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Made in us
Badass "Sister Sin"






Camas, WA

 ClockworkZion wrote:
I just realized Necrons can MSS the Priest into Smashing himself.

Of course the other priest will just give rerolls to saves. so he will fail to smash himself because of rosarius.

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Made in us
Stone Bonkers Fabricator General





Beijing, China

 ClockworkZion wrote:
I just realized Necrons can MSS the Priest into Smashing himself.

well what did you expect, MSS is just so "cinematic"


Automatically Appended Next Post:
 pretre wrote:
 ClockworkZion wrote:
I just realized Necrons can MSS the Priest into Smashing himself.

Of course the other priest will just give rerolls to saves. so he will fail to smash himself because of rosarius.


I mean really if you are worried about your 25 point character potentially dying when in base to base contact with a 200 point combat beast because of an overpower piece of wargear perhaps you should lighten up. A destroyer lord has a pretty good chance of smashing a priest even without the MSS.

That doesnt mean priests arent bad. Most 25 point models die to 200 point ones in combat.

This message was edited 2 times. Last update was at 2013/10/23 17:40:18


Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 pretre wrote:
 ClockworkZion wrote:
I just realized Necrons can MSS the Priest into Smashing himself.

Of course the other priest will just give rerolls to saves. so he will fail to smash himself because of rosarius.

Only if you run a Priest Star perhaps.

On another note, anyone else catch that Jacobus is a little worse stat wise now? No more BS/WS5 for the grumpy old man anymore!


Automatically Appended Next Post:
 Exergy wrote:
I mean really if you are worried about your 25 point character potentially dying when in base to base contact with a 200 point combat beast because of an overpower piece of wargear perhaps you should lighten up. A destroyer lord has a pretty good chance of smashing a priest even without the MSS.

I wasn't worried about it, just noting something I hadn't realized until just now. The shock was more of the "why didn't I realize this sooner?" over "that's so broken!" sort of reaction.

This message was edited 1 time. Last update was at 2013/10/23 17:41:17


 
   
Made in us
Badass "Sister Sin"






Camas, WA

 Exergy wrote:
perhaps you should lighten up.

Sage advice.


Automatically Appended Next Post:
 ClockworkZion wrote:
On another note, anyone else catch that Jacobus is a little worse stat wise now? No more BS/WS5 for the grumpy old man anymore!

Yeah, but how often did I ever want him swinging? lol The only negative is he makes a poor Quad-gun firer now.

This message was edited 1 time. Last update was at 2013/10/23 17:42:23


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Made in us
Archmagos Veneratus Extremis




On the Internet

 pretre wrote:
 Exergy wrote:
perhaps you should lighten up.

Sage advice.


Automatically Appended Next Post:
 ClockworkZion wrote:
On another note, anyone else catch that Jacobus is a little worse stat wise now? No more BS/WS5 for the grumpy old man anymore!

Yeah, but how often did I ever want him swinging? lol The only negative is he makes a poor Quad-gun firer now.

I never wanted him swinging, but his shotgun hitting on 2s was nice.

I never play with fortifications so I always forgot he's good for that too.
   
Made in us
Badass "Sister Sin"






Camas, WA

 ClockworkZion wrote:
I never wanted him swinging, but his shotgun hitting on 2s was nice.

I never play with fortifications so I always forgot he's good for that too.

The funniest move he pulled was at a tournament where he Precision Shot'd a Librarian twice top of turn 1 with a Quad and put a wound on him. The guy takes his first turn and rolls double 1's for his psychic test. Bam. That's what you get for messing with the Jacobus!

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Made in us
Archmagos Veneratus Extremis




On the Internet

 pretre wrote:
 ClockworkZion wrote:
I never wanted him swinging, but his shotgun hitting on 2s was nice.

I never play with fortifications so I always forgot he's good for that too.

The funniest move he pulled was at a tournament where he Precision Shot'd a Librarian twice top of turn 1 with a Quad and put a wound on him. The guy takes his first turn and rolls double 1's for his psychic test. Bam. That's what you get for messing with the Jacobus!

He's the best Hobo with a Shotgun in the game!
   
Made in gb
Angered Reaver Arena Champion




Connah's Quay, North Wales

I've heard a lot of hype about Priests, can someone explain to me why they are so good? From what I've heard they grant hatred, re-roll armour saves, have a 4+ invul and Smash (!!!) for 25pts. Surely this can't be right?

 
   
Made in us
Badass "Sister Sin"






Camas, WA

 ALEXisAWESOME wrote:
I've heard a lot of hype about Priests, can someone explain to me why they are so good? From what I've heard they grant hatred, re-roll armour saves, have a 4+ invul and Smash (!!!) for 25pts. Surely this can't be right?


Priests
IC with Hatred, Fearless, Can choose one of the following each fight phase if they make a LD7 check (reroll armor/invul, reroll wounds, or priest smashes).

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Made in us
Preacher of the Emperor






Does the priest always roll on his own leadership or does he get to use the highest in the unit? Even without a Veteran Sister Superior that's 8.

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Badass "Sister Sin"






Camas, WA

 SisterSydney wrote:
Does the priest always roll on his own leadership or does he get to use the highest in the unit? Even without a Veteran Sister Superior that's 8.

The model takes the test. But Leadership tests say to use the highest from amongst them, so you would go with minimum 8 in most cases.

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Sister Vastly Superior




So a leadership bubble won't confer the stat for this?

Or is. It one of those wording things where "can use for" and "can use" have different meanings?

I collect:
Guard - 2k of mostly infantry
DA - 2k of deathwing, 2k of other bits (no vehicles)
Sisters - mostly converted/proxy because I'm waiting for therange to go plastic.
Tau - 2k with no riptides because I can. 
   
Made in gb
Angered Reaver Arena Champion




Connah's Quay, North Wales

 pretre wrote:
 ALEXisAWESOME wrote:
I've heard a lot of hype about Priests, can someone explain to me why they are so good? From what I've heard they grant hatred, re-roll armour saves, have a 4+ invul and Smash (!!!) for 25pts. Surely this can't be right?


Priests
IC with Hatred, Fearless, Can choose one of the following each fight phase if they make a LD7 check (reroll armor/invul, reroll wounds, or priest smashes).


Well that's amazing! Fearless, Hatred and 4+ invul is easily worth 25 pts, but re-roll armour saves as well! I take it these only work for sisters? Otherwise I could imagine some ridiculous ally combinations. Now that many people are using Immo Spam MSU sisters, and he is to slow to keep up with Celestein, what units would you advise him in?

 
   
Made in us
Badass "Sister Sin"






Camas, WA

 ALEXisAWESOME wrote:
Well that's amazing! Fearless, Hatred and 4+ invul is easily worth 25 pts, but re-roll armour saves as well! I take it these only work for sisters? Otherwise I could imagine some ridiculous ally combinations. Now that many people are using Immo Spam MSU sisters, and he is to slow to keep up with Celestein, what units would you advise him in?

Nope, Hymns of War works for any unit he is in. He is good in any unit you put him in, even 5 girl sister squads.

This message was edited 1 time. Last update was at 2013/10/23 19:17:33


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Made in us
Regular Dakkanaut




Bellevue, WA

 conker249 wrote:
I was refering to a weapon stat I couldn't find. Wasn't refering to a special rule. Not sure where that came from. The codex is still missing an entry for a weapon that needs it. My question was refering to if I really couldn't find it or it wasn't there at all. Thanks to clockwork I know that it has been left out.


I'm not sure you read that comment right - he said the stats for the hand flamer are in the BRB, and mentioned a few other things that are in the BRB as well.

Hand flamer stats are listed with all the other flamers in the main rulebook.
   
Made in gb
Angered Reaver Arena Champion




Connah's Quay, North Wales

Well, I can safely say that with this update Blob Guard just became useable again! Either take a ridiculously cheap preacher, or take Jacobus and give them all counter attack. He's like a Commie Lord + Straken that can actually join the units you want him in! Fearless blob horde with counter attack, hatred, re-roll wounds/armour saves with a biomancy psyker. Yeah, shift that!

This message was edited 1 time. Last update was at 2013/10/23 19:36:50


 
   
Made in us
Repentia Mistress





 pretre wrote:
 SisterSydney wrote:
Does the priest always roll on his own leadership or does he get to use the highest in the unit? Even without a Veteran Sister Superior that's 8.

The model takes the test. But Leadership tests say to use the highest from amongst them, so you would go with minimum 8 in most cases.
Do the rules make any distinction between a single model (within a unit) taking a Ld test as opposed to the unit taking the test. I'm trying to ask, if it's possible that in the single model case, that model does not benefit from other models in the same unit that have a higher Ld.

If I make a Hymns of War test on Ld 9 because of my VSS, I feel like someone will challenge me on that, so it'd be nice to have the justification ready.
   
Made in us
Badass "Sister Sin"






Camas, WA

If a unit includes models with different leadership values, always use the highest leadership from among them.

Page 7

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Made in us
Sister Vastly Superior



Boston, MA

 ALEXisAWESOME wrote:
Well, I can safely say that with this update Blob Guard just became useable again! Either take a ridiculously cheap preacher, or take Jacobus and give them all counter attack. He's like a Commie Lord + Straken that can actually join the units you want him in! Fearless blob horde with counter attack, hatred, re-roll wounds/armour saves with a biomancy psyker. Yeah, shift that!


Yeah, I was thinking the same thing, but looking at the numbers it actually may be better to use a 20 girl sister blob. The rerolling saves only apply to close combat wounds, so having the sister's 3+ save makes the unit so much better against shooting (not to mention 20 bolters with preferred enemy a bit scarier than lasguns). Given how cheap priests are, slapping a power maul on one and having it hum the smash song for 3-4 S5 AP2 attacks at initiative is just as good as the power-axe sergeant spam. I am very curious to see how a 20 girl blob with a simulacrum, Jacobus, and 5 priests works (one with Litanies). That is three rounds of preferred enemy, and some silly shooting/CC. Toss in Celestine and now the ladies hit and run and sweep at I7 as well.

This message was edited 1 time. Last update was at 2013/10/23 19:52:09


 
   
Made in us
Badass "Sister Sin"






Camas, WA

S6 AP 2 Smash.

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Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

A priest who chooses to make a smash attack and has a mace would be St8 AP2 right? It doesn't say anything about not including the weapons ability in the rules. Just checking because that's pretty sweet and half the cost of the Eviserator (and get the two weapon attack). Alternatively couldn't he just have 3 St5 AP2 attacks if he's armed with a mace and succeeds on his Prayer roll?

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Made in us
Badass "Sister Sin"






Camas, WA

 Hulksmash wrote:
A priest who chooses to make a smash attack and has a mace would be St8 AP2 right? It doesn't say anything about not including the weapons ability in the rules. Just checking because that's pretty sweet and half the cost of the Eviserator (and get the two weapon attack). Alternatively couldn't he just have 3 St5 AP2 attacks if he's armed with a mace and succeeds on his Prayer roll?

Does Smash say you can stack? Hmm. Then it would be S10 AP2 (2 Attacks) or S6 AP4 3 Attacks.

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Angry Blood Angel Assault marine




 Exergy wrote:


I mean really if you are worried about your 25 point character potentially dying when in base to base contact with a 200 point combat beast because of an overpower piece of wargear perhaps you should lighten up. A destroyer lord has a pretty good chance of smashing a priest even without the MSS.

That doesnt mean priests arent bad. Most 25 point models die to 200 point ones in combat.


MSS can be on a something cheaper... 60 points in fact (with a warscythe)(still 2x the priest)
   
Made in us
Steadfast Grey Hunter





i'm going to say that a war hymms tests are not a morale test, but more like a psyker test, therefor you have to do it at leadership 7, unless st. celestine is with in 12 inches

can the priest "look out sir" the mind shackles?

This message was edited 2 times. Last update was at 2013/10/23 20:31:42


 
   
Made in us
Stone Bonkers Fabricator General





Beijing, China

Brother Weasel wrote:
 Exergy wrote:


I mean really if you are worried about your 25 point character potentially dying when in base to base contact with a 200 point combat beast because of an overpower piece of wargear perhaps you should lighten up. A destroyer lord has a pretty good chance of smashing a priest even without the MSS.

That doesnt mean priests arent bad. Most 25 point models die to 200 point ones in combat.


MSS can be on a something cheaper... 60 points in fact (with a warscythe)(still 2x the priest)


It can, but I rarely see royal courts these days.

Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

 pretre wrote:
 Hulksmash wrote:
A priest who chooses to make a smash attack and has a mace would be St8 AP2 right? It doesn't say anything about not including the weapons ability in the rules. Just checking because that's pretty sweet and half the cost of the Eviserator (and get the two weapon attack). Alternatively couldn't he just have 3 St5 AP2 attacks if he's armed with a mace and succeeds on his Prayer roll?

Does Smash say you can stack? Hmm. Then it would be S10 AP2 (2 Attacks) or S6 AP4 3 Attacks.


It doesn't say you can stack. You double your strength. I would assume you are still able to use weapon bonuses. I just assumed they came in after the base doubling. Not that you got to double off the weapon stats. Only really matters with maces and axes I guess.

And you'd be AP2 no matter what if smash goes off. AP2 is just a result of the rule. The doubling of strength and halfing of attacks is a different aspect andn ot tied to the AP2. So just using a mace would still be St5 AP2 for your normal attacks.

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Made in us
Angry Blood Angel Assault marine




 Exergy wrote:
Brother Weasel wrote:
 Exergy wrote:


I mean really if you are worried about your 25 point character potentially dying when in base to base contact with a 200 point combat beast because of an overpower piece of wargear perhaps you should lighten up. A destroyer lord has a pretty good chance of smashing a priest even without the MSS.

That doesnt mean priests arent bad. Most 25 point models die to 200 point ones in combat.


MSS can be on a something cheaper... 60 points in fact (with a warscythe)(still 2x the priest)


It can, but I rarely see royal courts these days.


Ah, I always bring them, and never bring a Dlord...
   
Made in us
Badass "Sister Sin"






Camas, WA

Oh yeah, double then add. So S8 AP2 (2 attacks) or S5 AP4 3 Attacks.

Also, good call on that for the normal attacks. Since he has the smash rule, he gets AP2 without having to half his attacks.

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Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

Oh, and for the leadership for Hymns I'm going to treat it like IG orders which are also a leadership test (i.e. not affected by attached characters). It's a special ability so you test on the base leadership, not the character enhanced leadership. But that's just me.

This message was edited 1 time. Last update was at 2013/10/23 20:45:19


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Made in us
Badass "Sister Sin"






Camas, WA

I think that's fair.

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