Cultist of Nurgle with Open Sores






Chicago IL

All right here is my latest try at shoehorning Magnus into a list

1K Sons CAD
Sorcerer Mark if Tzeentch
2 x Cultists Mark of Tzeentch
Magnus the Red

Daemon Pandemonium
Oracles
Fateweaver
LOC ML, 3 2 x Greater, 1 x Lesser Gifts, Paradox

Lorestealer Host
Blue Scribes
1 x 11 Blue Horrors
2 x 10 Blue Horrors

Heralds Anarchic
3 x Heralds ML 1

1846 with 23 starting warp charges. I will probably use the LOC as the warlord so I can fish for a good warlord trait. I didn't give him the robe as he already has +1 invulnerable save taking him to a 4+. A good warlord trait or cursed earth brings him to his max 3+.
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

First of all, Kudos on making a legal Battleforged list. It seems there are too many lists out there right now that are treating Magnus as a stand-alone when he is not.

Second, while I like the units you have, the Pandemonium is just not good. +1 invul is no where near as good a re-roll 1's. The main reason for this is cover & Cursed Earth. It is just too easy to get a better save in-game that can benefit from the re-rolls.
If anything, you will need you LoC to get into CC eventually and a 4++ will get you killed, whereas a 3++ re-rolling 1s will keep him alive about as long as Magnus.

I suggest trading Paradox for Robes and making you Lorestealer host a regular CAD with a Herald on Disc and 3x 11 Blues.

   
Made in gb
Longtime Dakkanaut




As an alternative suggestion- Keep the pandemoniad, but don't put the oracles in it. Still not convinced it's better, but the 4++ will gives opponents something to grind through if cover is light or there's lots of ignore cover in play.
And you keep the potential for 2++ on the LOC where you want it.

DFTT 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

Actually that isn't a bad thought. all though Blues starting with a 4++ would be nice, but as Captain_Bob says keep the Oracles out so that they keep their re-roll 1s

   
Made in us
Cultist of Nurgle with Open Sores






Chicago IL

Actually I should add that I am prepping for Adepticon and they only allow two detachments
   
Made in us
Unrelenting Rubric Terminator of Tzeentch





Two detachments is a bit of a bummer what with Heralds Anarchic being such a fantastic bolt on formation.

First off I'd suggest that as with a Tetrad, Fateweaver doesn't really mesh well with Magnus. Fatey needs a lot of dice to be useful, and so does Magnus (around 20 I believe if you're going on the safe side while casting with him) except Magnus does it way better with harnessing on 2+ and never suffering perils. I'd drop him altogether and fill up those points with Heralds and blues. Also definitely get the robes on your LoC. He's the only thing that wants to be in combat and the only thing on the ground between your squishy back lines and any remotely competent assault unit. After all that I'd definitely give one Herald ML3 and paradox to use as a summoner/buffer.

"Backfield? I have no backfield." 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

^^^What he said

300pts isn't worth just 1 re-roll and FW is a dice hog. Just drop him, give the LoC Robes and spend the rest of the points on more Horrors and Heralds. All your Heralds should be ML2 at least, ML3 the that you will give Paradox. And Discs. Even if you want the Heralds to stay joined to the Blues, Discs will come in hand and you may need them to split off and grab an out of LoS objective.

You can easy turn that 300pts from only 4 WC and a re-roll into like 8 more WC, better maneuverability, access to more spells and more bodies on the ground.

-

This message was edited 2 times. Last update was at 2017/01/24 14:01:27


   
Made in us
Longtime Dakkanaut





Connecticut

Losing access to rerolling 1s is Kinda rough, IMO.

Below is my list I'm using, 1850 for ITC.

------+

Thousand Sons CAD:

Sorc
Level 1, MOT

2x 10 Cultists

Magnus

Void Shield Generator (3 Shields)

Omniscient Oracles:

Fateweaver

LOC
ML3, Impossible Robes/Staff of Change

Daemon CAD:

Herald
ML2, Grimoire, Disc

Blue Horrors
11 Horrors

Blue Horrors
11 Horrors

Blue Horrors
11 Horrors

Aegis Defense Line

-----

Comes out to roughly 1850 on the nose, I believe. Also provides: 21 WC turn one, and you can camp Blue horrors behind the ADL for a 2+ cover rerolling 1s.


Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in us
Cultist of Nurgle with Open Sores






Chicago IL

I was readjusting and came up with this


1K Sons CAD
Sorcerer Mark of Tzeentch, VotLW
2 x Cultists Mark of Tzeentch
Magnus the Red

Daemon CAD
LOC ML, 3 2 x Greater, 1 x Lesser Gifts, Paradox
2 x Tzeentch Herald ML 2
3 x 11 Blue Horrors
Prince Wings, ML 3, 2 x Greater, 1 x Lesser Gifts, Robe


1840 with 22 starting warp charges. I will probably use the Prince as the warlord so I can fish for a good warlord trait. I could take out the LOC and replace him with Fatey and give the Paradox to one of the heralds. Gives me a dedicated close combat presence with the prince. Magnus and the LOC can help out if needed

This message was edited 1 time. Last update was at 2017/01/29 00:33:04


 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

That's certainly better than you're first list, though it leaves you LoC a bit weak if you don't get lucky and roll a good Greater reward.
Plus a DP outside a Tetrad can be dropped pretty quick even with a 3++ re-rolling 1s.

So what you are presenting an opponent is 1 really hard to kill FMC (Magnus), and 2 sorts easy to kill FMCs

Here is a thought, If you are set on taking a DP, why not make it the Tsons HQ (give it Armour), drop the Sorceror and use any extra points for more ML/discs on the Heralds. Put Paradox on one of the Herlads so that the LoC can have the Robes.

-

This message was edited 1 time. Last update was at 2017/01/24 22:05:36


   
Made in us
Cultist of Nurgle with Open Sores






Chicago IL

I like that idea but usually the Greater gifts are better. I could keep the prince in the air and give the LOC the robes it would be something to think about. I could give the armor and Paradox. I just usually hate giving anything armor as they become grav bait
   
Made in us
Unrelenting Rubric Terminator of Tzeentch





So I know its still three detachments but what do you guys think about this Magnus with Daemons iteration? It feels a little too one dimensional as clearly Magnus is doing almost all of the heavy lifting with the LoC adding a little bit of beatstick support. Clocks in at 31 WC base.

Sorceror: ML1, MoT

10 Cultists: MoT
10 Cultists: MoT

Magnus

Heralds Anarchic:

Tzerald: ML3, Paradox
Tzerald
Tzerald
Tzerald
Tzerald

Daemon CAD:

LoC: ML3, 2x Greater, Lesser, Robes

11x Blue Horrors
11x Blue Horrors
11x Blue Horrors
11x Blue Horrors
11x Blue Horrors

4x Screamers

(No I don't have this many blues or brimstones lol)

So yeah kinda 1 dimensional, but that's a lot of relatively durable bodies to deal with while Magnus has ample warp charges to do what he does, a most assuredly 2++ rerollable LoC gets busy, and if you've got the models, a Burning Chariot and unit of Hounds/Screamers/Plague Drones/Daemonettes are being summoned every turn.


Automatically Appended Next Post:
EDIT: A VSG is probably a better investment than 4 token Screamers here. Just thinking they might be a decent chaff/ objective grabbing unit but you're probably better of just summoning them

This message was edited 1 time. Last update was at 2017/01/25 07:05:35


"Backfield? I have no backfield." 
   
Made in us
Cultist of Nurgle with Open Sores






Chicago IL

My only problem with putting a level 3 herald on foot with Paradox is he will become target #1. Could be tough to keep him alive.
   
Made in us
Cultist of Nurgle with Open Sores






Chicago IL

All right here is the one I am taking to Adepticon.

Thousand Sons CAD
Sorcerer Mark of Tzeentch ML 2 Melta bombs
10 Cultists Mark of Tzeentch
10 Cultists Mark of Tzeentch 8 rifles, stubber, shotgun (because that is what I have painted)
Magnus the Red

Daemon CAD
Herald of Tzeentch ML 3
Herald of Tzeentch ML 3
11 Blue Horrors
10 Brimstone Horrors
Bunker

Omiscent Oracles
Fateweaver
LOC ML 3 Robe, 2 x Greater, 1 x Lesser Gifts
Gives me 23 warp charges. If possible I may get the other unit of Cultists done and slap an aura of dark glory on the sorcerer.

This message was edited 1 time. Last update was at 2017/02/12 15:36:00


 
   
 
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