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Made in ca
Phanobi






Canada,Prince Edward Island

I don't think this has been mentioned on this thread but the November WD comes with Grombrindal himself as a playable character as well as 30% off the game itself. Might just be enough of the discount to make me buy the game as I am bored of just watching other people play it now!


   
Made in us
Calculating Commissar




pontiac, michigan; usa

 nels1031 wrote:
Pretty excited for this DLC. Can't wait to field more fleshed out Night Goblin armies. It'll be madness! Sad that the Mangler Squig hasn't made the cut, though.

From the snippet in White Dwarf a month or two ago, I think Bretonnians are next up as a freebie race pack. I've been avoiding the mods that add them as a faction, because I'd rather wait for the official release.




I actually think i prefer them to fanatics when 8th was a thing. Whenever i played against a friend they always seemed like a threat. Funny how nobody would take night goblins without netters and fanatics. Both were really good too for a 3 pts per model unit.

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in us
Charing Cold One Knight






Has anyone got any tips for grand campaign beast men? I got my ass handed to me by the combined power of bretonia and empire.

413th Lucius Exterminaton Legion- 4,000pts

Kaptin KlawJaw's FreeBootahz!-1,500pts

The Royal Court of BlüdGrave- 2,000pts || Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
 
   
Made in us
[DCM]
Savage Minotaur




Baltimore, Maryland

Hide, ambush, hide, raid until they come, hide. Repeat until you're strong enough to attack, or they are distracted by the horde that spawns after you get enough corruption.

Its all about picking out the weakest element and working up from there. Don't be afraid to hit the bricks if things get dicey, run away to lick your wounds.

Stay off the beaten paths too, avoid high traffic areas unless you think you are strong enough to take on what comes.

And stay together. With the immunity to infighting, your hordes can stay close together with no penalty. Try to be within one movent range of the other hordes.

And hide.

And wait for favourable full moon results. Picking the wrong one while on the offensive can be crippling.

Also, the skills and technology trees that increase growth always seem crucial to me as well.

Having replayed a Beastmen campaign for about 50 turns after writing this, what works for me is heading north immediately and attacking Norsca. Those settlements are pretty spread out, they're poorly defended, and the Norse factions spawn armies like crazy, repopulating razed settlements much faster than other factions. The other factions rarely send anything up that far and if they do, they will turn around once you hide from encamping. That's a steady income/growth source from raiding or razing. I usually only head south for quests or once I have about 4 hordes and start razing the world.

This message was edited 4 times. Last update was at 2016/10/18 21:39:05


"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in us
[DCM]
Savage Minotaur




Baltimore, Maryland

Well, Starting off as Skarsnik can get hairy fast. You spawn between Bretonnia and the Empire in the east and west, and sandwiched between two minor dwarf factions who each start with two territories to your north and south..

First couple playthroughs were debacles. Right now I'm just messing around attacking Bretonnia, as I want to wait for updates to some of my favorite mods before I get too deep into it.

Also noticed that the Fanatic mechanic changed. Rather than releasing the fanatic, its now an activated ability, with a brief animation of the fanatic. No more plowing through multiple units and whirling around. You get 3 activations, but the timer on them leaves much to be desired. Pretty dissapointed with that.

Squigs, squig hoppers and nasty skulkers are pretty sweet. Going to check out Belegars faction and new units this weekend.

"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in no
Terrifying Doombull





Hefnaheim

 nels1031 wrote:
Well, Starting off as Skarsnik can get hairy fast. You spawn between Bretonnia and the Empire in the east and west, and sandwiched between two minor dwarf factions who each start with two territories to your north and south..

First couple playthroughs were debacles. Right now I'm just messing around attacking Bretonnia, as I want to wait for updates to some of my favorite mods before I get too deep into it.

Also noticed that the Fanatic mechanic changed. Rather than releasing the fanatic, its now an activated ability, with a brief animation of the fanatic. No more plowing through multiple units and whirling around. You get 3 activations, but the timer on them leaves much to be desired. Pretty dissapointed with that.

Squigs, squig hoppers and nasty skulkers are pretty sweet. Going to check out Belegars faction and new units this weekend.


Karak Norn is an absolute pushover, no real challenge there really. Started playing this new release last nigth and it took me only about fifteen turns to wipe out Karak Norn and to seize one of the Empire towns.

As for the new units, well noting intresting really except for Squigs sadly.

Belegar is a chore and a half to play with, baisicly the game says you cant have any money and leaves you with just crumbs to raise armies and build up your realm with until you get hold of Karak Eigh peaks. That and most of the human factions are DICKS to you as well alongside the O&Gs
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

Belegar also has real issues with public order, I've noticed, and that is always annoying to deal with.

This message was edited 1 time. Last update was at 2016/10/21 12:15:50


I should think of a new signature... In the meantime, have a  
   
Made in us
Fate-Controlling Farseer





Fort Campbell

Yeah, I'm finding it damn near impossible to have more then 1 army with Belegar, and there seems to be no end of goblin armies that just come from no where hitting me from all directions. Even on normal it's pretty freaking challenging.

Full Frontal Nerdity 
   
Made in no
Terrifying Doombull





Hefnaheim

 djones520 wrote:
Yeah, I'm finding it damn near impossible to have more then 1 army with Belegar, and there seems to be no end of goblin armies that just come from no where hitting me from all directions. Even on normal it's pretty freaking challenging.


Until you start grabbing land and get your paws on Karak Eigth Peaks, after that is plane sailing. I got all the Dwarf realms minus one I think to join me and voila! More coin than I can shake a stick and more trade than I imagied. Just need to wipe out the last Goblins now and deal with Achron. Also get a LOT of allies and make friends with the Empire and the border princes! It really helps

This message was edited 1 time. Last update was at 2016/10/21 23:01:36


 
   
Made in us
Fate-Controlling Farseer





Fort Campbell

 Trondheim wrote:
 djones520 wrote:
Yeah, I'm finding it damn near impossible to have more then 1 army with Belegar, and there seems to be no end of goblin armies that just come from no where hitting me from all directions. Even on normal it's pretty freaking challenging.


Until you start grabbing land and get your paws on Karak Eigth Peaks, after that is plane sailing. I got all the Dwarf realms minus one I think to join me and voila! More coin than I can shake a stick and more trade than I imagied. Just need to wipe out the last Goblins now and deal with Achron. Also get a LOT of allies and make friends with the Empire and the border princes! It really helps


I just made a play at Karak, and wow. I went in with 900 dwarfs, got attacked by 6000 goblins. I somehow won, but it was a more Phyrric victory then Phyruss ever encountered. Had to pull back and regroup, which means they get to do the same.

Full Frontal Nerdity 
   
Made in no
Terrifying Doombull





Hefnaheim

 djones520 wrote:
 Trondheim wrote:
 djones520 wrote:
Yeah, I'm finding it damn near impossible to have more then 1 army with Belegar, and there seems to be no end of goblin armies that just come from no where hitting me from all directions. Even on normal it's pretty freaking challenging.


Until you start grabbing land and get your paws on Karak Eigth Peaks, after that is plane sailing. I got all the Dwarf realms minus one I think to join me and voila! More coin than I can shake a stick and more trade than I imagied. Just need to wipe out the last Goblins now and deal with Achron. Also get a LOT of allies and make friends with the Empire and the border princes! It really helps


I just made a play at Karak, and wow. I went in with 900 dwarfs, got attacked by 6000 goblins. I somehow won, but it was a more Phyrric victory then Phyruss ever encountered. Had to pull back and regroup, which means they get to do the same.


I know the feeling, what was your army like? Also the Ghost dwarf heros wreck face once their past lvl 9.

Also CA & GW can go eat troll feces after the asshattery they did with the new Legendary lord

This message was edited 1 time. Last update was at 2016/10/22 12:46:55


 
   
Made in us
Beautiful and Deadly Keeper of Secrets





 Trondheim wrote:
 djones520 wrote:
 Trondheim wrote:
 djones520 wrote:
Yeah, I'm finding it damn near impossible to have more then 1 army with Belegar, and there seems to be no end of goblin armies that just come from no where hitting me from all directions. Even on normal it's pretty freaking challenging.


Until you start grabbing land and get your paws on Karak Eigth Peaks, after that is plane sailing. I got all the Dwarf realms minus one I think to join me and voila! More coin than I can shake a stick and more trade than I imagied. Just need to wipe out the last Goblins now and deal with Achron. Also get a LOT of allies and make friends with the Empire and the border princes! It really helps


I just made a play at Karak, and wow. I went in with 900 dwarfs, got attacked by 6000 goblins. I somehow won, but it was a more Phyrric victory then Phyruss ever encountered. Had to pull back and regroup, which means they get to do the same.


I know the feeling, what was your army like? Also the Ghost dwarf heros wreck face once their past lvl 9.

Also CA & GW can go eat troll feces after the asshattery they did with the new Legendary lord


Talking about White Dwarf? Who is available to White Dwarf owners sooner and will be released as Free LC later down the line?
   
Made in no
Terrifying Doombull





Hefnaheim

 ZebioLizard2 wrote:
 Trondheim wrote:
 djones520 wrote:
 Trondheim wrote:
 djones520 wrote:
Yeah, I'm finding it damn near impossible to have more then 1 army with Belegar, and there seems to be no end of goblin armies that just come from no where hitting me from all directions. Even on normal it's pretty freaking challenging.


Until you start grabbing land and get your paws on Karak Eigth Peaks, after that is plane sailing. I got all the Dwarf realms minus one I think to join me and voila! More coin than I can shake a stick and more trade than I imagied. Just need to wipe out the last Goblins now and deal with Achron. Also get a LOT of allies and make friends with the Empire and the border princes! It really helps


I just made a play at Karak, and wow. I went in with 900 dwarfs, got attacked by 6000 goblins. I somehow won, but it was a more Phyrric victory then Phyruss ever encountered. Had to pull back and regroup, which means they get to do the same.


I know the feeling, what was your army like? Also the Ghost dwarf heros wreck face once their past lvl 9.

Also CA & GW can go eat troll feces after the asshattery they did with the new Legendary lord


Talking about White Dwarf? Who is available to White Dwarf owners sooner and will be released as Free LC later down the line?


Yes, I have no wish to have to travel to Oslo to get a hold of such a code. And having to wait until 2017 is not something that they should make people whom dose not have the option of getting the code from a local store. And already paid for the game do
   
Made in us
Fate-Controlling Farseer





Fort Campbell

 Trondheim wrote:
 djones520 wrote:
 Trondheim wrote:
 djones520 wrote:
Yeah, I'm finding it damn near impossible to have more then 1 army with Belegar, and there seems to be no end of goblin armies that just come from no where hitting me from all directions. Even on normal it's pretty freaking challenging.


Until you start grabbing land and get your paws on Karak Eigth Peaks, after that is plane sailing. I got all the Dwarf realms minus one I think to join me and voila! More coin than I can shake a stick and more trade than I imagied. Just need to wipe out the last Goblins now and deal with Achron. Also get a LOT of allies and make friends with the Empire and the border princes! It really helps


I just made a play at Karak, and wow. I went in with 900 dwarfs, got attacked by 6000 goblins. I somehow won, but it was a more Phyrric victory then Phyruss ever encountered. Had to pull back and regroup, which means they get to do the same.


I know the feeling, what was your army like? Also the Ghost dwarf heros wreck face once their past lvl 9.

Also CA & GW can go eat troll feces after the asshattery they did with the new Legendary lord


It was pretty basic. I had 5 units of rangers, 5 units of warriors, a the 5 ghosts, a unit of hammerers, then 1 renown catapult, and 1 renown longbeard.

Full Frontal Nerdity 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

 Trondheim wrote:
 djones520 wrote:
 Trondheim wrote:
 djones520 wrote:
Yeah, I'm finding it damn near impossible to have more then 1 army with Belegar, and there seems to be no end of goblin armies that just come from no where hitting me from all directions. Even on normal it's pretty freaking challenging.


Until you start grabbing land and get your paws on Karak Eigth Peaks, after that is plane sailing. I got all the Dwarf realms minus one I think to join me and voila! More coin than I can shake a stick and more trade than I imagied. Just need to wipe out the last Goblins now and deal with Achron. Also get a LOT of allies and make friends with the Empire and the border princes! It really helps


I just made a play at Karak, and wow. I went in with 900 dwarfs, got attacked by 6000 goblins. I somehow won, but it was a more Phyrric victory then Phyruss ever encountered. Had to pull back and regroup, which means they get to do the same.


I know the feeling, what was your army like? Also the Ghost dwarf heros wreck face once their past lvl 9.

Also CA & GW can go eat troll feces after the asshattery they did with the new Legendary lord


Its a White Dwarf special for the White Dwarf, who outside of the running in joke had very little presence in Warhammer lore. In fact he predates it by a strong margin. The first White Dwarf character was for AD&D. I cant recall any actual Gw Dwarf Army book including any mention of the White Dwarf, though I never saw the 8th edition and could be wrong there.
If Gotrek was a White Dwarf only special that would be very different.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in us
Executing Exarch




 Orlanth wrote:

Its a White Dwarf special for the White Dwarf, who outside of the running in joke had very little presence in Warhammer lore. In fact he predates it by a strong margin. The first White Dwarf character was for AD&D. I cant recall any actual Gw Dwarf Army book including any mention of the White Dwarf, though I never saw the 8th edition and could be wrong there.
If Gotrek was a White Dwarf only special that would be very different.


He's present in Dark Elf lore, as he was friends with Malekith back in the day. And he's pretty angry about how Malekith got the dwarves involved in the Elf civil war. Maybe they should have waited until they released the Dark Elves to make him available?



   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

It looks like he will be available to all, buying the mag only unlocks him early it appears. So £6 for nothing. I bought a mag for the slaughterpriest, but probably wont both for Grombindal if I can download him anyway. I have a month to find out if it really is exclusive.

Have you seen the intro video for Grombrindal? You can see he has a rolled up copy of White Dwarf magazine edition 1 as a scroll on his pack. I thought that a neat touch.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

Grombrindal comes later in 2017 free so you will have to wait a bit if you do not buy the WD.

I should think of a new signature... In the meantime, have a  
   
Made in us
Longtime Dakkanaut




@Orlanth, Was this the video? If so, good eyes!

http://cdn.akamai.steamstatic.com/steam/apps/506190/extras/Grom_2.jpg?t=1476974038

[Edit] https://m.youtube.com/watch?v=gbX2p-94muQ

This message was edited 1 time. Last update was at 2016/10/22 18:35:02


 
   
Made in us
Fate-Controlling Farseer





Fort Campbell

So... I took Eight Peaks, but I also accidentally declared war on the Dwarfs (thought I was clicking on a nearby Orc faction). Now they are refusing peace, and they took a couple settlements, so that means I have to settle grudges... guess it's a fight to death now.

I have noticed that as Clan Angrud, the game screws you in trading. I directly border capital sites, and I've captured numerous ports. It still only gives me the option to trade with 2 powers.

This message was edited 1 time. Last update was at 2016/10/22 18:58:59


Full Frontal Nerdity 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

 Ashiraya wrote:
Grombrindal comes later in 2017 free so you will have to wait a bit if you do not buy the WD.


Thank you, that save £6, which is a whole pack.
I didnt mind the slaughterpriest for £6 and I got rewards with a half decent read and a Space Hulk scenario to play. But getting Grombrindal was a bit of a stretch.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

I am doing MP campaign a lot and the game is very snowbally. Orcs and Beastmen getting free army stacks for winning is just a broken mechanic and Angrund are too gimped from the start considering the mosh pit they start in.

Hell, it feels like Dwarfs become unstoppable once they take the south, which is not too hard unless your opponent is there.

I should think of a new signature... In the meantime, have a  
   
Made in us
Calculating Commissar




pontiac, michigan; usa

 Ashiraya wrote:
I am doing MP campaign a lot and the game is very snowbally. Orcs and Beastmen getting free army stacks for winning is just a broken mechanic and Angrund are too gimped from the start considering the mosh pit they start in.

Hell, it feels like Dwarfs become unstoppable once they take the south, which is not too hard unless your opponent is there.


It sucks yeah but their diplomacy is garbage, they can't trade and if they lose their morale hits the pooper. Also from what i can tell sabotaging armies should help. From what i saw i'm more worried about the attack ambush move from beastmen when i last played. That one fight was absolutely brutal being ambushed on the move esp. since i was empire being such a ranged reliant faction.

That said it sounds like you've played more than me (and probably on harder difficulties) so i probably shouldn't be the one giving hints here.

This message was edited 1 time. Last update was at 2016/10/24 13:49:03


Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in gb
Decrepit Dakkanaut






UK

Broken Moon built up stupidly quickly and wiped the floor with the Empire and half the other states in my Angrund game. Skarsnik walks around with his rank-2 silver stack, another stack, and a Waaagh stack, and only having two towns hasn't gimped him at all. I own one of his, razed another, and he owns that Province's capital--only level 3 with little in it--and the settlement in the mountains next to where Marienburg used to be.

Managed a very Pyrrhic victory against his stack, thanks only to the 4 ghosts--primarily the 2 Thanes--and help in no part by Skarsnik starting with a sodding Arachnarok against which I had literally no counter. Spent the next few turns running away from the remnants of his force and the two other stacks he buddies up with. After that he tried to siege a settlement I'd taken off him and managed to build a level 2 gatehouse in, and failed miserably. A few turns later he'd rebuilt the entire stack using what I can only imagine was magic.

I literally can't move Belegar away to the South, or Skarsnik eats me alive while I'm gone, but I can't afford a second army with the +50% upkeep.

This message was edited 2 times. Last update was at 2016/10/24 15:01:02


Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

I am playing a MP campaign with a friend who is roughly on par with me in skill and it is evident that Angrund is so underpowered it is nuts.

Sure, at this difficulty it is futile to awaken tribes as chaos for anything but a quick replenishment because masses of army stacks from Kislev/Kraka Drak/Varg/Skaeling gank the awakened tribe to bits the moment they appear (poor Baersonling's Camp got sacked for like 7 turns in row - Kislev, Kraka Drak, Varg, Kislev, Kislev again, Kraka Drak again, and finally Skaeling) but once you have a powerful main horde you are not threatened yourself by the marauder hordes you face (at least not if you are smart enough to take lightning strike...)

On the other hand, my friend got ganked so hard it is just borderline crazy. Endless Waaaghs and Crooked Moon Mutinous Gits walking across half the world to smash him, he can't even maintain a single stack with the upkeep he gets and then Carcassonne declares war in the middle of everything!

For the sake of fairness I am taking control of the AI in those battles and letting him slaughter them just so he can get back on his feet. And seeing a grudge thrower with only 2 catapults left get 1400 kills pleases me, too. Damn orcs.

This message was edited 1 time. Last update was at 2016/10/24 17:00:10


I should think of a new signature... In the meantime, have a  
   
Made in us
[DCM]
Savage Minotaur




Baltimore, Maryland

I played a bit as Angrund on Hard Difficulty last night. Hit a wall about 50 turns in. The upkeep and inevitable grudge penalties are brutal. I love it. There has to be a trick.

Going to do a new playthrough tonight and I think I'm going to just get a full stack, leave Karak Izor and its two minor settlements to their fate, then rush Karak Eight Peaks. If taking Eight Peaks is impossible with what's left after marching across the Badlands, I'll take one of the minor settlements around it one by one and do a prolonged siege.

Loving this batch of DLC.

I still have to do a Wurrzag playthrough as well. Mainly for his magic item quests. I love them for every character. Wish there were more of those narrative battlegrounds.

Also, I've come around to loving the new Fanatic mechanic. Just wish the timer wasn't so long. I've never played a game where I've gotten more than 1 off.

This message was edited 3 times. Last update was at 2016/10/24 20:22:01


"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

I wouldn't try to rush Karak Eight Peaks with only one early game stack. It is extremely heavily defended.

I should think of a new signature... In the meantime, have a  
   
Made in us
[DCM]
Savage Minotaur




Baltimore, Maryland

Grombrindal, The White Dwarf, just came in the mail!




Automatically Appended Next Post:
 Ashiraya wrote:
I wouldn't try to rush Karak Eight Peaks with only one early game stack. It is extremely heavily defended.


Hard difficulty Turn 25! Eight Peaks is back in Dawi hands!

It took 3 Pyrrhic victories, but I won. The goal was to attack Eight Peaks and the AI would counter attack, taking them from the safety of their towers. The Mutinous Gits had 1 Stack full, the garrison, and 1 quarter stack. I turtled up in the corner, let the Gob-Lobber destroy the morale of key units and had Belegar and his ancestors front line, while rangers and two Quarrelers jacked up what came in range, after that it was good old fashioned Dwarf Warriors.

This message was edited 1 time. Last update was at 2016/10/25 02:53:12


"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in gb
Alluring Mounted Daemonette




Soviet UK

I activated the white dwarf grombindal and when I go to start a campaign it says his name is allejenandro ! In the description when selecting lord, wonder why that is.

P.s I am not Spanish or anything

For mother Soviet scotland oh and I like orcs  
   
Made in ie
Decrepit Dakkanaut






UK

Been having a think what TW:W is missing, and Mercenaries came to mind. In things like M2:TW, I make good use of them as rushed defence and for meat-shielding in sieges, and I kinda miss them in TW:W, especially when WHFB had entire mercenary armies. Having a mercenaries tab in recruitment that lets you pick from whatever the Dogs of War roster has in that province would be cool. Much larger upkeep, so O&G, for example, would still be better off getting their own giants than DoW ones, but if an Empire force finds itself needing a linebreaker quickly and can hire a giant, let them. Make it so you pay the first turn of upkeep up front so you can't dodge it by suiciding the unit in battle or immediately disbanding it, too.

We already have the RoR, so Mercs can't be much more of a stretch, maybe with their own Merc RoR that every faction can hire, so you have to decide whether to hire them yourself, or potentially miss out.

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
 
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