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What is the worst codex is you play a pure army ?
Orks
Dark eldars
CSM
Eldars
Necrons
Space marines
Grey knights
Space wolves
Blood angels
Skitarii
Cult Mechanicus
Impérial knight
Imperial guards
Chaos daemons
Tyranids
Dark angels
Harlequins
White scars
Taus
Others ?

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Made in us
Lone Wolf Sentinel Pilot




PA Unitied States

I voted other, SOB and CSM are my tied choices as utter poop to play.

22 yrs in the hobby
:Eldar: 10K+ pts, 2500 pts
1850 pts
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Made in us
Krazed Killa Kan




Homestead, FL

 Lord Yayula wrote:
 Ghazkuul wrote:
 Frozocrone wrote:
I dunno, people thought my list was good. Link is in the description!

Would probs go IG myself.


Tailoring against a list isn't really that hard and any codex can do it. Also "have the 2 heavy weapon options I take blow up the trukks" I guess you are assuming any army 2 heavy weapon and not orks since they need a lot more to do so. So lets think of things in the CSM (Not because they are the worst codex but because I know the codex well enough to tell you stats and options) To take out long range stuff you either got your oblies, havocs or maybe a forge fiend.

A 3 Oblie unit costs 237 points, the only "long" range weapons they have are lascannons and plasma cannons, assuming they use the lascannon since it is easier to hit with it and no chance to overheat. 3 Lascannons with BS4 would do 2 hits, 1.666 of those 2 would be penetrating hits, out of that 0.555 hits will result on an exploded result and 0.2777 on an immobilize, with 3 oblies that doesn't even statistically takes out a trukk and that is commiting one of the best units on the codex which costs 80 more points that a trukk filled with bustas.

Even if the trukk does explodes statistically it does 1.4583 effective wounds on your bustas so you will usually lose one and half of the time 2 bustas, that is hardly 60% of your unit unless you were fielding 5 bustas instead of 10 on the trukk.

Havocs with autocannons were the fuzz back in the day, but with all the ignores cover, AP3 or million of AP- wounding stuff going around nowadays I see less of them in the table, however... a unit with 4 autocannons, which is probably the best loadout would shoot 8 times, hit 5.333, score 2.666 penetratings which would wreck it for sure once you add the glancing hits without harming any busta inside, out of those 2.66 penetratings 0.4444 would be an explosion which means it will rarely happen. If the trukks get any kind of cover they should survive the shots even from the havocs.

So as long as you bring more than one trukk which is pretty much the same for any transport you can't take all of them down before they deliver their cargo, unless you are playing tau, necrons or eldar which treat the orks just the same as any other army and shoot them to shreds with the same ease


3 lascannons with BS4 = 2 Hits, they need 1s to Glance and 2s to pen (S9 vs Av10) So they automatically inflict 2 HPs out of 3. statistically you have a better chance of getting 2 penetrating hits and almost no chance of Ramshackle doing anything because it is a 1/6 chance to negate. So again, statistically 2 penetrating hits. Since its AP2 and trukkz are open topped you have a 1/3 chance per pen to explode the trukk. And that's one of the most expensive units in the game for 3 Lascannons. Hell a Laspred is cheaper.

Against Tau, Eldar, SM and IG Trukkz tend to disappear rather quickly.

Also as a Side note, I dont think orks are weakest.

I come in peace. I didn't bring artillery. But I'm pleading with you, with tears in my eyes: If you mess with me, I'll kill you all

Marine General James Mattis, to Iraqi tribal leaders 
   
Made in us
Rotting Sorcerer of Nurgle






The Dog-house

 Grimskul wrote:
 MrFlutterPie wrote:
I would agree that Militarum Tempestus is the worst.

Yet that doesn't stop me from wanting to build a small 500pts add on converted up as Colonial Marines.


They definitely fit the Kill-Team aspect of 40K more than large scale games.


From a kill team perspective, these are your bread and butter

H.B.M.C.- The end hath come! From now on armies will only consist of Astorath, Land Speeder Storms and Soul Grinders!
War Kitten- Vanden, you just taunted the Dank Lord Ezra. Prepare for seven years of fighting reality...
koooaei- Emperor: I envy your nipplehorns. <Magnus goes red. Permanently>
Neronoxx- If our Dreadnought doesn't have sick scuplted abs, we riot.
Frazzled- I don't generally call anyone by a term other than "sir" "maam" "youn g lady" "young man" or " HEY bag!"
Ruin- It's official, we've ran out of things to talk about on Dakka. Close the site. We're done.
mrhappyface- "They're more what you'd call guidlines than actual rules" - Captain Roboute Barbosa
Steve steveson- To be clear, I'd sell you all out for a bottle of scotch and a mid priced hooker.
 
   
Made in us
Loyal Necron Lychguard





Virginia

Necrons are in a tough spot right now.

/sarcasm

CSM fo real, doh.

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in us
Krazed Killa Kan




Homestead, FL

also if a trukk explodes thats however many auto S4 hits. orks are T4 meaning 50/50 wounds and with 6+ armor they die so in a unit of 10 Ork boyz or tank bustas, 5 will be wounded and 4 or 5 will die, force a leadership check, and if they fail they have a 50/50 to run away or to do another D6 S4 wounds to themselves which would average to another 1-3 dead orks, effectively destroying the unit entirely.

This message was edited 1 time. Last update was at 2015/10/06 15:00:23


I come in peace. I didn't bring artillery. But I'm pleading with you, with tears in my eyes: If you mess with me, I'll kill you all

Marine General James Mattis, to Iraqi tribal leaders 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 krodarklorr wrote:
Necrons are in a tough spot right now.

/sarcasm


Well, the design team apparently said to themselves 'how can we make Necrons even less fun to play against?'

So, it depends how loosely we interpret 'worst'.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Thane of Dol Guldur




CSM, generally, followed by Tyranids.

The Tyranid book is just bad...one might argue that at least you can take 3-20 Flyrants, but that means you'd need to buy 3-20 Flyrant models, which qualifies as bad to me.

This message was edited 1 time. Last update was at 2015/10/06 17:14:39


 
   
Made in us
Ruthless Interrogator





 jasper76 wrote:
CSM, generally, followed by Tyranids.

The Tyranid book is just bad...one might argue that at least you can take 3-20 Flyrants, but that means you'd need to buy 3-20 Flyrant models, which qualifies as bad to me.



What kind of nutso apocalypse game are you playing in with 20 flyrants!!


Space Marines: Jacks of all trades yet masters of GRAV CANNONS!!!.
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It has 7 HQs, 2 Troop types with Dedicated Transports, 5 Elite units, 5 Fast Attack units, 6 Heavy Support units, 2 Formations with unique units not in the rest of the codex, and 2 LOW choices.

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Made in gb
The Last Chancer Who Survived




United Kingdom

 Lobukia wrote:
CSM /thread
That's my vote too. Moving to IG felt like an upgrade, and they're still bad.
   
Made in us
Loyal Necron Lychguard





Virginia

 vipoid wrote:
 krodarklorr wrote:
Necrons are in a tough spot right now.

/sarcasm


Well, the design team apparently said to themselves 'how can we make Necrons even less fun to play against?'

So, it depends how loosely we interpret 'worst'.


Touche' sir, lol.

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in us
Thane of Dol Guldur




 DoomShakaLaka wrote:
 jasper76 wrote:
CSM, generally, followed by Tyranids.

The Tyranid book is just bad...one might argue that at least you can take 3-20 Flyrants, but that means you'd need to buy 3-20 Flyrant models, which qualifies as bad to me.



What kind of nutso apocalypse game are you playing in with 20 flyrants!!


Admittedly an exaggeration. I ended on o buying 2 of them, I could never get myself to buy a 3rd.
   
Made in gb
Storm Trooper with Maglight





Nottingham UK

I don't really think the guard dex is bottom tier... it's outdated sure, but you can have good games, and I still dominate my mates when we play objectives.

Personally I think it has to be Militarum Tempestus followed by nids.....

CSM I would not know, never played against them enough (well by a player who knows 40k properly, he's just beginning).


2000
1500

Astral Miliwhat? You're in the Guard son!  
   
Made in us
Decrepit Dakkanaut




 Baldeagle91 wrote:
I don't really think the guard dex is bottom tier... it's outdated sure, but you can have good games, and I still dominate my mates when we play objectives.

Personally I think it has to be Militarum Tempestus followed by nids.....

CSM I would not know, never played against them enough (well by a player who knows 40k properly, he's just beginning).


Once he gets better, you'll end up regretting your vote for Scions.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in gb
Storm Trooper with Maglight





Nottingham UK

Slayer-Fan123 wrote:
 Baldeagle91 wrote:
I don't really think the guard dex is bottom tier... it's outdated sure, but you can have good games, and I still dominate my mates when we play objectives.

Personally I think it has to be Militarum Tempestus followed by nids.....

CSM I would not know, never played against them enough (well by a player who knows 40k properly, he's just beginning).


Once he gets better, you'll end up regretting your vote for Scions.


Meh his helldrakes always cause issues, but I usually just ignore them. I haven't really faced anything that seems broken... but then again he's normally supported by my mates chaos demons who are like troll machines.... though I do kill plenty.

2000
1500

Astral Miliwhat? You're in the Guard son!  
   
Made in fi
Confessor Of Sins




 Rune Stonegrinder wrote:
I voted other, SOB and CSM are my tied choices as utter poop to play.


SoB can put a lot of hurt on stuff when done right. I've yet to lose to the mate's Tau for example - he just can't kill enough PA bodies to prevent his scoring troops from being wiped out.

CSM on the other hand could use some love. My mate's CSM never do well unless he takes stuff that isn't Chaos Marines.
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

Yeah, I don't get why people say SoB. They are very rare and extremely punishing to collect, paint and build, but once the game begins they are very solid as an army. One-trick pony, yes, but ignores cover melta bumrushing is very viable.

I should think of a new signature... In the meantime, have a  
   
Made in us
Deranged Necron Destroyer





 Ashiraya wrote:
Yeah, I don't get why people say SoB. They are very rare and extremely punishing to collect, paint and build, but once the game begins they are very solid as an army. One-trick pony, yes, but ignores cover melta bumrushing is very viable.


And then get blown away by everything since they are t3 with no natural EW aside from a single relic and the ignore cover melta spam like you said is a one trick pony but is even worse then that because it happens only once which has a chance to fail not to mention if you try to outflank with the dom squads they might just not come in (happened to me several times). But even with bummrushing across the table they only have av 11 vehicles (granted are slightly better then their non SOB counterparts because of 6+ invul and +1 to DTW).

viable? yes. reliable? no.

It's easy to assume that people arguing an interpretation you disagree with are just looking for an advantage for themselves... But it's quite often not the case.  
   
Made in us
Nurgle Chosen Marine on a Palanquin






 Ashiraya wrote:
Yeah, I don't get why people say SoB. They are very rare and extremely punishing to collect, paint and build, but once the game begins they are very solid as an army. One-trick pony, yes, but ignores cover melta bumrushing is very viable.


I always figured it was because some people really just want an all woman force. I am sure there are some who like the fluff, but I doubt there are any who think the tabletop representation is fun.


   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

Oberron wrote:
 Ashiraya wrote:
Yeah, I don't get why people say SoB. They are very rare and extremely punishing to collect, paint and build, but once the game begins they are very solid as an army. One-trick pony, yes, but ignores cover melta bumrushing is very viable.


And then get blown away by everything since they are t3 with no natural EW aside from a single relic and the ignore cover melta spam like you said is a one trick pony but is even worse then that because it happens only once which has a chance to fail not to mention if you try to outflank with the dom squads they might just not come in (happened to me several times). But even with bummrushing across the table they only have av 11 vehicles (granted are slightly better then their non SOB counterparts because of 6+ invul and +1 to DTW).

viable? yes. reliable? no.


They're by no means a high tier army, but it is equally wrong to say that they are the worst.

I should think of a new signature... In the meantime, have a  
   
Made in us
Decrepit Dakkanaut




 Ashiraya wrote:
Oberron wrote:
 Ashiraya wrote:
Yeah, I don't get why people say SoB. They are very rare and extremely punishing to collect, paint and build, but once the game begins they are very solid as an army. One-trick pony, yes, but ignores cover melta bumrushing is very viable.


And then get blown away by everything since they are t3 with no natural EW aside from a single relic and the ignore cover melta spam like you said is a one trick pony but is even worse then that because it happens only once which has a chance to fail not to mention if you try to outflank with the dom squads they might just not come in (happened to me several times). But even with bummrushing across the table they only have av 11 vehicles (granted are slightly better then their non SOB counterparts because of 6+ invul and +1 to DTW).

viable? yes. reliable? no.


They're by no means a high tier army, but it is equally wrong to say that they are the worst.

They're bad in the same way Tyranids are. You just spam a few units and hope for the best.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Krazed Killa Kan




Homestead, FL

Slayer-Fan123 wrote:
 Ashiraya wrote:
Oberron wrote:
 Ashiraya wrote:
Yeah, I don't get why people say SoB. They are very rare and extremely punishing to collect, paint and build, but once the game begins they are very solid as an army. One-trick pony, yes, but ignores cover melta bumrushing is very viable.


And then get blown away by everything since they are t3 with no natural EW aside from a single relic and the ignore cover melta spam like you said is a one trick pony but is even worse then that because it happens only once which has a chance to fail not to mention if you try to outflank with the dom squads they might just not come in (happened to me several times). But even with bummrushing across the table they only have av 11 vehicles (granted are slightly better then their non SOB counterparts because of 6+ invul and +1 to DTW).

viable? yes. reliable? no.


They're by no means a high tier army, but it is equally wrong to say that they are the worst.

They're bad in the same way Tyranids are. You just spam a few units and hope for the best.


I would never count out Sisters, especially if your a horde army player you HATE sisters. If you love your AV10-13 vehicles you hate Sisters to, 2 exorcists in the back with some bubble wrap will FETH up your day.

I come in peace. I didn't bring artillery. But I'm pleading with you, with tears in my eyes: If you mess with me, I'll kill you all

Marine General James Mattis, to Iraqi tribal leaders 
   
Made in us
Battlewagon Driver with Charged Engine





Ive been out of it for a while. Why are CSM so bad now? I last remember them being half decent with flying DPs and all the psychic shenanigans they can do.

 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
Made in us
Deranged Necron Destroyer





 Ashiraya wrote:
Oberron wrote:
 Ashiraya wrote:
Yeah, I don't get why people say SoB. They are very rare and extremely punishing to collect, paint and build, but once the game begins they are very solid as an army. One-trick pony, yes, but ignores cover melta bumrushing is very viable.


And then get blown away by everything since they are t3 with no natural EW aside from a single relic and the ignore cover melta spam like you said is a one trick pony but is even worse then that because it happens only once which has a chance to fail not to mention if you try to outflank with the dom squads they might just not come in (happened to me several times). But even with bummrushing across the table they only have av 11 vehicles (granted are slightly better then their non SOB counterparts because of 6+ invul and +1 to DTW).

viable? yes. reliable? no.


They're by no means a high tier army, but it is equally wrong to say that they are the worst.


Wasn't saying they are the worst but they have a lot more down sides then upsides, but that is mostly because of a highly outdated codex and changing of the times. They have decent tactics and tricks like exo spam and melta bumrushing but not a lot of substance. I see sisters could be made into a glass hammer/gamble army.

It's easy to assume that people arguing an interpretation you disagree with are just looking for an advantage for themselves... But it's quite often not the case.  
   
Made in us
Daring Dark Eldar Raider Rider




The Mid-Western Front

Sisters or CSM

P'tah Dynasty
Iron Warriors
Dark Eldar

" It is always good to remember WHY we are in this hobby, and often times it is because of the PEOPLE we share our time with" 
   
Made in us
Tzeentch Veteran Marine with Psychic Potential





CSM, sadly. Everything is expensive and doesn't really synergize well. We've had the same seven guns since the beginning.

It's called a thick skin. The Jersey born have it innately. 
   
Made in us
Preacher of the Emperor





St. Louis, Missouri USA

CSM is definitely the worst of the 'core' codecies.

I'm assuming the people who think SoB are the worst rarely play against them.

 
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

 deviantduck wrote:
CSM is definitely the worst of the 'core' codecies.

I'm assuming the people who think SoB are the worst rarely play against them.


The only thing that's actively making Sisters 'worse' in a general sense than Chaos Marines is their sheer monetary cost, combined with the inability to get your hands on most of the models through GW themselves.

On the table though, Sisters laugh at any pure CSM list.

 
   
Made in gb
Decrepit Dakkanaut






Springfield, VA

I don't know why people think Sisters are good. I play as them, and my friend who runs the Airborne Assault formation MT mono-codex list crushes me.

And MT have some votes here for worst codex!
   
Made in us
Decrepit Dakkanaut




 Unit1126PLL wrote:
I don't know why people think Sisters are good. I play as them, and my friend who runs the Airborne Assault formation MT mono-codex list crushes me.

And MT have some votes here for worst codex!

They both do the Special weapon spam in different ways. I'd put my vote for MT being stronger though because they naturally have aircraft and Deep Strike (with Teleport Homers on their Tauroxs to boot).

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in gb
The Last Chancer Who Survived




United Kingdom

8 votes for Eldar. Not sure if joking...
   
 
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