Switch Theme:

IG variety gone and loss of play styles.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Poll
Thoughts on new guard codex?
Hate it
Not sure
Like it

View results
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Dour Wolf Priest with Iron Wolf Amulet






Canada

 StarTrotter wrote:
 daedalus wrote:
 Ailaros wrote:
NuggzTheNinja wrote:In 5th edition, you had a TON of variety: foot guard, Mech guard, etc.. I played a foot-mech hybrid null deployment IG army that is literally impossible to play now because of 6th edition

What? The codex removed exactly one play style - mass outflanking. The codex removed no other play styles. Your complaint about null lists is with 6th edition, not with the guard codex.


Somehow, the codex managed to hit me most where I thought it would hit me least.

Goodbye six outflanking chimeras. Gone, but not forgotten. :(


Something about being hit where you least expect it feel oddly fitting in this case.... huh.

It would take some sort of tactical genius to make a change like th-KIRBYYYYYYYYYYYYYYYY!!!!

   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

 Vaktathi wrote:
 Jancoran wrote:

I fail to see how the "grip" of units that needed improvement didn't get it. I see nothing but improvement in the elites.
Ogryns are still overcosted with crap Ld and require babysitting. Stormtroopers/Scions got cheaper but lost a ton of abilities and capabilities while their core problem remains perfectly intact, that of being an AP3 delivery system that has neither the range, weapon strength, nor resiliency to use that AP3 effectively. PBS/Wyrdvane psykers have been made largely redundant by higher Ld (and similarly costed) HQ options that don't require FoC slots. Ratlings got a small buff that's relatively inconsequential.

There were gameplay reasons to remove Marbo.
Aside from just being the one useable choice amongst a bunch of bad ones? I haven't seen one pointed out yet. Nobody but you thinks it was an auto-include, and the other elites being bad aren't Marbo's problem.

And...if you're that "bored:... dont play it.
I'm not, hence why those Taurox boxes are sitting on the shelves unsold at my local store.


Yes. I think it IS the cheese. Like it is with almost every other codex where these threads get steam. Don't you tire of this list of glittering generalities like "largely redundant" and "not viable". At some point, people, you just gotta DEAL.
"deal wit' it"/"L2P" retorts aren't really saying anything, instead of actually analyzing the arguments presented as to why people think the design changes were bad, your response is "just deal". That doesn't add much to the conversation.

As badly as I want to punch someone in the face for the DELUGE of rules supplements, I know that I love the ever living sh** out of these models. I want to play with them. I don't CARE that much that someones pet model got removed.
So you "love the ever living sh** out of these models" but don't care when they're removed, or is it only so long as *your* models don't get removed? Either way, I don't see where this was supposed to persuade me about anything.

I'm the one who lost what I thought was a GREAT addition to any list, and I'm not belly aching about it. I will adapt and I will move on. I will have fun. I will not sit here and dwell.
Then don't enter the conversation. You had a choice to enter the conversation or not. People came to an internet message board about their tabletop miniatures game that they play and are voicing their opinions on said internet message board, and your problem is that you want everyone to just "shut up and deal"...in a discussion thread on an internet message board. Kinda defeats the purpose of an internet message board where people come to discuss things.

As is, ultimately this makes just about any army I've run out of the codex the last few years both more expensive and less capable, even the lists without any vets, vendettas or marbo. For instance, my mechanized infantry company (largely just CCS, infantry platoons, devil dogs, and hydras) is now ~150pts more expensive, easier to kill, has less utility from its transports and tanks, and to get more use out of the new stuff (like orders and psykers) that fit the army, it must put itself into much more dangerous situations than it had to before to take full advantage of all those.

Were this a videogame, that wouldn't be as huge a problem, as the costs of switching to a new playstyle aren't particularly huge. When I have a rather hilarious amount of money and time invested in models in an army however. To take best advantage of the new book, effectively I'd need to build half an army over again, and for what IG cost, is largely similar to buying a new MEQ army, several hundred dollars.


**shrug**. Then be unhappy.

I have the models to play almost exactly the old list I used to play and I dont care. I have always preferrerred reliable, edition proof builds that dont require me to be TFG to win nor some wierd twisted permutation of rules to get to my end. When things change, I go into learning mode. So when I saunter to the table, its ME you're playing and not my army. And Im the one thats going to beat you. Not it.

So my cheese can move all it wants. Ill catch it, kill it and make a sandwich out of it. What I refuse to do is NOT HAVE FUN. That, sir, i will not do.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
 
Forum Index » 40K General Discussion
Go to: