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Scout based Dark Angels Army 1850 pt v.2.0.0  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Deathwing Terminator with Assault Cannon






After much ponderous considerations on how to counter flyers, I decided to... just ignore them and give them very few things to shoot at.

HQ:
Belial
-SS/PS

Troops:
1 x Terminator Squad (10)
-3 TH/SS, 2 AC
1 x Terminator Squad (5)
-2 TH/SS, 1 AC
2 x Scout Squad (5)
-4 Sniper Rifle, ML (Flakk), Camo Cloak
1 x Scout Squad (5)
-5 Sniper Rifle, Camo Cloak

Fast Attack:
RBK (5)
-Grenade Launcher
RAS (3+1)
-Attack Bike w/ MM, 2 Meltaguns
RAS (3)
-2 Meltaguns

Heavy Support
2 x Dev Squad
-ML (Flakk)

=1850

The list focuses on multiwing spearhead with flanks by tactical precision & infiltrate.
MSU Flakks will force flyers to think twice before choosing a unit to fire. All Flakk units stay within 36" to ensure they are not OOR when one unit gets fired upon by a baleflamer.
Sniper shots to weaken MC's before assaults, if not killed outright.

i will be going for tabling my opponent early or win by victory point with linebreaker

Thoughts?

This message was edited 2 times. Last update was at 2013/05/23 19:22:33


 
   
Made in us
Deathwing Terminator with Assault Cannon






.... nobody?? Is this list that boring/bad/cookie cutter?
   
Made in us
Fresh-Faced New User




I see a few interesting things that I want to point out.

You say that you have decided to just ignore fliers but yet you proceeded to take two squads of Devs with Flakk and also flakk missiles in two of your scout squads. That seems like a lot of point to be 'just ignoring them'. What I think would be better is to drop one of the dev squads and pick up an ADL with a Quad-Gun. Interceptor is great! That along with a dev squad with flakk should be a decent amount of anti-air. You might have problems if you run into three Heldrakes or something of that nature. Those are just a few thoughts on that.

Have you thought about using Azreal at all? You could drop your scout squads and beef up your Termis or Bikes since they will be scoring. I think you are really missing out on the potential of DA if you are using 3 squads of scouts. Just my opinion though. Belial is great with his deep-strike but after that he really just loses his strength. You could do something like this... Azreal, 2 squads of terminators, 2 to 3 squads of bikes, maybe one scout squad that will sit on an objective all game. maybe a command squad with the Feel No Pain banner and you stick that unit in a Rhino with Azreal. Librarians are also fantastic you should consider one. Take a Darkshroud for 80 points for some cover on your bikes and your rhino. Just some thoughts though.

Would love to know what you end up taking and how it does.
   
 
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