Vaktathi wrote: Jancoran wrote:
I fail to see how the "grip" of units that needed improvement didn't get it. I see nothing but improvement in the elites.
Ogryns are still overcosted with crap
Ld and require babysitting. Stormtroopers/Scions got cheaper but lost a ton of abilities and capabilities while their core problem remains perfectly intact, that of being an AP3 delivery system that has neither the range, weapon strength, nor resiliency to use that AP3 effectively.
PBS/Wyrdvane psykers have been made largely redundant by higher
Ld (and similarly costed)
HQ options that don't require
FoC slots. Ratlings got a small buff that's relatively inconsequential.
There were gameplay reasons to remove Marbo.
Aside from just being the one useable choice amongst a bunch of bad ones? I haven't seen one pointed out yet. Nobody but you thinks it was an auto-include, and the other elites being bad aren't Marbo's problem.
And...if you're that "bored:... dont play it.
I'm not, hence why those Taurox boxes are sitting on the shelves unsold at my local store.
Yes. I think it IS the cheese. Like it is with almost every other codex where these threads get steam. Don't you tire of this list of glittering generalities like "largely redundant" and "not viable". At some point, people, you just gotta DEAL.
"deal wit' it"/"L2P" retorts aren't really saying anything, instead of actually analyzing the arguments presented as to why people think the design changes were bad, your response is "just deal". That doesn't add much to the conversation.
As badly as I want to punch someone in the face for the DELUGE of rules supplements, I know that I love the ever living sh** out of these models. I want to play with them. I don't CARE that much that someones pet model got removed.
So you "love the ever living
sh** out of these models" but don't care when they're removed, or is it only so long as *your* models don't get removed? Either way, I don't see where this was supposed to persuade me about anything.
I'm the one who lost what I thought was a GREAT addition to any list, and I'm not belly aching about it. I will adapt and I will move on. I will have fun. I will not sit here and dwell.
Then don't enter the conversation. You had a choice to enter the conversation or not. People came to an internet message board about their tabletop miniatures game that they play and are voicing their opinions on said internet message board, and your problem is that you want everyone to just "shut up and deal"...in a discussion thread on an internet message board. Kinda defeats the purpose of an internet message board where people come to discuss things.
As is, ultimately this makes just about any army I've run out of the codex the last few years both more expensive and less capable, even the lists without any vets, vendettas or marbo. For instance, my mechanized infantry company (largely just
CCS, infantry platoons, devil dogs, and hydras) is now ~150pts more expensive, easier to kill, has less utility from its transports and tanks, and to get more use out of the new stuff (like orders and psykers) that fit the army, it must put itself into much more dangerous situations than it had to before to take full advantage of all those.
Were this a videogame, that wouldn't be as huge a problem, as the costs of switching to a new playstyle aren't particularly huge. When I have a rather hilarious amount of money and time invested in models in an army however. To take best advantage of the new book, effectively I'd need to build half an army over again, and for what
IG cost, is largely similar to buying a new
MEQ army, several hundred dollars.