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Made in us
Veteran Inquisitor with Xenos Alliances






Anyone try Radium Jezail on their Dragoons?
   
Made in us
Boom! Leman Russ Commander






LOL, I put one together with one before realizing I want them in my rangers instead. Relentless means you can still mve and fire it, which would make it ok but then, not being able to assault negates it in my eyes as you want to be the one assaulting.

clively wrote:
"EVIL INC" - hardly. More like "REASONABLE GOOD GUY INC". (side note: exalted)

Seems a few of you have not read this... http://www.dakkadakka.com/core/forum_rules.jsp 
   
Made in us
Preacher of the Emperor






Wait, what other unit can use the Radium Jezzail? I thought it was Dragoon-only. Or is the same bit used for the jezzail and something else?

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Boom! Leman Russ Commander






Sorry. I got the arquebus and jezzail's names mixed up.

clively wrote:
"EVIL INC" - hardly. More like "REASONABLE GOOD GUY INC". (side note: exalted)

Seems a few of you have not read this... http://www.dakkadakka.com/core/forum_rules.jsp 
   
Made in us
Preacher of the Emperor






1,024 electro-lashes for blasphemy!

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Boom! Leman Russ Commander






 SisterSydney wrote:
Wait, what other unit can use the Radium Jezzail? I thought it was Dragoon-only. Or is the same bit used for the jezzail and something else?


Right now, I'm only looking to use the skittarri as allies with troops for the fancy guns and crawlers for anti-ait help shooting.
The guy who runs a local shop is going hog crazy wild with the walkers though. With the large numbers of them he is building, he is likely to have a few of them and might tell ya how they work for him.... https://www.facebook.com/ComicKungFu

clively wrote:
"EVIL INC" - hardly. More like "REASONABLE GOOD GUY INC". (side note: exalted)

Seems a few of you have not read this... http://www.dakkadakka.com/core/forum_rules.jsp 
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

I'm thinking a couple of Vanguard sniper squads, a squad of three Onagers with a 1 Phospher, 2 Neutrons, all with extra Stubbers, and a solo Onager with Icarus Array and Manipulator, to fill out the points for an AdLance at 1850.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in ca
Commander of the Mysterious 2nd Legion





 jeffersonian000 wrote:
I'm thinking a couple of Vanguard sniper squads, a squad of three Onagers with a 1 Phospher, 2 Neutrons, all with extra Stubbers, and a solo Onager with Icarus Array and Manipulator, to fill out the points for an AdLance at 1850.

SJ



if you're going snipers pay the extra points and go with rangers for the added range to the basic weapons.

Opinions are not facts please don't confuse the two 
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

BrianDavion wrote:
 jeffersonian000 wrote:
I'm thinking a couple of Vanguard sniper squads, a squad of three Onagers with a 1 Phospher, 2 Neutrons, all with extra Stubbers, and a solo Onager with Icarus Array and Manipulator, to fill out the points for an AdLance at 1850.

SJ



if you're going snipers pay the extra points and go with rangers for the added range to the basic weapons.

Going with Vanguard is to save points.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in us
Preacher of the Emperor






But... you're saving two points a model at the cost of having 18" basic guns that will hardly ever be able to hit the same target as the arquebuses. Rangers start with 30" guns, they'll be able to all hit the arquebus target much of the time.

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Boom! Leman Russ Commander






not to mention precision shots in and of themselves which can add to the sniper theme and effects.

clively wrote:
"EVIL INC" - hardly. More like "REASONABLE GOOD GUY INC". (side note: exalted)

Seems a few of you have not read this... http://www.dakkadakka.com/core/forum_rules.jsp 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

From the few games I've seen of these guys thus far (haven't gotten to play against them yet), the army seems to be a little awkward.

In lower points games with smaller boards, they seem to do really very well and the Imperatives seem to flow rather well throughout the game where the Skitarii player is using their high BS straight away and then transitioning to the WS buffs as the game progresses.

The problem is that in larger games, really over 1000pts, the lack of transports or alternate deployment methods just makes the infantry too damn easy to kill, and the army ends up being reliant on spamming the heavy walkers as much as it can instead.

It feels like it was really primarily meant as an allied force or part of a larger codex that just got cut down to half size to make a release date without really being completed.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in us
Boom! Leman Russ Commander






Havnt seen them in action, but that was my take on it reading through the codex. Lucky for me, thats exactly what I plan on using them for, adding fluffy/cool looking variety to my allies pool for my guard.

clively wrote:
"EVIL INC" - hardly. More like "REASONABLE GOOD GUY INC". (side note: exalted)

Seems a few of you have not read this... http://www.dakkadakka.com/core/forum_rules.jsp 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

Yeah, as allies they appear like they'll be pretty solid and bring some useful abilities and unique look to the table. Just as they're own army they're really only like a third of a codex

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in us
Stone Bonkers Fabricator General





Beijing, China

axisofentropy wrote:
I'm convinced that Ruststalkers are the bee's knees IF you can protect them with an assault vehicle, even if that's a Land Raider. With haywire grenades, Fleshbane, and AP2 they're a threat to literally every unit (except those damn Necron wraiths.) And the Zealot mask is an obvious choice if your squad is larger than 5.

Tell me what I'm missing and why they're actually risky. Is it because they'll always be caught out in the open after ripping up units?


but they only get AP2 after the survive a round of combat. Any real combat unit is going to wipe the floor with them before they get to use their fancy AP2 weapons. Anything with powermauls can really screw with their day.

Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

They get AP2 in the first round of combat as well, but only on 6s to Wound.
   
Made in us
Lone Wolf Sentinel Pilot






 Vaktathi wrote:
From the few games I've seen of these guys thus far (haven't gotten to play against them yet), the army seems to be a little awkward.

In lower points games with smaller boards, they seem to do really very well and the Imperatives seem to flow rather well throughout the game where the Skitarii player is using their high BS straight away and then transitioning to the WS buffs as the game progresses.

The problem is that in larger games, really over 1000pts, the lack of transports or alternate deployment methods just makes the infantry too damn easy to kill, and the army ends up being reliant on spamming the heavy walkers as much as it can instead.

It feels like it was really primarily meant as an allied force or part of a larger codex that just got cut down to half size to make a release date without really being completed.


Agreed here, a full ally cohort of skitarii typically ends up running me about 1000 points, which is 3 infantry squads, and 2 elites. Right now I really like the sound of allying with the Steel Host formation, as it can really bring the pain and be survivable with AV14, while the Skitarii can bring some versatility.
   
Made in ca
Mekboy Hammerin' Somethin'




Kapuskasing, ON

Aren't they one of the armies of the Imperium? If so then the core rulebook wraps them all up as battle bros. When you make mixed armies that are battle bros then they will share the all rule results as allied units like warlord traits and such. Allies of convenience will treat each other as seperate armies and for the sake of rule implementation their units still fall under the category of enemy as far application of various rules are concerned and not allied units and so won't share the benefits of the primary warlord. To me I think they might be another theme flavoured sub army for the Asra Militarium.
   
Made in us
Stoic Grail Knight





Raleigh, NC

I kinda wish the Skitarii release was where we saw the appearance of Knights, as opposed to their release in their own, individual book. The seem to have a lot of synergy with the army and can shore the army up a bit when you're going up in points.

I've been contemplating a small, 1000pt army with a single knight and the rest of the points dedicated to rangers and walkers.
   
Made in dk
Servoarm Flailing Magos






Metalica

 Accolade wrote:
I kinda wish the Skitarii release was where we saw the appearance of Knights, as opposed to their release in their own, individual book. The seem to have a lot of synergy with the army and can shore the army up a bit when you're going up in points.

I've been contemplating a small, 1000pt army with a single knight and the rest of the points dedicated to rangers and walkers.

Both fluffwise and looking at the release, they are meant to be run together, with the Skitarii working as a small arms guard to the knight.

 
   
Made in gb
Towering Hierophant Bio-Titan





Bristol, England

I like the cover, not shelled out for the rules yet.

Oli: Can I be an orc?
Everyone: No.
Oli: But it fits through the doors, Look! 
   
Made in ca
Fixture of Dakka






The rumor, by the way, is that there will be Cult Mechanicus codex later this year. That would be very cool


Automatically Appended Next Post:
 Alex Kolodotschko wrote:
I like the cover, not shelled out for the rules yet.


ALWAYS judge a book by it's cover. And the ending. It's all that counts. Bwahahahaha!

This message was edited 1 time. Last update was at 2015/04/20 22:24:44


 
   
Made in au
Liche Priest Hierophant







The next month, even.
   
 
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