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Made in gb
Ghastly Grave Guard



Uk

The crypt giant is a crypt horror who has gorged himself of fresh meat and vampire blood over a long and successful life. A giant hulk of muscle, fangs and claws the crypt giant is the terror of isolated empire villages. Appearing out of the gloom to rampage through houses leaving a trail of fleshless skeletons and corpses.

M-6
WS-3
BS-0
S-5
T-6
W-6
I-2
A-6
LD-4

Equipment-hand weapon
Special Rules-poisoned attacks, undead, regeneration 4+, vampiric blood, thunderstomp

Vampiric Blood- over it's long life span the crypt giant has ingested such a large volume of vampiric blood that it has begun to receive some of its properties. Therefore the crypt giant can never regenerate more than one wound in any magic phase.

Note: The crypt giant scampers on four limbs towards its prey. The most brave or domineering vampire lords bind them so wholly to themselves that the giant allows the lord to ride him. Clutching on to the beasts this black hair. A crypt giant may be taken as the mount for a ghoul king or vampire lord 245 points.


I reckon 250 points maybe more what does everyone else think?

This message was edited 4 times. Last update was at 2013/04/04 19:45:42


 
   
Made in ie
Stealthy Grot Snipa




Besides the mount part I think it sounds deadly, I think 225 might be more appropriate as that'd bring it in line with the terrorgheist

Nurgle Daemons blog
http://nurglestally.blogspot.ie/

Chaos Dwarfs 8/5/1 
   
Made in us
Killer Klaivex




Oceanside, CA

BaconUprising wrote:

M-6
WS-3
BS-0
S-6
T-6
W-6
I-2
A-6
LD-4

I reckon 250 points maybe more what does everyone else think?

M8
WS5
S5
T5
W4
A5
I4
Ld7
Give it thunder stomp, hatred, and due to it's ability quickness gained from vampiric blood, you cannot gain any bonuses for hitting it in the flank or rear. Also due to it's long consumption of vampiric blood, it also is only healed a single wound from invocation.

I'd ditch the idea of a mount and make it 175 points.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in gb
Ghastly Grave Guard



Uk

Really that skilful in combat? Ws 5 is vampire lord territory, I can't imagine this massive gangly monster being that skilful. I like the idea you have put across but it looks to me like a tweaked varghulf. I really want this to be like a massive crypt horror so I combined the stats of a giant and a crypt horror. I want to stay away from the vampire monster theme.
   
Made in us
Killer Klaivex




Oceanside, CA

BaconUprising wrote:
Really that skilful in combat? Ws 5 is vampire lord territory, I can't imagine this massive gangly monster being that skilful. I like the idea you have put across but it looks to me like a tweaked varghulf. I really want this to be like a massive crypt horror so I combined the stats of a giant and a crypt horror. I want to stay away from the vampire monster theme.

What I posted is more or less a varghulf.
Vampire Counts don't need another monster on foot.

I say just model up a big Crypt Horror and run him as a Vargulf.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in gb
Ghastly Grave Guard



Uk

I'm not necessarily doing this to make the VC army book stronger I'm just doing it because I like the idea of a ghoul giant (the three stages ghoul, horror, giant) I really want to stay away from the vampiric theme. Of course if I was running him in a tourney I would of course use the varghulf rules.
   
Made in us
Killer Klaivex




Oceanside, CA

BaconUprising wrote:
I'm not necessarily doing this to make the VC army book stronger I'm just doing it because I like the idea of a ghoul giant (the three stages ghoul, horror, giant) I really want to stay away from the vampiric theme. Of course if I was running him in a tourney I would of course use the varghulf rules.

Then drop the vampiric blood rule, and his init to 1. S5 T6 is good.
Ghast is S3 T4 Init3 A3
Crypt Haunter is S4 T5 Init2 A4
Giant should be S5 T6 Init2 A5 (on 50mm base)

Each step, Strength Toughness and Attacks goes up 1, Initiative drops 1.
Strength 5 isn't massive, but you do have poison and thunderstomp, and with T6 and regeneration, you won't be taking a lot of wounds in combat.

-Matt


 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in gb
Ghastly Grave Guard



Uk

Thanks, I think I will drop the strength, the only problem being that the giant has strength 6. I'm not sure about the vampiric blood rule. I mean it does make the character more confusing but I like the variety...
   
Made in us
Confessor Of Sins




WA, USA

BaconUprising wrote:
Thanks, I think I will drop the strength, the only problem being that the giant has strength 6. I'm not sure about the vampiric blood rule. I mean it does make the character more confusing but I like the variety...


If the only reason you are adding a rule is to 'increase variety', then that is a sign of a superfluous rule. A rule or mechanic should always have a purpose other than being window dressing.

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in gb
Ghastly Grave Guard



Uk

I'm not just adding it for that reason, I feel it fleshes out the character a bit more and makes it more interesting to play. Plus it would be OP if in one turn this thing could regenerate all of its wounds!
   
Made in us
Killer Klaivex




Oceanside, CA

BaconUprising wrote:
I'm not just adding it for that reason, I feel it fleshes out the character a bit more and makes it more interesting to play. Plus it would be OP if in one turn this thing could regenerate all of its wounds!


It's a large target (or should be). That's what is going to slow the invoke healing it.
If it isn't a vampire, it has no right to The Hunger.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in us
Evasive Eshin Assassin





It's a cool idea if you drop the Hunger thing. Are vampires feeding it their own blood or something? 'Cause I can't imagine how he'd get at it, otherwise.

The image of a vampire riding piggy-back on what's essentially a big person is more than a little silly.

Adding a rule to flesh out a concept is fine. Making it more interesting is cool, too. But less is definitely more. I see too many new monsters and characters in Warhammer and D&D that each have a whole host of new ideas and intricate back stories.
I think it's because people want to avoid cliches, and they end up thinking that the best way to come across as unique/creative is to come at something from every angle except the original.
But while a more "plain" concept might be cliche from a literary perspective, it's still the first time we've encountered it in a battle we fought or a character we played.
I've found that capturing the classic ideals of fantasy are better received than ones made different for difference's own sake. They're easier to relate to. They're familiar.

Also, I'd call him a Corpse Giant; there's no way he'd ever fit in a crypt!


 
   
Made in gb
Ghastly Grave Guard



Uk

Warpsolution wrote:
It's a cool idea if you drop the Hunger thing. Are vampires feeding it their own blood or something? 'Cause I can't imagine how he'd get at it, otherwise.

The image of a vampire riding piggy-back on what's essentially a big person is more than a little silly.

Adding a rule to flesh out a concept is fine. Making it more interesting is cool, too. But less is definitely more. I see too many new monsters and characters in Warhammer and D&D that each have a whole host of new ideas and intricate back stories.
I think it's because people want to avoid cliches, and they end up thinking that the best way to come across as unique/creative is to come at something from every angle except the original.
But while a more "plain" concept might be cliche from a literary perspective, it's still the first time we've encountered it in a battle we fought or a character we played.
I've found that capturing the classic ideals of fantasy are better received than ones made different for difference's own sake. They're easier to relate to. They're familiar.

Also, I'd call him a Corpse Giant; there's no way he'd ever fit in a crypt!

Thanks for the feedback (I'm building up quite a list of my own VC units now), I think I will drop the hunger. I might change his name to corpse giant but to be fair would a crypt horror fit in a crypt? Also what o you think to strength 6 over strength 5?
   
Made in us
Evasive Eshin Assassin





Most crypts I've seen could accommodate the bulk of an ogre-sized beastie. Once you get 20ft tall and more, though, you're looking at a whole underground chamber dedicated to that dude's coffin.

S5 makes more sense to me. While there's a logical conflict between him and a S6 Giant, I think Giants are extremely outdated as-is, anyway. Not a good model to base anything off of them.

 
   
Made in gb
Ghastly Grave Guard



Uk

Ok edited to strength 5 and no hunger.
   
 
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