Played another test game last night with the venerable skaven from the IOB starter - the one with the warlord loaded out with the halberd sticking out 45 degrees right, and the chopper 45 left.
It turns out we play at least one combat wrong, because the warlord made chopper attacks when he wasn't in range. Picking Targets says "...an enemy model...must be in range of the attacking weapon...".
None of the enemy models were within 1", so it shouldn't have been able to attack.
Moral of the story for us is that facing matters.
Also, when you have models like the warlord, whose weapons protrude significantly from the base, movement matters too. If you turn this bad boy, the tip of his halberd is moving a loong way, so if you play by the vanilla rules, you'd probably want to be fair to your opponent and not count the "pivot distance" as zero.
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